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Grand Admiral Simo-Hayha
The Scope Gallente Federation
21
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Posted - 2013.03.21 04:35:00 -
[31] - Quote
More fits to come. |
Ersahi Kir
Freelance Mining Company
36
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Posted - 2013.03.21 04:52:00 -
[32] - Quote
Sir Marksalot wrote:[quote=Grand Admiral Simo-Hayha]20m is hardly significant isk. Mining is a terrible way to make money.
20m isn't a lot of money, but it's too much for a module when many people will try to gank you simply for undocking in a barge. You can also have a fully fit procurer for 30m, so there's really no need to fit a 20m shield module when a 1m teck II will fit just fine. |
Desivo Delta Visseroff
Hybrid Flare strange tactical and research syndicate
0
|
Posted - 2013.03.21 13:53:00 -
[33] - Quote
Here's a cheap Procurer fit I like. Cap Stable. No Implants. Just a good safe Miner. Remember, enven though you are in a barge, don't AFK and still orbit
[Procurer, Tanked Strip Proc] Damage Control II Power Diagnostic System II
Medium Shield Booster II Medium Shield Extender II Adaptive Invulnerability Field II Cap Recharger II
Strip Miner I
Medium Core Defense Field Purger I Medium Core Defense Field Purger I Medium Core Defense Field Purger I
Salvage Drone I x1 Hobgoblin I x1 Hobgoblin I x1 Hobgoblin I x1 Hobgoblin I x1
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Bugsy VanHalen
Society of lost Souls
513
|
Posted - 2013.03.21 15:05:00 -
[34] - Quote
Grand Admiral Simo-Hayha wrote:Everything I suggest is, of course, completely optional. The T2 riggings are recommended because the extra 10% to shields, I do not consider marginal. However, My goal here is not to simply recommend tough barges, but barges that are an investment in the sense that they may never have to be replaced. My ultimate goal, is to never lose a barge in the first place.
Several of the options, especially for mackinaws, can withstand up to 8 catalysts with T2 gear attacking simultaneously in a 0.5 system. That, to me, is worth the T2 riggings. But it is a matter of preference. I do not write my barges off, and ever allow them to be destroyed by a ganker if there is a single way I can prevent it.
I don't give them the pleasure of victimizing my barge, but we all see things differently, so it only matters how much you care, how far you push your barge. get where you are coming from here, but you are missing one key point. Gankers are not just for profit, many do it to pad there kill boards. For kill board padding to work all that is needed is the value of the ships lost in the gank needs to be less than the value of the ganked ship. By using T2 rigs or DED mods the value of the mining ship skyrockets. A gank catayst can be bought and fit for only a few mil. If your mining ship is worth over 200 mil but can be killed by a group of cataysts that collectively only cost 100M you WILL be a gank target for kill board padding.
The best way to tank a mining barge is to keep it cheap. If you can hit 15,000-20,000 ehp and keep the overall value below 20 mil they will not be able to use your ship to pad their kill boards. sure you are not ungankable, but it will cost more in ganking ships then what your ship is worth. i.e. if they do gank you they still lose as the value killed to value lost stats on their kill board go down.
my version of a mackinaw fit for tank without making it overly valuable looks something like this.
Highs 2 x T2 strips with T2 crystals
Mids F-S9 medium extender invulnerability field II EM ward field II limited thermic dissipation field
Lows DC II reinforced bulkheads II micro Auxiliary power II
rigs medium field extender I medium processor overclocking unit I
over 34k ehp resists 79%/81%/73%/78% without any over priced modules.
4 catysts could possibly kill it and pad their kill board, but they will not be able to gank you for profit.
For a more yield friendly MACK set up try;
Highs 2 x T2 strips with T2 crystals
Mids upgraded EM ward amp limited adaptive invulnerability field limited kinetic deflection field limited thermic dissipation field
Lows DC II Aoede mining laser upgrade mining laser upgrade II
rigs medium field extender I medium processor overclocking unit I
I got a 5% CPU implant for this to work but it gives over 26K ehp with 68%/80%/85%/76% resists, very good against catysts and only sacrifices 1 MLU from max yield, fitting 2 Aoede mining laser upgrades drops the CPU required a bit while maintaining the 2 x 9% boost from 2 MLU's, but the MLU II is cheaper. This set up is very hard to gank for profit.
it will still take at least 3 catysts to kill it but will still be unprofitable for them, while getting near max yield.(only 1 MLU lost)
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Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
11
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Posted - 2013.03.21 15:10:00 -
[35] - Quote
Grand Admiral Simo-Hayha wrote:Procurer
High Power 1x Modulated/Ice Strip Miner II/Ice Harvester II
Medium Power 1x Adaptive Invulnerability Field II 1x Thermic Dissapation Amplifier II 1x EM Ward Amplifier II 1x Medium Shield Extender II
Low Power 1x Damage Control II 1x Mining/ice Laser upgrade
Rig Slot 2x Medium Core Defense Field Extender I/II 1 Medium Anti-EM Screen Reinforcer I/II
Do not confine yourself to ridging fitting, be imaginative and inventive, Mix and match and apply your new fits to your other barges to see increase in performance.
Edit ---Zainou 'Gypsy' Electionic EE-604 (4% bonus to the CPU output.)---
A +80M ISK implant to 'protect' a +6 M ISK ship!!!
Fail.
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Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
11
|
Posted - 2013.03.21 15:18:00 -
[36] - Quote
Grand Admiral Simo-Hayha wrote:Retriever
High Power 2x Ice/ore harvesters.
Medium Power 1x Medium F-S9 Regolith Shield Induction.
Low Power 1x Damage Control II 1x Ice/ore Harvester Upgrade I 1x Micro Auxililary Power Core I
Rig Slot 1x Medium Anti-Thermal Screen Reinforcer I 1x Medium Anti-Kinetic Screen Reinforcer I 1x Anti-EM Screen Reinforcer I
Feel free to upgrade to T2 if you are ready and interested in any of the following fits. A Retriever without a scanner and no Mining Laser Upgrade II?
The Retriever is a throw away ship. At 30M ISK it can be paid for in 2-3 hours of mining. Fitting it the way you suggest is a poor business decision. Risk vs reward. |
Bugsy VanHalen
Society of lost Souls
513
|
Posted - 2013.03.21 15:53:00 -
[37] - Quote
Bi-Mi Lansatha wrote:A Retriever without a scanner and no Mining Laser Upgrade II?
The Retriever is a throw away ship. At 30M ISK it can be paid for in 2-3 hours of mining. Fitting it the way you suggest is a poor business decision. Risk vs reward. Very valid point,
Even though this thread seemed to be about tanky fits, everyone should keep in mind that a 20-30M retriever can be easily replaced as you mentioned. In fact the difference in yield between a max tank and max yield fit. A max yield unboosted retriever can make at best about 12 mil per hour, while a max tanked retriever will only make at best about 9 mil per hour. So even though the ship can pay for it self in 2-3 hours, the extra yield alone from a max yield ship will pay for the ship after only 8-10 hours.
This means if you go more than 10 hours without getting ganked you have made about 120M as apposed to only 90 mil in the tanked ship. So if you get ganked once every 10 hours with the max yield ship, and never get ganked with the max tanked ship over all profits will be the same. If the max yield ships gets ganked less than once every 10 hours it will still make more isk. Of course these numbers change if you are ice mining as you will have trouble making more than 8 mil per hour no matter what you set up when mining ice. |
Gizznitt Malikite
Agony Unleashed Agony Empire
1934
|
Posted - 2013.03.21 16:08:00 -
[38] - Quote
At this point, I'd suggest just ignoring the OP, since he can't be asked to discuss his fits. He can't be asked to explain himself, and is set in his ways....
Here are the fits I'd recommend.... I'm more than willing to discuss any/all of them, as well as my reasoning. A couple common attributes: a.) A survey scanner: Just locking a roid and mining it until it's empty is highly inefficient... A survey scanner is important to improve proficiency.
b.) Mining Laser Upgrades: While Tank is important, so is productivity.... Pro LvL 4 Mission fits include damage upgrades, just like pro miner fits include MLU's....
c.) An attempt to balance Tank vs Yield: If you completely focus on yield, you leave yourself open to easy ganking. If you completely focus on tank... your not as efficient as you could be. In truth, when you mine in active suicide ganking systems you should be more cautious... and if you mine in hidden, seldom visited systems, you can throw caution to the wind... Tweak your fits accordingly!
d.) Survival... If you are being chased by zombies, you don't have to outrun the zombies... you only need outrun the sucker next to you! These tanks are not gank proof (such a thing doesn't exist), but generally have enough EHP to make you a less attractive target. A T2 fit dessie does about 10-12k damage before concord shows up.... so if you have 40+k EHP, they need to bring 4 to suicide gank you, and more in 0.6 systems (of if they don't bring t2). It takes a decent amount of effort to pull that off, and while some may do it, most wont (unless you get their attention).
e.) Utilize Fleet Bonuses: Always join a fleet to get bonuses... A skilled squad leader can improve your mining yield by 10%, increase your shields by 10%, and increase your armor by 10%.... If you are lucky, someone may bring out Warfare linked ships that do marvelous things to your tank and/or yield.
f.) Learn to overheat: When you get attacked, overheat your hardeners... It adds a significant amount of EHP to your ship, and can be the difference between life and death... If you aren't paying attention to your miner's screen... then set your audio alert to let you know if shield drop below 90ish%, and immediately switch to your client and OH when you hear it, as it's probably caused by suicide gankers.
g.) Use EC-300s: EC drones are the bane of many PvP'ers... as they are decently effective at jamming ships. ECM, in general, is the bane of suicide gankers, because a successful jam neutralizes their ships until concord shows up... If you can use them, they are an excellent surprise to use. It's always quick to abandon any drones you have out in space, then release the EC's and immediately send them at the attacker... When you survive, you can always reconnect to lost drones to reclaim your abandoned drones.
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Gizznitt Malikite
Agony Unleashed Agony Empire
1934
|
Posted - 2013.03.21 16:18:00 -
[39] - Quote
Fits: [Procurer, Standard] Mining Laser Upgrade II Mining Laser Upgrade II
Survey Scanner II Medium Shield Extender II Adaptive Invulnerability Field II Adaptive Invulnerability Field II
Modulated Strip Miner II, Veldspar Mining Crystal I
Medium Drone Mining Augmentor I Medium Anti-EM Screen Reinforcer I Medium Drone Mining Augmentor I
Mining Drone II x5
Stats: 47+k EHP, 1086 (1460) yield, 12k ore hold. Explanation: With 47k EHP, you rarely need more tank. Use the extra fitting to improve yield...
[Retriever, Standard] Mining Laser Upgrade II Mining Laser Upgrade II Damage Control II
Survey Scanner II
Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I
Medium Anti-Thermal Screen Reinforcer I Medium Anti-EM Screen Reinforcer I Medium Core Defense Field Extender I
Mining Drone II x5
Stats: 16+k EHP, 1086 (1398) yield, 22k ore hold. Explanation: With <17k EHP, it takes a wet noodle to destroy you... I highly recommend the DCU over 3x MLU's, because without it, a single cheap-fit catalyst is certain to make a profit nuking you for the strip miners.
[Covetor, Standard] Mining Laser Upgrade II Damage Control II
Survey Scanner II
Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I
Medium Core Defense Field Extender I Medium Anti-Thermal Screen Reinforcer I Medium Anti-EM Screen Reinforcer I
Mining Drone II x5 Hornet EC-300 x5
Stats: ~12k EHP, 1196 (1508) yield, 7k ore hold. Explanation: With <12k EHP, it takes a soggy wet noodle to destroy you... I highly recommend the DCU over 2x MLU's, because without it, a single cheap-fit catalyst is certain to easily make a profit nuking you for the strip miners. Notes: This is meant to be a fleet ship... If you get attacked, everyone in fleet should abandon their mining drones and immediately send EC drones after their attackers...
[Skiff, Standard] Mining Laser Upgrade II Mining Laser Upgrade II
Adaptive Invulnerability Field II Adaptive Invulnerability Field II Adaptive Invulnerability Field II Medium Shield Extender II Survey Scanner II
Modulated Strip Miner II, Veldspar Mining Crystal I
Medium Core Defense Field Extender I Medium Core Defense Field Extender I
Mining Drone II x5 Hornet EC-300 x5
Stats: 80+k EHP, 1140 (1453) yield, 15k ore hold. Explanation: This has a monstrous tank, such that only highly determined gankers will bother with you...
[Mackinaw, Standard] Micro Auxiliary Power Core I Mining Laser Upgrade II Damage Control II
Medium F-S9 Regolith Shield Induction Adaptive Invulnerability Field II Adaptive Invulnerability Field II Survey Scanner II
Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I
Medium Core Defense Field Extender I Medium Core Defense Field Extender I
Hornet EC-300 x5 Mining Drone II x5
Stats: 39+k EHP, 1046 (1359) yield, 32k ore hold. Explanation: This is a tough ship to balance... Everyone wants to AFK with it, and Everyone wants max yield. As such, it's quite the tasty target. I recommend this balance between tank and yield because it requires just enough attackers that they will probably pickon easier targets.
[Hulk, MiddleGround2] Mining Laser Upgrade II Damage Control II
Survey Scanner II Adaptive Invulnerability Field II Limited Adaptive Invulnerability Field I Upgraded EM Ward Amplifier I
Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I
Medium Core Defense Field Extender I Medium Core Defense Field Extender I
Hornet EC-300 x5 Mining Drone II x5
Stats: 25+k EHP, 1318 (1630) yield, 8.5k ore hold. Explanation: This is a tough ship to balance... Everyone wants max yield. The truth is, this tank is pretty mediocre.. and that makes it easy prey... However, it's enough of a tank that you'll survive 1-2 volleys of a tornado, and it will survive long enough for support to help you. When using hulks, especially in a "dangerous area", it's a good idea to have someone in a jamming ship along with the fleet.... If you have an orca along side, don't release attack drones, and instead just dock your hulk into the Ship Hangar of the Orca... that's the surest way to save it! |
Grand Admiral Simo-Hayha
The Scope Gallente Federation
21
|
Posted - 2013.03.21 16:48:00 -
[40] - Quote
Venture
High Power x2 Miner II x1 Salvager
Medium Power 1x Medium F-S9 Regolith Shield Induction 1x EM Ward Field II 1x Thermic Dissipation Amplifier II
Low Power 1x 200mm Reinforced Steel Plates II
Rig Slots 1x small Anti-Em Screen Reinforcer. 1x small Anti-Kinetic Screen Reinforcer. 1x small Anti-Thermal Screen Reinforcer.
x2 Hobgoblins. |
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Grand Admiral Simo-Hayha
The Scope Gallente Federation
21
|
Posted - 2013.03.21 16:59:00 -
[41] - Quote
(THIS FIT IS FOR YOU IF YOU ALREADY HAVE THE GENOLUTION IMPLANTS SET AND A Inherent Implants 'squire engineering EG-605 implant)
Venture
High Power 2x Miner II 1x Salvager
Medium Power 1x Medium F-S9 Regolith Shield Induction 1x EM Ward Field II 1x Thermic Dissipation Amplifier II
Low Power 1x 'Bastion' 400mm Reinforced Steel (Implants needed)
Rig Slots 1x Small Anti-Em Screen Reinforcer I 1x Small Anti-Kinetic Screen Reinforcer I 1x Small Anti-Thermal Screen Reinforcer I
2x Hobgoblin
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Sir Marksalot
GoonWaffe Goonswarm Federation
331
|
Posted - 2013.03.21 17:36:00 -
[42] - Quote
Ersahi Kir wrote:Sir Marksalot wrote:Grand Admiral Simo-Hayha wrote:20m is hardly significant isk. Mining is a terrible way to make money. 20m isn't a lot of money, but it's too much for a module when many people will try to gank you simply for undocking in a barge. You can also have a fully fit procurer for 30m, so there's really no need to fit a 20m shield module when a 1m teck II will fit just fine. This guy understands eve. Grand Admiral Simo-Hayha wrote:More fits to come. This guy doesn't understand lots of things. [quote=Bi-Mi Lansatha]A Retriever without a scanner and no Mining Laser Upgrade II? The Retriever is a throw away ship. At 30M ISK it can be paid for in 2-3 hours of mining. Fitting it the way you suggest is a poor business decision. Risk vs reward.
Oh god, does it really take 2-3 hours to get 30m together? That's even worse than I thought.
Anyways, if any of you are actually looking for advice, I suggest listening to this Gizznitt guy. He seems like he knows what's up. |
Sir Marksalot
GoonWaffe Goonswarm Federation
331
|
Posted - 2013.03.21 17:39:00 -
[43] - Quote
Grand Admiral Simo-Hayha wrote:(THIS FIT IS FOR YOU IF YOU ALREADY HAVE THE GENOLUTION IMPLANTS SET AND A Inherent Implants 'squire engineering EG-605 implant)
Venture
High Power 2x Miner II 1x Salvager
Medium Power 1x Medium F-S9 Regolith Shield Induction 1x EM Ward Field II 1x Thermic Dissipation Amplifier II
Low Power 1x 'Bastion' 400mm Reinforced Steel (Implants needed)
Rig Slots 1x Small Anti-Em Screen Reinforcer I 1x Small Anti-Kinetic Screen Reinforcer I 1x Small Anti-Thermal Screen Reinforcer I
2x Hobgoblin
You just made a 43m isk newbie mining frigate that can tank half a catalyst, and takes probably 3+ months worth of skills. Great job.
e: Not to mention a set of implants that are prohibitively expensive for the new player who would be using these. Are you suggesting that newbies should sell a plex, and dump 200+m isk on a mining ship that probably makes less than a million an hour? |
Sir Marksalot
GoonWaffe Goonswarm Federation
331
|
Posted - 2013.03.21 17:44:00 -
[44] - Quote
what are you even doing that gets you ganked that often
stop talking **** to people in local hth |
Grand Admiral Simo-Hayha
The Scope Gallente Federation
21
|
Posted - 2013.03.21 19:14:00 -
[45] - Quote
Universal Mackinaw
High Power 2x Ice Harvesters
Medium Power 1x Medium F-S9 Regolith Shield Induction 1x Kinetic Deflection Field II 1x Thermic Dissipation Field I 1x EM Ward Field II
Low Power 3x Power Diagnostic System II (Adds +15% to Shields)
Rig Slots 2x Medium Core Defense Field Extender I (2 II if you can afford it, adds an extra 10% to shields) |
Sir Marksalot
GoonWaffe Goonswarm Federation
331
|
Posted - 2013.03.21 19:24:00 -
[46] - Quote
Grand Admiral Simo-Hayha wrote:Universal Mackinaw
High Power 2x Ice Harvesters
Medium Power 1x Medium F-S9 Regolith Shield Induction 1x Kinetic Deflection Field II 1x Thermic Dissipation Field I 1x EM Ward Field II
Low Power 3x Power Diagnostic System II (Adds +15% to Shields)
Rig Slots 2x Medium Core Defense Field Extender I (2 II if you can afford it, adds an extra 10% to shields)
34.6k ehp vs thrashers, 42 vs cats, costs 290m. Terrible yield.
Also the extra 100m for 2k ehp is a terrible idea.
Are you trying to troll miners or what? |
Sir Marksalot
GoonWaffe Goonswarm Federation
331
|
Posted - 2013.03.21 19:32:00 -
[47] - Quote
Quote:[Naga, Lets Murder some Guristas]
Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer
Experimental 10MN Afterburner I Large Shield Extender II Large Shield Extender II Gist B-Type Kinetic Deflection Field Gist B-Type Thermic Dissipation Field Tracking Computer II, Optimal Range Script
Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L
Medium Hybrid Burst Aerator II Medium Core Defense Field Purger I Medium Core Defense Field Purger I
If you want to spend a billion on tanking an exhumer, why not just get one of these and make 60+m/hr? Or a vindicator? It takes less time to train, and beats the hell out of whatever it is you're doing right now. |
Solstice Project
Sebiestor Tribe Minmatar Republic
2984
|
Posted - 2013.03.21 21:09:00 -
[48] - Quote
Your spambot in Sebestior Tribe is annoying everybody. You're doing yourself no favour with this, but thanks for using it, so i can point it out.
Moron. |
The Greenmachine Greenmachine
Green's Bicycle Shop
7
|
Posted - 2013.03.21 21:21:00 -
[49] - Quote
Way too much txt for me. Just name your barge Nightfreeze |
Bugsy VanHalen
Society of lost Souls
514
|
Posted - 2013.03.22 13:48:00 -
[50] - Quote
Sir Marksalot wrote:
Oh god, does it really take 2-3 hours to get 30m together? That's even worse than I thought.
Anyways, if any of you are actually looking for advice, I suggest listening to this Gizznitt guy. He seems like he knows what's up.
unboosted yes, solo mining will make you 10-15 mil an hour. ICE mining will make you a best about 8 mil an hour. This is why mining is best done in fleets. A maxed out HULK with maxed boosts can bring in easily 30 mil an hour. Still only about half what you can make running missions, but most serious miners not only run fleets but mutibox several accounts.
On paper a HULK can hit over 3000m3 per minute with max skills, max boosts, drones, and some inplants. At the current price of scrodite being 221isk/m3 according to Cerlestes.de a HULK can in theory pull in about 40 mil per hour. So 30 mil/hr is very realistic when maxed out.
For example, I my self have 4 accounts. I can easily make 60 mil an hour running missions, adding extra accounts I can complete the missions faster. First account flys a mission fit BS, second account flys a noctis for doing the loot and salvage. Third account flys a battlecruiser, ussually a drake, with a remote repair or energy transfer mod to assist the BS and is fit to hit the smaller ships. The main BS concentrates on the BS and BC rats while the BC takes out frigates and cruisers. Andding the fourth account is generally another BC or e-war depending on the mission. Although I rarely run all for accounts for mission running. the fourth account seems to slow me down as it is another ship to keep track of for agro and targeting. The fourth account does not seem to add much to my over all income.
The point is runing 3 accounts for mission running will allow me to consistently bring in 80-100 mil an hour, adding the fourth account puts me at a solid 100M an hour but only slightly improves efficiency.
Running 4 accounts in a mining fleet is much easier to manage. 3 HULK's and an ORCA plus a fleet of 20 mining drone II's I make an easy 100M per hour with far less effort. My HULK's are not quite maxed out but very close, and my ORCA pilot has all but the mining foreman mindlink. Once I add the mindlink I can make more isk with the 4 accounts mining than mission running.
Once you have more than 4 accounts mining becomes far more profitable than mission running. I have personally run up to 6 accouts. But I only activate the extras while mieral prices were high enough to make it worth the effort. There are many miners out there with many accounts. I know of 1 guy that had at one point 75 accounts using a mutiboxing 3rd party program which was under debate as to whether it was considered botting or not. According to what I read, CCP did not consider it botting as the player had to actually be at the keyboard to run it, the program just duplicated the actions of the primary client across the slave clients. Since it was still a person inputting the commands it was determined that it was not botting. |
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Sir Marksalot
GoonWaffe Goonswarm Federation
335
|
Posted - 2013.03.22 15:41:00 -
[51] - Quote
Bugsy VanHalen wrote:Sir Marksalot wrote:
Oh god, does it really take 2-3 hours to get 30m together? That's even worse than I thought.
Anyways, if any of you are actually looking for advice, I suggest listening to this Gizznitt guy. He seems like he knows what's up.
unboosted yes, solo mining will make you 10-15 mil an hour. ICE mining will make you a best about 8 mil an hour. This is why mining is best done in fleets. A maxed out HULK with maxed boosts can bring in easily 30 mil an hour. Still only about half what you can make running missions, but most serious miners not only run fleets but mutibox several accounts. On paper a HULK can hit over 3000m3 per minute with max skills, max boosts, drones, and some inplants. At the current price of scrodite being 221isk/m3 according to Cerlestes.de a HULK can in theory pull in about 40 mil per hour. So 30 mil/hr is very realistic when maxed out. For example, I my self have 4 accounts. I can easily make 60 mil an hour running missions, adding extra accounts I can complete the missions faster. First account flys a mission fit BS, second account flys a noctis for doing the loot and salvage. Third account fly's a battlecruiser, usually a drake, with a remote repair or energy transfer mod to assist the BS and is fit to hit the smaller ships. The main BS concentrates on the BS and BC rats while the BC takes out frigates and cruisers. Adding the fourth account is generally another BC or e-war depending on the mission. Although I rarely run all four accounts for mission running. the fourth account seems to slow me down as it is another ship to keep track of for aggro and targeting, without much benefit. The fourth account does not seem to add much to my over all income. The point is running 3 accounts for mission running will allow me to consistently bring in 80-100 mil an hour, adding the fourth account puts me at a solid 100M an hour but only slightly improves efficiency. Running 4 accounts in a mining fleet is much easier to manage. 3 HULK's and an ORCA I make an easy 100M per hour with far less effort. My HULK's are not quite maxed out but very close, and my ORCA pilot has all but the mining foreman mindlink. Once I add the mindlink I can make more isk with the 4 accounts mining than mission running. Once you have more than 4 accounts mining becomes far more profitable than mission running. I have personally run up to 6 accounts. But I only activate the extras while mineral prices were high enough to make it worth the effort. There are many miners out there with many accounts. I know of 1 guy that had at one point 75 accounts using a mutiboxing 3rd party program which was under debate as to whether it was considered botting or not. According to what I read, CCP did not consider it botting as the player had to actually be at the keyboard to run it, the program just duplicated the actions of the primary client across the slave clients. Since it was still a person inputting the commands it was determined that it was not botting.
That program is called "ISBoxer", and I recommend it for anyone that has more than 2 eve accounts. It's a fantastic piece of software. The ability to organize your clients into little windows that you can swap to with one click is worth it by itself. Seriously.
As for everything else you said about making cash. Mining does scale up really well when multiboxing, but with 6 accounts you're far better off running anoms. You could semi-afk them with ishtars and easily pull 50-60m/hr per account (I don't know the actual numbers for ishtars), or you can do the effort route and pull 70+m/hr with nagas. A bunch of vindicators would probably do 90+, but I haven't tested it. A single vindicator with good skills can pull 130m/hr. This is more than your entire fleet makes.
The other issue is paying for the accounts. I myself run 8 dudes, all in nagas. If I pay decent attention to eve, I can make about 525-575/hour. After corp taxes lets call it 460m/hr. PLEX runs about 520m right now so I need 4.16b per month, which I can get in 9 hours. Fun side note, this also means I'm paying 82m/hr in corp taxes. At that rate we can replace DBRB's titan in 853 hours!
Now, to make that much money mining. (Which you can) Miners have one pretty big advantage here, no corp tax. +15% isk in your favor, basically. CCP kind of screwed that one up, but whatever. That's an entirely different thread. At 30m/hr your hulk is going to take 17 hours to plex. Mining scales up really well, so the whole fleet is going to take about that long to plex. It's going to take 15 hulks to match 8 nagas though. Not to mention time spent compressing minerals and space trucking them to wherever it is that you sell them at.
Point is, mining scales up really well, but unless you're going past about a dozen accounts you're better off shooting red crosses. |
Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
11
|
Posted - 2013.03.22 15:50:00 -
[52] - Quote
Sir Marksalot wrote: Oh god, does it really take 2-3 hours to get 30m together? That's even worse than I thought...
Not really that bad when you are a month old. It lets you build up ISK to buy ships and equipment to run level 3s then 4s.
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Sir Marksalot
GoonWaffe Goonswarm Federation
335
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Posted - 2013.03.22 15:58:00 -
[53] - Quote
Bi-Mi Lansatha wrote:Sir Marksalot wrote: Oh god, does it really take 2-3 hours to get 30m together? That's even worse than I thought...
Not really that bad when you are a month old. It lets you build up ISK to buy ships and equipment to run level 3s then 4s. Fair enough, but none of those skills really translate to mission running. (I'm probably overestimating the amount of time it takes to train a retreiver)
Also, it takes a month to train a fresh character into a BC that can roll through forsaken hubs at about 30-40/hr :V |
Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
11
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Posted - 2013.03.22 16:23:00 -
[54] - Quote
Sir Marksalot wrote: Fair enough, but none of those skills really translate to mission running. (I'm probably overestimating the amount of time it takes to train a retreiver)
Also, it takes a month to train a fresh character into a BC that can roll through forsaken hubs at about 30-40/hr :V
I ran level 1s to start: payouts were very poor and people (non-NPCs) were trying t o kill me.
In less than a month I was running level 3s and mixing it with some mining (paid better than 3s). After seven week, I was doing level 4s... poorly... but never mined again.
PS. My skills were kind off... training up Destroyers and Battlecruiser to 5 before Retribution... end of Dec.... first of the year.
Note: the skills don't really transfer, but in my seven weeks I did get some insight into mining.
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Katran Luftschreck
Royal Ammatar Engineering Corps
1180
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Posted - 2013.03.22 17:04:00 -
[55] - Quote
I considered posting my fit, but then I realized that the gankers are going to be all over this thread and I feel no compulsion to make things any easier for them. Live Events are neither. |
Inkarr Hashur
Sine Nobilitatis
271
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Posted - 2013.03.22 17:18:00 -
[56] - Quote
Katran Luftschreck wrote:I considered posting my fit, but then I realized that the gankers are going to be all over this thread and I feel no compulsion to make things any easier for them.
Exactly. This is just a guy trying to get people to undock as tasty KM bait with named modules. Granted, he's an idiot for thinking more than a barest handful of people will actually follow this advice, and then thinking he or his friends will find one of the 5 idiots in EVE (at best) who would actually undock a fit directly pulled from this thread. |
Sir Marksalot
GoonWaffe Goonswarm Federation
335
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Posted - 2013.03.22 17:39:00 -
[57] - Quote
Inkarr Hashur wrote:Katran Luftschreck wrote:I considered posting my fit, but then I realized that the gankers are going to be all over this thread and I feel no compulsion to make things any easier for them. Exactly. This is just a guy trying to get people to undock as tasty KM bait with named modules. Granted, he's an idiot for thinking more than a barest handful of people will actually follow this advice, and then thinking he or his friends will find one of the 5 idiots in EVE (at best) who would actually undock a fit directly pulled from this thread.
He's just dumb. I don't think this is his brilliant masterplan to get miners to undock in even more hilariously poorly fit ships.
And if it is, he's dumb.
Katran Luftschreck wrote:I considered posting my fit, but then I realized that the gankers are going to be all over this thread and I feel no compulsion to make things any easier for them.
Your fit is not unique. And it probably sucks anyways. |
Ersahi Kir
Freelance Mining Company
40
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Posted - 2013.03.22 19:22:00 -
[58] - Quote
I've decided to design my own noob miner here, just in case anyone has gotten this far and is looking for a non-******** fit.
Venture [High Power] Cu Vapor Particle Bore Stream I Cu Vapor Particle Bore Stream I
[Medium Power] Medium Shield Extender I Medium Shield Extender I Adaptive Invulnerability Field I
[Low Power] Mining Laser Upgrade I
[Drones] 2 light scout drones of choice
This build was designed so that you don't need all 5's to get into. You do need either engineering 4 or shield upgrades 4, with the other being 3, to make powergrid fit. But I think that this is a reasonable ship to get into if you're looking to be a miner. If the Cu vapor miners are too expensive you can fit lower meta miners instead, they fit just fine. It's also possible to fit a salvager in the open high power slot, or you could put a damage control in the low if you need a bit more tank.
With the meta 4 miners this ship is ~1m isk, about 500k with miner I's. It's gankable by 1 catalyst, but it's more expensive to gank with a catalyst than it is to replace. |
Tau Cabalander
Retirement Retreat Working Stiffs
1643
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Posted - 2013.03.22 21:26:00 -
[59] - Quote
Sir Marksalot wrote:e: You guys do know that you can scan people's ships and find out their fit, right? I hope gankers scan my fit, then think to themselves that it really isn't worth the effort.
Four years in and still using the first Hulk I bought (though a cheap max-yield Covetor would make a lot more sense now). Even survived 2.75 years of w-space (with a slightly different fit).
Beware that if you are AFK, determined gankers will sacrifice multiple ships against you. I've watched an AFK Orca taken out by one ganker in a lot of destroyers. |
Sir Marksalot
GoonWaffe Goonswarm Federation
335
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Posted - 2013.03.23 02:18:00 -
[60] - Quote
Tau Cabalander wrote:Sir Marksalot wrote:e: You guys do know that you can scan people's ships and find out their fit, right? I hope gankers scan my fit, then think to themselves that it really isn't worth the effort. Four years in and still using the first Hulk I bought (though a cheap max-yield Covetor would make a lot more sense now). Even survived 2.75 years of w-space (with a slightly different fit). Beware that if you are AFK, determined gankers will sacrifice multiple ships against you. I've watched an AFK Orca taken out by one ganker in a lot of destroyers.
4 catalysts
You're lucky/were surrounded by even weaker targets. |
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