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Orolo Protagonist
Deep Core Mining Inc. Caldari State
0
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Posted - 2013.04.05 14:10:00 -
[1] - Quote
Hello all,
I'm hoping someone can provide some insight on what I did wrong fitting my Naga. I am guessing that I picked the wrong weapons for the kind of missions and ratting I am trying to use this fitting for. When my shots hit, I do some decent damage, but they only seem to hit 5 to 10% of the time at about 8 to 10km range from a stationary target.
I know I screwed this up somehow, so if anyone has some suggestions, I would appreciate the help.
Thank you!
Current Naga fittings
7x Ion Blaster Cannon I loaded with Antimatter Charge L 2x Large shield extender II 1x Stasis webifier I 1x Adaptive Invulnerability Field II 1x Experimental 10MN Microwarpdrive I 2x Magnetic Field Stabalizer II 1x Damage Control II
2x Medium Anti-EM screen reinforcer I 1x Medium Anti-Thermal screen reinforcer I
THANK YOU!
-Orolo |
Roime
Shiva Furnace
2423
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Posted - 2013.04.05 14:17:00 -
[2] - Quote
Have you considered tracking as a factor in hitting targets?
http://wiki.eveonline.com/en/wiki/Turret_damage
-á- All I really wanted was to build a castle among the stars - |
Inkarr Hashur
Sine Nobilitatis
303
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Posted - 2013.04.05 14:21:00 -
[3] - Quote
.069 tracking speed at level 5. Use that web |
Velicitia
Nex Exercitus
1336
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Posted - 2013.04.05 14:44:00 -
[4] - Quote
You're trying to use a Naga for missions. They're glass, and will DIAF as soon as you look at them funny.
Not to mention large guns have a hard time hitting medium (or small) targets such as bc, cruiser, or frig. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia Malcanis for CSM8 |
Riot Girl
RADIO RAMPAGE Initiative Mercenaries
640
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Posted - 2013.04.05 14:51:00 -
[5] - Quote
Is your ship moving? Oh god. |
Malcanis
Vanishing Point. The Initiative.
8497
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Posted - 2013.04.05 15:01:00 -
[6] - Quote
Try using some meta 2-4 turrets (I'm assuming you can't use T2) and a T2 or meta 4 webber. Please vote for me for CSM8-áhere
My recommended voting list |
Orolo Protagonist
Deep Core Mining Inc. Caldari State
0
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Posted - 2013.04.05 15:03:00 -
[7] - Quote
Riot Girl wrote:Is your ship moving?
No, it's stationary. I think Velicitia makes a good point; that I am trying to hit smaller targets with really big guns. Any recommendations on what's a good choice to sway out? |
Velicitia
Nex Exercitus
1336
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Posted - 2013.04.05 15:15:00 -
[8] - Quote
Easiest would be to step down to a Ferox (IIRC, that's the railgun BC), One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia Malcanis for CSM8 |
Termy Rockling
EVE University Ivy League
36
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Posted - 2013.04.05 15:22:00 -
[9] - Quote
Tier3 is ok for missions, L3s mainly, if you know what you are doing, its pretty obvious that this guy doesnt (sorry). You can hit frigs semiok with large weapons you just need to pilot so that their transversal velocities drop enough, so make them follow you or fly to same direction as they. But to keep it simple, get normal battlecruiser like Ferox/Brutix if you enjoy hybrid weapons and use those instead with medium sized weapons. Blaster weapons are also VERY short range. Your fit also is more for pvp since there is no regen on the tank other than natural unbuffed shield regen. |
Hakaimono
Stillwater Corporation
94
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Posted - 2013.04.05 15:47:00 -
[10] - Quote
You're running a pvp fit for a mission. Also you're missing tracking mods. Ferox would do better if you're sticking with hybrid Caldari ships. |
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Numba2 Special
State War Academy Caldari State
1
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Posted - 2013.04.05 17:35:00 -
[11] - Quote
Orolo Protagonist wrote:Riot Girl wrote:Is your ship moving? No, it's stationary. I think Velicitia makes a good point; that I am trying to hit smaller targets with really big guns. Any recommendations on what's a good choice to sway out?
If you and your target are both stationary then tracking and signature radius don't matter. With the absolute minimum skills required to fly your fit you should be hitting 61% of your shots at 10km range. Are you sure that both you and your target are perfectly stationary? |
Inkarr Hashur
Sine Nobilitatis
303
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Posted - 2013.04.05 17:36:00 -
[12] - Quote
Numba2 Special wrote:Orolo Protagonist wrote:Riot Girl wrote:Is your ship moving? No, it's stationary. I think Velicitia makes a good point; that I am trying to hit smaller targets with really big guns. Any recommendations on what's a good choice to sway out? If you and your target are both stationary then tracking and signature radius don't matter. With the absolute minimum skills required to fly your fit you should be hitting 61% of your shots at 10km range. Are you sure that both you and your target are perfectly stationary?
He never said his target was stationary, and NPCs orbit. His target wasn't stationary. He was. |
Caleidascope
Republic Military School Minmatar Republic
260
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Posted - 2013.04.05 17:45:00 -
[13] - Quote
Orolo Protagonist wrote:Riot Girl wrote:Is your ship moving? No, it's stationary. I think Velicitia makes a good point; that I am trying to hit smaller targets with really big guns. Any recommendations on what's a good choice to sway out? Kite the rats or let them chase you. Life is short and dinner time is chancy Eat dessert first! |
Chris Winter
Zephyr Corp
2
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Posted - 2013.04.05 19:25:00 -
[14] - Quote
Inkarr Hashur wrote:He never said his target was stationary, and NPCs orbit. His target wasn't stationary. He was. Reading comprehension FTW!
Orolo Protagonist wrote:...but they only seem to hit 5 to 10% of the time at about 8 to 10km range from a stationary target. (bolding is mine) |
Inkarr Hashur
Sine Nobilitatis
303
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Posted - 2013.04.05 21:48:00 -
[15] - Quote
Chris Winter wrote:Inkarr Hashur wrote:He never said his target was stationary, and NPCs orbit. His target wasn't stationary. He was. Reading comprehension FTW! Orolo Protagonist wrote:...but they only seem to hit 5 to 10% of the time at about 8 to 10km range from a stationary target. (bolding is mine) What's your stationary target? A turret? |
Dr Cedric
Independent Miners Corporation Care Factor
21
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Posted - 2013.04.06 18:32:00 -
[16] - Quote
One thing I've tried with decent success, even on lvl 4's is to fit the biggest railguns you have the skills for and add the mid- to long-ranged ammo. If you can load T2 ammo, even better. Fit a 100MN AB, some hardners and lots of tracking mods. Lows would be Mag. Stabs.
Warp to the mission, burn out as fast as you can and orbit some structure in the mission at your optimal + some falloff (w/ T2 425's and Spike its close to 200 km iirc). If you're fast, you'll burn away from the rats faster than they can catch you and then you just plink them off one by one at sniper range. At that distance (and w/ good skills) you should be able to one-volley most small ships. Just practice looking at transversal and compare that to your tracking speed.
Hope this helps.
P.S. Talos is better since it can fit all the stuff w/o many powergrid issues, the Naga is a tight fit to get this done...plus no drones if you screw up! Cedric
OIR - Orbital Industry and Research |
sabre906
Old Spice Syndicate Sailors of the Sacred Spice
927
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Posted - 2013.04.06 19:10:00 -
[17] - Quote
Inkarr Hashur wrote:Numba2 Special wrote:Orolo Protagonist wrote:Riot Girl wrote:Is your ship moving? No, it's stationary. I think Velicitia makes a good point; that I am trying to hit smaller targets with really big guns. Any recommendations on what's a good choice to sway out? If you and your target are both stationary then tracking and signature radius don't matter. With the absolute minimum skills required to fly your fit you should be hitting 61% of your shots at 10km range. Are you sure that both you and your target are perfectly stationary? He never said his target was stationary, and NPCs orbit. His target wasn't stationary. He was.
Orolo Protagonist wrote: When my shots hit, I do some decent damage, but they only seem to hit 5 to 10% of the time at about 8 to 10km range from a stationary target.
The only conclusion is he's lying about rats being stationary. Rats cannot be stationary, you can slow them down, but Eve mechanics is such that you cannot make someone (npc or pc) stop to zero velocity unless he choose to put his throttle to zero. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |
Inkarr Hashur
Sine Nobilitatis
305
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Posted - 2013.04.06 20:02:00 -
[18] - Quote
sabre906 wrote:Inkarr Hashur wrote:Numba2 Special wrote:Orolo Protagonist wrote:
No, it's stationary. I think Velicitia makes a good point; that I am trying to hit smaller targets with really big guns. Any recommendations on what's a good choice to sway out?
If you and your target are both stationary then tracking and signature radius don't matter. With the absolute minimum skills required to fly your fit you should be hitting 61% of your shots at 10km range. Are you sure that both you and your target are perfectly stationary? He never said his target was stationary, and NPCs orbit. His target wasn't stationary. He was. Orolo Protagonist wrote: When my shots hit, I do some decent damage, but they only seem to hit 5 to 10% of the time at about 8 to 10km range from a stationary target.
The only conclusion is he's lying about rats being stationary. Rats cannot be stationary, you can slow them down, but Eve mechanics is such that you cannot make someone (npc or pc) stop to zero velocity unless he choose to put his throttle to zero.
You know, I don't think anyone's discussed this, I haven't seen it at least.
But when I try to shoot at a stationary object like a turret, if I'm moving and the turret is well within my gun's optimal (think 2km when gun optimal is 10km) I see tons of misses. So I think even stationary targets are still subject to tracking issues, regardless of the blank value your overview gives you for "transversal". |
Kusum Fawn
State War Academy Caldari State
306
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Posted - 2013.04.06 21:22:00 -
[19] - Quote
1. The op is stationary and trhe things he is shooting are not. 2. Large guns without a tracking bonus, on small fast moving objects 3. Regardless of speeds, Tracking and Signature in eve always matters. shot hit type is calculated through tracking and if you try this out yourself, every shot onto a stationary object from your own stationary ship is not a wrecking shot. sometimes they still miss. blasters often get worse hit types below 1 km then they do above 4km, which is often outside of their optimal. 4. things to try with your naga -> use 350 rails from a distance and run away from the rats. this drops their transversal as they attempt to get to their orbits. -> get within the rats orbits and chase them. they will run from you to get back to their desired optimals. -> web the crap out of them. Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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Vilnius Zar
Ordo Ardish
830
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Posted - 2013.04.07 13:00:00 -
[20] - Quote
For info on how overall tracking works, check the link in my sig and watch the turret guide, might clear up some of your problems. Amat victoria curam. Excellence in everything.
Some guides that may be useful to you: http://www.youtube.com/user/OrdoArdish |
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Kosetzu
Sebiestor Tribe Minmatar Republic
64
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Posted - 2013.04.07 14:31:00 -
[21] - Quote
If you're using rails at 8-10km range it's no wonder you're missing. For that range you want blasters, and fly away from targets that try to orbit inside that range so your transversal is decreased. Nothing wrong with large guns on frigs, doing that all the time on my battleships in missions to pick off scramblers at range, but once they get in close hitting them gets difficult because the transversal increases to the point where the guns can't track them.
TLDR: Rails are long range, blasters short, keep moving and pick off small fast targets before they start orbiting. |
Tsukino Stareine
EVE University Ivy League
49
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Posted - 2013.04.07 19:07:00 -
[22] - Quote
Kosetzu wrote:If you're using rails at 8-10km range it's no wonder you're missing. For that range you want blasters, and fly away from targets that try to orbit inside that range so your transversal is decreased. Nothing wrong with large guns on frigs, doing that all the time on my battleships in missions to pick off scramblers at range, but once they get in close hitting them gets difficult because the transversal increases to the point where the guns can't track them.
TLDR: Rails are long range, blasters short, keep moving and pick off small fast targets before they start orbiting.
if you read the OP you will see the fit is with blasters.
To echo some of the other people in this topic already: rats are never stationary unless you're shooting turrets.
Attempting to shoot anything smaller than a cruiser with large guns and no tracking bonuses will only lead to failure.
Blaster naga is not a very efficient mission ship, it's bonused for range so take advantage of that with railguns if you're determined to PvE with it. |
Dato Koppla
Rage of Inferno Malefic Motives
136
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Posted - 2013.04.07 23:48:00 -
[23] - Quote
You can easily outtrack your own guns if you just mindlessly mash the orbit button especially on smaller targets, learn to take advantage of transversal. |
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