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Grendel Sickswitch
3
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Posted - 2013.03.15 03:34:00 -
[1] - Quote
well i'm only a noob but i was bit underwhelmed the first time i went there. i get that it wasn't designed to be a central place and that players made it the central hub, but it would be cool if the building model was upgraded to something more impressive befitting it's nature. would make sense rp wise, all the money flowing through it etc. it doesn't look like a structure that is the beating heart of the eve universe. it just looks like..well... a small naval assemby plant. |
Jint Hikaru
OffWorld Exploration Inc
532
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Posted - 2013.03.15 12:36:00 -
[2] - Quote
/Agree
As the OP said, even Jita4 has been player driven. Its not unreasonable that a station that popular would upgrade itself.
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |
sabre906
Old Spice Syndicate Sailors of the Sacred Spice
855
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Posted - 2013.03.15 18:13:00 -
[3] - Quote
Also upgrade the tax there to pay for the improvements. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |
Psychotic Monk
Paper Snowstorm Petition Blizzard
927
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Posted - 2013.03.16 22:03:00 -
[4] - Quote
I'd actually totally support Jita 4-4 getting a kickass new station model. I could see it for Dodixie/Amarr/Rens/Hek as well.
I mean, I'm sure there's **** that takes higher priority, but still, it'd be pretty cool. Psychotic Monk for CSM. Belligerent Undesirables Blog. |
Nariya Kentaya
Always Negative.
437
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Posted - 2013.03.17 06:11:00 -
[5] - Quote
Psychotic Monk wrote:I'd actually totally support Jita 4-4 getting a kickass new station model. I could see it for Dodixie/Amarr/Rens/Hek as well.
I mean, I'm sure there's **** that takes higher priority, but still, it'd be pretty cool. as far as amarr goes, youd think the stations in the CAPITAL of the "Golden Empire" would be a bit mroe... extravagant? let travelers know they just stepped into the hornets nest. |
Stegas Tyrano
GLU CANU Open Space Consultancy
279
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Posted - 2013.03.18 17:46:00 -
[6] - Quote
+1 but I honestly don't see CCP working on this, they're way too efficient to look at something on the fringe like this, unless they upgrade all station models at the same time.
No offense to OP, just being realistic Herping your derp since 19Potato --á[Proposal] - Ingame Visual Adverts |
Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
1352
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Posted - 2013.03.20 01:44:00 -
[7] - Quote
I love the idea.
EVE needs more monumental displays of raw power and scale. Shosho Katrina Oniseki ~ (RDC) Diplomat ~ [I-RED] Sub-Director of Public Relations |
Djana Libra
The Black Ops Black Core Alliance
103
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Posted - 2013.03.20 08:00:00 -
[8] - Quote
agreed, it should be huge, with half finished ships since its a naval assembly plant, add space docks like on the ship construction arrays etc. |
Nariya Kentaya
Always Negative.
452
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Posted - 2013.03.21 16:49:00 -
[9] - Quote
Djana Libra wrote:agreed, it should be huge, with half finished ships since its a naval assembly plant, add space docks like on the ship construction arrays etc. Honestly, sometime soon i would love it if different stations actually had the scale and visual appearance of what they are supposed to be. looks weird to be at a naval yard with no yard. |
safrrr
The Vela Pulsar Cartel In Umbra Mortis
0
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Posted - 2013.03.22 02:55:00 -
[10] - Quote
i agree, the jita station should look like something that could actually hold multiple freighter sized ships. perhaps it could also be a station's first to have multiple exits. this could also counteract the station camping a little more. |
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Sidrat Flush
The Praxis Initiative Gentlemen's Agreement
136
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Posted - 2013.03.27 16:06:00 -
[11] - Quote
Finally a sensible idea in Assembly Hall - well done.
Perhaps each base station could have two or three "upgrades" depending on player activity volume based on a 30 day average/total or whatever.
Make New Eden a bit more dynamic even if it's only eye candy.
The new home of the Eve Industrial Organiser is here. Enjoy the first in a series, EIO:Refinery now http://www.eve-files.com/media/corp/Sidrat/ Read about it http://eveindustrialorganiser.blogspot.co.uk/?m=0 |
Beaver Retriever
Science and Trade Institute Caldari State
17
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Posted - 2013.03.27 18:22:00 -
[12] - Quote
They could just make another category of racial station models, larger ones, and auto-apply them to the ones that see x amount of traffic or above.
Making one just for Jita would be a bit extravagant, but I agree with the idea.
Could come along with station V3? Which, you know, is scheduled and everything. |
ShahFluffers
Ice Fire Warriors Late Night Alliance
2144
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Posted - 2013.03.27 21:45:00 -
[13] - Quote
If I recall correctly, CCP was looking into making stations "modular" in some way... adding or taking away a "block" or two depending on its average traffic and internal population.
It's been awhile since I heard that though. Maybe they are waiting for the V3 project to be finished and/or DX11 to become more widely used. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
Mike Azariah
Gallente Benevolence Association
262
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Posted - 2013.03.29 00:45:00 -
[14] - Quote
Absolutely. Great idea . . . if you cannot do the pos then add eye candy around it, bigger billboards or 'pleasure hubs'
m Mike Azariah for CSM8 - Representing YOU |
Caleb Ayrania
TarNec
73
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Posted - 2013.03.29 23:24:00 -
[15] - Quote
Like the idea.
I would prefer it integrated into some ccp upgrade to stations universally though.
Dynamic Station models based on their activity. Something like 5 tiers.
If ccp finally decides to get rid of the old npc building slots it could also be linked to the number of player owned slots rented to the stations, with visuals of npc ships moving from the stations to the planets related to the player owned moons.
Thus linking POS , STATIONS and PI together in one nice trinity.
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Founder
Tractorpor Technology Enterprises
0
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Posted - 2013.04.02 21:12:00 -
[16] - Quote
I like the idea.
Every time i go to jita 4 i see a huge number of ships, all in each others way exiting the station. A busy spaceport like this probably whould benefit from having multiple number of exits and such. The look of the station isn't a big thing for me as such but it seems reasonable that the busyest trade hub ingame whould have a more extravagant look than others. |
Exterminatus Illexis
Vrtra Armamentarium
69
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Posted - 2013.04.09 14:34:00 -
[17] - Quote
I am greatly in favor of this as well. I am that idiot in a brawler ship that charges at you screaming "COWABUNGA" and for some reason doesn't die imminently.
Fear my megathong. |
Gunship
FATAL Warfare
133
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Posted - 2013.04.13 19:17:00 -
[18] - Quote
be nice if they could make the un-dock a little easier in the process too, perhaps have 4 exits to help lower the bumping of ships. Come join us for Amarr FW pvp-áaction. More info here:
https://forums.eveonline.com/default.aspx?g=posts&m=2145548&#post2145548
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Gimme more Cynos
Science and Trade Institute Caldari State
0
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Posted - 2013.04.13 19:22:00 -
[19] - Quote
would be amazing. Add VIP-Lounges (for CQ) for ISKIES where you can see what's going on on the outside and you have a pretty solid ISK sink on top of a nice eye-candy. |
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