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Author |
Thread Statistics | Show CCP posts - 20 post(s) |
Varesk
Origin. Black Legion.
363
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Posted - 2013.04.10 18:19:00 -
[1351] - Quote
8 high slots for weapons.
minny - check amarr - check caldari - check gallente - oh noes.
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Tennessee Jack
Blac-x
40
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Posted - 2013.04.10 18:27:00 -
[1352] - Quote
William R Blake wrote:Hyperion :
Seems good to me, although im not sure if it can run dual repper to go with its bonus decently.
Mega :
The plus on the low slots is good,tho i believe most ppl here prefer 7/5/7. Not sure about the RoF bonus. and if u can just buff the armor a little bit it would be nice OR make it faster and more agile.
DAT DRONE BANDWITH/BAY! come on guys, at least keep it at 100/125. Nerfing it to 75/75 is too much!
Domi :
Im not sure how i feel about Domi, it seem now the Domi is meant to be use with Sentry with this bonuses. How about Heavy drones?
All in All, im afraid Amarr BSes will have more versatility and will do better at EVERYTHING compared to Gallente BSes. As a new player i hate for this to happen. I dont have time to train all BSes and its weapon system
Well the Amarr BS has choices. The Dominix does also, it just doesn't have a bonus to whatever. The dominix drones are more effective, it has a variety (swap sentries for heavies), and it really has no need to run an active tank, or even guns. Its Midslots can virtually be Anything (sensor damps, target painters, sensor boosters, cap boosters), and its highs can be anything (guns, neuts, smartbombs, etc).
Best way to see is to pit them both against each other. |
Smoking Blunts
ZC Industries Dark Stripes
392
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Posted - 2013.04.10 18:33:00 -
[1353] - Quote
hype is better, kinda fixed its issues.
with the mega give it its drone bay back and it will do, although would rather see 7/5/7 and 5 heavy's tbh OMG when can i get a pic here
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Naomi Knight
Imperial Academy Amarr Empire
256
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Posted - 2013.04.10 18:34:00 -
[1354] - Quote
Smoking Blunts wrote:hype is better, kinda fixed its issues.
with the mega give it its drone bay back and it will do, although would rather see 7/5/7 and 5 heavy's tbh yes and i would like to see my raven do 10 sentries at the same time , it only has 6 launchers after all :( |
Tennessee Jack
Blac-x
41
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Posted - 2013.04.10 18:47:00 -
[1355] - Quote
Varesk wrote:8 high slots for weapons.
minny - check amarr - check caldari - check gallente - oh noes.
If the bonuses are equivalent to 8 high slots.. could care less. We get more use off having mids and lows than we have having highs in these situations. |
X Gallentius
Justified Chaos
1252
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Posted - 2013.04.10 18:48:00 -
[1356] - Quote
In what way is proposed Megathron better than the proposed Hyperion?
Hyperion: Better fitting stats. Check Better baseline tank all around. Check 7 m/s slower than Mega. Hey, at least something is better for the Megathron.
5th mid = tracking computer/tracking speed. 30% tracking bonus. Check. Better tracking. There goes the Megathron bonus.
dps from Drones: 125 more dps from 2x Ogres II's. Check. 9 effective turrets vs 8.75. Check One more utility high slot. Check
If Hyperion has no mag stabs, and Mega has one mag stab: 792 dps vs 815 dps. This difference could be accounted for with the launcher high slot of the Hyperion.
So, overall, Hyperion crowds into the Megathron space way too much. Why should I fly the Megathron? Not for rails. Other race's BS are clearly superior.
What is the Megathron's niche?
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Dante KamiyaX
STARK INDUSTRIES.INCX
14
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Posted - 2013.04.10 18:50:00 -
[1357] - Quote
Hype is going to look funny with 6 guns on an 8 turret hard point design. It's going to have holes in the ship where turrets use to be WTF! Are you all going to redesign it to fix the turret holes? |
X Gallentius
Justified Chaos
1252
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Posted - 2013.04.10 18:51:00 -
[1358] - Quote
Tennessee Jack wrote:
If the bonuses are equivalent to 8 high slots.. could care less. We get more use off having mids and lows than we have having highs in these situations.
They're not. 8*1.25 = 10. 6*1.5 = 9, 7*1.25 = 8.75. Yikes. |
Abrazzar
Vardaugas Family
1257
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Posted - 2013.04.10 18:57:00 -
[1359] - Quote
Dante KamiyaX wrote:Hype is going to look funny with 6 guns on an 8 turret hard point design. It's going to have holes in the ship where turrets use to be WTF! Are you all going to redesign it to fix the turret holes? The art team is already boiling the tar. Mining Overhaul Nothing changed since 2008. |
Andski
GoonWaffe Goonswarm Federation
7428
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Posted - 2013.04.10 19:17:00 -
[1360] - Quote
fukier wrote:festive launcher can only be put on a missile hard point...
I guess it'll be useful for the "Hyperions no longer suck entirely!" party mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |
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X Gallentius
Justified Chaos
1253
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Posted - 2013.04.10 19:18:00 -
[1361] - Quote
X Gallentius wrote:Hyperion vs. Megathron. Self quoting ftl, but the potential solution is to make the Hyperion the "attack BS" and Megathron the "combat BS". Adjust baseline speed and tanking stats accordingly. |
Alticus C Bear
University of Caille Gallente Federation
140
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Posted - 2013.04.10 19:28:00 -
[1362] - Quote
X Gallentius wrote:In what way is proposed Megathron better than the proposed Hyperion?
Hyperion: Better fitting stats. Check Better baseline tank all around. Check 7 m/s slower than Mega. Hey, at least something is better for the Megathron.
5th mid = tracking computer/tracking speed. 30% tracking bonus. Check. Better tracking. There goes the Megathron bonus.
dps from Drones: 125 more dps from 2x Ogres II's. Check. 9 effective turrets vs 8.75. Check One more utility high slot. Check
If Hyperion has no mag stabs, and Mega has one mag stab: 792 dps vs 815 dps. This difference could be accounted for with the launcher high slot of the Hyperion.
So, overall, Hyperion crowds into the Megathron space way too much. Why should I fly the Megathron? Not for rails. Other race's BS are clearly superior.
What is the Megathron's niche?
Edit: I think CCP is in a tough spot here. They clearly don't want to make the Megathron a good fleet ship by making it good with railguns (CPU...), and active repping bonuses suck, so they're left with two overlapping BS. Either Hyperion will be nerfed back to irrelevance, or it will crowd out the Megathron's engagement envelope. This is supposed to be about tiericide, but the Megathron has not been boosted to appropriate power level. Mega has rate of fire bonus so that is more like 7x1.33 = 9.31 turrets. |
Spugg Galdon
APOCALYPSE LEGION
284
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Posted - 2013.04.10 19:29:00 -
[1363] - Quote
X Gallentius wrote:Tennessee Jack wrote:
If the bonuses are equivalent to 8 high slots.. could care less. We get more use off having mids and lows than we have having highs in these situations.
They're not. 8*1.25 = 10. 6*1.5 = 9, 7*1.25 = 8.75. Yikes.
Mega has a 5% rof bonus which works out to more than 25% basic damage bonus. I don't know the exact figure but I blieve the effective "damage donus" from a 25% rof bonus is actually more like a 33% damage bonus.
With that in mind the mega has 7 x 1.33 effective turrets which = 9.3
I'm sure that's more or less correct but please look into it further for me |
Pattern Clarc
Aperture Harmonics
462
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Posted - 2013.04.10 19:29:00 -
[1364] - Quote
X Gallentius wrote:Tennessee Jack wrote:
If the bonuses are equivalent to 8 high slots.. could care less. We get more use off having mids and lows than we have having highs in these situations.
They're not. 8*1.25 = 10. 6*1.5 = 9, 7*1.25 = 8.75. Yikes. Wrong. 25% ROF = +33% dps increase.
So: 1.33*7 = 9.31 for the Megathron.
and 1.5 *6 = 9 for the Hyperion
Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |
Julius Foederatus
Hyper-Nova
169
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Posted - 2013.04.10 19:32:00 -
[1365] - Quote
The drones make up the difference on the Hype, but neither has enough DPS at this point to make up for the deficiencies in the ships themselves. |
Omnathious Deninard
Extrinsic Operations
842
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Posted - 2013.04.10 19:36:00 -
[1366] - Quote
X Gallentius wrote: They ninja bumped up the Dominix PG to 10k, and reduced the Armageddon PG to 13.5k.
As was pointed out earlier there is limited uses for that extra power grid with such a tight control range. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
Pattern Clarc
Aperture Harmonics
463
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Posted - 2013.04.10 19:40:00 -
[1367] - Quote
Hyperion vs Megathron
Base speed/agility: Megathron Base Targeting Range/Resolution: Megathron Signature: Megathron Turret Damage: Megathron Max Resists: Megathron
EHP: Hyperion Active tanking: Hyperion Max DPS: Hyperion Utility: Hyperion Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |
wallenbergaren
Garoun Investment Bank Gallente Federation
72
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Posted - 2013.04.10 19:40:00 -
[1368] - Quote
Julius Foederatus wrote:The drones make up the difference on the Hype, but neither has enough DPS at this point to make up for the deficiencies in the ships themselves.
Nah, the Hype has more than enough DPS for having that much utility, but the Mega could use a smidge more. |
Nabuch Sattva
The Green Cross RED University
6
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Posted - 2013.04.10 19:42:00 -
[1369] - Quote
Ok!! Much better second pass on the gallente line. Thanks Rise. Keep it up!
Love the way the hype is looking.
On the Mega, i think swapping to a 7/5/7 layout, would be better. Keeping the shield variety viable as well as more options for the armor version.
That would make 2 Gal BSs with the same slot layout, but with very different play styles.
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Spugg Galdon
APOCALYPSE LEGION
284
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Posted - 2013.04.10 19:43:00 -
[1370] - Quote
Pattern Clarc wrote:Hyperion vs Megathron
Base speed/agility: Megathron Base Targeting Range/Resolution: Megathron Signature: Megathron Turret Damage: Megathron Max Resists: Megathron
EHP: Hyperion Active tanking: Hyperion Max DPS: Hyperion Utility: Hyperion
Essentially. I can honestly see the Megathron becoming a fleet ship too. The slot layout, tracking bonus and RoF bonus all make this ship very good at long range fleet ops of ye olde days. The Talos only beats it in mobility as the Mega will have range and the ability to survive getting alpha'd. |
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X Gallentius
Justified Chaos
1253
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Posted - 2013.04.10 19:51:00 -
[1371] - Quote
OK, will adjust. 1056 dps for Megathron(1 mag stab), 956 dps for Hyperion + 36 for HAM = 990 dps.
We're down to 7 m/s and 66 more dps for "equivalently fit" Megathron vs Hyperion. Is that enough of a separation, or is Hyperion invading Megathron's niche too much? |
X Gallentius
Justified Chaos
1253
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Posted - 2013.04.10 19:53:00 -
[1372] - Quote
Omnathious Deninard wrote:X Gallentius wrote: They ninja bumped up the Dominix PG to 10k, and reduced the Armageddon PG to 13.5k.
As was pointed out earlier there is limited uses for that extra power grid with such a tight control range. Such as an extra Heavy Energy Nuetralizer on the Domi perhaps?
Edit: Not saying that's great, but at least the Domi is starting to invade the Geddon's space like the Geddon has invaded the Domi's space. |
Spugg Galdon
APOCALYPSE LEGION
284
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Posted - 2013.04.10 19:55:00 -
[1373] - Quote
X Gallentius wrote:OK, will adjust. 1056 dps for Megathron(1 mag stab), 956 dps for Hyperion + 36 for HAM = 990 dps.
We're down to 7 m/s and 66 more dps for "equivalently fit" Megathron vs Hyperion. Is that enough of a separation, or is Hyperion invading Megathron's niche too much?
I think the fact that the Hyperion steps on the toes of the Megathron in terms of mobility is actually intended. Gallente blaster boats after all are supposed to air towards being attack ships. The Megathron has the beauty of being a good combat or attack BS too. |
fukier
907
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Posted - 2013.04.10 19:58:00 -
[1374] - Quote
X Gallentius wrote:X Gallentius wrote:Hyperion vs. Megathron. Self quoting ftl, but the potential solution is to make the Hyperion the "attack BS" and Megathron the "combat BS". Adjust baseline speed and tanking stats accordingly.
THIS is just logical... look at the hyperion its a giant thruster... the fact it is not the attack bs is just odd. At the end of the game both the pawn and the Queen go in the same box. |
Omnathious Deninard
Extrinsic Operations
842
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Posted - 2013.04.10 19:59:00 -
[1375] - Quote
X Gallentius wrote:Omnathious Deninard wrote:X Gallentius wrote: They ninja bumped up the Dominix PG to 10k, and reduced the Armageddon PG to 13.5k.
As was pointed out earlier there is limited uses for that extra power grid with such a tight control range. Such as an extra Heavy Energy Nuetralizer on the Domi perhaps? Edit: Not saying that's great, but at least the Domi is starting to invade the Geddon's space like the Geddon has invaded the Domi's space. Are walking about the Dominix or the Armageddon? To use the optimal bonus one does not need the extra grid, for close range the grid was not really needed. Hold for neutron blasters which are still way to tight to fit. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
Liang Nuren
Heretic Army Atrocitas
3299
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Posted - 2013.04.10 20:02:00 -
[1376] - Quote
CCP Rise wrote:
Hyperion:
Here's the new and improved Hyperion. Based off of your feedback, this new version goes from 8 turrets to 6, while doubling its damage bonus from 5% per level to 10%. It also gains a larger drone bandwidth and bay, a utility high, and keeps its much-needed mid slot.
If anything, I'm worried this is too strong, but it should be an extremely fun ship to use. Hope you guys approve.
Gallente Battleship Skill Bonuses: +10% Large Hybrid Turret damage +7.5% Armor Repair amount
Slot layout: 7H(-1), 5M, 7L(+1); 6 turrets , 1 launchers Fittings: 16000 PWG(+250), 600 CPU Defense (shields / armor / hull): 7500 / 8000 / 8500 Capacitor (amount / recharge rate / cap per second: 7200 / 1250s / 4.8 Mobility (max velocity / agility / mass / align time): 115 / .1178 / 100200000 / 16.36s Drones (bandwidth / bay): 125(+25) / 175(+75) Targeting (max targeting range / Scan Resolution / Max Locked targets): 60km / 110 / 7 Sensor strength: 23 Magnetometric Sensor Strength Signature radius: 485
Oh god. Dat ship. Loses a bit in damage, gains in flexibility, tank, and practical damage. I... I love you CCP Rise.
Quote: Megathron: Gallente Battleship Skill Bonuses: +5% Large Hybrid Turret rate of fire (replaces large hybrid turret damage) +7.5% Large Hybrid Turret tracking speed
Slot layout: 7H(-1), 4M, 8L(+1); 7 turrets , 0 launchers(-2) Fittings: 15500 PWG, 570 CPU(+20) Defense (shields / armor / hull): 6300(+89) / 6500(-141) / 7500 Capacitor (amount / recharge rate / cap per second): 5800(+175) / 1087s / 5.02 (+.15) Mobility (max velocity / agility / mass / align time): 122(+7) / .117(-.0046) / 98400000 / 15.96s (-.63s) Drones (bandwidth / bay): 75(-50) / 75(-50) Targeting (max targeting range / Scan Resolution / Max Locked targets): 72.5km / 95 / 7 Sensor strength: 21 Magnetometric Sensor Strength Signature radius: 380(-20)
Hmmmm..... I like it, I think.
Quote: Dominix: Gallente Battleship Skill Bonuses: +10% Drone Damage and Drone hitpoints +10% Drone optimal range and Drone tracking speed (replaces large hybrid turret damage)
Slot layout: 6H, 5M, 7L; 6 turrets , 0 launchers Fittings: 10000 PWG(+1000), 600 CPU Defense (shields / armor / hull) : 7200(+1731) / 8000(+1789) / 8500(+1859) Capacitor (amount / recharge rate / cap per second) : 6000(+1000) / 1087s / 5.51 Mobility (max velocity / agility / mass / align time): 109 / .1254 / 100250000(+3150000) / 16.88s Drones (bandwidth / bay): 125 / 375 Targeting (max targeting range / Scan Resolution / Max Locked targets): 70km / 90 / 7 Sensor strength: 22 Magnetometric Sensor Strength Signature radius: 465(+45)
I'm still a sad panda over this. I'm really hoping you leave the Navy Domi alone with the Hybrid + Drone damage bonus.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Marcel Devereux
Aideron Robotics
223
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Posted - 2013.04.10 20:08:00 -
[1377] - Quote
Pattern Clarc wrote:X Gallentius wrote:Tennessee Jack wrote:
If the bonuses are equivalent to 8 high slots.. could care less. We get more use off having mids and lows than we have having highs in these situations.
They're not. 8*1.25 = 10. 6*1.5 = 9, 7*1.25 = 8.75. Yikes. Wrong. 25% ROF = +33% dps increase. So: 1.33*7 = 9.31 for the Megathron. and 1.5 *6 = 9 for the Hyperion
WRONG! According to CCP Rise it is 50% the dps increase ;-) |
Major Killz
184
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Posted - 2013.04.10 20:09:00 -
[1378] - Quote
X Gallentius wrote:Major Killz wrote:Armageddon is will still be better than the Dominix solo or in large engagements. Why just shoot sentries when you can shoot lasers and sentries? I cant wait to try it out solo. Def does things I've wanted the Dominix to be able to do solo. As for the Megathron. We will see, but I feel I would rather use it with an active tank than the hype for near 2 times the cost. Not to say the hype is not good. I just like to watch my bank v0v - killz They ninja bumped up the Dominix PG to 10k, and reduced the Armageddon PG to 13.5k.
Interesting. That would solve some issues when comparing the to vessels. I can still put together a solid setup for fleet engagements with omnidirectional tracking links and adequate defenses.
As far as solo. I would be best served using 1 auxiliary armor repair and alot of buffer. I would still be able to engage pilots who were furthur away as well as close. The Dominix has always had that as a weakness but neutralizers and lasers can fix that.
To bad. I really wanted to see your team at CCP fail and get fired. Call me a C*NT but I like to see people fail and get hurt v0v. Makes me feel better about my lonely and miserable life. Too bad
- killz |
fukier
907
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Posted - 2013.04.10 20:10:00 -
[1379] - Quote
Pattern Clarc wrote:X Gallentius wrote:Tennessee Jack wrote:
If the bonuses are equivalent to 8 high slots.. could care less. We get more use off having mids and lows than we have having highs in these situations.
They're not. 8*1.25 = 10. 6*1.5 = 9, 7*1.25 = 8.75. Yikes. Wrong. 25% ROF = +33% dps increase. So: 1.33*7 = 9.31 for the Megathron. and 1.5 *6 = 9 for the Hyperion
pretry sure drone bay makes up the difference...
plus the alpha on the hype is much better then the mega...
not saying alpha on blasters is much... but hey its something At the end of the game both the pawn and the Queen go in the same box. |
fukier
907
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Posted - 2013.04.10 20:11:00 -
[1380] - Quote
Liang Nuren wrote: Dominix: Gallente Battleship Skill Bonuses: +10% Drone Damage and Drone hitpoints +10% Drone optimal range and Drone tracking speed (replaces large hybrid turret damage)
Slot layout: 6H, 5M, 7L; 6 turrets , 0 launchers Fittings: 10000 PWG(+1000), 600 CPU Defense (shields / armor / hull) : 7200(+1731) / 8000(+1789) / 8500(+1859) Capacitor (amount / recharge rate / cap per second) : 6000(+1000) / 1087s / 5.51 Mobility (max velocity / agility / mass / align time): 109 / .1254 / 100250000(+3150000) / 16.88s Drones (bandwidth / bay): 125 / 375 Targeting (max targeting range / Scan Resolution / Max Locked targets): 70km / 90 / 7 Sensor strength: 22 Magnetometric Sensor Strength Signature radius: 465(+45)
I'm still a sad panda over this. I'm really hoping you leave the Navy Domi alone with the Hybrid + Drone damage bonus.
-Liang[/quote]
navy domi?
At the end of the game both the pawn and the Queen go in the same box. |
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