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DroneKing Aideron
Lightbringer's Sanctuary RAZOR Alliance
4
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Posted - 2013.02.12 22:55:00 -
[1] - Quote
So you just landed on a 20 man gate camp in .4 space. You are 12 away from the gate and only have an after burner. As soon as you uncloak they instanta lock you.....how do you survive?
I only ask because if they can uncloak you as soon as you jump the gate I can't think of anyway for you to survive other than maybe cloaking again. I don't think most ships would have time to get back to the gate.
How do you avoid these? Any tips or tricks?
DroneKing |
Secret Squirrell
Allied Press Intergalactic
0
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Posted - 2013.02.12 23:05:00 -
[2] - Quote
The only good solution is to not be in the situation, use a scout, fly a covops cloaking ship.
For advice once your already in the situation, you need more details. Ship type? Cloaking device?
If your in a frigate with a good align time, (really fast aligning ceptor is an ok alternative to a covops cloaking ship) best bet is to wait 15-25 seconds and try to warp out. Maybe they don't have a fast locker, or they just aren't on their toes.
Have a Cloak? Align in a random direction, hit AB, cloak, and pray they fail at decloaking. Decloaking isn't that hard, but its not a sure thing. Don't keep going in the same direction after your AB finishes its cycle.
In a ship with no chance of warping out, no cloak, and no friends coming, wait till your about to decloak in the off chance that something intervenes and then re approach and pray, but your probably dead. |
Cable Udan
The Tuskers
138
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Posted - 2013.02.12 23:14:00 -
[3] - Quote
Only thing to do in this situation is to align to a celestial and spam the warp to button and hope you get your pod out! http://chasingtheblueflash.blogspot.com/ My Pirate Blog |
Derath Ellecon
Washburne Holdings Situation: Normal
1138
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Posted - 2013.02.12 23:20:00 -
[4] - Quote
Pick the nearest ship that you have a chance of taking down with you and try to at least get a kill out of it. |
Perkin Warbeck
Amarrian Space Poodles 24eme Legion Etrangere
113
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Posted - 2013.02.12 23:45:00 -
[5] - Quote
Look at it as a good opportunity to troll the campers in local for a full minute. |
ShahFluffers
Ice Fire Warriors Late Night Alliance
1951
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Posted - 2013.02.12 23:58:00 -
[6] - Quote
DroneKing Aideron wrote:So you just landed on a 20 man gate camp in .4 space. You are 12 away from the gate and only have an after burner. As soon as you uncloak they instanta lock you.....how do you survive? What kind of ship are you in?
If you are in a fast frigate (nano'd or one of the interceptor variants), simply warp out. No one will catch you unless they are VERY lucky. If you are in a slow frigate (uses plates and/or if a brawler fit), try to burn back to the gate. If you are in a cloaky ship, hit warp button and turn on your cloak as soon as the "Warp Drive Active" text appears. If you are in a cruiser... you're a dead man. Try to take someone (preferably in a squishy ship) down with you. If you are in a battlecruiser... you're a dead man. Try to take someone (preferably in a squishy ship) down with you. If you are in a battleship... you're a dead man. Try to take someone (preferably in a squishy ship) down with you. If you are in a captial ship... you're a VERY dead man. There's nothing you can do except call for help. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
Dread Operative
quantum cats syndicate samurai pizza cats
150
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Posted - 2013.02.13 00:03:00 -
[7] - Quote
The MWD/AB Cloak trick still works very well. Aligns/Prop Mod/Cloak end of prop mod cycle uncloak and spam warp. |
Shadow Adanza
quantum cats syndicate samurai pizza cats
43
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Posted - 2013.02.13 02:40:00 -
[8] - Quote
Type something funny in local. Maybe they'll be laughing too hard to lock you or think it was funny enough to let you live. Hey! You're no zombie! |
GreenSeed
205
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Posted - 2013.02.13 03:39:00 -
[9] - Quote
eject. most pod killers switch overviews for pods, or if they use one for ships and pods your pod will spawn under your ship, that second it will take them to react and move the mouse is enough to warp off safely even with insta lock frigs right next to you.
run and live to fight another day... or perhaps to run again. :D
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sYnc Vir
Wolfsbrigade Lost Obsession
479
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Posted - 2013.02.13 04:33:00 -
[10] - Quote
DroneKing Aideron wrote:So you just landed on a 20 man gate camp in .4 space. You are 12 away from the gate and only have an after burner. As soon as you uncloak they instanta lock you.....how do you survive?
I only ask because if they can uncloak you as soon as you jump the gate I can't think of anyway for you to survive other than maybe cloaking again. I don't think most ships would have time to get back to the gate.
How do you avoid these? Any tips or tricks?
I light a cyno and laugh as they ***** in local about being blobbed. Normally how that goes. Don't ask about Italics, just tilt your head. |
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Ynot Eyob
Nisroc Angels The Obsidian Front
309
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Posted - 2013.02.13 08:40:00 -
[11] - Quote
Dread Operative wrote:The MWD/AB Cloak trick still works very well. Aligns/Prop Mod/Cloak end of prop mod cycle uncloak and spam warp.
See this is wrong.
The right way to do it, Align/Cloak/Prop Mod, in that order. You can pulse the MWD 1 cycle after you cloke. Spending time on MWD first still buy the instant lockers 1 sec to lock you.
As fare as i know Razor are in GW atm, so the chances for cloked bubblers is high to, which will reduce you posibilities to pass alive limited unless you have a fleet behin you.
Nisroc Angels Nisroc - Angel of Freedom Nisroc is known as "The Great Eagle".
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Willy Eckerslike
APOCALYPSE LEGION
3
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Posted - 2013.02.13 14:57:00 -
[12] - Quote
I can confirm that Ynot is correct - the order for instawarping out is align, cloak, then MWD and when the MWD cycle finishes you uncloak while spamming the warp button.
To add to this, you may find you also need to have the higher Meta cloaking device fitted in order to get enough speed. The lower meta one reduces you speed so much so that when you decloak you may find you are not travelling at 75% and you will have to accelerate a little to initiate instawarp. Try them out in safe space to make sure. |
SeaSaw
Tribal Liberation Force Minmatar Republic
29
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Posted - 2013.02.13 15:53:00 -
[13] - Quote
Good Sirs;
Not a problem, I always fly with 2 wcs.
your humble servent Seasaw |
Gizznitt Malikite
agony unleashed Agony Empire
1797
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Posted - 2013.02.13 17:08:00 -
[14] - Quote
light a cyno..... |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
556
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Posted - 2013.02.13 17:22:00 -
[15] - Quote
My favorite tactic is hoping something juicier jumps through in the next few seconds :P |
Machiavelli's Nemesis
Angry Mustellid Iron Oxide.
89
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Posted - 2013.02.13 17:27:00 -
[16] - Quote
Decloak your disco phoon, wait for stuff to get too close and then push ALL THE BUTANS.
Then warp off once you've killed enough of the points that your core stabs can manage the rest.
Not a disco phoon? Well there's just no helping some people... |
Bum Shadow
Es and Whizz Hedonistic Imperative
21
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Posted - 2013.02.13 20:21:00 -
[17] - Quote
A trick i use for bubbled camps is to immediately set an overview tab to "all" as biomass often doesnt show and they can decloak you. I generally move around in covops so they're easier to avoid.
Best thing is to avoid in the first place If you cant scout at the very least use the map to look for recent activity and plan acordingly.
Lowsec camps are easier to avoid as they cant bubble you, but then smartbombs become popular. In those cases you want to always approach and leave gates at awkward angles so you dont come through the killzone of the smartbombers.
Essentially its a tough thing to do.
As for someone saying he fits 2 WCS. I know |
ALUCARD 1208
Spiritus Draconis Sicarius Draconis
119
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Posted - 2013.02.13 20:32:00 -
[18] - Quote
grab points and light cyno yeeeeee haaaaaaa GÖÑ HIGH FIVES GÖÑ-á |
Tsukino Stareine
EVE University Ivy League
8
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Posted - 2013.02.14 16:34:00 -
[19] - Quote
travel around quad stabbed, refit when you get to destination.
or mwd+cloak works |
Marsan
Caldari Provisions
88
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Posted - 2013.02.14 18:23:00 -
[20] - Quote
You be surprised how often a battleship with a cloak, mwd, and it's low slots filled with warp stabs survives this sort of thing. Sure a HIC, bubble, or a bumper will ruin your days, but most gate camps aren't very good or on their toes. I always keep a cloak, mwd, and a bunch of stabs in my hold or a near by station for just such a purpose. Former forum cheerleader CCP, now just a bitter small portion of the community. |
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Kara Books
Deal with IT.
401
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Posted - 2013.02.14 21:52:00 -
[21] - Quote
maybe it wasnt 20..
I was in a Falcon, drunk as fak... I know I have 15 seconds...
I landed on the next gate HEART POUNDING.... |
Mark Blema
BlueBeards Basement
0
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Posted - 2013.02.24 01:33:00 -
[22] - Quote
This is why I fly stupid fast align frigs through low sec. 2.3 sec align executioner with dual prop and a cloak... Only thing that stops me is cepeter on the out bound gate. Or a disco rohk... In your situation pucker up and die trying. |
Vasili Revenent
Project Elysium
3
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Posted - 2013.02.24 12:44:00 -
[23] - Quote
In addition to the earlier suggestions it's a good idea to take a good close look at the ships around you, work out who the faster lockers are, who are likely to be packing points.
If they are orbiting the gate wait until those ships with the faster locking times are furthest away from you, if they are well prepped with ogb or faction points you're sol regardless but it can buy you an extra second or two. |
Savlena Torilles
Caldari Provisions Caldari State
1
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Posted - 2013.02.25 14:24:00 -
[24] - Quote
The proper solution for this would be to write a thread about it on Eve-gate! |
Yogsoloth
Percussive Diplomacy Samurai Pizza Cats
106
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Posted - 2013.02.25 14:35:00 -
[25] - Quote
If you're not already mostly aligned to a celestial to warp off too, pre-overheat everything, AB, hardeners, Invulns, reps whatever you can to survive and burn back to gate. |
Feyd Rautha Harkonnen
Lords.Of.Midnight
65
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Posted - 2013.02.27 19:24:00 -
[26] - Quote
DroneKing Aideron wrote:So you just landed on a 20 man gate camp in .4 space. You are 12 away from the gate and only have an after burner. As soon as you uncloak they instanta lock you.....how do you survive?
I only ask because if they can uncloak you as soon as you jump the gate I can't think of anyway for you to survive other than maybe cloaking again. I don't think most ships would have time to get back to the gate.
How do you avoid these? Any tips or tricks?
1) Always fly a scout alt in front (because that one time you don't you get zapped... :sadpanda:) 2) If you can't fit covops, fit an improved cloak and mwd and use Cloak/MWD trick to instawarp away http://evedarklord.blogspot.ca |
Allbrecht
Crossfire Incorporated I Whip My Slaves Back and Forth
0
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Posted - 2013.02.28 23:08:00 -
[27] - Quote
If you're against people who aren't stupid, they're going to have people on the other side of the gate ready to catch you if you even somehow manage to get back to the gate.
If you do manage the cloak trick, you're still not out of trouble. Chances are that they are going to follow you to whatever celestial object you warped. If they are halfway decent they'll warp in at varying distances to ensure they catch you.
If you find yourself in this situation, you should put on your best suit, open a bottle of champagne, and pour a glass for the whole ship crew. You're going down so go down in style -- and with guns blazing. |
Klymer
Hedion University Amarr Empire
147
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Posted - 2013.03.01 02:57:00 -
[28] - Quote
Tell them you have a cyno and for 100m per pilot you won't drop a fleet on them.
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Lady Katherine Devonshire
Royal Ammatar Engineering Corps
136
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Posted - 2013.03.02 05:12:00 -
[29] - Quote
You would be amazed at how hard it is to "insta-lock" a shuttle before it can enter warp. EvE Forum Bingo |
Kaestus
Caldari Provisions Caldari State
0
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Posted - 2013.03.04 19:58:00 -
[30] - Quote
So you just landed on a 20 man gate camp and the fleet commander slaps your girlfriend on the ass.
What do you do? |
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