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zoonr
Korsairs
0
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Posted - 2011.10.14 01:06:00 -
[1] - Quote
I'd like to have a control in the settings that allows me to set the level of privacy of my in-game data.
If I set my in-game Privacy to full, I do not want the APIs to report anything about who I blasted in space, who killed me in space, who I was flying with, what sector I was in, at what time, or what ship I was flying and how it was fitted. I do not care about kill boards and ego-boosted rankings to show off who has the better pack of wolves.
What happen in game with my ships is my own personal information, and I am calling for a real data privacy movement within Eve. If player do not mind having this information available to external resources, they can just set their own Privacy rating to Low, and allow APIs to pick up all the information. I do not want my information shared to Battle Clinic in any way.
I do not mind other players getting their precious kill count updated if they have caught me, but I do not want to see any identifying information on API driven sites.
If any spying should be done on players, it should be done in-game, through the agents or other players keeping track. Each player should have the option to opt out of providing any in game data to automated API.
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Endovior
Brothers At Arms Intrepid Crossing
2
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Posted - 2011.10.14 01:33:00 -
[2] - Quote
Uh... wasn't this the whole point of customizable APIs? You control exactly how much information is released over your own API keys, so nothing you don't want released gets out? In other words... isn't this already implemented?
Or do you mean that you don't want other people's APIs distributing information on your ships when they blast you? That last will never happen, incidentally, since that's a question of them choosing to release their own data publicly, and if their data happens to include their observations on what they looted off your corpse, you've got no choice in the matter. If you're suggesting that you should be able to prevent this, I (and most of Eve) disagree. |
FloppieTheBanjoClown
The Skunkworks
128
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Posted - 2011.10.14 02:04:00 -
[3] - Quote
Your information isn't shared unless you share it. Even before the new customizable APIs, you had to provide your API key to any system that used it, and you could delete that API key at any time, cutting off anyone who used it.
However, other people can share the information they get when they kill you, which is probably what you're complaining about. I'm thinking you lost some ships in combat and don't want anyone to know your fittings and what you fly...guess what? You don't get that privilege. The contents of your wreck were made available to the person who blew up your ship, that information belongs to THEM, and they can publish it or share it via API if they want.
Don't like it? Don't get blown up. |
zoonr
Korsairs
0
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Posted - 2011.10.14 02:11:00 -
[4] - Quote
Endovior wrote:Or do you mean that you don't want other people's APIs distributing information on your ships when they blast you? That last will never happen, incidentally, since that's a question of them choosing to release their own data publicly, and if their data happens to include their observations on what they looted off your corpse, you've got no choice in the matter. If you're suggesting that you should be able to prevent this, I (and most of Eve) disagree.
Glad to see that you represent most of Eve.
This is exactly what I am suggesting. I do not mind the API picking up they have killed a ship and keeping track of the very preciousss kill record, as long as this information about my ship being tied to me is not part of it if I have set my Privacy to full.
If you are thinking about in-game justifications, I could have given you a false name, identification code, whatever., flying under a panamean flag, hacked my ID card, whatever., brief protected my true in-game identity that way.
I can understand about the non destroyed pieces being visible, but everything else, including the link to the dead pilot name, has no reason to be published unless I explicitly want it to in my privacy settings. Oh, and of course, my kills would not end up in battle clinic if I have not submitted them myself, even if someone from my own wolf pack had posted it..
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Endovior
Brothers At Arms Intrepid Crossing
2
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Posted - 2011.10.14 02:37:00 -
[5] - Quote
It sounds trite, but 'lurk moar'. Most people who comment anywhere on Eve will say the same thing; the status quo is that the loser gets his stuff seen, and that's normal, accepted, and desired. Also, everyone else who's bothered to do anything in this thread thus far has done so in support of my position, so there's that.
If you don't like it, tough; you died. Loser has no rights. The winner could've done everything from looked at your ship during the battle to count off the cannons, to performed a post-mortem analysis of your wreck once the dust cleared. Nothing you did in advance could stop a determined foe from finding out everything he wants to about what it was you were doing, and publicizing it as widely as he cares to. Whining about it won't change the underlying mechanic.
If you're feeling exposed because everyone can see what you had fitted to that Tengu you lost last... then change your fittings. Do something different, so that anyone who tries to take advantage of you using that information you fear so much will be walking into a trap. Or don't, really; up to you. Those who play the metagame have a bit of an advantage, but it really is a slimmer reed then you might think. Make of it what you will, but don't try to shut it down; the evidence demonstrates that all such attempts are futile. |
Herping yourDerp
Federal Navy Academy Gallente Federation
156
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Posted - 2011.10.14 05:53:00 -
[6] - Quote
if im reading right, if i kill his tengu, when i post the kill all that shows is i killed a tengu a random guy in some system so none of his personal losses are recorded on any killboard. i wouldnt mind this, but again, remove killmails. |
zoonr
Korsairs
0
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Posted - 2011.10.14 05:56:00 -
[7] - Quote
Of course, you probably like the status quo like those that benefit most from these MetaGame info. It is natural to strive to enforce a status quo when one benefits from it, but it is still an Assembly Hall where ideas challenging status quo can be voiced.
I am just saying that there is a reason, in-game, for not wanting to have all your character information, where he has been, what ships he flies usualy, with what other players. Make it a hacking skill in game rather than a privacy setting, may be, but I do not see why I should not be able to hide that information if I wanted to.
You can reduce this to not displaying lost battles if you want, but this is not my point. I do not care if the system shows how many ships I have killed or lost. What I do not want to be seen is, if I so choose, all my ships info and fit, gangs details, locations where I have fought, time when I am usually playing the game.
This metagame information has way more far reaching implication inside the actual game play than just tracking losses details. Furthermore, there is some information in there that could also relate to personal privacy protection issues, like highlighting the times and days I play the game and such, which is nobody's business but me...
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zoonr
Korsairs
0
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Posted - 2011.10.14 05:59:00 -
[8] - Quote
Herping yourDerp wrote:if im reading right, if i kill his tengu, when i post the kill all that shows is i killed a tengu a random guy in some system so none of his personal losses are recorded on any killboard. i wouldnt mind this, but again, remove killmails. Exactly. Of course you are still entitled to your kill, if you want this info to be sene by others! but do not link the lost ship to my character if I choose to set my privacy that way. Indeed that setting would affect what goes into the killmail. |
Herping yourDerp
Federal Navy Academy Gallente Federation
158
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Posted - 2011.10.14 06:03:00 -
[9] - Quote
wouldnt bug me at all if this happened.. but killmail wh0res will Q_Q. IMO the problem is how easy it is to find ships a particular person flys and where... i mean if all my losses are drakes with ECM in the mids chances are thats what and where i'l be flying. |
Karim alRashid
Aliastra Gallente Federation
49
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Posted - 2011.10.14 06:22:00 -
[10] - Quote
zoonr wrote: Of course you are still entitled to your kill, if you want this info to be sene by others! but do not link the lost ship to my character if I choose to set my privacy that way. Indeed that setting would affect what goes into the killmail.
If I kill your ships, I and only I am to decide what to do with the information I get from the kill. Not you.
In general, it's strictly my business what to do with any information I obtain in game.
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steave435
Sniggerdly Pandemic Legion
15
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Posted - 2011.10.14 06:26:00 -
[11] - Quote
Herping yourDerp wrote:wouldnt bug me at all if this happened.. but killmail wh0res will Q_Q. IMO the problem is how easy it is to find ships a particular person flys and where... i mean if all my losses are drakes with ECM in the mids chances are thats what and where i'l be flying. Maybe you should mix it up a bit then. |
Yeep
GoonWaffe Goonswarm Federation
7
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Posted - 2011.10.14 08:40:00 -
[12] - Quote
zoonr wrote: Furthermore, there is some information in there that could also relate to personal privacy protection issues, like highlighting the times and days I play the game and such, which is nobody's business but me...
I guess we should also insert your posts on the forums into random threads at a random time after you make them and under a false name, in case anyone reading the forums can figure out what time you post, which is nobody's business but your own... |
Rina Asanari
State War Academy Caldari State
1
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Posted - 2011.10.14 11:49:00 -
[13] - Quote
When looking at a killmail in eve-kill or whereever, you may see a frightening amount of information on a pilot. But think about this...
- Kills and losses are simply counted.
- Time and place of activity is gleaned from the location given in the killmails. Gather enough killmails and you get an activity profile.
- You can get an estimation on the player's skillpoints by looking at the loadout(s) of his ship(s) and adding the skillpoints needed to operate the ship and the given modules. You get the mininum number of points needed, but more often than not that is quite a good guess of his actual SP count.
So everything comes down to the information present in the killmail, and not even that. The 'when' and 'where' is something everyone involved in the kill can answer, just by having been there. So the only information exclusively being in the killmail is the loadout of the loser.
I do value my privacy very much as well, but I think even removing killmails altogether would do little to the amount of information being known about anyone who has been involved in a fight. |
Karim alRashid
Aliastra Gallente Federation
50
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Posted - 2011.10.14 11:55:00 -
[14] - Quote
zoonr wrote: Furthermore, there is some information in there that could also relate to personal privacy protection issues, like highlighting the times and days I play the game and such, which is nobody's business but me...
Any privacy rights and applicable laws in the jurisdiction you live do not extend neither to other jurisdictions nor to your fantasy in-game impersonations, given they can't be tracked back to your real person by players.
Thus any use of "privacy" and "privacy protection" is abusing semantics of these words.
In fact, most likely the ~privacy~ of your in-game character is protected better than your own RL privacy.
Next, the idea of "in-game privacy" or any human rights whatsoever in a game, which is based on killing each other and destroying each other's property looks ridiculous at best. |
Jack Carrigan
Order of the Shadow The Revenant Order
40
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Posted - 2011.10.14 14:06:00 -
[15] - Quote
zoonr wrote:I get blown up a lot because I'm a carebearing little *****. Please change things to make it so people can't see how much I suck. Please make the pirates stop being mean to me. I'm alone and scared in my mother's basement. Why is it so bright outside?
Customizeable APIs.
Use your D-Scan.
Stop getting blown up.
Edit: Removed profanity, CCP Phantom. "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives." |
Drake Draconis
Shadow Cadre Shadow Confederation
20
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Posted - 2011.10.14 14:13:00 -
[16] - Quote
Not supporting.
The problem is not your API.
The problem is the killmail obsessive compulsive disorder complex that other people can't resist.
And the solution to that... is to change the way you play this game.
You cannot and will not prevent what other people are free to do with their api information.
If you get killed... they get the killmail and you get the loss mail.
You can't stop people from doing what they want to do regardless.
If you can't handle that... your not going to want to play this game for much longer.
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Angry Onions
Martyr's Vengence Test Alliance Please Ignore
53
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Posted - 2011.10.14 14:24:00 -
[17] - Quote
Drake Draconis wrote:Not supporting.
The problem is not your API.
The problem is the killmail obsessive compulsive disorder complex that other people can't resist.
And the solution to that... is to change the way you play this game.
You cannot and will not prevent what other people are free to do with their api information.
If you get killed... they get the killmail and you get the loss mail.
You can't stop people from doing what they want to do regardless.
If you can't handle that... your not going to want to play this game for much longer.
THERE IS SENSE IN THIS!!!!
One way or the other, people are going to know what you fly, your losses, and sometimes your kills even if you don't post them. This game offers little privacy what you do with your ship (lol) but if you can't deal with it, well look at the quote. E .-+ ` ' / -+. F Your Carebear tears fuel us |
Jack Carrigan
Order of the Shadow The Revenant Order
40
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Posted - 2011.10.14 14:29:00 -
[18] - Quote
Welcome to New Eden.
This universe is a cold, ruthless, unforgiving, ever-changing, ever-contorting, ever-twisting, and violent place. The denizens of said universe are even more of the above. With this all said, expect to be chewed up, spit out, and be rended, only to have your ashes cast on the solar winds. Can't stand the cold? Stay out of the Void.
This public service announcement brought to you by your local ***hole and the letter "P" for podkill, as well as the numbers "0" and "7" for Drake Draconis' combat record. "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives." |
Vertisce Soritenshi
SHADOW WARD Tragedy.
75
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Posted - 2011.10.14 18:58:00 -
[19] - Quote
I am not going to repeat what everybody has stated multiple times already but you will notice that most if not all will disagree with your idea.
While I am not saying your idea is a bad one you will find that people like to see all the information that you want to hide. Draculina Alucardi...3rd account canceled, no reason to hold an account for a SC pilot, if you can only use it in PVP ... thanks CCP :)-á Support the cause! Linky |
Nariya Kentaya
Celestial Ascension
5
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Posted - 2011.10.14 19:21:00 -
[20] - Quote
you do know if they implemented it you would NEVER get into a player corp, right? no way to prove your background means no way to prove your not a spy or thief.
also, you dont want to appear on anybody's killmail or kilboard because, im guessing, your tired of losing?
MMO's are social games, whether that interaction be friendly or beer-bottle-over-head is irrelevant, if you don't want creepers hiding behind those roids learning about you, leave.
as for your "all spying should be done by players" is nearly impossible in EVE without a 3rd party program, since killmails you appear on are only mailed to who got the kill, there is virtually no way in EvE to find out who you interacted with without going into local and screaming "hey! anybody here ever shot at or flown with xxxxx?" about 400 times until you find soemone who isnt AFK.
Also, alot of corporations use their 3rd party API to pick targets, all it would take is you and a couple of your buddies in a corp setting you API settings to not show flying around low-sec or null popping players, and no one will ever know who is shooting who and who to declare war on in response unless they PURPOSEFULLY sacrifice valuable time in a fight to target you in overview and click "display info", or do you want "display info" filtered too?
TL;DR your proposal is ridiculous and would cause numerous problems, especially concerning the last one i mentioned.
so, can i laught at you now? |
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Jagga Spikes
Spikes Chop Shop
40
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Posted - 2011.10.14 21:32:00 -
[21] - Quote
in-game data does not belong to players. it belongs to CCP. imo, there should be more ways to find information in-game, like ship fit spying and transaction tracking. |
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