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DSpite Culhach
Sebiestor Tribe Minmatar Republic
76
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Posted - 2013.02.13 04:36:00 -
[1] - Quote
First I'll try to ask my own question, but I wanted to know if people are flying them for anything other then this, as I can't seem to see where else they get used, probably as cost of losing it them being a big factor.
* Safely running L4's missions, not worrying about triggers. * Special rooms like the last one in Angel Extravaganza, as they can mount a large, >1K NPC tank rather easy.. * Passive taking L5 missions because of the neut towers ... Is that it?
I have checked Battleclinic and fits are all over the place, mostly to run L4's, in which honestly, NPC's can't really kill this thing even if you're blindfolded, if you mission specific, as it seems trivial to fit 600+ tank.
As far as I can tell the BPC's sell from Gurista LP stores and don't drop that often from spawns ... just seems like a rather weird ship all round, also, since the drone changes, apparently a lot of people have stopped using them.
Is anyone still flying these much, other then possibly missions? Maybe some unusual fits? |
Orlacc
231
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Posted - 2013.02.13 05:03:00 -
[2] - Quote
Kind of a wuss-mobile if you ask me..... |
Grimm Griefer
M.I.M.M.S Apocalypse Now.
2
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Posted - 2013.02.13 05:19:00 -
[3] - Quote
I fly one because I think it looks friggen hot. scorpion is to specialised the SNI isn't bad but the Rattlesnake just looks so damn cool. Also heard they are often used as baitships lol |
BadAssMcKill
Ghost Headquarters The Ghost Army
115
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Posted - 2013.02.13 06:50:00 -
[4] - Quote
You can do a Battlesnake which is drones + either torps or heavy neuts in the highs and 2 X-Large ancillary shield boosters Starships were meant to fly~ |
amurder Hakomairos
Fellowship Of Lost Souls Rebel Alliance of New Eden
22
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Posted - 2013.02.13 12:15:00 -
[5] - Quote
I've seen them used a lot for nullsec plexes and anoms due to massive tank and good dps with sentries. |
Caitlyn Tufy
Bene Gesserit ChapterHouse Sanctuary Pact
176
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Posted - 2013.02.13 12:39:00 -
[6] - Quote
DSpite Culhach wrote:* Safely running L4's missions, not worrying about triggers. * Special rooms like the last one in Angel Extravaganza, as they can mount a large, >1K NPC tank rather easy.. * Passive taking L5 missions because of the neut towers ... Is that it?
No. |
DSpite Culhach
Sebiestor Tribe Minmatar Republic
76
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Posted - 2013.02.13 12:54:00 -
[7] - Quote
Haha. Very interesting. Thanks for that link :) |
Songbird
76
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Posted - 2013.02.13 13:19:00 -
[8] - Quote
Haven't flown 1 in ages, but with the new torps and drone damage mods who knows it might be good for something. |
Elizabeth Norn
Tax Evasion Haven
0
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Posted - 2013.02.13 14:17:00 -
[9] - Quote
Caitlyn Tufy wrote:DSpite Culhach wrote:* Safely running L4's missions, not worrying about triggers. * Special rooms like the last one in Angel Extravaganza, as they can mount a large, >1K NPC tank rather easy.. * Passive taking L5 missions because of the neut towers ... Is that it? No.
Damn, that's awesome. Any idea what fit they were using? |
Otrebla Utrigas
Iberians Iberians.
51
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Posted - 2013.02.13 14:29:00 -
[10] - Quote
Songbird wrote:Haven't flown 1 in ages, but with the new torps and drone damage mods who knows it might be good for something.
p.s. BTW AE extra room is better in a machariel, kill everything fast before it can reach you mwahahaha
HAMgu with javelins. Kill painting frigs, kill webbing frigs, kill the painting BS and then the sentries. My small booster can withstand the incomming damage with an invul and a exp hardener meanwhile. It took me a while and a few warpouts to figure the best target priority, but after the first time, I had no problem with them and I have never warped out again.
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Inkarr Hashur
Sine Nobilitatis
179
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Posted - 2013.02.13 14:39:00 -
[11] - Quote
Every time someone mentions a machariel in a thread that isn't about machariels I feel like punching a kitten. |
Mire Stoude
Antelope with Night Vision Goggles
104
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Posted - 2013.02.13 23:19:00 -
[12] - Quote
I used one last year when in the CFC and they burned through the north. The FC bought it and used it instead of the ship they normally bring. He didn't expect to live through the fight, but he did, so he raffled it off afterwards when we were bored and I won. I kept his fit on it and took it to most Alpha Fleets. It had nearly 300k ehp iirc. It was a horrible Alpha fleet ship, but I always enjoyed that first "Is someone seriously bringing a rattlesnake?" on comms.
EDIT: I named it "Rafflesnake" |
Nalha Saldana
Ordo Drakonis Nulli Secunda
678
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Posted - 2013.02.13 23:32:00 -
[13] - Quote
Dont forget micro jump drive + sentry drones + cruise missiles, should work quite well in pve and avoids drone aggro. |
DSpite Culhach
Sebiestor Tribe Minmatar Republic
76
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Posted - 2013.02.13 23:59:00 -
[14] - Quote
Songbird wrote:Haven't flown 1 in ages, but with the new torps and drone damage mods who knows it might be good for something.
p.s. BTW AE extra room is better in a machariel, kill everything fast before it can reach you mwahahaha
I did all the training for the new ship changes, and I keep reading that maybe we end up getting a net SP refund? NOt 100% sure, but if we do get raw SP, I was thinking of putting those towards flying turret ships, so aiming that way might not be a bad idea. |
DSpite Culhach
Sebiestor Tribe Minmatar Republic
76
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Posted - 2013.02.14 00:00:00 -
[15] - Quote
Elizabeth Norn wrote:Caitlyn Tufy wrote:DSpite Culhach wrote:* Safely running L4's missions, not worrying about triggers. * Special rooms like the last one in Angel Extravaganza, as they can mount a large, >1K NPC tank rather easy.. * Passive taking L5 missions because of the neut towers ... Is that it? No. Damn, that's awesome. Any idea what fit they were using?
I might actually ask one of the players. If I get a reply I'll pass it on. |
Cage Man
164
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Posted - 2013.02.14 00:21:00 -
[16] - Quote
I still use one, T2 sentries, 3 x DDA, 2 x omni's, 2 x Drone links and an active tank, gives you over 700 dps on wardens. Put a shield RR on the high so you can rep the sentry, that way you still putting out dps. Only switch to light drones when frigs make it through and keep them close. Oh PLEASE!!! CCP Fozzie Can I haz a Navy moa....... |
Valea Silpha
Sebiestor Tribe Minmatar Republic
88
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Posted - 2013.02.14 02:44:00 -
[17] - Quote
DSpite Culhach wrote:
* Safely running L4's missions, not worrying about triggers. * Special rooms like the last one in Angel Extravaganza, as they can mount a large, >1K NPC tank rather easy.. * Passive taking L5 missions because of the neut towers ... Is that it?
They don't actually do as well as you might hope they do for most of that. I couldn't speak to lvl 5s, but they do need to pay attention to triggers in lvl 4s, and use good target discipline in special rooms. They can't just sit and tank whole missions and not break a sweat. They tank well for sure, but they are FAR from invulnerable.
They are sweet mission runners and have a big enough tank to run any mission you throw at them, but particularly since the vast majority of damage is drone based they can be pretty slow at getting dps off the field. That means that if you bite off more than you can chew you can just bulldoze the dps down to a safe level. You can fit such that you are better able to apply dps with onmi tracking links, but that reduces your tank significantly.
It's a great mission runner, for sure. I use mine for anything involving Sansha where my paladin gets tracking disrupted. Just don't go in thinking you can just randomly shoot at crap and everything will be fine. |
CMD Ishikawa
Center for Advanced Studies Gallente Federation
0
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Posted - 2013.02.14 04:00:00 -
[18] - Quote
Rattlesnake for me is one of the best looking ships in the game, that is a good reason to fly one, but also is great for missions.
Actually I usually end up shooting the crap I should not be shooting and my rattle gets me out of trouble all the time. |
Vegine
Sphere Foundation
15
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Posted - 2013.02.14 05:17:00 -
[19] - Quote
I happen to know a bit about the rattle used in that pvp video. Below is a sample:
[Rattlesnake, LogiSnake] Co-Processor II Co-Processor II Capacitor Flux Coil II Capacitor Flux Coil II Capacitor Flux Coil II Capacitor Flux Coil II
Adaptive Invulnerability Field II Adaptive Invulnerability Field II Target Painter II X-Large Shield Booster II X-Large Shield Booster II Shield Boost Amplifier II Shield Boost Amplifier II
Heavy Energy Neutralizer II Heavy Energy Neutralizer II Large Energy Transfer Array II Large Energy Transfer Array II Large Energy Transfer Array II Large Energy Transfer Array II
Large Egress Port Maximizer I Large Egress Port Maximizer I Large Egress Port Maximizer I
+HG crystal implant I assumed that video was before new drone dmg mods etc were released thus didn't use them. Above fit is gimped a little (lol)by sticking to purely T2. 2 of these feeding each other its cap stable, local shield recovery of 700/s each snake. With a few tackle and support help the duo is quiet fun. resist 61-69-76-86
If you are willing to throw down the money, the numbers get exponentially fun. Below is a ridiculous fit (well, to some. Some of us consider 5-6b pocket change )
[Rattlesnake, LogiSnake] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Co-Processor II Co-Processor II
Dread Guristas Adaptive Invulnerability Field Dread Guristas Adaptive Invulnerability Field Shield Boost Amplifier II Gist X-Type X-Large Shield Booster Gist X-Type X-Large Shield Booster Gist X-Type X-Large Shield Booster Shield Boost Amplifier II
Imperial Navy Heavy Energy Neutralizer Imperial Navy Heavy Energy Neutralizer Imperial Navy Large Energy Transfer Array Imperial Navy Large Energy Transfer Array Imperial Navy Large Energy Transfer Array Imperial Navy Large Energy Transfer Array
Large Egress Port Maximizer II Large Egress Port Maximizer II Large Anti-EM Screen Reinforcer I + HG crystal implant this one mainly aimed for tank and still rely on tackles. resists 73-74.7-81-84.2. duo feeding off each other its cap stable and.. local shield regen of 1300+ hp/s. in order to break this tank you need about 3300dps minimum. It can also handle a neuter or two as itself also neuts and can free up quiet a bit of cap regen by turning off neut/1 energy transfer on the ship being targeted.
there's also a nano tackle fit which is hella fun when you use it to duo or small gang roam. but...I'll keep that off of table for now .:p |
Vegine
Sphere Foundation
15
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Posted - 2013.02.14 06:23:00 -
[20] - Quote
Vegine wrote:I happen to know a bit about the rattle used in that pvp video. Below is a sample: [Rattlesnake, LogiSnake] Co-Processor II Co-Processor II Capacitor Flux Coil II Capacitor Flux Coil II Capacitor Flux Coil II Capacitor Flux Coil II Adaptive Invulnerability Field II Adaptive Invulnerability Field II Target Painter II X-Large Shield Booster II X-Large Shield Booster II Shield Boost Amplifier II Shield Boost Amplifier II Heavy Energy Neutralizer II Heavy Energy Neutralizer II Large Energy Transfer Array II Large Energy Transfer Array II Large Energy Transfer Array II Large Energy Transfer Array II Large Egress Port Maximizer I Large Egress Port Maximizer I Large Egress Port Maximizer I +HG crystal implant I assumed that video was before new drone dmg mods etc were released thus didn't use them. Above fit is gimped a little (lol)by sticking to purely T2. 2 of these feeding each other its cap stable, local shield recovery of 700/s each snake. With a few tackle and support help the duo is quiet fun. resist 61-69-76-86 If you are willing to throw down the money, the numbers get exponentially fun. Below is a ridiculous fit (well, to some. Some of us consider 7-8b pocket change ) [Rattlesnake, LogiSnake] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Caldari Navy Co-Processor Caldari Navy Co-Processor Pithum A-Type Adaptive Invulnerability Field Pithum A-Type Adaptive Invulnerability Field Pith C-Type Shield Boost Amplifier Pith X-Type Shield Boost Amplifier Pith X-Type Shield Boost Amplifier Pith X-Type X-Large Shield Booster Pith X-Type X-Large Shield Booster Imperial Navy Heavy Energy Neutralizer Imperial Navy Heavy Energy Neutralizer Imperial Navy Large Energy Transfer Array Imperial Navy Large Energy Transfer Array Imperial Navy Large Energy Transfer Array Imperial Navy Large Energy Transfer Array Large Egress Port Maximizer II Large Egress Port Maximizer II Large Anti-EM Screen Reinforcer I + HG crystal implant this one mainly aimed for tank and still rely on tackles. resists80-81-86-88. duo feeding off each other its cap stable and.. local shield regen of 1500+ hp/s. in order to break this tank you need about 7500dps minimum. It can also handle a neuter or two as itself also neuts and can free up quiet a bit of cap regen by turning off neut/1 energy transfer on the ship being targeted. there's also a nano tackle fit which is hella fun when you use it to duo or small gang roam. but...I'll keep that off of table for now .:p
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Jake Warbird
Republic Military School Minmatar Republic
2233
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Posted - 2013.02.14 09:52:00 -
[21] - Quote
Inkarr Hashur wrote:Every time someone mentions a machariel in a thread that isn't about machariels I feel like punching a kitten. And tengus... They aren't even that awesome really... |
CMD Ishikawa
Center for Advanced Studies Gallente Federation
0
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Posted - 2013.02.14 16:12:00 -
[22] - Quote
Rattlesnakes are cheaper now, may be because of the problems with drones now, good times to buy at least one of those |
Inkarr Hashur
Sine Nobilitatis
185
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Posted - 2013.02.14 23:43:00 -
[23] - Quote
Jake Warbird wrote:Inkarr Hashur wrote:Every time someone mentions a machariel in a thread that isn't about machariels I feel like punching a kitten. And tengus... They aren't even that awesome really... I suspect tengus were mostly just coat-tailing on the power of the HML. |
DSpite Culhach
Sebiestor Tribe Minmatar Republic
77
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Posted - 2013.02.15 00:06:00 -
[24] - Quote
CMD Ishikawa wrote:Rattlesnakes are cheaper now, may be because of the problems with drones now, good times to buy at least one of those
I've used on for L4 missions because it was the easiest ship for me to try the new drone AI changes, but I can't see me using it for anything else, at least not with rubbishy skills.
I wanted to take it to the last room in AE, but haven't been playing all that much recently, as EvE isn't the most restful game to play when you're constantly in tachycardia episodes. I suddenly woke up thinking I had a Nightmare, then remembered I can't even fly Amarr Battleships. |
Inkarr Hashur
Sine Nobilitatis
185
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Posted - 2013.02.15 01:43:00 -
[25] - Quote
CMD Ishikawa wrote:Rattlesnakes are cheaper now, may be because of the problems with drones now, good times to buy at least one of those There's no problems with sentries. Now, combat drones? Yeah they were screwed. Hooray for retribution.
edit: holy **** what happened to rattlesnake prices? |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
202
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Posted - 2013.02.15 02:07:00 -
[26] - Quote
Inkarr Hashur wrote:CMD Ishikawa wrote:Rattlesnakes are cheaper now, may be because of the problems with drones now, good times to buy at least one of those There's no problems with sentries. Now, combat drones? Yeah they were screwed. Hooray for retribution. edit: holy **** what happened to rattlesnake prices?
looks like it went back to what it should have been... last spring someone manipulated it heavily. I'm surprised it took so long to get back down, and hell correcting for the min cost changes it is worth even less now than it was a year ago.
although I got lucky when I bought mine someone put it on contracts for 67mil instead of 670mil |
Vallista
Kenshin. Corcoran State
11
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Posted - 2013.02.18 17:43:00 -
[27] - Quote
I used to live in an area with terrible internet and after losing a few ships to lost connection, I settled on the Rattlesnake.
I never lost my snake on a crash, just the drones. That was a valid tradeoff to me, and the reason I chose the Rattlesnake. |
DSpite Culhach
Sebiestor Tribe Minmatar Republic
77
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Posted - 2013.02.19 00:15:00 -
[28] - Quote
Vallista wrote:I used to live in an area with terrible internet and after losing a few ships to lost connection, I settled on the Rattlesnake.
I never lost my snake on a crash, just the drones. That was a valid tradeoff to me, and the reason I chose the Rattlesnake.
I got one as well for that. TPG here is very fluid, and some weeks I get a LOT of flakyness, so it's my emergency use ship, otherwise i just use a Raven. I suddenly woke up thinking I had a nightmare, then remembered I can't even fly Amarr Battleships. |
Tung Yoggi
SnaiLs aNd FroGs
8
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Posted - 2013.02.19 16:22:00 -
[29] - Quote
Rattlesnake is theoritically awesome at pvp (if you do the whole links+drugs+implants fest), but it attracts too much attention to perform well, that's his problem.
The very high buffer coupled to cap-less weapons and twin utility slot are really strong points; plus the resist bonus helps for self-rep efficiency. Missile and drones means you should have no problem switching damage types. Slot layout offers anough room for tackle gear, while a large smartbomb + heavy neut utilies offers life insurance against ec-drones and the possibility to shut down kiting tacklers.
Yet, once again, everyone and his dog will want to hit the pi+Ķata, you just have to get ready for the blob.
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Screenlag
The Caerus Gate
40
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Posted - 2013.02.19 16:55:00 -
[30] - Quote
Vegine wrote:
[Rattlesnake, LogiSnake] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Caldari Navy Co-Processor Caldari Navy Co-Processor
Pithum A-Type Adaptive Invulnerability Field Pithum A-Type Adaptive Invulnerability Field Pith C-Type Shield Boost Amplifier Pith X-Type Shield Boost Amplifier Pith X-Type Shield Boost Amplifier Pith X-Type X-Large Shield Booster Pith X-Type X-Large Shield Booster
Imperial Navy Heavy Energy Neutralizer Imperial Navy Heavy Energy Neutralizer Imperial Navy Large Energy Transfer Array Imperial Navy Large Energy Transfer Array Imperial Navy Large Energy Transfer Array Imperial Navy Large Energy Transfer Array
Large Egress Port Maximizer II Large Egress Port Maximizer II Large Anti-EM Screen Reinforcer I
+ HG crystal implant this one mainly aimed for tank and still rely on tackles. resists 80-81-86-88. duo feeding off each other its cap stable and.. local shield regen of 1500+ hp/s. in order to break this tank you need about 7500dps minimum. It can also handle a neuter or two as itself also neuts and can free up quiet a bit of cap regen by turning off neut/1 energy transfer on the ship being targeted.
there's also a nano tackle fit which is hella fun when you use it to duo or small gang roam. but...I'll keep that off of table for now .:p
7500 dps or one ecm mod |
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