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Author |
Thread Statistics | Show CCP posts - 10 post(s) |
News Group
The Adams Group LLC
2
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Posted - 2013.02.19 21:26:00 -
[1] - Quote
As the title implies, I would like to know how many CCP employees are playing the game. Not as testers or bug hunters, but actually playing so that if I interacted with them in the game I would not know that weren't an account holder like me.
I don't want anybody to be outed per say, I'm just curious about the effect of employees on game play. Who and how many are allowed to play, what are their job descriptions/titles, etc. Are there any restrictions placed on them.
Thanks in advance to those who know the answer and are willing to share. |
EI Digin
Dreddit Test Alliance Please Ignore
489
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Posted - 2013.02.19 21:27:00 -
[2] - Quote
They're all in GOONSWARM FEDERATION |
Unsuccessful At Everything
The Troll Bridge
2254
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Posted - 2013.02.19 21:30:00 -
[3] - Quote
Confirming I may or may not be possibly a CCP alt maybe. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Malcanis
Vanishing Point. The Initiative.
7681
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Posted - 2013.02.19 21:30:00 -
[4] - Quote
I sincerely hope that every CCP employee involved in developing and implementing EVE is a regular player. The consequences of occasional malfeasance to the game are trivial compared to the consequences of it being looked after by people who are indifferent and ignorant of it. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
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ISD LackOfFaith
ISD Community Communications Liaisons
439
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Posted - 2013.02.19 21:40:00 -
[5] - Quote
CCP developers do play Eve, and are present in all walks of life in the game.
Of course, they have to remain strictly anonymous, and are not allowed to leak or use any insider knowledge. I'm not aware of the full extent of the restrictions placed upon them. Still, keeping the game fair is a serious concern, and it is why the Internal Affairs department exists. ISD LackOfFaith Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
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Wescro
Tash-Murkon Amalgamated Security
258
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Posted - 2013.02.19 21:43:00 -
[6] - Quote
ISD LackOfFaith wrote:CCP developers do play Eve, and are present in all walks of life in the game. Of course, they have to remain strictly anonymous, and are not allowed to leak or use any insider knowledge. I'm not aware of the full extent of the restrictions placed upon them. Still, keeping the game fair is a serious concern, and it is why the Internal Affairs department exists.
Are you sure about that? I thought CCP employees were not allowed to suicide gank. Are you thus implying that suicide ganking is not a part of EVE? James 315-á-áis the only pro-sandbox candidate running for CSM 8. Resist the theme-park invasion from dying MMOs like WoW! Keep the only sandbox MMO alive! Vote 315 4 CSM8!!! |
Liang Nuren
Heretic Army Atrocitas
3099
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Posted - 2013.02.19 21:43:00 -
[7] - Quote
Malcanis wrote:I sincerely hope that every CCP employee involved in developing and implementing EVE is a regular player. The consequences of occasional malfeasance to the game are trivial compared to the consequences of it being looked after by people who are indifferent and ignorant of it.
This is an unrealistic expectation and would quite possibly be harmful to the game as a whole (!!).
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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ISD LackOfFaith
ISD Community Communications Liaisons
440
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Posted - 2013.02.19 21:46:00 -
[8] - Quote
Wescro wrote:Are you sure about that? I thought CCP employees were not allowed to suicide gank. Are you thus implying that suicide ganking is not a part of EVE?
ISD LackOfFaith wrote:I'm not aware of the full extent of the restrictions placed upon them. I was not trying to imply anything. I simply do not have an answer to that. Sorry. ISD LackOfFaith Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
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Katran Luftschreck
Royal Ammatar Engineering Corps
928
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Posted - 2013.02.19 21:59:00 -
[9] - Quote
CCP play as Jovians for the most part. Which considering Jovian lore and what we know about Iceland... makes sense. EvE Forum Bingo |
Malcanis
Vanishing Point. The Initiative.
7683
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Posted - 2013.02.19 22:06:00 -
[10] - Quote
Liang Nuren wrote:Malcanis wrote:I sincerely hope that every CCP employee involved in developing and implementing EVE is a regular player. The consequences of occasional malfeasance to the game are trivial compared to the consequences of it being looked after by people who are indifferent and ignorant of it. This is an unrealistic expectation and would quite possibly be harmful to the game as a whole (!!). -Liang
Obviously it's unrealistic (I prefer "aspirational"), but why would it be harmful? Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
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Liang Nuren
Heretic Army Atrocitas
3099
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Posted - 2013.02.19 22:15:00 -
[11] - Quote
Malcanis wrote:Liang Nuren wrote:Malcanis wrote:I sincerely hope that every CCP employee involved in developing and implementing EVE is a regular player. The consequences of occasional malfeasance to the game are trivial compared to the consequences of it being looked after by people who are indifferent and ignorant of it. This is an unrealistic expectation and would quite possibly be harmful to the game as a whole (!!). -Liang Obviously it's unrealistic (I prefer "aspirational"), but why would it be harmful?
Two reasons: - People can burn out (creatively speaking) if they play the same thing that they make, day in and day out. You'll find that many industries have lots of people who don't partake in said industry recreationally. - It's absolutely morale crushing to attempt to play games with people who are constantly talking **** about every little thing anyone at your company has ever done. Everyone who works at CCP is T20 to some people. Everyone who works at CCP is responsible for the 2008 lag. Everyone who works at CCP is responsible for some dumbass sitting there for an hour AFK on a gate and getting podded. Everyone at CCP is responsible for the UI and game design and and and and and. And frequently the players have no ******* clue what the **** they're talking about. But by God they know how to talk **** about your product.
So anyway.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Malcanis
Vanishing Point. The Initiative.
7683
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Posted - 2013.02.19 22:19:00 -
[12] - Quote
I think perhaps your alliance has more people complaining about CCP than mine. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
YuuKnow
Boom-Town
651
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Posted - 2013.02.19 22:20:00 -
[13] - Quote
I bet they aren't allowed on voice comms. I'ld recognize an Icelandic accent in no time at this point. And Fozzie's and Kil2's voices are pretty easy to recognize.... unless they use some sort of voice masker...
yk |
Liang Nuren
Heretic Army Atrocitas
3100
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Posted - 2013.02.19 22:21:00 -
[14] - Quote
Also, competitive analysis. If the game devs only play their own game, they never really figure out how to adapt ideas from other games (and game styles).
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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YuuKnow
Boom-Town
651
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Posted - 2013.02.19 22:21:00 -
[15] - Quote
Wescro wrote:ISD LackOfFaith wrote:CCP developers do play Eve, and are present in all walks of life in the game.
Are you sure about that? I thought CCP employees were not allowed to suicide gank. Are you thus implying that suicide ganking is not a part of EVE?
Fail at trying to create controversy.
yk |
Liang Nuren
Heretic Army Atrocitas
3100
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Posted - 2013.02.19 22:23:00 -
[16] - Quote
Malcanis wrote:I think perhaps your alliance has more people complaining about CCP than mine.
Look back across your time playing this game and tell me you haven't heard exactly the things that I have. Tell me how many times people have QQed in alliance or on comms because of the "stupid GMs" because of their petition or because of lag or because of all kinds of ****.
You act like it has to be a constant QQ hatred of all things CCP for it to bother and affect the dev's professional satisfaction. It doesn't.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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CCP Fozzie
C C P C C P Alliance
4221
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Posted - 2013.02.19 22:26:00 -
[17] - Quote
Quite a few of us play regularly. As noted above there are some aspects of gameplay that we do not engage in as part of a general policy (suicide ganking is one), we always do our best to understand every aspect of EVE.
Liang is correct that playing a lot of EVE can wear CCPers out sometimes, between the need for secrecy, looking at the same game in leisure as in work, and people bashing our effort. However the last part isn't generally that bad, people tend to be pretty reasonable when they don't think they have anyone to troll, and I know I've indulged in some tongue-in-cheek "What kind of idiots make this game" banter when I run into bugs we haven't fixed yet.
But just like all forms of EVE burnout, the best cure is a short break to play some other games until the EVE itch returns. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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Weaselior
GoonWaffe Goonswarm Federation
4513
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Posted - 2013.02.19 22:32:00 -
[18] - Quote
CCP Fozzie wrote:Quite a few of us play regularly. As noted above there are some aspects of gameplay that we do not engage in as part of a general policy (suicide ganking is one), we always do our best to understand every aspect of EVE. Why is suicide ganking forbidden? Maybe if CCP employees actually explored it instead of listening to the wail of wretches who would otherwise be wailing about how they need to be at their keyboard twice in one hour for their mackinaw, CCP would be less likely to make unwarranted nerfs to suicide ganking. |
mynnna
GoonWaffe Goonswarm Federation
441
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Posted - 2013.02.19 22:35:00 -
[19] - Quote
Weaselior wrote:CCP Fozzie wrote:Quite a few of us play regularly. As noted above there are some aspects of gameplay that we do not engage in as part of a general policy (suicide ganking is one), we always do our best to understand every aspect of EVE. Why is suicide ganking forbidden?
Wondering this myself. This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay. |
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CCP Fozzie
C C P C C P Alliance
4221
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Posted - 2013.02.19 22:35:00 -
[20] - Quote
Weaselior wrote:CCP Fozzie wrote:Quite a few of us play regularly. As noted above there are some aspects of gameplay that we do not engage in as part of a general policy (suicide ganking is one), we always do our best to understand every aspect of EVE. Why is suicide ganking forbidden? Maybe if CCP employees actually explored it instead of listening to the wail of wretches who would otherwise be wailing about how they need to be at their keyboard twice in one hour for their mackinaw, CCP would be less likely to make unwarranted nerfs to suicide ganking.
As a player, I was suicide ganking before it was cool. :hipster:
But as CCP employees we choose to stay towards the light side. It makes a refreshing change of pace for quite a few of us. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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Jonah Gravenstein
Gordian Knot Holdings
5841
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Posted - 2013.02.19 22:35:00 -
[21] - Quote
Weaselior wrote:CCP Fozzie wrote:Quite a few of us play regularly. As noted above there are some aspects of gameplay that we do not engage in as part of a general policy (suicide ganking is one), we always do our best to understand every aspect of EVE. Why is suicide ganking forbidden? Maybe if CCP employees actually explored it instead of listening to the wail of wretches who would otherwise be wailing about how they need to be at their keyboard twice in one hour for their mackinaw, CCP would be less likely to make unwarranted nerfs to suicide ganking.
They're probably forbidden from acts that could be seen as "griefing" or being "asshats", both of which are subjective terms anyway.
Eve in a nutshell, it's you vs the universe, and everybody in it. |
Whitehound
872
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Posted - 2013.02.19 22:37:00 -
[22] - Quote
I know when the CCP employees are playing...
- When nobody buys your stuff and you want to take it down does someone suddenly come along and buys it all.
- When a convo opens and the guy says something nice about your bio and disappears again.
- When your courier contracts are running out and you get ready to haul it yourself, when someone then moves it in record time.
- When your auction after two weeks finds not a single bidder and in the last minute someone buys it for the full buyout price.
These are the moments when you know ... it was a CCP employee!! Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |
Weaselior
GoonWaffe Goonswarm Federation
4513
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Posted - 2013.02.19 22:42:00 -
[23] - Quote
CCP Fozzie wrote: As a player, I was suicide ganking before it was cool. :hipster:
But as CCP employees we choose to stay towards the light side. It makes a refreshing change of pace for quite a few of us.
please enact a policy that any dev touching suicide ganking has to go out and actually do it some before deciding that it is currently overpowered
part of the problem is that if you don't actually do something the difficulties about it aren't apparent "oh you just get into a ship and blow him up" seems easy. But dealing with warpins, bounces that **** your tracking, getting jammed by faction police, etc, all these things don't occur to the balancer because they've not suicide ganked in years (if at all)
this is a particularly important issue because it keeps getting nerfed (insurance, barge buff, can't warp with a gcc, etc) |
Liang Nuren
Heretic Army Atrocitas
3100
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Posted - 2013.02.19 22:44:00 -
[24] - Quote
Weaselior wrote:CCP Fozzie wrote: As a player, I was suicide ganking before it was cool. :hipster:
But as CCP employees we choose to stay towards the light side. It makes a refreshing change of pace for quite a few of us.
please enact a policy that any dev touching suicide ganking has to go out and actually do it some before deciding that it is currently overpowered part of the problem is that if you don't actually do something the difficulties about it aren't apparent "oh you just get into a ship and blow him up" seems easy. But dealing with warpins, bounces that **** your tracking, getting jammed by faction police, etc, all these things don't occur to the balancer because they've not suicide ganked in years (if at all) this is a particularly important issue because it keeps getting nerfed (insurance, barge buff, can't warp with a gcc, etc)
I'm pretty sure that Fozzie and the other game designers are familiar with suicide ganking.
-Liang
Ed: I have less confidence in Greyscale and Ytterbium (likely from a lack of interaction), but they're both fine game designers that have done the company well. I think a lot of people forget that CCP build this game from the ground up. You are enjoying some activity because they put it there for you to enjoy. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Captain Tardbar
NEWB ALERT
128
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Posted - 2013.02.19 23:03:00 -
[25] - Quote
Malcanis wrote:I sincerely hope that every CCP employee involved in developing and implementing EVE is a regular player. The consequences of occasional malfeasance to the game are trivial compared to the consequences of it being looked after by people who are indifferent and ignorant of it.
They should be required to run the newbie tutorials once a week to enforce how bad they are. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |
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CCP Fozzie
C C P C C P Alliance
4225
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Posted - 2013.02.19 23:04:00 -
[26] - Quote
In a game the size of EVE we can never expect to have employees playing all aspects at all times, so we rely on our knowledge and experience of game design in general, the foundational principles of EVE's design in particular, and collecting feedback from players who have such direct gameplay knowledge.
This method applies to many aspects of the game, if we couldn't pull it off with suicide ganking we'd have more serious problems. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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Jonah Gravenstein
Gordian Knot Holdings
5842
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Posted - 2013.02.19 23:10:00 -
[27] - Quote
Captain Tardbar wrote:Malcanis wrote:I sincerely hope that every CCP employee involved in developing and implementing EVE is a regular player. The consequences of occasional malfeasance to the game are trivial compared to the consequences of it being looked after by people who are indifferent and ignorant of it. They should be required to run the newbie tutorials once a week to enforce how bad they are.
You think they're bad? Believe me when I say the current newbie tutorials are far superior than they were 4 years ago. They used to consist of "Here's a ship, there's a rat, try not to die" and "Here's a Rubiks cube, now go fornicate with yourself"
Eve in a nutshell, it's you vs the universe, and everybody in it. |
FloppieTheBanjoClown
The Skunkworks
2812
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Posted - 2013.02.19 23:16:00 -
[28] - Quote
There was a running gag in my corp that I was a dev alt.
If I were a dev, the golem I killed last night would have dropped at least ONE of the three x-types it was carrying.
(seriously, all he had was 3 Pith x-type x-large shield boosters, and they were all destroyed. CCP hates me.) Founding member of the Belligerent Undesirables movement. |
Vincent Athena
V.I.C.E.
1619
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Posted - 2013.02.19 23:20:00 -
[29] - Quote
Jonah Gravenstein wrote:Captain Tardbar wrote:Malcanis wrote:I sincerely hope that every CCP employee involved in developing and implementing EVE is a regular player. The consequences of occasional malfeasance to the game are trivial compared to the consequences of it being looked after by people who are indifferent and ignorant of it. They should be required to run the newbie tutorials once a week to enforce how bad they are. You think they're bad? Believe me when I say the current newbie tutorials are far superior than they were 4 years ago. They used to consist of "Here's a ship, there's a rat, try not to die" and "Here's a Rubiks cube, now go fornicate with yourself" That actually happened to my wife when I tried to get her into the game. She was told to kill the first rat, which she did. "That was easy. Oh look two more!" While she was flying over to them she happened to hover the mouse over the gun and the tooltip popped up saying "no charge". She thought it meant that it was no longer useable. "Ill just use the other gun". That is, the miner. When that did not work she sat there wondering what to do next and the rats killed her. http://vincentoneve.wordpress.com/ |
Captain Tardbar
NEWB ALERT
128
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Posted - 2013.02.19 23:29:00 -
[30] - Quote
Jonah Gravenstein wrote:Captain Tardbar wrote:Malcanis wrote:I sincerely hope that every CCP employee involved in developing and implementing EVE is a regular player. The consequences of occasional malfeasance to the game are trivial compared to the consequences of it being looked after by people who are indifferent and ignorant of it. They should be required to run the newbie tutorials once a week to enforce how bad they are. You think they're bad? Believe me when I say the current newbie tutorials are far superior than they were 4 years ago. They used to consist of "Here's a ship, there's a rat, try not to die" and "Here's a Rubiks cube, now go fornicate with yourself"
The could be improved. I tried getting some of my friends to start playing EVE and they got stuck on the first set of tutorials. They tried describing to me what it said and what they were supposed to do and I couldn't tell what they were supposed to do simply by them telling me what the tutorial said.
So I flew to the newbie station and started doing the aura missions myself and I got stuck because it wouldn't turn in the item. Its been years since I had to do them. I finally got them past the first aura mission despite the fact I couldn't complete the mission.
I could only imagine what a person who doesn't have a player on Skype helping them goes through. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |
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