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Author |
Thread Statistics | Show CCP posts - 20 post(s) |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
154
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Posted - 2013.04.08 15:12:00 -
[31] - Quote
Oh and I'm not seeing any powergrid for the dominix. |
Cmdr26
The Companionship Test Alliance Please Ignore
3
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Posted - 2013.04.08 15:13:00 -
[32] - Quote
and there goes the dominix |
Deerin
Murientor Tribe Defiant Legacy
77
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Posted - 2013.04.08 15:13:00 -
[33] - Quote
The changes look fine to me. Will stir things up a bit.
Cap amount of domi seems to increase. Cap recharge duration looks the same => cap recharge should be listed faster but also appears the same. |
Junko Sideswipe
Love Squad Confederation of xXPIZZAXx
128
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Posted - 2013.04.08 15:14:00 -
[34] - Quote
I think you really can do better for the hyperion m8. Confederation of xXPIZZAXx CEO Watch PIZZA Videos http://www.youtube.com/user/LunchSquad |
Jonas Sukarala
Deep Core Mining Inc. Caldari State
62
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Posted - 2013.04.08 15:14:00 -
[35] - Quote
Omnathious Deninard wrote:So the Dominix can now shell out 600DPS out to 139km with 2 omnidirectional tracking links, 2 DDAs, 1 large sentry damage augmenter and 5 Bouncer IIs.
Its a bit odd it needs so many drone mods to do what guns can do without it i would suggest a buff to lock range and reduce the number of turrets. 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |
IntegralHellsing
Eternity INC. Goonswarm Federation
85
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Posted - 2013.04.08 15:14:00 -
[36] - Quote
I bet that if this goes ahead, people will just fit Megathron like Talos (Except it will have a neut and maybe MJD.). So much for the choice of 'shield or armour' heh. Can't say I hate it, although it's slightly disturbing that Megathron's not going to be its old self any more. |
Teroh Vizjereij
Grim Determination Nulli Secunda
9
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Posted - 2013.04.08 15:15:00 -
[37] - Quote
Hmm .. if you we want to go full out drone boat on the domi ( and i like the new 2nd bonus a lot ), i think we should be able to have 2 flight's of different sentries with us with like 2 or 3 replacement sentries each.
I'd like to see a bigger drone bay to make this possible. |
Jonas Sukarala
Deep Core Mining Inc. Caldari State
62
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Posted - 2013.04.08 15:16:00 -
[38] - Quote
Omnathious Deninard wrote:So the Dominix can now shell out 600DPS out to 139km with 2 omnidirectional tracking links, 2 DDAs, 1 large sentry damage augmenter and 5 Bouncer IIs.
Its a bit odd it needs so many drone mods to do what guns can do without it i would suggest a buff to lock range and reduce the number of turrets. 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |
Burseg Sardaukar
Sardaukar Merc Guild General Tso's Alliance
246
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Posted - 2013.04.08 15:17:00 -
[39] - Quote
Oh HELL no with the Dominix bonus. Maybe do that with the Navy Domi to keep it in line with the Navy Vexor, but keep the gun damage on the Dominix FFS. You are marginally increasing its role into a sentry gunner while gimping its current secondary role as a pretty mean blaster boat.
It's current incarnation allows it to go toe to toe with other battleships DPS-wise, and without the tracking bonus of the Megathron, the drones would aid against smaller craft.
Please do not remove the turret damage for an even more niche-role optimal bonus... seriously.
EDIT: HOLY **** I just read the Armageddon.... so now the Neut Dominix won't even be a thing. Good bye Dominix! Hey, as a dude that lives in lowsec, you should read my idea on how to "fix" it... in Blog format, complete with a spreadsheet! http://3xxxd.blogspot.com/2012/09/how-to-buff-lowsec.html |
Akrasjel Lanate
Naquatech Conglomerate
1096
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Posted - 2013.04.08 15:21:00 -
[40] - Quote
Hmm... |
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Omnathious Deninard
Extrinsic Operations
801
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Posted - 2013.04.08 15:22:00 -
[41] - Quote
Jonas Sukarala wrote:Omnathious Deninard wrote:So the Dominix can now shell out 600DPS out to 139km with 2 omnidirectional tracking links, 2 DDAs, 1 large sentry damage augmenter and 5 Bouncer IIs.
Its a bit odd it needs so many drone mods to do what guns can do without it i would suggest a buff to lock range and reduce the number of turrets. That is about the standard number of damage and tracking mods for a gunship, why would drones be any different? Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
Grendell
Technologies Unlimited Superior Eve Engineering
568
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Posted - 2013.04.08 15:22:00 -
[42] - Quote
Was hoping to come in here and see a massive boost to my old brawler Megathron. Leaving disappointed and letting the dust keep gathering on the old beast.
Had some good times in that Mega.
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Jonas Sukarala
Deep Core Mining Inc. Caldari State
62
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Posted - 2013.04.08 15:23:00 -
[43] - Quote
The mega has more mass than the apoc why? please reduce the mass of the attack line down to a similar amount as the vindi and mach 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |
fukier
882
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Posted - 2013.04.08 15:23:00 -
[44] - Quote
i really an excited to see what the resistance nerf will look like... and please a polish pass on armor tanking...
plus any chance you guys will do a polish pass on the hybrid boost tallest did a while back?
for me the big things that need to be looked at is fittings for large blasters... (you did not increase the hype so its going to hurt to fit)
viability of medium rails (can you explain why anyone would use them)
and lack of flavour for hybrid ammo... remember way back when minmatar was boosted and they did ammocide and made three tiers of ammo (close range mid range and long range) and then added cool bonus like tracking and stuff... why not do that for hybrid ammo...
At the end of the game both the pawn and the Queen go in the same box. |
Smoking Blunts
ZC Industries Dark Stripes
387
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Posted - 2013.04.08 15:26:00 -
[45] - Quote
don't like the mega changes 1 bit.
I would rather you drop the 8th high slot than screw with its low slots. and yeh it needs its heavy drones OMG when can i get a pic here
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Vincent Gaines
Cold Moon Destruction Transmission Lost
323
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Posted - 2013.04.08 15:30:00 -
[46] - Quote
Well, the Hyp is still crap.
It's completely unusable.
Not a diplo.-á |
Buhhdust Princess
Mind Games. Suddenly Spaceships.
2222
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Posted - 2013.04.08 15:31:00 -
[47] - Quote
Hyperion - Yes I completely agree with you. The hyperion doesn't technically need that 5th mid slot, but it was kinda useful. However, it will become a solo fleet pwning machine with that 7th lowslot I can promise you that.
Dominix - Perfect, this is exactly what I think the domi should do, unfortunately, you are making it more fleet-orientated in my opinion, but I may be proven wrong.
Megathron - 6 Lows? get out! you must be on some sort of crack or something because that is a REALLY bad idea. A megathron is fairly underused as it is. The only future I see for this, is a shield megathron, and that's only going to be for "lolroams" and not part of the pewpew in EVE. If anything, drop the Megathron's utility high slot, and replace the lowslot |
SMT008
SnaiLs aNd FroGs
531
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Posted - 2013.04.08 15:33:00 -
[48] - Quote
The rebalanced Hyperion is sub-par, imo.
Switching around a medslot for a lowslot isn't bad for armor ships, but it's debatable for the Hyperion.
It's a good start but I would give it some powergrid. Active-tanked armor setups need a LOT of powergrid to be usable.
Right now, it doesn't have enough PWG to fit anything but Electron Blasters, and Railgun setups are completely out of question.
More PWG would fix most of the Hyperions' problems.
The rebalanced Megathron seems great !
I have yet to see how its mobility have been affected. If its mobility is alright, then it will be a very good ship. If it's still very bulky, it probably won't be as good as expected.
If I had one thing to say about the Megathron, I would say that its scan resolution is very low. Attack battleships are supposed to be the "skirmishing" battleships. Skirmish implies that it does things fast. It moves fast, shoots fast. But it locks slower than combat battleships. I would switch scan resolution values between the Hyperion and the Megathron.
The rebalanced Dominix is awesome. For real. It owns so much. Very nice job on this one, Gallente pilots rejoice, Kil2 has arrived.
If I had to change something, I would reduce its turret slots to 4. I think that a ship THAT good requires to be toned down somewhere, even if a turret slots change is purely cosmectic on a Dominix. |
Marcel Devereux
Aideron Robotics
209
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Posted - 2013.04.08 15:35:00 -
[49] - Quote
Buhhdust Princess wrote:Hyperion - Yes I completely agree with you. The hyperion doesn't technically need that 5th mid slot, but it was kinda useful. However, it will become a solo fleet pwning machine with that 7th lowslot I can promise you that.
Dominix - Perfect, this is exactly what I think the domi should do, unfortunately, you are making it more fleet-orientated in my opinion, but I may be proven wrong.
Megathron - 6 Lows? get out! you must be on some sort of crack or something because that is a REALLY bad idea. A megathron is fairly underused as it is. The only future I see for this, is a shield megathron, and that's only going to be for "lolroams" and not part of the pewpew in EVE. If anything, drop the Megathron's utility high slot, and replace the lowslot
Agreed. You are ensuring that this ship is only going to be used for shield tanking. Move the mid slot back to a low slot and reduce its mass and increase its speed. Turn it into a hit-and-run skirmisher. It can still dual prop with four mid slots. |
Loki Vice
Ministry of War Amarr Empire
26
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Posted - 2013.04.08 15:35:00 -
[50] - Quote
lol the hyperion's "we know this ship is ****, but we are to stubborn to change why it is ****, so it will stay **** <3" |
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spacemongolian
Brutor Tribe Minmatar Republic
0
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Posted - 2013.04.08 15:36:00 -
[51] - Quote
Buhhdust Princess wrote: Megathron - 6 Lows? get out! you must be on some sort of crack or something because that is a REALLY bad idea. A megathron is fairly underused as it is. The only future I see for this, is a shield megathron, and that's only going to be for "lolroams" and not part of the pewpew in EVE. If anything, drop the Megathron's utility high slot, and replace the lowslot
+1
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Mariner6
Agony Unleashed Agony Empire
115
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Posted - 2013.04.08 15:36:00 -
[52] - Quote
Just looked at the Apoc. So it can apply "short range" gun damage with Scorch out FOREVER and enjoys the tracking of a Megathron? Isn't the tracking bonus a Gallente thing? I mean why would you fly a Mega over this boat? You barely even need the prop mod on an Apoc. Just sit there and kill all the things while you watch the "faster" Mega desperately run around trying to get in range to apply DPS? I mean wow...just bad. I guess you trying to make the Mega a Shield tanker, ok...well I have Talos for that. |
Jureth22
Mind Games. Suddenly Spaceships.
1
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Posted - 2013.04.08 15:37:00 -
[53] - Quote
thank you for destroying megathron. |
Jureth22
Mind Games. Suddenly Spaceships.
1
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Posted - 2013.04.08 15:37:00 -
[54] - Quote
Buhhdust Princess wrote:Hyperion - Yes I completely agree with you. The hyperion doesn't technically need that 5th mid slot, but it was kinda useful. However, it will become a solo fleet pwning machine with that 7th lowslot I can promise you that.
Dominix - Perfect, this is exactly what I think the domi should do, unfortunately, you are making it more fleet-orientated in my opinion, but I may be proven wrong.
Megathron - 6 Lows? get out! you must be on some sort of crack or something because that is a REALLY bad idea. A megathron is fairly underused as it is. The only future I see for this, is a shield megathron, and that's only going to be for "lolroams" and not part of the pewpew in EVE. If anything, drop the Megathron's utility high slot, and replace the lowslot
+ 1 |
Capqu
Love Squad
92
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Posted - 2013.04.08 15:40:00 -
[55] - Quote
can you give the mega another turret and drop its drones down to 50/100 so it's not completely embarrassed by the talos anymore tia http://pizza.eve-kill.net |
fukier
883
|
Posted - 2013.04.08 15:40:00 -
[56] - Quote
This is the mega i would like to see... by taking away one turret but increasing the rate of fire to 7.5% it makes up for the lost blaster and also helps with cap and fittings issues...
plus the tracking bonus being replaced with a fall off bonus will allow the mega to stay in attack skirmish warfare...
Gallente Battleship Skill Bonuses: +7.5% Large Hybrid Turret rate of fire (replaces large hybrid turret damage) +10% Large Hybrid Turret Fall off
Slot layout: 8H, 5M(+1), 6L(-1); 6 turrets(-1) , 0 launchers(-2) Fittings: 16000 PWG(+500), 550 CPU(+25) Defense (shields / armor / hull) : 6300(+89) / 6500(-141) / 7500 Capacitor (amount / recharge rate / cap per second) : 5800(+175) / 1087s / 5.02 (+.15) Mobility (max velocity / agility / mass / align time): 122(+7) / .117(-.0046) / 98300000 (-100000) / 15.96s (-.63s) Drones (bandwidth / bay): 100(-25) / 125 Targeting (max targeting range / Scan Resolution / Max Locked targets): 72.5km / 95 / 7 Sensor strength: 21 Magnetometric Sensor Strength Signature radius: 380(-20) At the end of the game both the pawn and the Queen go in the same box. |
Krell Kroenen
Miners In Possession
132
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Posted - 2013.04.08 15:42:00 -
[57] - Quote
I am afraid I am going to have to side with those here that aren't in favor of these changes really. The mega changes really depress me. How about this. You make the Hyperion the attack battleship and do what you need to do make it work since with these changes it still seems broken and you leave the mega alone.
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F3X5ON
Caldari Provisions Caldari State
0
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Posted - 2013.04.08 15:50:00 -
[58] - Quote
Buhhdust Princess wrote: Megathron - 6 Lows? get out! you must be on some sort of crack or something because that is a REALLY bad idea. A megathron is fairly underused as it is. The only future I see for this, is a shield megathron, and that's only going to be for "lolroams" and not part of the pewpew in EVE. If anything, drop the Megathron's utility high slot, and replace the lowslot
+1
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Burseg Sardaukar
Sardaukar Merc Guild General Tso's Alliance
247
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Posted - 2013.04.08 15:56:00 -
[59] - Quote
Buhhdust Princess wrote: Dominix - Perfect, this is exactly what I think the domi should do, unfortunately, you are making it more fleet-orientated in my opinion, but I may be proven wrong.
You are correct that it's entire purpose will be relegated to a null slowcat role and that's it. For smaller gangs it might still be used as a hospital ship, but with the Armaggedon's changes, the Neut Dominix's role is gone, and now the blaster Dominix is going to be vastly out-DPS'd by most of the other Battleships. The HP buff is a nice start, but if they INSIST on taking the Blaster damage bonus away, they should add hislots (and turrets) to the ship itself.
Hey, as a dude that lives in lowsec, you should read my idea on how to "fix" it... in Blog format, complete with a spreadsheet! http://3xxxd.blogspot.com/2012/09/how-to-buff-lowsec.html |
Major Killz
164
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Posted - 2013.04.08 15:56:00 -
[60] - Quote
Did CCP just make a shield-Megathron more viable? 5 mid slots? Tracking and damage bonus?
The Hyperion is has changed in a significant way. 1 extra low slots means more resistence.
- killz |
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