Pages: 1 2 3 4 5 6 7 8 [9] 10 11 12 13 14 15 16 .. 16 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Spugg Galdon
APOCALYPSE LEGION
280
|
Posted - 2013.03.19 11:53:00 -
[241] - Quote
The Rifter needs more than that.
Someone suggested changing the Rifter to a double damage bonused ship. (swap tracking for RoF).
I believe that will fix a lot of the Rifters problems of being so meh and help diferentiate it from the Slasher. |
Isbariya
The Dancer. Initiative Mercenaries
28
|
Posted - 2013.03.19 12:40:00 -
[242] - Quote
CCP Fozzie wrote:Good morning guys, as always thanks for the feedback and comments. I'm going to go over a few questions from the thread so far and then I have one small update to the plan.
Why are we talking about the Nag but not the problems with citadel missiles? This change obviously does not fix all the dreadnaught balance, and we have never claimed that it does. Citadel missiles are much more limited in application than capital turrets, and that is a problem that we do intend to solve. However this Nag change is what we have ready to announce at this very moment.
How about adding two turret slots for the Phoenix then as well as a corresponding bonus. That would solve the problem - for the time beeing - for Caldari players as well. If somehow the launcher slots can't be used as turret slots, just give the one turret slot a 200%dmg bonus. It realy sucks how the Phoenix can't hit anything that moves just a tiny bit and this change would help. |
Sinzor Aumer
Atlas Research Group Aerodyne Collective
111
|
Posted - 2013.03.19 13:25:00 -
[243] - Quote
Isbariya wrote:How about adding two turret slots for the Phoenix then as well as a corresponding bonus. That would solve the problem - for the time beeing - for Caldari players as well. If somehow the launcher slots can't be used as turret slots, just give the one turret slot a 200%dmg bonus. It realy sucks how the Phoenix can't hit anything that moves just a tiny bit and this change would help. Man, you're a genius! The best way to fix missles - is to remove them :-)) But on a serious note, a temporary solution could be to drop explosion velocity penalty on siege modules. |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
140
|
Posted - 2013.03.19 13:50:00 -
[244] - Quote
I think you need to tell us about what else you're doing that will make rifters and punishers less bad and make LML kiting ships more bad. Also just letting you know that in addition to medium beam laser spec 5, I also have small beam laser spec 5. I'm still yet to use it on a frigate. |
MeBiatch
Republic University Minmatar Republic
851
|
Posted - 2013.03.19 14:25:00 -
[245] - Quote
CCP Fozzie wrote:
Why does the Merlin have so much lockrange? (originally from the other thread) In this case the lockrange advantage of the Merlin and Kestrel was not designed primarily to help with long range weapons (although that's a big plus for the Kestrel) but because we tend to build lockrange advantages into the Caldari race as part of their racial flavour and to help them counter their enemy ewar (sensor damps). The fact that those two ships are a bit more resistant to damps is not an accident.
by that logic should gal not have the highest sensor strength? Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |
Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
567
|
Posted - 2013.03.19 14:35:00 -
[246] - Quote
MeBiatch wrote:CCP Fozzie wrote:
Why does the Merlin have so much lockrange? (originally from the other thread) In this case the lockrange advantage of the Merlin and Kestrel was not designed primarily to help with long range weapons (although that's a big plus for the Kestrel) but because we tend to build lockrange advantages into the Caldari race as part of their racial flavour and to help them counter their enemy ewar (sensor damps). The fact that those two ships are a bit more resistant to damps is not an accident.
by that logic should gal not have the highest sensor strength?
Only if you ignore the bit about Caldari's "racial flavour" of general electronic superiority, although lol scan resolution. As it is, Gallente come second in sensor strengths. |
MeBiatch
Republic University Minmatar Republic
851
|
Posted - 2013.03.19 14:43:00 -
[247] - Quote
Gypsio III wrote:MeBiatch wrote:CCP Fozzie wrote:
Why does the Merlin have so much lockrange? (originally from the other thread) In this case the lockrange advantage of the Merlin and Kestrel was not designed primarily to help with long range weapons (although that's a big plus for the Kestrel) but because we tend to build lockrange advantages into the Caldari race as part of their racial flavour and to help them counter their enemy ewar (sensor damps). The fact that those two ships are a bit more resistant to damps is not an accident.
by that logic should gal not have the highest sensor strength? Only if you ignore the bit about Caldari's "racial flavour" of general electronic superiority, although lol scan resolution. As it is, Gallente come second in sensor strengths.
indeed but i dont think it should be general i think is should be specialized... gal and caldari are pretty much par imo on the tech level...
so i think gal should = best sensor strength and cal should = best lock range and resolution... its only logical from a balance perspective...
the fact that caldari are best at both is a design element from 2003...
its just a logical flaw...
but hey i can easily get over it... Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
667
|
Posted - 2013.03.19 14:51:00 -
[248] - Quote
I'd like to make a post dedicated to the punisher.
The rifter is **** too but i largely don't care about it, as it stands now its trying to do the same thing as all the other minni frigs which is uninteresting as ****. I love the puni hull though and i can't stand it being so bad.
Problem 1. It has 2 mids... There are just no ways of making the punisher anything other than terrible while it has 2 mids (this problem is compounded by the fact that lasers also have terrible tracking so if you have an AB you can kill a punisher pretty much without getting shot) Problem 2. It has terrible, TERRIBLE dps. Seriously i don't know how this became like this, i think maybe lasers were always overestimated because of the damage a slicer can deal to 20 with scorch or something. i don't know. A Punisher with a magstab and SFPL's does what.. 144 dps? Thats less than my railgun Incursus at about 1/3rd of the range... Problem 3. Ohh but it has such good tank. No it doesn't. If you go for a 200 + saar + dcu + hs you get about 5400 ehp and a decent amount of ehp/s from the rep. Compare it to the Incursus? It has about 800 less EHP but instead it reps more, and has what.. 40% more dps? AND THREE MIDS. Any ship that fights the punisher can more or less just leave whenever the hell it wants. Beyond Divinity Recruitment is open! |
Alek Row
Silent Step
5
|
Posted - 2013.03.19 15:21:00 -
[249] - Quote
CCP Fozzie wrote:And for the quick update to the plan, we are looking at adding 1 Powergrid to the Rifter in this pass. Let us know what you think.
Awesome, that's exactly what it needs... that 1PG will change everything. *sigh*
Joking aside, I will refrain to comment until I see the further meta game changes you are planning. I'm still in doubt that you will make the rifter a better ship with those changes without changing the ship bonus / role / etc.
And by the way, it would be possible to know how much the Vigil is being used when compared to the other EW frigates of the other races? I may be wrong (and I hope I am wrong) but that should be a very very very sad percentage that you all should be really ashamed off (not you or your team directly Fozzie).
|
Nagarythe Tinurandir
Tormented of Destiny Cha Ching PLC
115
|
Posted - 2013.03.19 16:17:00 -
[250] - Quote
Garviel Tarrant wrote: [...] i don't know. A Punisher with a magstab and SFPL's does what.. [...]
maybe you should fit a heat sink... given that SFPLs are lasers? :P
other than that i dont know. but giving 3 mids to every frig is boring. i'd rather have CCP making the utility high worth something. atm there just a joke on amarr ships. i have the feeling this should be adressed. nos would be actually pretty sweet on amarr ships as they tend to have low cap-levels during fights. maybe they should be looked at? |
|
Vayn Baxtor
Community for Justice R O G U E
42
|
Posted - 2013.03.19 16:18:00 -
[251] - Quote
As for Rifter, I'd have to disagree with the +1PG being a viable solution. Squeezing in whatsoever drop of tank (or whatever may be done with that one extra PG point) is not really going give me any reason to apply it over Slasher.
Had an idea for the Punisher and all other frigates in terms of damage, but I discovered it would only make matters worse, also due to drones. Using tablet, typoes are common and I'm not going to fix them all. |
HazeInADaze
The Tuskers
38
|
Posted - 2013.03.19 18:23:00 -
[252] - Quote
CCP Fozzie wrote:And for the quick update to the plan, we are looking at adding 1 Powergrid to the Rifter in this pass. Let us know what you think.
Can we get some insight as to why you feel +50 armour and plus +1 pg will make the rifter a viable ship? I don't think I'm alone when I say, "I don't get it". There are good PvP niches for almost all the other frigates; even the lowly punisher can shine in certain situations. But the rifter is just lost. |
Scatim Helicon
GoonWaffe Goonswarm Federation
1731
|
Posted - 2013.03.19 18:44:00 -
[253] - Quote
Spugg Galdon wrote:The Rifter needs more than that.
Someone suggested changing the Rifter to a double damage bonused ship. (swap tracking for RoF).
I believe that will fix a lot of the Rifters problems of being so meh and help diferentiate it from the Slasher.
Half the problem is the similarities with the Slasher. Switch the tracking bonus to something else (Falloff? RoF?) and switch the utility high to a lowslot and it compares much more favourably. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |
X Gallentius
Justified Chaos
1153
|
Posted - 2013.03.19 19:29:00 -
[254] - Quote
Am I the only person in this thread who thinks the Tristan, Breacher, and Kestrel are already borderline OP? |
Goldensaver
Marsuud And Sons Industries
164
|
Posted - 2013.03.19 19:42:00 -
[255] - Quote
X Gallentius wrote:Am I the only person in this thread who thinks the Tristan, Breacher, and Kestrel are already borderline OP? Nope. I agree on the Tristan and Kestrel. Not sure about the Breacher, I don't have too much experience with it. |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
140
|
Posted - 2013.03.19 19:57:00 -
[256] - Quote
X Gallentius wrote:Am I the only person in this thread who thinks the Tristan, Breacher, and Kestrel are already borderline OP?
name one good thing about the tristan except its good looks (you can't) |
Ranger 1
Ranger Corp
3765
|
Posted - 2013.03.19 20:12:00 -
[257] - Quote
TrouserDeagle wrote:X Gallentius wrote:Am I the only person in this thread who thinks the Tristan, Breacher, and Kestrel are already borderline OP? name one good thing about the tristan except its good looks (you can't) Neuts, drones, tank... To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Grunnax Aurelius
luna Oscura Clandestina Armada The Nightingales of Hades
37
|
Posted - 2013.03.19 22:53:00 -
[258] - Quote
CCP Fozzie wrote:And for the quick update to the plan, we are looking at adding 1 Powergrid to the Rifter in this pass. Let us know what you think.
To be honest Fozzie, the Rifter feels like a slower beefier Slasher, now the Rifter unlike the other Frigates such as the Merlin, Punisher and Incursus which have tank bonuses, the Rifter has a double gun bonus for damage and tracking, I feel to give the Rifter any sort of flavour is to either change the Tracking bonus to a Rate of Fire bonus giving it a double damage buff, which will set it apart from the Slasher, or repurpose the Rifters weapon setup and give it a Projectile Turret Damage Bonus and a Launcher Rate of Fire Bonus and turn it into a Split Weapon system boat, this would give it a serious amount of uniqueness.
I don't know about anyone else but this is what I think. Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |
X Gallentius
Justified Chaos
1153
|
Posted - 2013.03.20 02:02:00 -
[259] - Quote
Ranger 1 wrote:TrouserDeagle wrote:X Gallentius wrote:Am I the only person in this thread who thinks the Tristan, Breacher, and Kestrel are already borderline OP? name one good thing about the tristan except its good looks (you can't) Neuts, drones, tank... Able to tackle far away from primary and yet still apply dps to primary target..... |
Vayn Baxtor
Community for Justice R O G U E
42
|
Posted - 2013.03.20 06:56:00 -
[260] - Quote
X Gallentius wrote:Ranger 1 wrote:TrouserDeagle wrote:X Gallentius wrote:Am I the only person in this thread who thinks the Tristan, Breacher, and Kestrel are already borderline OP? name one good thing about the tristan except its good looks (you can't) Neuts, drones, tank... Able to tackle far away from primary and yet still apply dps to primary target.....
Doesn't that apply to many ships, excluding the chubby ones ? Using tablet, typoes are common and I'm not going to fix them all. |
|
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
677
|
Posted - 2013.03.20 07:40:00 -
[261] - Quote
Ranger 1 wrote:TrouserDeagle wrote:X Gallentius wrote:Am I the only person in this thread who thinks the Tristan, Breacher, and Kestrel are already borderline OP? name one good thing about the tristan except its good looks (you can't) Neuts, drones, tank...
Did you seriously just suggest that Drones and the tank were good things? The tank is meh and drones tend to be a bit useless.
As for someone saying here above that NOS's should be sweet on amarr ships with a couple of buffs... I agree for cruisers and above.. But the fact is that for t1 frigates that utility high is largely useless unless you're going around trying to hero tackle harbingers or something.
Beyond Divinity Recruitment is open! |
To mare
Advanced Technology
178
|
Posted - 2013.03.20 09:51:00 -
[262] - Quote
CCP Fozzie wrote:And for the quick update to the plan, we are looking at adding 1 Powergrid to the Rifter in this pass. Let us know what you think.
wow 1 WHOLE PG? that's goin to make the rifter so balanced . . .
just to be serious can you show us your ideas of a fit that could be considered balanced with this change? or are you guys just making random changes?
|
Hannott Thanos
Notorious Legion
481
|
Posted - 2013.03.20 10:54:00 -
[263] - Quote
To mare wrote:CCP Fozzie wrote:And for the quick update to the plan, we are looking at adding 1 Powergrid to the Rifter in this pass. Let us know what you think. wow 1 WHOLE PG? that's goin to make the rifter so balanced . . . just to be serious can you show us your ideas of a fit that could be considered balanced with this change? or are you guys just making random changes? 1 PG on frigs can be the difference between having a damage control and 3 tank rigs, and having no DC and 3 tank rigs or DC and a PG rig. |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
677
|
Posted - 2013.03.20 11:18:00 -
[264] - Quote
Hannott Thanos wrote:To mare wrote:CCP Fozzie wrote:And for the quick update to the plan, we are looking at adding 1 Powergrid to the Rifter in this pass. Let us know what you think. wow 1 WHOLE PG? that's goin to make the rifter so balanced . . . just to be serious can you show us your ideas of a fit that could be considered balanced with this change? or are you guys just making random changes? 1 PG on frigs can be the difference between having a damage control and 3 tank rigs, and having no DC and 3 tank rigs or DC and a PG rig.
Makes virtually no difference for the rifter however. Beyond Divinity Recruitment is open! |
Ranger 1
Ranger Corp
3773
|
Posted - 2013.03.20 13:58:00 -
[265] - Quote
Garviel Tarrant wrote:Ranger 1 wrote:TrouserDeagle wrote:X Gallentius wrote:Am I the only person in this thread who thinks the Tristan, Breacher, and Kestrel are already borderline OP? name one good thing about the tristan except its good looks (you can't) Neuts, drones, tank... Did you seriously just suggest that Drones and the tank were good things? The tank is meh and drones tend to be a bit useless. As for someone saying here above that NOS's should be sweet on amarr ships with a couple of buffs... I agree for cruisers and above.. But the fact is that for t1 frigates that utility high is largely useless unless you're going around trying to hero tackle harbingers or something. Concerning the Tristan, you appear to be doing it wrong. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Lidia Caderu
Cobalt Academy Cobalt..
0
|
Posted - 2013.03.20 14:31:00 -
[266] - Quote
CCP Fozzie wrote:Good morning guys, as always thanks for the feedback and comments. I'm going to go over a few questions from the thread so far and then I have one small update to the plan.
What about incursus? Maybe add a little cap/cap rech. to substitute bonus nerf? |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
677
|
Posted - 2013.03.20 15:08:00 -
[267] - Quote
Ranger 1 wrote:Garviel Tarrant wrote:Ranger 1 wrote:TrouserDeagle wrote:X Gallentius wrote:Am I the only person in this thread who thinks the Tristan, Breacher, and Kestrel are already borderline OP? name one good thing about the tristan except its good looks (you can't) Neuts, drones, tank... Did you seriously just suggest that Drones and the tank were good things? The tank is meh and drones tend to be a bit useless. As for someone saying here above that NOS's should be sweet on amarr ships with a couple of buffs... I agree for cruisers and above.. But the fact is that for t1 frigates that utility high is largely useless unless you're going around trying to hero tackle harbingers or something. Concerning the Tristan, you appear to be doing it wrong.
Only way you can get a decent tank out of the tristan is with going all tank lows and even then its sorta substandard.
Beyond Divinity Recruitment is open! |
Commandante Chongo
WE FIGHT
0
|
Posted - 2013.03.20 15:09:00 -
[268] - Quote
Naglfar
Please don't change the dual weapon setup. If you do this then it makes the ship just like the others. The advantage of training for the Naglfar is that even if it takes you longer to master you can have the highest dps dreadnaught. It is a pain in the ass to train up 2 capital weapons so the tradeoff is you can have the highest dps. Eve tends to be "you get what you put into it" so if you put in the extra time u get more dps in this case.
DONT DO IT!! |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
678
|
Posted - 2013.03.20 15:54:00 -
[269] - Quote
Commandante Chongo wrote: The advantage of training for the Naglfar is that even if it takes you longer to master you can have the highest dps dreadnaught.
Are you sure you're playing the same game? Beyond Divinity Recruitment is open! |
Captain Nares
O3 Corporation
45
|
Posted - 2013.03.20 17:27:00 -
[270] - Quote
CCP Fozzie wrote: Why does the Merlin have so much lockrange? (originally from the other thread) In this case the lockrange advantage of the Merlin and Kestrel was not designed primarily to help with long range weapons (although that's a big plus for the Kestrel) but because we tend to build lockrange advantages into the Caldari race as part of their racial flavour and to help them counter their enemy ewar (sensor damps). The fact that those two ships are a bit more resistant to damps is not an accident.
Merlin is a relatively slow brawler with 62.5 km lock range.
After 2 unbonused dampeners it has 22.6 km of lock range. T1-T2 disruptor ranges are 20-24km, I remind. In another words, it isn't affected by them at all.
1 bonused dampener - 26km lock range. Unaffected.
After applying 2 (two!) bonused dampeners it has 12.8km lock range. Still almost all web range. I'd name this barely affected.
It's damn too damp-resistant for a brawler. Caldari power?
62.5km for a kestrel is alright or maybe even less than expected for a ship capable to fire light missiles 100 km away.
CCP Fozzie wrote: RIFTER: +1 PWG +50 Armor
How does this solve problems?
The problem is that rifter cannot kite blaster ships (incursus) on the end of scram range as it did before and as AC platforms are supposed to do. It is too slow for this and its DPS (and damage projection) is no more enough for this. Speed and DPS, two main causes. Small autocannons (or at least rifter as AC platform) loose their superiority in versatility parameter to blasters loaded with nulls (especially ones coupled with a pair of ambit rigs).
I know that small blasters vs ACs balance is a complicated question, but now it is answered by CCP with noticeable bias to blasters. My opinion that small blasters were OK even before boosts.
Hope you'll understand... |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 11 12 13 14 15 16 .. 16 :: one page |
First page | Previous page | Next page | Last page |