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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
mentalkiller
Galbadian Rush
18
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Posted - 2013.02.28 13:07:00 -
[1] - Quote
Now that is war /mentalKiller |
Whitehound
1045
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Posted - 2013.02.28 13:09:00 -
[2] - Quote
Features and Ideas Discussion is where you want to be. Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |
Lady Ayeipsia
Red Federation RvB - RED Federation
569
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Posted - 2013.02.28 13:21:00 -
[3] - Quote
This is time for the defender to prepare. Without this,you are asking for what amounts to consequence free ganking. You would probably see every freighter join npc corps because you could never tell when a war happens.
You have to remember, there is balance in the game. Your suggestion favors the aggressor so much that it basically does an involuntary oral release of fluids all over that balance. |
TheBlueMonkey
Don't Be a Menace That Red Alliance
448
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Posted - 2013.02.28 13:28:00 -
[4] - Quote
1) spots freighter on gate 2) scans freighter 3) freighter full of multibillion goo\assets 4) declare war 5) pop freighter 6) drop war 7) scoop loots and hide until war has passed 8) roll around in isk
Even I think that's a bad idea |
0Lona 0ltor
Red Sky Morning BricK sQuAD.
32
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Posted - 2013.02.28 15:04:00 -
[5] - Quote
24hrs notice is fine. What is not ok is being able to drop corp to avoid war. If a person drops corp the war should simply follow them where every they go for 7 days.
Experinced players should not be able to join non deccable corps.
CCP don't like PVP and prefer a big World of War Crack style PVE grind which requires zero brains. |
NEONOVUS
Saablast Followers
394
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Posted - 2013.02.28 15:17:00 -
[6] - Quote
Change war to next dt? I could see that being a workable solution. |
LHA Tarawa
Pator Tech School Minmatar Republic
484
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Posted - 2013.02.28 15:25:00 -
[7] - Quote
mentalkiller wrote:Now that is war
And high sec would be as empty as low/null is because, when no where is safe, the player base will plummet. |
LHA Tarawa
Pator Tech School Minmatar Republic
484
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Posted - 2013.02.28 15:27:00 -
[8] - Quote
NEONOVUS wrote:Change war to next dt? I could see that being a workable solution.
DT is 4:00-4:30 AM for me. So, I go to bed at peace. I wake up 6 hours later to find myself at war, with no time to move stuff around or in any other way prepare for war? Really? |
Mallak Azaria
GoonWaffe Goonswarm Federation
2557
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Posted - 2013.02.28 15:28:00 -
[9] - Quote
LHA Tarawa wrote:mentalkiller wrote:Now that is war And high sec would be as empty as low/null is because, when no where is safe, the player base will plummet.
Stations are pretty safe, however I agree that the 24 hour timer is fine as it is. Apparently booking your flight & accomodation to Iceland BEFORE you buy the tickets for the convention which is pretty much the only reason you wanted to go there in the first place is popular. |
NEONOVUS
Saablast Followers
394
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Posted - 2013.02.28 15:53:00 -
[10] - Quote
LHA Tarawa wrote:NEONOVUS wrote:Change war to next dt? I could see that being a workable solution. DT is 4:00-4:30 AM for me. So, I go to bed at peace. I wake up 6 hours later to find myself at war, with no time to move stuff around or in any other way prepare for war? Really? Dont fly what you cant lose? No I agree that would suck. The issue is that 24 hrs means a pos is gone goodies are holed up in station and such. The reason why a war is started vanish. If you shorten it to much you end up with the issue mentioned above of freighter "ganking". But really after having done wars 24 hrs is to long, anything under an hour is to short. |
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Whitehound
1049
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Posted - 2013.02.28 16:02:00 -
[11] - Quote
NEONOVUS wrote:Change war to next dt? I could see that being a workable solution. The downtime will eventually disappear and all new mechanic is not supposed to rely on the downtime for this very reason. Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |
Lady Ayeipsia
Red Federation RvB - RED Federation
572
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Posted - 2013.02.28 16:08:00 -
[12] - Quote
If your war is to kill the pos...
Declare war. Camp pos with alpha nados, gank when the pos is going down. If done, you even get to scoup the pos.
As for the goodies... What goodies? Ships will be moved when the pos is attached or during reinforce timer. Bpos are usually in a station. Bpcs... Have little real value. Manufacturing, better to gank their ships hauling to market.
The main reason to attack a pos is to disrupt the corp, which you did when you forced them to take it down, or to claim the moon, which you can when they take the pos down.
And given eve is multi-timezone, you have to give enough time so that players who go to sleep/work before a wardec arrives have a fair time to react.
As for wars following, you have to be very careful. If only the individual is followed, that may work. For example, i drop RvB, for a week blues could still attack me. That kind of works, but in this case people often drop RvB for a week to make isk, then come back. They would have to drop for 2 weeks, which would be annoying. Still, workable.
What you can't do is create another space aids epidemic. If the war transfers to a new corp, well... Too much potential for griefing. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
3565
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Posted - 2013.02.28 17:01:00 -
[13] - Quote
0Lona 0ltor wrote:24hrs notice is fine. What is not ok is being able to drop corp to avoid war. If a person drops corp the war should simply follow them where every they go for 7 days.
Experinced players should not be able to join non deccable corps.
CCP don't like PVP and prefer a big World of War Crack style PVE grind which requires zero brains.
So, if I am a citizen of Germany and France declares war on it, and I move to Switzerland, the war follows me and suddenly France and Switzerland are at war too ?
Just not realistic I'm afraid.
Be yourself; everyone else is already taken.-á-á-á-á-á-á - Oscar Wilde - 1870's |
De'Veldrin
East India Ore Trade The East India Co.
1114
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Posted - 2013.02.28 17:03:00 -
[14] - Quote
Krixtal Icefluxor wrote:0Lona 0ltor wrote:24hrs notice is fine. What is not ok is being able to drop corp to avoid war. If a person drops corp the war should simply follow them where every they go for 7 days.
Experinced players should not be able to join non deccable corps.
CCP don't like PVP and prefer a big World of War Crack style PVE grind which requires zero brains. So, if I am a citizen of Germany and France declares war on it, and I move to Switzerland, the war follows me and suddenly France and Switzerland are at war too ? Just not realistic I'm afraid.
Well, keep in mind what they're really after is that when Germany declares war on France, all the non-combatants are trapped in France and forced to be shot at whether they were capable of fleeing or not.
The problem is not the "Drop corp" mechanic - CCP has flat out said that is intended behavior. The problem is the target selection process. The Margin Trading Scam: If you fell for it, it's your own damned fault. Malcanis for CSM 8
Eve Online: The full-contact sport for your brain. |
mentalkiller
Galbadian Rush
18
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Posted - 2013.02.28 17:04:00 -
[15] - Quote
LHA Tarawa wrote:mentalkiller wrote:Now that is war And high sec would be as empty as low/null is because, when no where is safe, the player base will plummet.
Where would everybody go then? I guess everybody would just join NPC corps.
Then CCP will look into NPC corps or disappear them /mentalKiller |
Ginger Barbarella
Caldari Provisions Caldari State
1195
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Posted - 2013.02.28 17:10:00 -
[16] - Quote
CCP makes money on userbase subscriptions and (probably to a much lesser degree) microtransactions. A company with that business model won't do something that will decimate their paying subscriber base. Just ask Netflix how many subscribers they lost (albeit temporarily) over their ham-fisted gimmicks they tried last year.
Doing something inane like alienating a large portion of the paying subscriber base won't be suicide for CCP, but they're not ABOUT to do something to harm that income stream give the milk-toast response to DUST. "Blow it all on Quafe and strippers." -á --- Sorlac |
De'Veldrin
East India Ore Trade The East India Co.
1114
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Posted - 2013.02.28 17:11:00 -
[17] - Quote
mentalkiller wrote: Then CCP will look into NPC corps or disappear them
No, they won't, because it would kill their subscriber base, especially the super multi-boxers. And CCP cares a lot more about their income stream than your ability to farm easy kills or harvest tears. The Margin Trading Scam: If you fell for it, it's your own damned fault. Malcanis for CSM 8
Eve Online: The full-contact sport for your brain. |
Vincent Athena
V.I.C.E.
1648
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Posted - 2013.02.28 17:16:00 -
[18] - Quote
mentalkiller wrote:LHA Tarawa wrote:mentalkiller wrote:Now that is war And high sec would be as empty as low/null is because, when no where is safe, the player base will plummet. Where would everybody go then? Other games. And then you cannot shoot them. And thats really the point
Case 1. People use game mechanics to avoid war. Result: You cannot shoot them.
Case 2. You get the game mechanics changed to no one can avoid war. Result: They leave Eve and you cannot shoot them.
Both cases result in you not being able to shoot them. So why do case #2? To ruin CCP's bottom line? http://vincentoneve.wordpress.com/ |
Unsuccessful At Everything
The Troll Bridge
2555
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Posted - 2013.02.28 17:18:00 -
[19] - Quote
Op seems to be having a hard time catching them pesky miners.
Edit (storytime): I had a miner recently who told me that if I ever wardecced him he would simply go back to an NPC corp and would be undeccable. I told him I didnt need a wardec to take him out. 3 minutes later I dropped a single catalyst on him and popped him. Tears were had, glorious tears.
tldr: who needs wardecs when a good old fashioned ganking sends a better message. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Marlona Sky
D00M. Northern Coalition.
3186
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Posted - 2013.02.28 17:27:00 -
[20] - Quote
The 24 hour warning period is fine. I think the issue of 'all or nothing' is the problem.
Remove local, structure mails and revamp the directional scanner! |
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Krixtal Icefluxor
INLAND EMPIRE Galactic
3567
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Posted - 2013.02.28 17:40:00 -
[21] - Quote
De'Veldrin wrote: The problem is not the "Drop corp" mechanic - CCP has flat out said that is intended behavior. The problem is the target selection process.
I see no "problem". At all.
Be yourself; everyone else is already taken.-á-á-á-á-á-á - Oscar Wilde - 1870's |
EI Digin
Dreddit Test Alliance Please Ignore
556
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Posted - 2013.02.28 18:33:00 -
[22] - Quote
24 hours is just the right amount of time a corp needs to be properly notified about something important. If you make it any shorter you open it up to TZ griefing and unnecessary strangeness. Plus you need to give some time to move their assets if necessary because wardecs are supposed to be training wheels, not meant to be as cold and harsh as everywhere else.
De'Veldrin wrote:The problem is not the "Drop corp" mechanic - CCP has flat out said that is intended behavior. The problem is the target selection process. Cite your source, please.
Vincent Athena wrote: Case 1. People use game mechanics to avoid war. Result: You cannot shoot them.
Case 2. You get the game mechanics changed to no one can avoid war. Result: They leave Eve and you cannot shoot them.
Fact is people will adapt to the new normal, just like they have every other time something was changed, not just quit. I'm sure all of the titan pilots have quit the game since the big tracking nerf. And all of the pilots in the drone regions who lost their ability to gun mine. And the entire incursion scene.
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ian papabear
The Maverick Navy Black Legion.
46
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Posted - 2013.02.28 18:40:00 -
[23] - Quote
no no no NO.
*logs on alt fits a t2 cargo scanner, scans a freighter that is autopiloting.......ohh shiny plex in cargobay and deadpsace modules...transfers isk to main............... logs on main declares war on the freighter off the gate..........solo blap it with my vindi*
k thanks buh bye.
everyone would crowd into highsec to do this, and indy pilots would disappear from highsec. this could potentially kill the market, with this sort of mechanic no one would be moving items around, no one would be moving plex around, no ships, no nothing. http://www.youtube.com/watch?v=V_FJBdQUAO4 |
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
1995
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Posted - 2013.02.28 21:49:00 -
[24] - Quote
Moving this from General Discussion to Features and Ideas. ISD Dorrim Barstorlode Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Luc Chastot
Gentleman's Corp
242
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Posted - 2013.02.28 23:59:00 -
[25] - Quote
ISD Dorrim Barstorlode wrote:Moving this from General Discussion to Features and Ideas.
You guys should start moving good ideas only; why bring this drivel to F&I when we already have more than enough? Make it idiot-proof and someone will make a better idiot. |
Azrael Dinn
The 20th Legion Mildly Sober
59
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Posted - 2013.03.01 06:34:00 -
[26] - Quote
TheBlueMonkey wrote:1) spots freighter on gate 2) scans freighter 3) freighter full of multibillion goo\assets 4) declare war 5) pop freighter 6) drop war 7) scoop loots and hide until war has passed 8) roll around in isk
Even I think that's a bad idea
9) someone sees you scooping the precious loot 10) declares war 11) pops the scooper 12) drops the war 13) scoops the loot (or whats left of it) 14) go back to section 9 and repeat this until the loot is gone
so no |
Seranova Farreach
Caldari Provisions Caldari State
420
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Posted - 2013.03.01 08:11:00 -
[27] - Quote
24 hours is fine, if it became anythign less it would be open form of greifing harrasment piracy and easy money |
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