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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
David Kir
Pixel Navigators Hostile Work Environment.
17
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Posted - 2013.04.11 15:47:00 -
[241] - Quote
Buhhdust Princess wrote:I'm pretty sure we'll see:
Guristas Ferox Serpentis Myrmidon Angel Cyclone (Probably a new model) Blood Raider Prophecy Sansha Battlecruiser (Probably larger Phantasm)
So please stfu about the bloody myrmidon.
Guristas Ferox: could be.
Serpentis Myrmidon: funnily enough, that could be too.
Angel Cyclone: no way, we can't have an Angel ship as a missile boat. I really hope it's a new model.
Blood Raider Prophecy: oh lord make this be true.
And as for the Sansha BC: YEEEEEEEEEEEEESSSSSSSSSSS! Cap issues FOREVAH! |
Orion Wolff
Fukushima Industries Spartan Alliance
4
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Posted - 2013.04.11 16:48:00 -
[242] - Quote
Buhhdust Princess wrote:I'm pretty sure we'll see:
Guristas Ferox Serpentis Myrmidon Angel Cyclone (Probably a new model) Blood Raider Prophecy Sansha Battlecruiser (Probably larger Phantasm)
So please stfu about the bloody myrmidon.
This. |
Shingorash
S T R A T C O M THORN Alliance
37
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Posted - 2013.04.11 16:50:00 -
[243] - Quote
Will they be limited edition though... |
NinjaStyle
hirr RAZOR Alliance
5
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Posted - 2013.04.11 16:52:00 -
[244] - Quote
Askulf Joringer wrote:NinjaStyle wrote:Navy Drake 880 pg 8 launchers normal drake 800 pg 6 launchers.... Yeah makes sense right? or is it just surposed to not be able to fit thoese 2 extra launchers?
same amount of mids / lows makes the +80pg vs normal t1 look kinda bad
allso don't give us the old hurricane back and the brutix instead of myrm choice is bad since the brutix is still ****.
The point about the Drake is valid however I think the Idea is that you won't be fitting two LSE's, instead you will be fitting another resistance mod. As for your point about the brutix... It's got enough grid to fit ions, mwd, small cap booster, scram, web, 1x 1600mm, 2x eanm, 1x dcuII, 1x explosive/reactive hardener, and 2x mag stabs. The ship is going to do very very well.
Brutix is still terrible becaus of it's really bad dmg projection due to insanely short range on Blasters there aren't Neutrons with Null..... so yeah of course another slow, fat and short ranged armor ship 4tw... it needs tons of tackle buddies and such to work in any way or form unless of course some guy rolls right up next to you and sticks his rear end out his window and lets you catch him So yeah making a Navy version!!!! (of doom i'm sure) will really help a Ton!
If Buhhdust Princess's hope is correct thoe i'd rather want a Serpentis Myrmidon thoe :P than a Navy Myrm |
Flyinghotpocket
Amarrian Vengeance 24eme Legion Etrangere
106
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Posted - 2013.04.11 17:03:00 -
[245] - Quote
how about instead of more pirate and navy variations, how about just some new pirate races? completely new ships |
David Kir
Pixel Navigators Hostile Work Environment.
17
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Posted - 2013.04.11 17:20:00 -
[246] - Quote
Flyinghotpocket wrote:how about instead of more pirate and navy variations, how about just some new pirate races? completely new ships
Something minmatar/caldari (for a true missile pirate faction), and maybe gallente/amarr.
Or even some completely independent factions, with specific skills.
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StrongSmartSexy
Caldari Provisions Caldari State
7
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Posted - 2013.04.11 17:26:00 -
[247] - Quote
Flyinghotpocket wrote:how about instead of more pirate and navy variations, how about just some new pirate races? completely new ships EoM deserves to be elevated to the same level of attention as Guristas, Serpentis etc. complete with their own set of ships. |
Leskit
The Night Wardens Viro Mors Non Est
13
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Posted - 2013.04.11 17:30:00 -
[248] - Quote
Mr Hyde113 wrote: CCP Officially hates Amarr.
No Amarr BS has 8 lows. Megathron now has 8 lows.
Navy Brutix has 7/4/7, Navy Harb 7/5/6
Whats next? Abaddon with 8 Mids?
This. 8 lows was the amarr fitting thing that no one else had. However, I will say that the 5th mid slot is a VERY welcome addition. It opens up more possibilities for a bash-your-face-in shield fit, or a cap booster+tackle, or ewar, or anti-ewar, etc.
I would have been OK with an optimal range bonus, but tracking will help get damage on target, something that a lot of amarr pilots overlook when up close.
On the brutix vs myrm: if they did the myrm, they could have done a drone+blasters. 6 bonused turrets w/ a ROF or tracking bonus, and 4 heavies with the usual drone bonus would be very scary indeed.
On the drake "not having enough PG": ccp doesn't want to bring back the old drake, that should be obvious. you'll need to chose dps or tank.
The price point had better be set really well, or they're going to be entirely too common, or not worth the isk. |
David Kir
Pixel Navigators Hostile Work Environment.
17
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Posted - 2013.04.11 17:30:00 -
[249] - Quote
StrongSmartSexy wrote:Flyinghotpocket wrote:how about instead of more pirate and navy variations, how about just some new pirate races? completely new ships EoM deserves to be elevated to the same level of attention as Guristas, Serpentis etc. complete with their own set of ships. http://www.ravestats.com/public/fen/EoM_Hydra.jpg
Hell yeah, EOM.
We already have 3 laser pirate factions, why not another hybrid one?
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Leskit
The Night Wardens Viro Mors Non Est
13
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Posted - 2013.04.11 17:39:00 -
[250] - Quote
David Kir wrote:StrongSmartSexy wrote:Flyinghotpocket wrote:how about instead of more pirate and navy variations, how about just some new pirate races? completely new ships EoM deserves to be elevated to the same level of attention as Guristas, Serpentis etc. complete with their own set of ships. http://www.ravestats.com/public/fen/EoM_Hydra.jpg Hell yeah, EOM. We already have 3 laser pirate factions, why not another hybrid one?
the EOM always made me think of Khanid ham/torp ships. I wouldn't be opposed to an armor missile boat. Bring on the Black ships! I've been wanting a gallente/amarr cross race for a while. Imagine the armor bonuses! |
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Leskit
The Night Wardens Viro Mors Non Est
13
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Posted - 2013.04.11 17:49:00 -
[251] - Quote
David Kir wrote:Buhhdust Princess wrote:I'm pretty sure we'll see:
Guristas Ferox Serpentis Myrmidon Angel Cyclone (Probably a new model) Blood Raider Prophecy Sansha Battlecruiser (Probably larger Phantasm)
So please stfu about the bloody myrmidon. Guristas Ferox: could be. Serpentis Myrmidon: funnily enough, that could be too. Angel Cyclone: no way, we can't have an Angel ship as a missile boat. I really hope it's a new model. Blood Raider Prophecy: oh lord make this be true. And as for the Sansha BC: YEEEEEEEEEEEEESSSSSSSSSSS! Cap issues FOREVAH!
I'd be OK with this, but they'd have to do a pass to fix the pirate cruisers first. The ashimmu and phantasm are hurting in a number of ways and need to be fixed before the introduction of more ships.
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Ersahi Kir
Freelance Mining Company
97
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Posted - 2013.04.11 17:50:00 -
[252] - Quote
Flyinghotpocket wrote:how about instead of more pirate and navy variations, how about just some new pirate races? completely new ships
Maybe syndicate ships would be approriate, or some mordu's legion. We definitely don't need more amarr based boats. |
Van Mathias
Dead Space Collective
15
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Posted - 2013.04.11 17:57:00 -
[253] - Quote
Jenn aSide wrote:Askulf Joringer wrote:Jonas Sukarala wrote: - buff battleships tanks across the board by 25%.
Otherwise why use a bs when a navy bc will do the job better for similar price or less?
This is something that I was hoping CCP would address with the t1 BS revamp. ATM, BS are one of the most poorly tanked ships when talking about fleet level fights with logi support. Sure they have a bit more ehp compared to Cruisers/HACs/ and BCs however their massively increased sig and slower speed coupled with standard t1 resistances mean that they have some of the worst mitigation out there. A 10% resistance buff to BS across the board would have been a healthy change imo. +1
You gents are going to be disapointed, they are nerfing the Rokh's and Abaddon's tanks by removing 5% resist off the top. It looks like every other ship with a resist bonus is going to get the same treatment too, if the Navy Drake is any indication.
They also promised a thread to talk about this resist change, but have yet to deliver. Post your advanced battleship ideas here! |
Jonas Sukarala
Deep Core Mining Inc. Caldari State
78
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Posted - 2013.04.11 18:24:00 -
[254] - Quote
Van Mathias wrote:Jenn aSide wrote:Askulf Joringer wrote:Jonas Sukarala wrote: - buff battleships tanks across the board by 25%.
Otherwise why use a bs when a navy bc will do the job better for similar price or less?
This is something that I was hoping CCP would address with the t1 BS revamp. ATM, BS are one of the most poorly tanked ships when talking about fleet level fights with logi support. Sure they have a bit more ehp compared to Cruisers/HACs/ and BCs however their massively increased sig and slower speed coupled with standard t1 resistances mean that they have some of the worst mitigation out there. A 10% resistance buff to BS across the board would have been a healthy change imo. +1 You gents are going to be disapointed, they are nerfing the Rokh's and Abaddon's tanks by removing 5% resist off the top. It looks like every other ship with a resist bonus is going to get the same treatment too, if the Navy Drake is any indication. They also promised a thread to talk about this resist change, but have yet to deliver.
There is quite a few things they have failed to deliver with the recent re-balancing especially with battleships and now these navy bc's massive tanks on them partially because T1 bc's tanks are too high just accuentuates things with battleships having such low tanks considering they are how much bigger than bc's? surely there tanks should be twice the size of normal bc's as the theme seems to be throughout the classes.
And how they don't see this is mind boggling that or they don't give a ****... 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |
Pertuabo Enkidgan
Center for Advanced Studies Gallente Federation
33
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Posted - 2013.04.11 20:19:00 -
[255] - Quote
StrongSmartSexy wrote:Flyinghotpocket wrote:how about instead of more pirate and navy variations, how about just some new pirate races? completely new ships EoM deserves to be elevated to the same level of attention as Guristas, Serpentis etc. complete with their own set of ships. http://www.ravestats.com/public/fen/EoM_Hydra.jpgOn-topic, the new navy drake is interesting and it's explosion radius bonus is the first of it's kind. It'll be interesting to see if other missile boats will ever get a bonus like this. I recall myself reading an old(5-6 years ago) devblog about why there aren't any player activities for EoM because it would cause al lot of resources, I think that was Ytterbium, don't quote me on that though. I'll try to find it
I think it was http://www.eveonline.com/devblog.asp?a=blog&bid=705 but it's a 404 now :(. |
DR BiCarbonate
Basgerin Pirate SCUM.
66
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Posted - 2013.04.11 20:32:00 -
[256] - Quote
hey look a pre-nerf hurricane! thanks so much ccp! and it'll only be like, 180m!
..... really?
******* douche bags ccp |
Naomi Knight
Imperial Academy Amarr Empire
258
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Posted - 2013.04.11 20:35:00 -
[257] - Quote
DR BiCarbonate wrote:hey look a pre-nerf hurricane! thanks so much ccp! and it'll only be like, 180m!
..... really?
******* douche bags ccp whinematard:D those tears |
Autonomous Monster
Paradox Interstellar
46
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Posted - 2013.04.11 20:43:00 -
[258] - Quote
Buhhdust Princess wrote:Serpentis Myrmidon
Seems unlikely to me. Serp boats are all blasterboats. |
Perihelion Olenard
150
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Posted - 2013.04.11 20:44:00 -
[259] - Quote
Autonomous Monster wrote:Buhhdust Princess wrote:Serpentis Myrmidon Seems unlikely to me. Serp boats are all blasterboats. Rogue Drone myrmidon. I wear my sunglasses at night. |
Anabella Rella
Gradient Electus Matari
602
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Posted - 2013.04.11 21:17:00 -
[260] - Quote
Gypsio III wrote:Anabella Rella wrote:It's just not worth the price of admission over the standard 'Cane. It also seems like a lazy cop out after the apparent thought that went into the other Navy BCs. Faction ships aren't supposed to be cost effective, Einstein.
Get a clue, Sherlock. They're not supposed to be hideously out of balance with regards to price/performance. What you want is irrelevant, what you've chosen is at hand. |
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Solhild
Republic Military School Minmatar Republic
961
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Posted - 2013.04.11 22:04:00 -
[261] - Quote
Those that are suggesting that the Brutix/Myrmodon argument is a prelude to something more may be clutching at straws.
Here's my attempt a straw clutching... Personally, I'll be happy if the Brutix/Myrmidon models swapped across the board and the Myrmidon became the base for the T2 Command ships, with the Brutix being used for the Navy variant.
As far as pirate factions go, something like this would be fantastic:
Guristas - need completely new and distinct models for all ships Serpentis - need completely new and distinct models for all ships Angel - need completely new and distinct models for all ships Blood Raider - need completely new and distinct models for all ships Sansha - need more awesome designs (plus destroyer, carrier, dread and freighters etc.) EOM - Amarr/Gallente mix, new and distinct models ?? - Caldari/Minmatar mix, new and distinct models
Now include incursions from all of the above (plus sleepers) and that would be an expansion to beat Apocrypha
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David Kir
Pixel Navigators Hostile Work Environment.
19
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Posted - 2013.04.11 22:37:00 -
[262] - Quote
Solhild wrote:Those that are suggesting that the Brutix/Myrmodon argument is a prelude to something more may be clutching at straws. Here's my attempt a straw clutching... Personally, I'll be happy if the Brutix/Myrmidon models swapped across the board and the Myrmidon became the base for the T2 Command ships, with the Brutix being used for the Navy variant. As far as pirate factions go, something like this would be fantastic: Guristas - need completely new and distinct models for all ships Serpentis - need completely new and distinct models for all ships Angel - need completely new and distinct models for all ships Blood Raider - need completely new and distinct models for all ships Sansha - need more awesome designs (plus destroyer, carrier, dread and freighters etc.) EOM - Amarr/Gallente mix, new and distinct models ?? - Caldari/Minmatar mix, new and distinct models Now include incursions from all of the above (plus sleepers) and that would be an expansion to beat Apocrypha
Yeah, the whole balancing thing is nice, but let's not forget it, this is the game, and most of the players are in for the sci-fi, not the balancing.
As stupid as it may seem, visuals and "the awe effect" are much more important than a handful of hitpoints on some hull...
BTW: I think they're opening up Jove space!
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Petrified
At River's Edge TOG - The Older Gamers Alliance
5
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Posted - 2013.04.11 22:45:00 -
[263] - Quote
Jureth22 wrote:Jureth22 wrote:but why brutix and not myrmidon? also,why are they just remakes of the old bc`s in a new paint?
Because it is an easier way to add more ships to the game by simply changing their paint job and stats than designing a new frame from the ground up.
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Tyberius Franklin
Federal Navy Academy Gallente Federation
639
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Posted - 2013.04.11 22:52:00 -
[264] - Quote
Petrified wrote:Jureth22 wrote:Jureth22 wrote:but why brutix and not myrmidon? also,why are they just remakes of the old bc`s in a new paint? Because it is an easier way to add more ships to the game by simply changing their paint job and stats than designing a new frame from the ground up. For faction navy ships we've never really had a precedent of new hulls though, so why would we expect it this time? |
Enya Sparhawk
State Protectorate Caldari State
0
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Posted - 2013.04.11 22:53:00 -
[265] - Quote
I think the idea of introducing Navy Battlecruisers is pretty cool...
But personally, I think they should be made more role specific as opposed to being more flexible (Don't get me wrong, an 8 laucher Navy Drake is pretty cool.)
It is a navy ship afterall, so why would the navy have to make a ship like this in the first place? (aside from being an "attack" version of a standard BC)
What really defines their purpose? (its by definition, a role playing ship right?) I think giving each ship a unique role bonus would really set them apart (obviously something other than dmg or anything that overpowers it; perhaps a fleet bonus based on how many navy ships are in its fleet? Birds of the feather...)
That's my two isk on the matter... F+¡orghr+í: Gr+í na f+¡rinne D+¬an g+íire...Tiocfaidh +ír l+í |
David Kir
Pixel Navigators Hostile Work Environment.
19
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Posted - 2013.04.11 23:00:00 -
[266] - Quote
Tyberius Franklin wrote:Petrified wrote:Jureth22 wrote:Jureth22 wrote:but why brutix and not myrmidon? also,why are they just remakes of the old bc`s in a new paint? Because it is an easier way to add more ships to the game by simply changing their paint job and stats than designing a new frame from the ground up. For faction navy ships we've never really had a precedent of new hulls though, so why would we expect it this time?
Oh well, we do have navy frigates, which are mostly unique, but otherwise you're right.
Most navy ships are simple improvements over existing ships, thus them bein based on previously existing hulls only makes sense.
Pirate ships, on the other side...
This is the tenth aniversary, why can't we get some properly new ships?
Like, i don't know, Pirate battlecruisers and destroyers?
Who gives a damn if they're unbalanced, just make them cost a s**tton of isk and no one will have reasons to complain.
Officer fitted Machariels have been totally OP for years, yet no one seems particularly concerned about it.
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Petrified
At River's Edge TOG - The Older Gamers Alliance
5
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Posted - 2013.04.11 23:21:00 -
[267] - Quote
Tyberius Franklin wrote:Petrified wrote:Jureth22 wrote:Jureth22 wrote:but why brutix and not myrmidon? also,why are they just remakes of the old bc`s in a new paint? Because it is an easier way to add more ships to the game by simply changing their paint job and stats than designing a new frame from the ground up. For faction navy ships we've never really had a precedent of new hulls though, so why would we expect it this time?
Note: Jureth22 was expecting new hulls, I was pointing out the practical mechanics of adding them. But I think the point of expecting new hulls is having more visual variety beyond simple appearance in the game. Since this game is all about visuals, it is not terribly unreasonable to expect more pretties to fly. The mechanics of visual design takes a lot more work than just balancing a new paint job.
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Arronicus
Shadows of Vorlon The Marmite Collective
515
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Posted - 2013.04.11 23:37:00 -
[268] - Quote
Tyberius Franklin wrote:Petrified wrote:Jureth22 wrote:Jureth22 wrote:but why brutix and not myrmidon? also,why are they just remakes of the old bc`s in a new paint? Because it is an easier way to add more ships to the game by simply changing their paint job and stats than designing a new frame from the ground up. For faction navy ships we've never really had a precedent of new hulls though, so why would we expect it this time?
Welcome to Eve. You must be new here. There are only FOUR faction navy frigates, and two of them are 'new hulls'. There aren't new cruiser or BS hulls, but these are very obvious and very well known examples that you shouldn't have overlooked.
Federation NAVY Comet Republic FLEET firetail.
You're welcome. If you have any more completely newbish questions to ask, we're here for you. |
David Kir
Pixel Navigators Hostile Work Environment.
19
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Posted - 2013.04.11 23:42:00 -
[269] - Quote
Arronicus wrote:Tyberius Franklin wrote:Petrified wrote:Jureth22 wrote:Jureth22 wrote:but why brutix and not myrmidon? also,why are they just remakes of the old bc`s in a new paint? Because it is an easier way to add more ships to the game by simply changing their paint job and stats than designing a new frame from the ground up. For faction navy ships we've never really had a precedent of new hulls though, so why would we expect it this time? Welcome to Eve. You must be new here. There are only FOUR faction navy frigates, and two of them are 'new hulls'. There aren't new cruiser or BS hulls, but these are very obvious and very well known examples that you shouldn't have overlooked. Federation NAVY Comet Republic FLEET firetail. You're welcome. If you have any more completely newbish questions to ask, we're here for you.
Ah.
Wait.
So what's up with the hook, then?
Isn't it unique? |
Tyberius Franklin
Federal Navy Academy Gallente Federation
639
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Posted - 2013.04.12 00:21:00 -
[270] - Quote
Arronicus wrote:Tyberius Franklin wrote:Petrified wrote:Jureth22 wrote:Jureth22 wrote:but why brutix and not myrmidon? also,why are they just remakes of the old bc`s in a new paint? Because it is an easier way to add more ships to the game by simply changing their paint job and stats than designing a new frame from the ground up. For faction navy ships we've never really had a precedent of new hulls though, so why would we expect it this time? Welcome to Eve. You must be new here. There are only FOUR faction navy frigates, and two of them are 'new hulls'. There aren't new cruiser or BS hulls, but these are very obvious and very well known examples that you shouldn't have overlooked. Federation NAVY Comet Republic FLEET firetail. You're welcome. If you have any more completely newbish questions to ask, we're here for you. Actually IIRC all 4 faction frigates are unique if I recall correctly, through that is limited to a single class and comprises 4 of 16 hulls, in which case we do not have a precedent, or recurring trend if you will, of navy faction ships having new hulls. |
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