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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
1088
|
Posted - 2013.02.05 14:24:00 -
[31] - Quote
Mr Epeen wrote:If CCP can snag an average of three to five dollars a month (At current player levels. Less as the base increases) from these guys through mt, then Dust will quickly become their primary source of income and will get the bulk of development time. That is what EVE players need to be worried about. Mr Epeen
You hit the nail on the head there, Mr Epeen. Everything else that people are talking about DUST is just a smoke and mirrors. The real bottom line is the very real danger of what you have mentioned, happening. Sony Network likes F2P as long as there is plenty of MT content. It has to happen.
o7
Personnel Division Director --áBene Gesserit Chapterhouse
"The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another." - STILGAR, From the Sietch to the Stars. |
Skorpynekomimi
407
|
Posted - 2013.02.05 14:35:00 -
[32] - Quote
Amazing. They still don't matter to EVE.
Maybe when they actually effect sov, or I need to pound my PI planets to get them off my extractor heads, or I'm able to make ISK by selling them stuff, they'll matter. Skeptical minmatar is skeptical. |
Vincent Athena
V.I.C.E.
1559
|
Posted - 2013.02.05 14:41:00 -
[33] - Quote
Cyprus Black wrote:Tie them into sov mechanics.
If there really are that many Dust mercs and those numbers hold, they're going to need more things to do than fight for FW disputes.
As to the microtransactions, there is gear you can get by purchasing it with ISK but the caveat is that they have high skill requirements. The gear you can get through microtransactions is of equal power but has little to no skill requirements. Then there are other things like SP gain boosters, the ability to use comms for a set amount of time (3, 7 and 30 days), as well as other things of that nature. I'm thinking the SP boosters and comms are the hot ticket items.
Interesting model. Sort of like if Eve became free to play and BPCs for faction ships, modules and ammo was on sale for Aurum. http://vincentoneve.wordpress.com/ |
Markku Laaksonen
EVE University Ivy League
50
|
Posted - 2013.02.05 14:58:00 -
[34] - Quote
Cyprus Black wrote:the ability to use comms for a set amount of time (3, 7 and 30 days)...
DUST has to pay to use voice comms?! |
Vincent Athena
V.I.C.E.
1559
|
Posted - 2013.02.05 15:36:00 -
[35] - Quote
Markku Laaksonen wrote:Cyprus Black wrote:the ability to use comms for a set amount of time (3, 7 and 30 days)... DUST has to pay to use voice comms?! Only for some cases. I think you always get voice with your team while in a battle. But corp voice.. that may require Aurum. http://vincentoneve.wordpress.com/ |
Herzog Wolfhammer
Sigma Special Tactics Group
2426
|
Posted - 2013.02.05 15:57:00 -
[36] - Quote
If it were possible to just go to any planet with dusties on it, and nuke them from orbit just for the lols, then there would only be roughly 300K accounts, and most of them alts.
That would look... familiar. |
Wodensun
ZeroSec
26
|
Posted - 2013.02.05 16:08:00 -
[37] - Quote
Cyprus Black wrote:Tie them into sov mechanics.
Sov mechanics.... wait.. isnt that the part where the blobs of supers and titans hang out? And you see no problem with your sugestion what so ever?
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Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2287
|
Posted - 2013.02.05 16:11:00 -
[38] - Quote
Thorn Galen wrote:Mr Epeen wrote:If CCP can snag an average of three to five dollars a month (At current player levels. Less as the base increases) from these guys through mt, then Dust will quickly become their primary source of income and will get the bulk of development time. That is what EVE players need to be worried about. Mr Epeen You hit the nail on the head there, Mr Epeen. Everything else that people are talking about DUST is just a smoke and mirrors. The real bottom line is the very real danger of what you have mentioned, happening. Sony Network likes F2P as long as there is plenty of MT content. It has to happen. o7 Ahhhh... but FPS'ers are a fickle lot. You can be psyched about a FPS game one day, play another, and totally forget about the old game over night. Think of it: An FPS with staying power? It's NEVER happened before. Don't need to spend dough. I don't think DUST will mean EvE doesn't get developed... I mean, it would alienate a lot of the people who drive the organizations forming in DUST (many of whom are EvE players) and it would set a precedent of CCP walking on their game, which means that no one would invest too much time in DUST. I think it'll be interesting though... if DUST gets enough players it may just be that EvE becomes a little side-game of DUST, instead of the other way around as EvE players might think of it now.
btw - If you're having trouble in DUST here's some advice: get a Type I Assault Suit and shotgun or mass driver and you'll be killing people left and right.
Markku Laaksonen wrote:Cyprus Black wrote:the ability to use comms for a set amount of time (3, 7 and 30 days)... DUST has to pay to use voice comms?! Yah that's the dumbest thing I've ever heard of. Hopefully they fix that before the game comes out of beta. (It's still very beta-y)
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Lipbite
Express Hauler
606
|
Posted - 2013.02.05 16:16:00 -
[39] - Quote
Mr Epeen wrote:then Dust will quickly become their primary source of income and will get the bulk of development time. Mr Epeen
And we've seen what happens when something fail to deliver income boost for CCP (RIP WiS development and Team Avatar)... |
Ris Dnalor
Sebiestor Tribe Minmatar Republic
441
|
Posted - 2013.02.05 16:18:00 -
[40] - Quote
Crumplecorn wrote:Urgg Boolean wrote:But can they retain that many accounts? SWTOR is now FTP because they started out with huge numbers of players trying it out who later dropped their subs. Now they are down to about 500K accounts and a handful of servers.
So the real question is whether or not DUST can survive the test of fickle gamers.
Oh, and FIRST !! Sure would be a shame if DUST had to go F2P.
*grins* https://forums.eveonline.com/default.aspx?g=posts&t=118961
EvE = Everybody Vs. Everybody
- Qolde |
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Abrazzar
696
|
Posted - 2013.02.05 16:19:00 -
[41] - Quote
Looks like they are going to make enough money to finance a PC and nex-gen console port. Please visit your user settings to re-enable images. |
Natsett Amuinn
GoonWaffe Goonswarm Federation
1757
|
Posted - 2013.02.05 16:21:00 -
[42] - Quote
Urgg Boolean wrote:But can they retain that many accounts? SWTOR is now FTP because they started out with huge numbers of players trying it out who later dropped their subs. Now they are down to about 500K accounts and a handful of servers.
So the real question is whether or not DUST can survive the test of fickle gamers.
Oh, and FIRST !! WTF? ToR didn't start out free to play.
DUST is built as a FREE to play game.
Fickle gamers? Sinse when have gamers ever been fickle about playing free ****? This isn't a PC themepark MMO where the trend is to play for a month or two and then move on to the next peice of **** themepark doppleganger.
It's a FREE to play shooter an a console owned by millions of people.
Some people in the PC gaming community can't seem to wrap thier brains around this. This is real simple guys. THERE ARE MORE PEOPLE PLAYING GAMES ON CONSOLES THEN PC. It's quit possible that there are more people playing games on the PS3 then PC for crying out loud.
MMO's are possibly a big reason that PC gaming die almost entirely. It was only a few years ago that even PC game developers were worried about the decline in the number of people playing games on the PC. The possibility of gaming on the PC coming to an end was a very real thing not very long ago.
Sony was not shy about pointing out that, even while still under a subscription model, DCUO was doing considerably better than the PC version. I believe Sony has even said that as a free to play MMO the console still has more people playing it then the PC.
MW3 and Skyrim accounted for over 50% of all PC games sold, combined, in the month they released, and there's still more people playing BOTH of those games on consoles than on PC; by a rather wide margin.
And I'll take this bet with anyone. Final Fantasy 14 is going to have more people playing on consoles then on the PC when it releases soon.
I'm personally not really feeling Dust that much. They need to start looking at the controls and try to bring them more in line with CoD and Halo. It's not a bad game though.
Running a free to play game has more to do with the structure of the cash shop, then whether or not the game is "good" enough to play. CCP has done a very good job so far with the cash shop in Dust. Things are worth buying, but don't give you real edge over people that don't use it.
At this point, CCP is probably going to have to do something incredibly braindead stupid to screw up.
Eventually the two games will be tied into the same market. I don't think the real question is, "can WE make money off of Dust", we will, but can dust players make money off of us? Dust has a long way to go before it's more than "just a shooter" connected to EVE. |
Ranger 1
Ranger Corp
3473
|
Posted - 2013.02.05 16:37:00 -
[43] - Quote
Natsett Amuinn wrote:Urgg Boolean wrote:But can they retain that many accounts? SWTOR is now FTP because they started out with huge numbers of players trying it out who later dropped their subs. Now they are down to about 500K accounts and a handful of servers.
So the real question is whether or not DUST can survive the test of fickle gamers.
Oh, and FIRST !! WTF? ToR didn't start out free to play. DUST is built as a FREE to play game. Fickle gamers? Sinse when have gamers ever been fickle about playing free ****? This isn't a PC themepark MMO where the trend is to play for a month or two and then move on to the next peice of **** themepark doppleganger. It's a FREE to play shooter an a console owned by millions of people. Some people in the PC gaming community can't seem to wrap thier brains around this. This is real simple guys. THERE ARE MORE PEOPLE PLAYING GAMES ON CONSOLES THEN PC. It's quit possible that there are more people playing games on the PS3 then PC for crying out loud. MMO's are possibly a big reason that PC gaming die almost entirely. It was only a few years ago that even PC game developers were worried about the decline in the number of people playing games on the PC. The possibility of gaming on the PC coming to an end was a very real thing not very long ago. Sony was not shy about pointing out that, even while still under a subscription model, DCUO was doing considerably better than the PC version. I believe Sony has even said that as a free to play MMO the console still has more people playing it then the PC. MW3 and Skyrim accounted for over 50% of all PC games sold, combined, in the month they released, and there's still more people playing BOTH of those games on consoles than on PC; by a rather wide margin. And I'll take this bet with anyone. Final Fantasy 14 is going to have more people playing on consoles then on the PC when it releases soon. I'm personally not really feeling Dust that much. They need to start looking at the controls and try to bring them more in line with CoD and Halo. It's not a bad game though. Running a free to play game has more to do with the structure of the cash shop, then whether or not the game is "good" enough to play. CCP has done a very good job so far with the cash shop in Dust. Things are worth buying, but don't give you real edge over people that don't use it. At this point, CCP is probably going to have to do something incredibly braindead stupid to screw up. Eventually the two games will be tied into the same market. I don't think the real question is, "can WE make money off of Dust", we will, but can dust players make money off of us? Dust has a long way to go before it's more than "just a shooter" connected to EVE.
I think DUST players will eventually be able to participate in industry and PI resource gathering themselves... to be sold to other DUST players directly or to be sold to EvE players via the market. That will be their primary interaction with EvE economically, and I rather expect PI in both games will be developed further.
So yeah, EvE players that do PI may very well find themselves competing with DUST players for turf. It could even end up more lucurative for an EvE player to make most of their PI money providing transport services to more lucurative markets for DUST players. Or we could even see market capabilities available on the planets themselves (which only makes sense really).
Should be interesting. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Beekeeper Bob
Beekeepers Anonymous
432
|
Posted - 2013.02.05 16:52:00 -
[44] - Quote
Ranger 1 wrote:Natsett Amuinn wrote:Urgg Boolean wrote:But can they retain that many accounts? SWTOR is now FTP because they started out with huge numbers of players trying it out who later dropped their subs. Now they are down to about 500K accounts and a handful of servers.
So the real question is whether or not DUST can survive the test of fickle gamers.
Oh, and FIRST !! WTF? ToR didn't start out free to play. DUST is built as a FREE to play game. Fickle gamers? Sinse when have gamers ever been fickle about playing free ****? This isn't a PC themepark MMO where the trend is to play for a month or two and then move on to the next peice of **** themepark doppleganger. It's a FREE to play shooter an a console owned by millions of people. Some people in the PC gaming community can't seem to wrap thier brains around this. This is real simple guys. THERE ARE MORE PEOPLE PLAYING GAMES ON CONSOLES THEN PC. It's quit possible that there are more people playing games on the PS3 then PC for crying out loud. MMO's are possibly a big reason that PC gaming die almost entirely. It was only a few years ago that even PC game developers were worried about the decline in the number of people playing games on the PC. The possibility of gaming on the PC coming to an end was a very real thing not very long ago. Sony was not shy about pointing out that, even while still under a subscription model, DCUO was doing considerably better than the PC version. I believe Sony has even said that as a free to play MMO the console still has more people playing it then the PC. MW3 and Skyrim accounted for over 50% of all PC games sold, combined, in the month they released, and there's still more people playing BOTH of those games on consoles than on PC; by a rather wide margin. And I'll take this bet with anyone. Final Fantasy 14 is going to have more people playing on consoles then on the PC when it releases soon. I'm personally not really feeling Dust that much. They need to start looking at the controls and try to bring them more in line with CoD and Halo. It's not a bad game though. Running a free to play game has more to do with the structure of the cash shop, then whether or not the game is "good" enough to play. CCP has done a very good job so far with the cash shop in Dust. Things are worth buying, but don't give you real edge over people that don't use it. At this point, CCP is probably going to have to do something incredibly braindead stupid to screw up. Eventually the two games will be tied into the same market. I don't think the real question is, "can WE make money off of Dust", we will, but can dust players make money off of us? Dust has a long way to go before it's more than "just a shooter" connected to EVE. I think DUST players will eventually be able to participate in industry and PI resource gathering themselves... to be sold to other DUST players directly or to be sold to EvE players via the market. That will be their primary interaction with EvE economically, and I rather expect PI in both games will be developed further. So yeah, EvE players that do PI may very well find themselves competing with DUST players for turf. It could even end up more lucurative for an EvE player to make most of their PI money providing transport services to more lucurative markets for DUST players. Or we could even see market capabilities available on the planets themselves (which only makes sense really). Should be interesting.
You honestly think FPS's want to become resource collectors? I wish you luck with that plan....
The single biggest danger to EVE is the proliferation of ALTS! Kill an alt today!
Petition for a Minimum bounty of 10 mil. Prevent useless bounties!
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Dinsdale Pirannha
Pirannha Corp
993
|
Posted - 2013.02.05 17:12:00 -
[45] - Quote
Has there ever been a FPS game that has lasted more than 1 year, with any individual iteration? Yes, there are oodles of FPS franchises that last a decade, but that is over 4 or 5 releases of the game.
The 2 key questions are: 1. how good this Dust will be retaining its players (not very good if you consider the industry track record) 2. how many people will try it in the first place. (there is a huge potential market of FPS players to work with)
Halo 4, one of the most successful franchises every, came out around Christmas, and sold around 4 million copies. I think the question is how many of those Halo 4 players still pick up their 360's and play it on a very regular basis, 2 months later, 4 months later, 12 months later.
I strongly doubt Dust will have the staying power of Halo as a one-off iteration, or franchise. I certainly hope Dust does not last, otherwise the predictions of Eve being treated as the red-headed step-child may happen.
I figure once the griefers figure out how to exploit the Dust mechanics to ruin gameplay for others, we will see a radical drop in participation for that game. But perhaps CCP has learned from the results in Eve, and will curtail such antics within Dust. |
Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2287
|
Posted - 2013.02.05 17:18:00 -
[46] - Quote
Dinsdale Pirannha wrote:Has there ever been a FPS game that has lasted more than 1 year, with any individual iteration? Yes, there are oodles of FPS franchises that last a decade, but that is over 4 or 5 releases of the game.
The 2 key questions are: 1. how good this Dust will be retaining its players (not very good if you consider the industry track record) 2. how many people will try it in the first place. (there is a huge potential market of FPS players to work with)
Halo 4, one of the most successful franchises every, came out around Christmas, and sold around 4 million copies. I think the question is how many of those Halo 4 players still pick up their 360's and play it on a very regular basis, 2 months later, 4 months later, 12 months later.
I strongly doubt Dust will have the staying power of Halo as a one-off iteration, or franchise. I certainly hope Dust does not last, otherwise the predictions of Eve being treated as the red-headed step-child may happen.
I figure once the griefers figure out how to exploit the Dust mechanics to ruin gameplay for others, we will see a radical drop in participation for that game. But perhaps CCP has learned from the results in Eve, and will curtail such antics within Dust. Actually you should check out the DUST forums. The devs have been pretty active in tuning things/balancing. Griefing is boring right now... not easy to do. It would take a wall of text to explain, but the tl;dr; version is people are trying to break the game right now and the devs are supporting this, so when it does come out of beta DUST will already be pretty well hardened to griefing and modders. I played all the Halos. I'm still playing 4. ...but yah DUST is going to have to really kick it up a notch or two if it want to make a real run at this. ...it's coming along though. It could do it...
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Verfanny
Seamap Solutions
10
|
Posted - 2013.02.05 17:18:00 -
[47] - Quote
So, I haven't read much into DUST despite trying it a little in the CB but can you call an Orbital Bombardment on your positions? I mean, if a Dust player is also an EVE player providing support from his nearby computer, can he grief his own team? If so, I predict a lot of rage over that. |
Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2287
|
Posted - 2013.02.05 17:24:00 -
[48] - Quote
Verfanny wrote:So, I haven't read much into DUST despite trying it a little in the CB but can you call an Orbital Bombardment on your positions? I mean, if a Dust player is also an EVE player providing support from his nearby computer, can he grief his own team? If so, I predict a lot of rage over that. Actually... yah that's possible. They're introducing friendly fire soon for corp matches and contracts mercenary work. There will be rage but that's going to be an allowed form of griefing... like a saboteur or corp thief is in eve. Will be interesting.
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oldbutfeelingyoung
Perkone Caldari State
994
|
Posted - 2013.02.05 17:26:00 -
[49] - Quote
Natsett Amuinn wrote:
At this point, CCP is probably going to have to do something incredibly braindead stupid to screw up.
wait and see R.S.I2014
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Ginger Barbarella
Caldari Provisions Caldari State
1132
|
Posted - 2013.02.05 17:28:00 -
[50] - Quote
Not to be a naysayer, but ask yourself one question:
DUST, or Call of Duty? "Blow it all on Quafe and strippers." -á --- Sorlac |
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Nicolo da'Vicenza
Air The Unthinkables
2897
|
Posted - 2013.02.05 17:33:00 -
[51] - Quote
Gogela wrote:Verfanny wrote:So, I haven't read much into DUST despite trying it a little in the CB but can you call an Orbital Bombardment on your positions? I mean, if a Dust player is also an EVE player providing support from his nearby computer, can he grief his own team? If so, I predict a lot of rage over that. Actually... yah that's possible. They're introducing friendly fire soon for corp matches and contracts mercenary work. There will be rage but that's going to be an allowed form of griefing... like a saboteur or corp thief is in eve. Will be interesting. glad to hear it - friendly fire disabled is anti-EVE |
Verfanny
Seamap Solutions
10
|
Posted - 2013.02.05 17:37:00 -
[52] - Quote
I also see the possibility for a new form of gambling amongst EVE players. So let's say I hire some DUST players, and you do too. Then we bet on which team will win assaulting and defending an unimportant planet. This could be interesting.
Imagine when Dust hit sov related warfare. Whole planets as dedicated coliseum. |
Pyre leFay
The Scope Gallente Federation
447
|
Posted - 2013.02.05 17:37:00 -
[53] - Quote
Revajin wrote:..., the core of its gameplay, it just looks kind of bland. The environments are really uninteresting, the gunplay doesn't seem very good....
Kinda like orbiting anchor and hitting F1. |
Dinsdale Pirannha
Pirannha Corp
994
|
Posted - 2013.02.05 17:46:00 -
[54] - Quote
Nicolo da'Vicenza wrote:Gogela wrote:Verfanny wrote:So, I haven't read much into DUST despite trying it a little in the CB but can you call an Orbital Bombardment on your positions? I mean, if a Dust player is also an EVE player providing support from his nearby computer, can he grief his own team? If so, I predict a lot of rage over that. Actually... yah that's possible. They're introducing friendly fire soon for corp matches and contracts mercenary work. There will be rage but that's going to be an allowed form of griefing... like a saboteur or corp thief is in eve. Will be interesting. glad to hear it - friendly fire disabled is anti-EVE
And your type is precisely the type that CCP should ban from Dust. I am no fan of Dust, as it will take away from Eve if Dust is successful. But I would hate it more if it were to fail because your type ruins the game. |
Verfanny
Seamap Solutions
10
|
Posted - 2013.02.05 17:51:00 -
[55] - Quote
Dinsdale Pirannha wrote:Nicolo da'Vicenza wrote:Gogela wrote:Verfanny wrote:So, I haven't read much into DUST despite trying it a little in the CB but can you call an Orbital Bombardment on your positions? I mean, if a Dust player is also an EVE player providing support from his nearby computer, can he grief his own team? If so, I predict a lot of rage over that. Actually... yah that's possible. They're introducing friendly fire soon for corp matches and contracts mercenary work. There will be rage but that's going to be an allowed form of griefing... like a saboteur or corp thief is in eve. Will be interesting. glad to hear it - friendly fire disabled is anti-EVE And your type is precisely the type that CCP should ban from Dust. I am no fan of Dust, as it will take away from Eve if Dust is successful. But I would hate it more if it were to fail because your type ruins the game.
Regardless of his earlier positions on other matters, friendly fire in a FPS is always bad. It destroy the sense of immersion. |
Ranger 1
Ranger Corp
3474
|
Posted - 2013.02.05 17:54:00 -
[56] - Quote
Gogela wrote:Verfanny wrote:So, I haven't read much into DUST despite trying it a little in the CB but can you call an Orbital Bombardment on your positions? I mean, if a Dust player is also an EVE player providing support from his nearby computer, can he grief his own team? If so, I predict a lot of rage over that. Actually... yah that's possible. They're introducing friendly fire soon for corp matches and contracts mercenary work. There will be rage but that's going to be an allowed form of griefing... like a saboteur or corp thief is in eve. Will be interesting. Well, since orbital bombardment won't be available for random matches that rather makes the awoxer vulnerable to being kicked from corp after his first friendly fire escapade... just like in EvE.
Anything that allows the players to rage a bit and then deal with the issue effectively themselves isn't really an issue. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Ranger 1
Ranger Corp
3474
|
Posted - 2013.02.05 17:56:00 -
[57] - Quote
Verfanny wrote:Dinsdale Pirannha wrote:Nicolo da'Vicenza wrote:Gogela wrote:Verfanny wrote:So, I haven't read much into DUST despite trying it a little in the CB but can you call an Orbital Bombardment on your positions? I mean, if a Dust player is also an EVE player providing support from his nearby computer, can he grief his own team? If so, I predict a lot of rage over that. Actually... yah that's possible. They're introducing friendly fire soon for corp matches and contracts mercenary work. There will be rage but that's going to be an allowed form of griefing... like a saboteur or corp thief is in eve. Will be interesting. glad to hear it - friendly fire disabled is anti-EVE And your type is precisely the type that CCP should ban from Dust. I am no fan of Dust, as it will take away from Eve if Dust is successful. But I would hate it more if it were to fail because your type ruins the game. Regardless of his earlier positions on other matters, friendly fire disabled in a FPS is always bad. It destroy the sense of immersion. Because there are no such things as traitors, spy's, or saboteurs in reality...
The immersion breaking part is the other players inability to do anything about them, which won't be an issue in non-random matches. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Vaju Enki
Secular Wisdom
431
|
Posted - 2013.02.05 19:54:00 -
[58] - Quote
Dinsdale Pirannha wrote:Nicolo da'Vicenza wrote:Gogela wrote:Verfanny wrote:So, I haven't read much into DUST despite trying it a little in the CB but can you call an Orbital Bombardment on your positions? I mean, if a Dust player is also an EVE player providing support from his nearby computer, can he grief his own team? If so, I predict a lot of rage over that. Actually... yah that's possible. They're introducing friendly fire soon for corp matches and contracts mercenary work. There will be rage but that's going to be an allowed form of griefing... like a saboteur or corp thief is in eve. Will be interesting. glad to hear it - friendly fire disabled is anti-EVE And your type is precisely the type that CCP should ban from Dust. I am no fan of Dust, as it will take away from Eve if Dust is successful. But I would hate it more if it were to fail because your type ruins the game.
The more your type of player cries, the more EvE Online grows. It's a measure of the game success.
The some thing will happen in Dust. If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |
fukier
RISE of LEGION
769
|
Posted - 2013.02.05 20:19:00 -
[59] - Quote
something about thier stuff being put on our market and we can make it or something...
you know a player run market... At the end of the game both the pawn and the Queen go in the same box. |
fukier
RISE of LEGION
769
|
Posted - 2013.02.05 20:26:00 -
[60] - Quote
Nicolo da'Vicenza wrote:Stetson Eagle wrote:No worries, the closed beta vets have been able to drive the bulk of them away by pubstomping in unbeatable gear, accuracy and knowledge. logged into some awesome dust map where you and the enemy spawn randomly around each other in a base with no rhyme or reason shooting each other except with my low SP all I could use was a gun with no sights or scope and it took me 3 seconds to turn around i mean you're supposed to be some sort of super space soldier but when you start playing you move around like a fat sack of crap with guns that aim worse then modern equivalents. I assume this gets better once you start spending da aurum, but still - dang.
umm you in a heavy suit duder?
if you get the merc pack the scout suit is light and extreamly agile...
At the end of the game both the pawn and the Queen go in the same box. |
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