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Thread Statistics | Show CCP posts - 13 post(s) |
Pelea Ming
Prostitutes Are Always Wlling
29
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Posted - 2013.03.30 13:45:00 -
[361] - Quote
Thank you VERY much, Goldensaver, you have helped save me from being just another "Oh noes, it's a nerf!" QQer! I fully approve of these fits and look forward VERY much to screwing someone over with them in the future!
https://forums.eveonline.com/default.aspx?g=posts&m=2813835#post2813835
https://forums.eveonline.com/default.aspx?g=posts&m=2813866#post2813866 |
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
551
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Posted - 2013.03.30 14:22:00 -
[362] - Quote
As damage support for a larger gang against an immobile enemy, sure .. 2xTEII + Beams has about half the tracking of a HPL using Conflag and no TE's .. and he is burning two rigs and one implant slot just to fit it .. good luck making that work
But if damage support is what you want, then why not use on of the BC's or even the vanilla Omen w. beams. Kiting mandates as much tracking as feasible which invariably means short range guns with long range ammo (pulse+scorch).
Kind of saddens me that people seem to accept it as a one trick pony and trying desperately to find some way of making it work though .. had no idea that Eve had fallen so far into the linked FoTM mindset that an obviously inferior design would be considered good simply because it ticks the "Use T3 Booster" and "Catch me if you can" boxes.
Petition to CCP: You did an excellent job at drawing up the ship plans, 'attack ship' and what not .. perhaps it is time you sat down and did the same for the races as the overlaps are muddying the waters to such an extent that racial flavour/differences are being erased (hull bonuses, stats and weapon ranges). Having 'one of each' available for every faction works beautifully for theme park games that caters solely to the absent minded, casual player but Eve is supposedly deeper and more involved .. at least that is why I stuck around as the learning cliff, once conquered, revealed heaps of stuff to do/learn .. why should future generations bother with the climb if everything is available at the base camp?
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Major Killz
160
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Posted - 2013.03.30 15:01:00 -
[363] - Quote
As far as long range turrets are concerned. Provided a vessel using long range turrets is engaging another vessel of the same class or above. They should not have any issue tracking and applying damage to said ships.
I have used the rail-Deimos with alot of success and have had much experience with the artillery-Hurricane. I'm fairly sure long range turrets work well and I have lost ships to such lame.
Also. In the past I did participate in a rail-Brutix fleet. Bored and always innovative. My bros and I decided that if a artillery-Hurricane can work, why not rail-Brutix? However, we thought to use a beam habinger at first but capacitor became an issue.
And I now use a rail-Harpy and artillery-Thrasher to counter omnipresent tracking disruptoring frigates. I also plan on soloing alot more with the Muninn instead of the Vagabond.
I remember when nullisecunda started using railgun Proteus. I know 4 commanders who were chating about using them before Nullisecuda tried them. Clearly they worked really well. However, alpha is just to serious to ignore. Otherwise Protues doctrines would be the normal.
To sum things up.
All long range turrets seem to work well at skirmishing and in large FLEET engagements.
- killz |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
697
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Posted - 2013.03.30 16:25:00 -
[364] - Quote
Mirei Jun wrote:The Navy Vexor got a massive beat down from the nerf bat.
It is currently a true beast at 5 turrets and 4 heavy/medium drones. The speed and tracking bonuses to drones will not make up for the huge loss of DPS. This ship is able to deal decent damage at range but then becomes a major threat in optimal. After these changes it will simply deal decent damage at range. What gives this ship balance is its dismal PG. To get max DPS you have to sacrifice a lot.
You could give it MORE DRONES, and bring back the Guardian Vexor proper (This would be truly unique and fun!). Alternatively you could kick its turret slots back up, or give it a flat Hyrbid damage bonus.
This situation proves change is not good simply for it's own sake. Remember, "if it ain't broke don't fix it.".
If these initially proposed changes go through there will be no reason to fly it anymore.
MJ
It can get a 50k tank, Good dps that it can apply even to frigates, lots of neuting
And the best, truly mindboglingly awesome aligntimes. BYDI (Shadow cartel) Recruitment open!
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Zarnak Wulf
In Exile. Imperial Outlaws.
1119
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Posted - 2013.03.30 16:55:00 -
[365] - Quote
The Navy Vexor is what every drone aficionado has been begging for. The drones will have the speed, endurance, and damage output that the Algos offers. It will also have the Tristan's tracking bonus which is VERY powerful.
Navy Omen will be to the Zealot what the Stabber is to the Vagabond. (Stabber had not been successful so far)
Navy Osprey is still silly weak next to a missile Scythe. |
Maximus Andendare
Future Corps Sleeper Social Club
104
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Posted - 2013.03.30 17:11:00 -
[366] - Quote
Zarnak Wulf wrote:Navy Osprey is still silly weak next to a missile Scythe. All the more reason to turn one of the Caldari Navy ships into a hybrid platform. Caldari blaster boats have been gaining a lot of use recently, and it just makes more sense for each races' flavor to get represented instead of "long range" and "short range" flavor variety, which, obviously, is not flavor.
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Goldensaver
Marsuud And Sons Industries
171
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Posted - 2013.03.30 17:50:00 -
[367] - Quote
Veshta Yoshida wrote:As damage support for a larger gang against an immobile enemy, sure .. 2xTEII + Beams has about half the tracking of a HPL using Conflag and no TE's .. and he is burning two rigs and one implant slot just to fit it .. good luck making that work But if damage support is what you want, then why not use on of the BC's or even the vanilla Omen w. beams. Kiting mandates as much tracking as feasible which invariably means short range guns with long range ammo (pulse+scorch). Kind of saddens me that people seem to accept it as a one trick pony and trying desperately to find some way of making it work though .. had no idea that Eve had fallen so far into the linked FoTM mindset that an obviously inferior design would be considered good simply because it ticks the "Use T3 Booster" and "Catch me if you can" boxes. Petition to CCP: You did an excellent job at drawing up the ship plans, 'attack ship' and what not .. perhaps it is time you sat down and did the same for the races as the overlaps are muddying the waters to such an extent that racial flavour/differences are being erased (hull bonuses, stats and weapon ranges). Having 'one of each' available for every faction works beautifully for theme park games that caters solely to the absent minded, casual player but Eve is supposedly deeper and more involved .. at least that is why I stuck around as the learning cliff, once conquered, revealed heaps of stuff to do/learn .. why should future generations bother with the climb if everything is available at the base camp?
I'll admit, in closer ranges one is better off using the HPL with Scorch fit than Heavy Beams with INMF. It uses less capacitor and has more than double the tracking (applied damage) and gets 329DPS (44+8.2km) versus the beams 361DPS (29+16km). However out to longer ranges the Beam fit will become much better, and will have extraordinary range. It makes a good fire support ship, and is smaller and faster than a Harbinger. It'll also be able to fit where a battlecruiser cannot (medium plexes, for example). It'll have a better time applying damage to cruiser and under ships than a beam Oracle as well, so that's a decent reason to use the NOmen instead of the Oracle.
I'll agree, the Beam NOmen won't have a good many uses, and the Pulse NOmen will be better in most reasonable ranges. To be honest, I only put the fit together to prove that the new NOmen has the fitting to use beams. Also, it only needed 2 rigs, or a rig and some implants. It didn't need 2 rigs and an implant unless you specifically tried to fit a heavier tank.
Also, it isn't just a one trick pony. I currently have an Omen fit that goes over 2.5km/s (without fleet, snakes, etc.) It gets 29km range with Pulses. The new NOmen will have 30m/s higher base speed as well as be lighter than the post patch Omen, let alone the pre-patch Omen. I should be able to get 3km/s out of it easily. So I don't even need to check the "Use T3 booster" box, it's fast enough without. But I know I'm blathering on about its one obvious role.
Its other role is a middling long range platform. It isn't as heavy as a Harbinger which will give you a heavy range platform, but with the optimal range bonus it'll certainly trade tank for range. It also has a smaller sig and can go faster, allowing it to speed tank somewhat versus the Harbinger. It'll be lighter, faster, and longer range versus the Harbinger, though at the cost of damage and tank. I don't know if it'll see too much use in this regard, but it does have a role there.
But honestly, I can't wait to be putting out 320 DPS to 44km optimal range while travelling over 3km/s, or probably 4-5km/s if I get snakes and overheat. |
darkness reins
The Church of Awesome Caldari State Capturing
1
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Posted - 2013.03.30 18:29:00 -
[368] - Quote
Vexor navy issue looks nice although only reason to train ishtar now is better resists and larger drone bay. Seems odd that a faction cruiser has more drone bandwidth as a bc(myrmidon) and the same bandeidth as a dominix. I hope you have something special lined up for the domi fielding 10 drones would be nice. Also you may wanna rework myms drone bonus's as vni overshadow the mym completely. |
X Gallentius
Justified Chaos
1192
|
Posted - 2013.03.30 18:44:00 -
[369] - Quote
Zarnak Wulf wrote:The Navy Vexor is what every drone aficionado has been begging for. It will be strange flying a Gallente ship with such a large engagement envelope. |
Perihelion Olenard
Federal Navy Academy Gallente Federation
145
|
Posted - 2013.03.30 18:47:00 -
[370] - Quote
darkness reins wrote:Vexor navy issue looks nice although only reason to train ishtar now is better resists and larger drone bay. Seems odd that a faction cruiser has more drone bandwidth as a bc(myrmidon) and the same bandeidth as a dominix. I hope you have something special lined up for the domi fielding 10 drones would be nice. Also you may wanna rework myms drone bonus's as vni overshadow the mym completely. Five heavy drones don't do a whole lot of damage on their own. The myrmidon has turrets to help the four heavy drones it has. The dominix has six bonused turrets in addition to five heavy drones.
I don't like such a large reliance on easily destroyed sources of damage. However, the exequeror navy issue looks like fun and is an interesting alternative to the deimos and vigilant. I wear my sunglasses at night. |
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Zircon Dasher
176
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Posted - 2013.03.30 19:19:00 -
[371] - Quote
Zarnak Wulf wrote:The Navy Vexor is what every drone aficionado has been begging for. The drones will have the speed, endurance, and damage output that the Algos offers. It will also have the Tristan's tracking bonus which is VERY powerful.
Not sure its quite as nice as this implies.
OP is vague on what "drone speed" means. It might be MWD or it might mean Orbit. Tracking gain is half of the Tristan's. But if the orbit speed increases it just offsets proportionately (roughly).
Still, by comparison to the current NVex it will be nice.....dat speed/agility!!!
Will have to wait to see where it fits in the Tranq ecosystem (after everything else gets a pass+polish) before I jump for joy. Nerfing High-sec is never the answer. It is the question. The answer is 'YES'. |
Perihelion Olenard
Federal Navy Academy Gallente Federation
145
|
Posted - 2013.03.30 19:24:00 -
[372] - Quote
Zircon Dasher wrote:Zarnak Wulf wrote:The Navy Vexor is what every drone aficionado has been begging for. The drones will have the speed, endurance, and damage output that the Algos offers. It will also have the Tristan's tracking bonus which is VERY powerful.
Not sure its quite as nice as this implies. OP is vague on what "drone speed" means. It might be MWD or it might mean Orbit. Tracking gain is half of the Tristan's. But if the orbit speed increases it just offsets proportionately (roughly). Still, by comparison to the current NVex it will be nice.....dat speed/agility!!! Will have to wait to see where it fits in the Tranq ecosystem (after everything else gets a pass+polish) before I jump for joy. To me the 5% bonus to drone velocity per level means their base velocity, which also affects their MWD speed. They'll be able to orbit faster when their MWD is off being harder to hit by their target, and they'll have a boost to catch up to what they want to shoot at. I wear my sunglasses at night. |
Zircon Dasher
177
|
Posted - 2013.03.30 19:31:00 -
[373] - Quote
Perihelion Olenard wrote: To me the 5% bonus to drone velocity per level means their base velocity, which also affects their MWD speed. They'll be able to orbit faster when their MWD is off being harder to hit by their target, and they'll have a boost to catch up to what they want to shoot at.
It was my impression that the two speeds are separate 'variables". Totally could be wrong here though. If you have info that proves otherwise I would appreciate a link! Nerfing High-sec is never the answer. It is the question. The answer is 'YES'. |
Perihelion Olenard
Federal Navy Academy Gallente Federation
145
|
Posted - 2013.03.30 19:33:00 -
[374] - Quote
Zircon Dasher wrote:Perihelion Olenard wrote: To me the 5% bonus to drone velocity per level means their base velocity, which also affects their MWD speed. They'll be able to orbit faster when their MWD is off being harder to hit by their target, and they'll have a boost to catch up to what they want to shoot at. It was my impression that the two speeds are separate 'variables". Totally could be wrong here though. If you have info that proves otherwise I would appreciate a link! Maybe, but I was assuming their MWD operates in the same way the module does for our ships. Or, the ship bonus applies to both speeds. We'll have to see I guess. I wear my sunglasses at night. |
Liang Nuren
Heretic Army Atrocitas
3257
|
Posted - 2013.03.30 20:19:00 -
[375] - Quote
Zarnak Wulf wrote: Navy Omen will be to the Zealot what the Stabber is to the Vagabond. (Stabber had not been successful so far)
After a couple of hours to sit around and play with the NOmen stats (now that GDC is over): - The damage with HPL is just a bit too low, and damage with FMP is just terrible. The newly improved drone bay is obviously meant to help alleviate that, but I don't think it'll work out so well in practice. - The Navy Omen is obviously meant to work with HPL (see FMP comment above), but it's fittings are just too tight for good workable fits (despite the +5 PG). - The Navy Omen is probably pretty decent on capacitor. The 4 turrets are just under equivalent to 3/5s of today's NOmen cap use. It'll be hard to know for sure until I fly it personally. - The Navy Omen looks to be faster and more agile than the Omen.
My gut feeling says the drone bay should be scaled back to 25m^3 and the damage bonus should be improved to 15%/level with marginally improved fittings. It loses theoretical DPS to the current version (201*1.5+158 = 460 DPS) but gains it in practical DPS (201*1.75+79=430). Either way, I'm sure we'll see how it performs for sure once things hit the test server.
-Liang
Ed: The new NOmen in it's current configuration actually still outdamages the Zealot (in theory) at 460 DPS vs 450 DPS. The NOmen I suggest would be outdamaged by the Zealot but would have a 25m^3 drone bay for frigate defense. It'd be a trade off (raw damage + kite damage vs frigate defense).
Anyway. I still like the new NOmen and don't want to see it turned into the millionth medium laser brawler platform as some suggest. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
552
|
Posted - 2013.03.30 21:12:00 -
[376] - Quote
Liang Nuren wrote:...Anyway. I still like the new NOmen and don't want to see it turned into the millionth medium laser brawler platform as some suggest. Who suggests that? The complaint that I (assuming you include me in that group ) have raised/support is that is too narrow in its scope to a point where brawling is not even possible/viable .. big difference between "making it into.." and "allowing for...".
The singular purpose doctrine is fine for T2 where one shops for a specific tool, but not run of the mill T1 hulls which is what navy is these days.
Gotta say I am going to miss being able to burn through a set of scorch before dying horribly, most times one leaves a ton of half used crystals behind (and in ever increasing station caches!) .. that RoF bonus sure did know how to chow down |
Bouh Revetoile
TIPIAKS
266
|
Posted - 2013.03.30 21:24:00 -
[377] - Quote
Veshta Yoshida wrote:The singular purpose doctrine is fine for T2 where one shops for a specific tool, but not run of the mill T1 hulls which is what navy is these days. Gotta say I am going to miss being able to burn through a set of scorch before dying horribly, most times one leaves a ton of half used crystals behind (and in ever increasing station caches!) .. that RoF bonus sure did know how to chow down Maybe the ship would become too powerful if it was able to brawl and kite : brawl mean firepower and staying power ; kite mean super speed and projection ; being good at both is not very good IMO.
That may be the problem with the Stabber FI BTW : it's a super fast brawler, hence the nerf it gets. |
Liang Nuren
Heretic Army Atrocitas
3258
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Posted - 2013.03.30 21:30:00 -
[378] - Quote
Veshta Yoshida wrote:Liang Nuren wrote:...Anyway. I still like the new NOmen and don't want to see it turned into the millionth medium laser brawler platform as some suggest. Who suggests that? The complaint that I (assuming you include me in that group ) have raised/support is that is too narrow in its scope to a point where brawling is not even possible/viable .. big difference between "making it into.." and "allowing for...". The singular purpose doctrine is fine for T2 where one shops for a specific tool, but not run of the mill T1 hulls which is what navy is these days. Gotta say I am going to miss being able to burn through a set of scorch before dying horribly, most times one leaves a ton of half used crystals behind (and in ever increasing station caches!) .. that RoF bonus sure did know how to chow down
The thing about it is that all of the suggestions around "allowing for brawling" seem to revolve around removing that which makes it able to kite - the optimal bonus. There is no way in hell CCP is going to give us an 800 DPS "brawling from 50km" platform. Thus, NO - we have a hundred million billion gajillion brawling laser platforms that have damn near every combination of reasonable bonus.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Zarnak Wulf
In Exile. Imperial Outlaws.
1119
|
Posted - 2013.03.30 21:57:00 -
[379] - Quote
Liang, I agree with what you're saying. But I kind of feel like the Navy Omen is what the Omen should have angled towards originally. |
Major Killz
163
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Posted - 2013.03.30 21:58:00 -
[380] - Quote
Heh! 800dps indeed. I suppose that would displace the Oracle which is able to do 800 damage per second @ 60,000m with scorch.
As far as the Vexor Navy Issue. Ive never been a fan of pure drone ships without secondary weapon systems contributing to damage.
With that said. I would not want to engage multiple Vexor Navy Issues and I do believe this will end badly for the Ishtar.
- killz |
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Deerin
Murientor Tribe Defiant Legacy
73
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Posted - 2013.03.30 22:00:00 -
[381] - Quote
May I suggest an alternative for SFI before it gets victimized to "rifter syndrome".
Switch the 5% rof bonus to a 6-7% damage bonus. This way it can have a nice alpha niche.
Too much emphasis on NOmen on this thread. People are really underestimating that range bonus and focusing on damage. Damage projection is a vital part of PVP and NOmen delivers that very nicely. |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
698
|
Posted - 2013.03.31 01:51:00 -
[382] - Quote
Deerin wrote:May I suggest an alternative for SFI before it gets victimized to "rifter syndrome".
Switch the 5% rof bonus to a 6-7% damage bonus. This way it can have a nice alpha niche.
Too much emphasis on NOmen on this thread. People are really underestimating that range bonus and focusing on damage. Damage projection is a vital part of PVP and NOmen delivers that very nicely.
Sfi will still be a top 3 navy cruiser imo. BYDI (Shadow cartel) Recruitment open!
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Drunken Bum
School of Applied Knowledge Caldari State
57
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Posted - 2013.03.31 02:15:00 -
[383] - Quote
Major Killz wrote:Heh! 800dps indeed. I suppose that would displace the Oracle which is able to do 800 damage per second @ 60,000m with scorch.
As far as the Vexor Navy Issue. Ive never been a fan of pure drone ships without secondary weapon systems contributing to damage.
With that said. I would not want to engage multiple Vexor Navy Issues and I do believe this will end badly for the Ishtar.
- killz Ishtar still needs to be rebalanced. No point in speculating on that until they do. |
Templar Dane
Amarrian Vengeance 24eme Legion Etrangere
62
|
Posted - 2013.03.31 07:16:00 -
[384] - Quote
Liang Nuren wrote:Veshta Yoshida wrote:Liang Nuren wrote:...Anyway. I still like the new NOmen and don't want to see it turned into the millionth medium laser brawler platform as some suggest. Who suggests that? The complaint that I (assuming you include me in that group ) have raised/support is that is too narrow in its scope to a point where brawling is not even possible/viable .. big difference between "making it into.." and "allowing for...". The singular purpose doctrine is fine for T2 where one shops for a specific tool, but not run of the mill T1 hulls which is what navy is these days. Gotta say I am going to miss being able to burn through a set of scorch before dying horribly, most times one leaves a ton of half used crystals behind (and in ever increasing station caches!) .. that RoF bonus sure did know how to chow down The thing about it is that all of the suggestions around "allowing for brawling" seem to revolve around removing that which makes it able to kite - the optimal bonus. There is no way in hell CCP is going to give us an 800 DPS "brawling from 50km" platform. Thus, NO - we have a hundred million billion gajillion brawling laser platforms that have damn near every combination of reasonable bonus. -Liang
What would the names of these brawling laser boats be? Because I would like to buy some.
I suppose you could be mentioning the maller, but its strange that you called it "million bajillion"
Myself, I'd just like to see the nomen pull another mid out of its ass. Lol-shield setups and dual rep surprise would be pretty sweet and it isn't like the amarr lineup couldn't use a tad bit of flexibility.
PS
Nomen's speed/agility makes me hard.
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Liang Nuren
Heretic Army Atrocitas
3258
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Posted - 2013.03.31 07:41:00 -
[385] - Quote
What's that? You can't find medium laser brawling ships? - Maller (Brawler) - NAugoror (Brawler) - Harbinger (Brawler) - Absolution (Brawler) - Devoter (Brawler) - Phantasm (Brawler [or at least, it's damn sure not a kiter]) - Ashimmu (Brawler) - Omen (Kiter) - NOmen (Good Kiter) - Zealot (Good Kiter)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Michael Harari
Genos Occidere HYDRA RELOADED
540
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Posted - 2013.03.31 08:18:00 -
[386] - Quote
Quote: - Phantasm (Brawler [or at least, it's damn sure not a kiter])
:Sansha: |
Johnny Aideron
Order of Rouvenor
30
|
Posted - 2013.03.31 08:59:00 -
[387] - Quote
The Navy Vexor doesn't need 2 utility highs, it seems like you are just phoning it in there. You should give it a third turret, or remove a highslot in favour of a more worthwhile attribute, such as a 275m3 dronebay (for two types of heavy/sentry drone, plus a flight of lights). |
Templar Dane
Amarrian Vengeance 24eme Legion Etrangere
62
|
Posted - 2013.03.31 10:16:00 -
[388] - Quote
Liang Nuren wrote:What's that? You can't find medium laser brawling ships? - Maller (Brawler) - NAugoror (Brawler) - Harbinger (Brawler) - Absolution (Brawler) - Devoter (Brawler) - Phantasm (Brawler [or at least, it's damn sure not a kiter]) - Ashimmu (Brawler) - Omen (Kiter) - NOmen (Good Kiter) - Zealot (Good Kiter)
-Liang
That's really odd, because those are all shoot-you-at-range ships that are out damaged/out-tracked by every other turret boat in scram/medium neut range.
Lasers are an elegant weapon from a more civilized[non-stacking-penalty] age. No reason to trade paint if you're going to fall behind there.
'Course, the maller is a slight exception because of its relatively god-tier buffer/fitting. Naug comes out being a maller that has utility highs[which the vanilla omen/maller lost] at the cost of having incoming/local reps mean less.
And really, how many X/3/7 cruisers are needed?
Oh, and don't bring up those steaming pile pirate ships. Hell, the ashimmu fails hard because of being practically forced to brawl. |
Mariner6
Agony Unleashed Agony Empire
112
|
Posted - 2013.03.31 12:07:00 -
[389] - Quote
Johnny Aideron wrote:The Navy Vexor doesn't need 2 utility highs, it seems like you are just phoning it in there. You should give it a third turret, or remove a highslot in favour of a more worthwhile attribute, such as a 275m3 dronebay (for two types of heavy/sentry drone, plus a flight of lights).
Actually, this is pretty nice. This gives you an ability to put on a Drone Link Augmentor and a Neut if your doing kiting stuff with sentries and small autocannons. The boost to drone tracking will help quite a bit and the combo of a neut, small guns will help with anti-frigate stuff. (or you can abandon the sentries and launch the warriors if it gets nasty.) Hmmm, doing a quick fit in EFT a kiting sentry NVexor with Bouncers II's gives you 657 dps with pretty darn good tracking and you can hit out to 60 + 42 with them. (3 dda's) and its cap stable with a small booster burning away. (able to target out to 85km and the DLA allows you to engage to 80km with my fit) Its a tad bit slow at 2226m/s the way I have it fit so would need links/maybe implants to really pull it off. Will make a nice solo boat.
Or if you prefer up close and personal and gang work the 2 utility high slots allow for a very nice Remote Rep Vexor gang that should be very fun. If not doing that i can see some neuts being very handy. Also for those that might want to run low sec exploration sites, this might be a nice boat to do it from also with a spot for a probe launcher. So I think overall the slot layout is very nice.
What I cannot seem to do is work up a fit for the Navy Ex that I find really all that much better than a thorax (to the point that it would make it worth the cost particularly when you know this thing will be primary first.) I'm finding it really lacking on powergrid. When I compare it to other faction options I find it wanting. Though I starting to wonder if perhaps the eft file I'm working these fits is 100% accurate. Anyone EFT warrior up any good Navy EX fits yet? I'd be curious to see what you guys are coming up. |
Perihelion Olenard
Federal Navy Academy Gallente Federation
145
|
Posted - 2013.03.31 14:45:00 -
[390] - Quote
Drunken Bum wrote:Major Killz wrote:Heh! 800dps indeed. I suppose that would displace the Oracle which is able to do 800 damage per second @ 60,000m with scorch.
As far as the Vexor Navy Issue. Ive never been a fan of pure drone ships without secondary weapon systems contributing to damage.
With that said. I would not want to engage multiple Vexor Navy Issues and I do believe this will end badly for the Ishtar.
- killz Ishtar still needs to be rebalanced. No point in speculating on that until they do. The ishtar still does a little more damage since it has three bonused turrets versus the new vexor navy issue's two unbonused. The ishtar also has more flexibility in how it's tanked due to slot layout and has a couple better base resistances. But, will the ishtar be worth the much higher cost and skill training? I don't think so. At least, not until they get their balance pass.
The vexor navy issue may even be a better armor tanker without the two extra resistances since it has an additional low power slot and rig slot. I wear my sunglasses at night. |
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