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Astro Dezus
Reaper Galactic
0
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Posted - 2013.03.05 17:04:00 -
[1] - Quote
There is not a tremendous amount of deviation in the value of ISK, in terms of ISK per hour, btw EVE and Dust 514 when doing level 3 and lesser type missions. The big difference comes when doing level 4 security missions and higher level (null/low sec) mining and industry. I have been thinking about it for a long time, and my conclusion is you should institute some type of progressive tax. For example if you decide to structure it on a weekly basis, the first 10 million ISK would have something like a 25% tax. And everything above that, up to whatever weekly ceiling you put in place, would have a harsh tax that reflects the difference in ISK values between EVE and Dust when doing higher level skill endeavors in EVE. Of course, in terms of monetization transferring ISK from EVE should not be permitted on trial accounts. until industry and markets are integrated, small things like expanding corporation donations in Dust 514 to include assets, and creating a small market for rare salvage drops would help a lot. In terms of fairness to those not playing EVE, your mission statement on your site is about creating a complete science fiction experience... if some people only what a piece and not the pie, that is their choice. More ISK getting spent in EVE means more $ getting spent on Earth.
p.s. i agree that cross platform interaction should not be forced |
Nova Fox
Novafox Shipyards
4360
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Posted - 2013.03.05 17:31:00 -
[2] - Quote
Right now dust 514 isk rate are about 300k per 15 minutes from pvp npc sources give or take. or 100k for a short 5-7 minute fight.
Suits can cost anywhere from 90k to 450k, average losses can be up to high as 5 ish per person
LAVs are about 120k-350k and pop quite often, its very rare for one to survive a match but multiples are called in a match, it does not help there is a militia free version. Tanks and Dropships are about 300k - 2.25 million a pop (full fit high end) and may be lost once every 2-3 fights depending on the pilot but sucky pilots lose them often. Drops ships are more liable to crashing though and are expected to be lost on that round.
Its safe to say a vehicle losses can average out ot 1 per fight.
There is no reselling of gear yet.
The only isk transfers being allowed now is merc to dust corp and back. Items cannot swap hands yet.
So thats all what is currently tangible in isk in dust right now to give you a good base line to further your arguement.
There is also no corp taxes in dust yet or fees of any sorts such as market escrow.
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Astro Dezus
Reaper Galactic
0
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Posted - 2013.03.05 22:49:00 -
[3] - Quote
Nova Fox wrote:Right now dust 514 isk rate are about 300k per 15 minutes from pvp npc sources give or take. or 100k for a short 5-7 minute fight.
Suits can cost anywhere from 90k to 450k, average losses can be up to high as 5 ish per person
LAVs are about 120k-350k and pop quite often, its very rare for one to survive a match but multiples are called in a match, it does not help there is a militia free version. Tanks and Dropships are about 300k - 2.25 million a pop (full fit high end) and may be lost once every 2-3 fights depending on the pilot but sucky pilots lose them often. Drops ships are more liable to crashing though and are expected to be lost on that round.
Its safe to say a vehicle losses can average out ot 1 per fight.
There is no reselling of gear yet.
The only isk transfers being allowed now is merc to dust corp and back. Items cannot swap hands yet.
So thats all what is currently tangible in isk in dust right now to give you a good base line to further your arguement.
There is also no corp taxes in dust yet or fees of any sorts such as market escrow.
As the founder and builder of pretty respectful Dust corp, I know all of that. All of those times and isk values you give deviate greatly amongst Dust players, so it best to think generally. Also when planning on building something, it is best not to focus on a number but to look at the whole situation and think strategically and thematically. This thread is not about the cost of playing Dust 514, it is about coming up with the best way possible to get ISK flowing between EVE and Dust. Thanks for replying. |
ChromeStriker
The Riot Formation Unclaimed.
503
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Posted - 2013.03.06 09:23:00 -
[4] - Quote
I play both i have maybe 10mill in dust... thats a respectable amount I also have a few Billion isk in eve.... and thats pretty poor. I can make a 100mill in an evening in eve I can make a mill in an evening in dust (using nice suits/tanks etc)
You have to take in accumulated wealth as well. Tax rates would have to be in the region of 90% as things stand and even then alliances could throw trillions at it if they wanted too
The only solution i see is to drastically rethink the pricing structure in Dust... to the point of a different currency. That way you can make the rifle 5mil credits and have a proportional conversion rate between planet monies and isk - Nulla Curas |
Archibald Liberty Killmore
Red Star.
0
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Posted - 2013.03.06 16:33:00 -
[5] - Quote
ChromeStriker wrote:I can make a 100mill in an evening in eve
How do you do this in Eve? I barely make 5 million lol.
However as far as the prices are concerned they are fine except for the heavy suits. |
ChromeStriker
The Riot Formation Unclaimed.
503
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Posted - 2013.03.06 16:56:00 -
[6] - Quote
Archibald Liberty Killmore wrote:ChromeStriker wrote:I can make a 100mill in an evening in eve
How do you do this in Eve? I barely make 5 million lol. However as far as the prices are concerned they are fine except for the heavy suits.
Plex's and anom's in 0.0 Also kiling people and taking their stuff ... Pi can make you a 100mil a week easy
Prices are ok in Dust but not relative to eve. - Nulla Curas |
Astro Dezus
Reaper Galactic
0
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Posted - 2013.03.07 18:29:00 -
[7] - Quote
It seems that part of the solution is more ISK is needs to be generated or created in Dust 514. I started playing EVE in November 2013 and have PLEXed twice, and can make at least $20m a day if I do stuff. Maybe find a way to introduce loot to the battlefield in Dust 514? Sounds sort of wild, but it is an idea. |
Archibald Liberty Killmore
Ministry of War Amarr Empire
0
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Posted - 2013.03.07 19:03:00 -
[8] - Quote
Well there is the concept of Salvage in Dust right now. You do get some pretty cool salvage. Jokes aside I am sitting on over 500 million ISK worth of salvage excluding officer weapons.
The thing is that there is no option to trade or sell those items back in Dust. Not even a NPC market. Having something like that would tremendously improve the Dust Mercs wallet.
My personal Dust wallet is over 25 million which is great as per Dust standards. There are people that have more. I always run proto suits and the best weapons and mods possible. In the end it kinda sorta equates my looses in the field. |
ChromeStriker
The Riot Formation Unclaimed.
505
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Posted - 2013.03.08 10:16:00 -
[9] - Quote
The problem is you cant just throw more isk into dust as it is, other wise you get the problem of:
Tank = 50mil = BattleCruiser
Tank =/= BattleCruiser - Nulla Curas |
Astro Dezus
Reaper Galactic
0
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Posted - 2013.03.08 20:50:00 -
[10] - Quote
You cant just throw more ISK in Dust, I agree. But maybe have methods that more ISK could be generated in Dust. Right now it seems as if it would be only a one way street from EVE to Dust 514. Why not transition Planetary Interaction to Dust? |
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Steve Spooner
Divine Spirit DSM Strategic Operations Brigade
5
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Posted - 2013.03.10 14:40:00 -
[11] - Quote
At a certain point fitting a condor with WMD and speed mods and rigs and ramming it in to the planet at 12600 km/h is more cost effective than throwing more Dusties at the location, because a 1 million kilogram hunk of metal is costing 13 million isk is sure to eliminate any and all resistance. |
Matthew Dust
The Phoenix Federation
0
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Posted - 2013.03.12 16:50:00 -
[12] - Quote
Astro Dezus wrote:You cant just throw more ISK in Dust, I agree. But maybe have methods that more ISK could be generated in Dust. Right now it seems as if it would be only a one way street from EVE to Dust 514. Why not transition Planetary Interaction to Dust?
I like this idea. It would also give reason for DUST players to defend planet instillations. Dust members could even receive a small salary for defending it. OR attacking a rivals facility.
I would like to see EVE players manufacture weapons, vehicles, and suits and start influencing the market for DUST Players. This would force players in DUST to start making more connections in EVE.
As it goes a level one mission on EVE makes about 100,000+ isk with bounty and scraps added. In Dust I make a lot more hitting 285,000 a Skirmish. |
Captain Africa
GRIM MARCH SpaceMonkey's Alliance
24
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Posted - 2013.03.13 11:39:00 -
[13] - Quote
Guys hooookai ....stop the bus right there. You canGÇÖt just take planetary interaction LMFAO . That is a huge source of revenue for Eve players, including myself. Defend it yea or be able to create your own yea , but take my iskies NO!
I wish I had some sort of answer to this...IMHO if we have to merge markets right now, some Dusties will have huge advantage over others because they have more ISKsponsored by their Eve player , Eve corp or alliance. What does that really mean for a dust player? Cause you can just take the sh*t you have on you to a match. ( Oh and you pay to have that Eve connection ....LOTS) so Dusties with Eve pilots should have an advantage for sure !!!!!
1. Ok so you will always fight with the best gear , you currently could do that with arum anyways.
2. You propably will see a lot more vehicles and drop ships in matches. I think here lies a major problem. Perhaps there should be a limit to the amount of vehicles you can spawn in a match....(there is no place in MC )
3. Corporation battles ....will be wacky cause some will have huge wallets. _ So be it GÇô currently they have huge wallets anyways. Maybe the answer is more gear ......very rare and exclusive gear , exclusive enough that you have to make millions in Eve to be able to run with it ....
I think there should maybe be two categories of items ....current items where concord regulates the price so the eve market doesnGÇÖt increase or decrease their value, and then the more exclusive gear that gets influenced by the eve market. Lol eve n black market items that are modified weapons without safety devices that can blow up in your face when you overheat etc....
Hope my 2 c helps. |
Malcanis
Vanishing Point. The Initiative.
8130
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Posted - 2013.03.13 15:22:00 -
[14] - Quote
Matthew Dust wrote:Astro Dezus wrote:You cant just throw more ISK in Dust, I agree. But maybe have methods that more ISK could be generated in Dust. Right now it seems as if it would be only a one way street from EVE to Dust 514. Why not transition Planetary Interaction to Dust? I like this idea. It would also give reason for DUST players to defend planet instillations. Dust members could even receive a small salary for defending it. OR attacking a rivals facility. I would like to see EVE players manufacture weapons, vehicles, and suits and start influencing the market for DUST Players. This would force players in DUST to start making more connections in EVE. As it goes a level one mission on EVE makes about 100,000+ isk with bounty and scraps added. In Dust I make a lot more hitting 285,000 a Skirmish.
On the other hand a level 4 mission can easily net 10-20M Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
Unknown0045
Posthuman Society 10110001100111101000
0
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Posted - 2013.04.21 19:56:00 -
[15] - Quote
If you take away the ability to transfer isk, from eve to dusk whats the point of even having the games working together. Thought the idea was that we could pay major clans in dusk to control the planets resources for us..? Maby im just confused on the whole idea |
Nova Fox
Novafox Shipyards
4492
|
Posted - 2013.04.21 20:24:00 -
[16] - Quote
Unknown0045 wrote:If you take away the ability to transfer isk, from eve to dusk whats the point of even having the games working together. Thought the idea was that we could pay major clans in dusk to control the planets resources for us..? Maby im just confused on the whole idea
During closed beta test servers corps found a way to funnel money into dust. It turned into a hellhole real quick and vaporized the concept of 'economy'
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TEABO BAGGINS
Republic University Minmatar Republic
16
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Posted - 2013.04.23 01:00:00 -
[17] - Quote
300k per 15 minutes = you gotta be really on your game, most ppl earn about 1/2 that |
Nova Fox
Novafox Shipyards
4492
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Posted - 2013.04.23 02:50:00 -
[18] - Quote
TEABO BAGGINS wrote:300k per 15 minutes = you gotta be really on your game, most ppl earn about 1/2 that
This was purely earned, doesn't factor the losses which for the average player suffers though. he may have a take home pay of 50k after all losses.
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Astro Dezus
Reaper Galactic
0
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Posted - 2013.04.23 15:44:00 -
[19] - Quote
What about the ability to buy AUR with ISK and that be the way the to games communicate economically? I know that incorporating industry into making Dust 514 items is incredibly complex and will take time. |
Astro Dezus
Reaper Galactic
0
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Posted - 2013.04.23 15:48:00 -
[20] - Quote
I average around 150K per match. It is hard for me to time because we often chat between playing. And this is off topic having a UVT makes your advances in cross platform chat less important, because a lot of people no matter what won't buy it; separating people within a corporation. |
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