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Thread Statistics | Show CCP posts - 0 post(s) |
fukier
RISE of LEGION
777
|
Posted - 2013.02.08 15:28:00 -
[1] - Quote
CCP Fozzie wrote: Clone costs in their current form are not something we as a design department are happy with. Beyond that we can't make commitments on the issue at this time.
Ok Forum peeps CCP is not happy at all with how clones work...
So what say you how would you fix the clone shenanigans?
My 0.02 isk on the subject:
1. Keep clone prices the same in all medical bays.
2. Give us the abilily to manufacture clones using PI products
3. Let us as a player transport clones in our ships
4. Let us as players buy and sell clones on the market
5. revamp the clone bay mod for ships. (perhaps make a sub cap clone bay ship or a mod for pos that can produce/hold clones)
6. allow multiple clones to be in a medical bay (that way i can stockpile clones so i dont have to buy new ones each time i die)
this would be great for a player like me who has over 120 mill SP as my clones are getting rather expensive
this would also open up areas of NPC 0.0 that are currently vacant due to distance to medical bay stations.
this would also take away the punishment for older players who just happened to play the game longer then others. remember older char does not mean a rich char. plus i would not mind taking out cheep ships and pvp in them as the clone cost would not be 500 times the cost of loosing the ship.
this would also take something that is currently out of players hands and make it a market dynamic variable. which in my eyes is always a good thing to give power to the players. At the end of the game both the pawn and the Queen go in the same box. |
T' Elk
Concordiat Spaceship Samurai
584
|
Posted - 2013.02.08 15:30:00 -
[2] - Quote
How do you go from "clone costs in their current form" to "not happy at all with how clones work?" Your first sentence is already an unnecessary exaggeration, I'm not going to bother reading the rest.
~Badposter since FOOOOREEEEEVAAAAAR~ // Inferno Came. It was meh. // The Beard is Back, Ladies and Gents! |
fukier
RISE of LEGION
777
|
Posted - 2013.02.08 15:38:00 -
[3] - Quote
T' Elk wrote:How do you go from "clone costs in their current form" to "not happy at all with how clones work?" Your first sentence is already an unnecessary exaggeration, I'm not going to bother reading the rest.
thank you kind sir for your most contructive comment about nothing...
to me they are the same thing.
thanks
At the end of the game both the pawn and the Queen go in the same box. |
Vera Algaert
Republic University Minmatar Republic
740
|
Posted - 2013.02.08 15:42:00 -
[4] - Quote
how about
"7. reduce the cost of clones" I'm a NPC corp alt, any argument I make is invalid. |
De'Veldrin
East India Ore Trade The East India Co.
873
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Posted - 2013.02.08 15:44:00 -
[5] - Quote
fukier wrote:T' Elk wrote:How do you go from "clone costs in their current form" to "not happy at all with how clones work?" Your first sentence is already an unnecessary exaggeration, I'm not going to bother reading the rest. thank you kind sir for your most contructive comment about nothing... to me they are the same thing. thanks
Actually his comment was quite constructive because it illustrates the logical flaw of your excessively hyperbolic argument. It's fine that you have ideas of how you'd like to see clones change (though it should probably be in F&I), but "We're not happy with how clones work at all" is not even close to what Fozzie said.
That's like saying "Wow it sure is warm in here" and "ZOMG the room is on fire!!!!" are the same. The Margin Trading Scam: If you fell for it, it's your own damned fault. Malcanis for CSM 8
Eve Online: The full-contact sport for your brain. |
Jenn aSide
Smokin Aces.
1315
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Posted - 2013.02.08 15:45:00 -
[6] - Quote
fukier wrote:T' Elk wrote:How do you go from "clone costs in their current form" to "not happy at all with how clones work?" Your first sentence is already an unnecessary exaggeration, I'm not going to bother reading the rest. thank you kind sir for your most contructive comment about nothing... to me they are the same thing. thanks
He's right Fuk (can i call you Fuk? yes? thanks). you're jumping to conclusions. Might have just been better to say "hey ccp, clones need more work than just cost" lol.
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Eli Green
The Arrow Project
459
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Posted - 2013.02.08 15:45:00 -
[7] - Quote
if 2. happens.... :marketmanipulation: wumbo |
fukier
RISE of LEGION
777
|
Posted - 2013.02.08 15:47:00 -
[8] - Quote
Vera Algaert wrote:how about
"7. reduce the cost of clones"
that is an option.
though its not one i support
i would prefer player made clones and the ability to buy and sell on the market
let the players decide the cost of a clone not some arbitrary number...
also this does not address the dispartiy in NPC null sec and lack of medical clone stations At the end of the game both the pawn and the Queen go in the same box. |
baltec1
Bat Country
5052
|
Posted - 2013.02.08 15:47:00 -
[9] - Quote
Lower the cost so my clone is not more expensive than my ship would be nice. |
Natsett Amuinn
GoonWaffe Goonswarm Federation
1763
|
Posted - 2013.02.08 15:54:00 -
[10] - Quote
Dev says, "We're not happy with clone COSTS" and nothing to say beyond that.
Where did they say they aren't happy with how clones work?
How do any of your suggestions have anything to do with how clones "work"? It's looks like a suggestion on how clones would be distributed, but not a thing about how they "work".
Why would they remove an ISK sink like clones?
Can you use a fork? |
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fukier
RISE of LEGION
777
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Posted - 2013.02.08 15:55:00 -
[11] - Quote
Jenn aSide wrote:fukier wrote:T' Elk wrote:How do you go from "clone costs in their current form" to "not happy at all with how clones work?" Your first sentence is already an unnecessary exaggeration, I'm not going to bother reading the rest. thank you kind sir for your most contructive comment about nothing... to me they are the same thing. thanks He's right Fuk (can i call you Fuk? yes? thanks). you're jumping to conclusions. Might have just been better to say "hey ccp, clones need more work than just cost" lol.
yes you can call me fuk thats ok with me.
ok so i will update to say:
ccp is not happy with the current mechanics and would like to improve them? At the end of the game both the pawn and the Queen go in the same box. |
Mai Khumm
Carbon Circle Tactical Narcotics Team
442
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Posted - 2013.02.08 15:55:00 -
[12] - Quote
They're also not happy with moon-goo/POSs/nullsec, look at how fast they're fixing those......oh wait, they're refusing to, my bad. *insert witty saying here* twitter - @AzamiNevinyrall |
Mallak Azaria
GoonWaffe Goonswarm Federation
2278
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Posted - 2013.02.08 15:57:00 -
[13] - Quote
fukier wrote:to me they are the same thing.
Except for the part where it's not.
I'll probably-ábe banned for this |
fukier
RISE of LEGION
777
|
Posted - 2013.02.08 16:00:00 -
[14] - Quote
Natsett Amuinn wrote:Dev says, "We're not happy with clone COSTS" and nothing to say beyond that.
Where did they say they aren't happy with how clones work?
How do any of your suggestions have anything to do with how clones "work"? It's looks like a suggestion on how clones would be distributed, but not a thing about how they "work".
Why would they remove an ISK sink like clones?
Can you use a fork?
jesus you guys are like sharks jumping on the first sent of blood in the water...
i have updated the op to better reflect what i meant to say... At the end of the game both the pawn and the Queen go in the same box. |
ITTigerClawIK
Galactic Rangers R O G U E
208
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Posted - 2013.02.08 16:00:00 -
[15] - Quote
i would like to fly frigs that dont cost an additional 30 mill if it happens to get caught in a bubble lol.... i was so happy joining the 100 mill SP club.... till i saw the 30 mill price tag everytime i need to update my clone when i die... now reluctant to get any higher SP wise . |
fukier
RISE of LEGION
777
|
Posted - 2013.02.08 16:02:00 -
[16] - Quote
baltec1 wrote:Lower the cost so my clone is not more expensive than my ship would be nice.
yeah but at that point whats the point in even having clones?
i mean to what ship should the cost be lower?
a frig?
thats why keep the cost the same but also add the ability to produce and sell clones...
that way the cost can be dynamic or for big alliances you can have free clones for ops and stuff... like you guys do for ships...
At the end of the game both the pawn and the Queen go in the same box. |
fukier
RISE of LEGION
777
|
Posted - 2013.02.08 16:03:00 -
[17] - Quote
Eli Green wrote:if 2. happens.... :marketmanipulation:
which is what eve is all about IMO
the fact that clones which affects all eve players is not a dynamic aspect of the game really bugs me. At the end of the game both the pawn and the Queen go in the same box. |
Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
17
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Posted - 2013.02.08 16:07:00 -
[18] - Quote
baltec1 wrote:Lower the cost so my clone is not more expensive than my ship would be nice.
Well, one way you could fix that is get on with upgrading to the Navy Mega |
Mallak Azaria
GoonWaffe Goonswarm Federation
2278
|
Posted - 2013.02.08 16:08:00 -
[19] - Quote
No wonder CCP makes silly changes with so many people suggesting silly ideas all the time. I'll probably-ábe banned for this |
Zagdul
Clan Shadow Wolf Fatal Ascension
1316
|
Posted - 2013.02.08 16:09:00 -
[20] - Quote
Clones + Implants should be attached to the ship/pod, not to a station. Dual Pane idea: Click!
CCP Please Implement |
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Lexanna Naari
Deep Core Mining Inc. Caldari State
1
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Posted - 2013.02.08 16:09:00 -
[21] - Quote
65mil clone soon. Makes PVP prohibitive. Can't simply fly what I can afford to lose as the clone itself is too expensive. Counterintuitive to re-roll a character so I can pvp again, or simply just use an alt. Makes developing a character for 10 years pointless.
People are always asking how to get more people to live in null - well this would be one helper for sure! |
baltec1
Bat Country
5053
|
Posted - 2013.02.08 16:12:00 -
[22] - Quote
fukier wrote:baltec1 wrote:Lower the cost so my clone is not more expensive than my ship would be nice. yeah but at that point whats the point in even having clones? i mean to what ship should the cost be lower? a frig? thats why keep the cost the same but also add the ability to produce and sell clones... that way the cost can be dynamic or for big alliances you can have free clones for ops and stuff... like you guys do for ships... A cap of 20mil seems agreeable |
fukier
RISE of LEGION
777
|
Posted - 2013.02.08 16:13:00 -
[23] - Quote
Mallak Azaria wrote:No wonder CCP makes silly changes with so many people suggesting silly ideas all the time.
Ok good forum troll what are your suggestions?
Or do you not have any and just like to comment for the sake of it? At the end of the game both the pawn and the Queen go in the same box. |
James Amril-Kesh
4S Corporation RAZOR Alliance
3745
|
Posted - 2013.02.08 16:15:00 -
[24] - Quote
I like the idea of keeping the clone costs the same but turning it into an insurance for a period of 90 days, maybe longer or shorter as necessary. That would actually increase the isk sink for those who don't lose clones very often, while at the same time making things a lot easier on those who lose clones frequently. Malcanis for CSM 8 Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |
fukier
RISE of LEGION
777
|
Posted - 2013.02.08 16:18:00 -
[25] - Quote
baltec1 wrote: A cap of 20mil seems agreeable
Still to high for my wallet... I would prefer 0isk aslong as I am willing to take the time and effort to produce them myself... At the end of the game both the pawn and the Queen go in the same box. |
Ginger Barbarella
Caldari Provisions Caldari State
1140
|
Posted - 2013.02.08 16:18:00 -
[26] - Quote
There's a vile phrase I'd love to use for this kind of constant glomming on dragging more in-game money from players, but I'd rather not. Suffice to say it's beginning to get old. "Blow it all on Quafe and strippers." -á --- Sorlac |
Tear Miner
Republic University Minmatar Republic
155
|
Posted - 2013.02.08 16:21:00 -
[27] - Quote
Leave it to an RoL member to come up with half baked ideas. This thread is going places.
Anyway, my advice is: Leave the hard thinking to CCP, it's their job.
Don't quit your dayjob, kid. ;) |
Mallak Azaria
GoonWaffe Goonswarm Federation
2278
|
Posted - 2013.02.08 16:23:00 -
[28] - Quote
fukier wrote:Mallak Azaria wrote:No wonder CCP makes silly changes with so many people suggesting silly ideas all the time. Ok good forum troll what are your suggestions? Or do you not have any and just like to comment for the sake of it?
How about simply cutting clone costs at higher levels? There, was that so hard?
I'll probably-ábe banned for this |
fukier
RISE of LEGION
777
|
Posted - 2013.02.08 16:35:00 -
[29] - Quote
Tear Miner wrote:Leave it to an RoL member to come up with half baked ideas. This thread is going places.
Anyway, my advice is: Leave the hard thinking to CCP, it's their job.
Don't quit your dayjob, kid. ;)
hey i come up with half baked ideas all by myself... ad hominem arguments are superfluous...
indeed though its all up to CCP to decide what to do... but i do enjoy having a thought experiment on what the community would like to see changed or if there is a need for any changes at all. At the end of the game both the pawn and the Queen go in the same box. |
Ranger 1
Ranger Corp
3510
|
Posted - 2013.02.08 16:35:00 -
[30] - Quote
If they do rework the system I have to admit I would not mind...
A: Player created clones (with an investment in the gear/BP/bio mass necessary to do so).
B: Clone cost based on how many implants it is prepped to hold, instead of skill levels (which is a little silly if you think about it).
This way if you don't plan on using implants of any type you can get a hold of a very, very cheap clone no matter how old a player you are. Or you could pay a premium for a clone prepped to hold the max number of implants on day one of your EvE career. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
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