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Thread Statistics | Show CCP posts - 1 post(s) |
Seranova Farreach
Friendship is Missles
443
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Posted - 2013.04.19 10:34:00 -
[31] - Quote
No for any Plex 4 services |
Old Fellow
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.04.19 12:15:00 -
[32] - Quote
Z GTC wrote:Sometimes people get tired of their names and want to change them or they buy that new character off of the bazaar that had all of the skills they wanted but it has the worst name in the universe. Well here is an Idea I had. Provide a name Change Service.
Name Change Service:
-Cost: 1-2 PLEX --The effort required to adjust this information is worth up to 2 PLEX in my opinion.
-Availability: Once a Year per account. --Even though you have 3 slots per account only ONE name change is allowed for that account per year.
-ALL information attached to the character persists. --Employment History --Contacts and Contact Standings --Notes saved by other players --NPC standings --Portrait
The only thing that changes is the displayed name of the character.
I think that this service could end up being very popular. Not only does it give players the ability to identify with there characters again, or identify with their newly aquired character they bought off of the Bazaar. It is also a new source of income for CCP.
As long as all character information remains through the name changing process and the service is restricted to once per year per account this wont be majorly exploitable by corporate thieves and griefers. Before people start to argue with me on this point; If people wanted to steal/grief they could find much easier ways than renaming their character. An example? Buying a new character, a service which is already provided by every other player.
If anyone has any constructive feedback feel free to post questions/concerns.
No absolutely not, the only time a name change should be available would be ONLY in the case of selling a character and EVEN THEN the pilots name should end with a little footnote icon showing they have had a name change |
seth Hendar
I love you miners
43
|
Posted - 2013.04.19 13:11:00 -
[33] - Quote
Jint Hikaru wrote:OP... you ever hear of the search function?
and NO to name changes.
Your name links you to your reputation. Eve as a game needs to maintain characters reputations.
And don't come back with that 'put old name in an aliases tab in char info' Bullspit.... that's not a solution, that just means players will have to make hundreds more calls to the char information database every play session. ^^this^^
so many issues would arose from this, like what about the watchlist (they are already so buggy, no need to add more) etc...? |
Daichi Yamato
Swamp Bucket Swamp Bucket Empire
742
|
Posted - 2013.04.19 13:55:00 -
[34] - Quote
u are identified by ur name. no changes.
how would u check the killboards for someone with a changed name? the character with the old name would have one set of kills and losses, but the new name would have an entirely separate list. tedious as it is to go through several ppls lists at once, u would now have potentially twice as much work to do, assuming u know who's who and what they changed their names from/to.
trying to add someone to ur contact list. u know the old name, but when u type it in it says they dnt exist, or they do exist, but its someone else, which is even worse. |
Ruze
Next Stage Initiative Trans-Stellar Industries
85
|
Posted - 2013.04.19 14:01:00 -
[35] - Quote
Daichi Yamato wrote:u are identified by ur name. no changes.
how would u check the killboards for someone with a changed name? the character with the old name would have one set of kills and losses, but the new name would have an entirely separate list.
trying to add someone to ur contact list. u know the old name, but when u type it in it says they dnt exist, or they do exist, but its someone else, which is even worse.
You type their name in the contact list. One comes up white, the other greyed out (since you can only change your name every few years, you don't have a LOT of greyed out names). Look for the name that existed when you knew them, and find out on their AKA sheet who they are now.
Killboards may be going through a massive overhaul shortly if they update the API again with DUST and industry changes. Now would be a perfect time to make sure it's sorted by character ID more than name (since that was the designer of the killboards choice, to make the name the primary field, not CCP's).
Either way, in the case of a name change the API would be updated with the new name as well as the old one, so hallmarking a 'change of identity' would be very easy to do. And useful, especially in sold characters. |
Ruze
Next Stage Initiative Trans-Stellar Industries
85
|
Posted - 2013.04.19 14:03:00 -
[36] - Quote
seth Hendar wrote:Jint Hikaru wrote:OP... you ever hear of the search function?
and NO to name changes.
Your name links you to your reputation. Eve as a game needs to maintain characters reputations.
And don't come back with that 'put old name in an aliases tab in char info' Bullspit.... that's not a solution, that just means players will have to make hundreds more calls to the char information database every play session. ^^this^^ so many issues would arose from this, like what about the watchlist (they are already so buggy, no need to add more) etc...?
Watchlist has always been a little bit overpowered. It should only be available when someone sets you on their watchlist as well (mutual).
I use it for all kinds of nefarious purposes, and I like to use it. But I recognize that it's a system all it's own and, much like local, really too powerful for no expenditure. |
Tchulen
Trumpets and Bookmarks The Omega Industries
314
|
Posted - 2013.04.19 14:12:00 -
[37] - Quote
As has been explained ad infinitum on many other threads regarding this request, the name is a unique identifier in both the database and killboards. To change this would require substantial development time from CCP and from all killboard developers/admins.
This would also break the much loved consequence system which has also been discussed at length within other threads on this very same topic.
Whichever way you cut it, the combination of way more effort than eventual worth and the fact that most of the players who actually understand the implications disagree with it means that this change simply will not happen, no matter how much you would like it to.
ps Buying characters - You chose to buy it. You could have bought one you did like the name of. The choice was yours. You can't change the skills. You can't change the past deeds of that character. You should not be able to change the name. |
Daichi Yamato
Swamp Bucket Swamp Bucket Empire
742
|
Posted - 2013.04.19 14:15:00 -
[38] - Quote
Ruze wrote:Daichi Yamato wrote:u are identified by ur name. no changes.
how would u check the killboards for someone with a changed name? the character with the old name would have one set of kills and losses, but the new name would have an entirely separate list.
trying to add someone to ur contact list. u know the old name, but when u type it in it says they dnt exist, or they do exist, but its someone else, which is even worse. You type their name in the contact list. One comes up white, the other greyed out (since you can only change your name every few years, you don't have a LOT of greyed out names). Look for the name that existed when you knew them, and find out on their AKA sheet who they are now. Killboards may be going through a massive overhaul shortly if they update the API again with DUST and industry changes. Now would be a perfect time to make sure it's sorted by character ID more than name (since that was the designer of the killboards choice, to make the name the primary field, not CCP's). Either way, in the case of a name change the API would be updated with the new name as well as the old one, so hallmarking a 'change of identity' would be very easy to do. And useful, especially in sold characters.
greyed out names? eve has been going on for ten years, in another ten years every character could have 4 greyed out names...lol, and if u cannot remember the name exactly the search function gives u a list of suggestions, each with their own greyed out names?
and killboards with api are fine, but not every kill or loss is submitted with API. many are submitted manually by name alone.
not thought through.
watchlist only tells u when they are online. doesnt tell u where they are (like local tells u where they AND that they are online). without it u could be decced against an alliance of 200 ppl, and have to individually locate each person, travel to the system, see that they are not in local and STILL have to wonder 'are they offline, or have they moved?' and run another locate.
watch list is not overpowered. |
Jint Hikaru
OffWorld Exploration Inc
572
|
Posted - 2013.04.19 14:27:00 -
[39] - Quote
Z GTC wrote:
Every Character you see has a ID number attached to it that you never see.
Slhild could be 0001 Ruze could be 0002 Alx Warlord could be 0003 Z GTC could be 0004
etc etc etc
So if name changes ever happened I would still be known to the system and all of its programming as 0004. Therefore all other information tied to that ID# 0004 would be kept intact. The only thing that would change would be what that ID# told the system to display in game as it's name.
That's all well and good for the game's database, but what you don't address is the fact that other players don't know you (or see you) as '0004'. They know and see you as 'Z GTC'.... as soon as you change your name, unless a player actively goes through your char info, you appear to them to be a completely different person.
When you take this into account, along with me not knowing if you have an available name change or not....
For all I know every person who's name I don't recognize could be you. I would have to check every 'char info'.
OR
Every time I logged on, I would have to do a search for all the players I want to keep an eye out for, to see if the search function brings up a name change.
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |
Ruze
Next Stage Initiative Trans-Stellar Industries
86
|
Posted - 2013.04.19 14:28:00 -
[40] - Quote
Daichi Yamato wrote:Ruze wrote:Daichi Yamato wrote:u are identified by ur name. no changes.
how would u check the killboards for someone with a changed name? the character with the old name would have one set of kills and losses, but the new name would have an entirely separate list.
trying to add someone to ur contact list. u know the old name, but when u type it in it says they dnt exist, or they do exist, but its someone else, which is even worse. You type their name in the contact list. One comes up white, the other greyed out (since you can only change your name every few years, you don't have a LOT of greyed out names). Look for the name that existed when you knew them, and find out on their AKA sheet who they are now. Killboards may be going through a massive overhaul shortly if they update the API again with DUST and industry changes. Now would be a perfect time to make sure it's sorted by character ID more than name (since that was the designer of the killboards choice, to make the name the primary field, not CCP's). Either way, in the case of a name change the API would be updated with the new name as well as the old one, so hallmarking a 'change of identity' would be very easy to do. And useful, especially in sold characters. greyed out names? eve has been going on for ten years, in another ten years every character could have 4 greyed out names...lol, and if u cannot remember the name exactly the search function gives u a list of suggestions, each with their own greyed out names? and killboards with api are fine, but not every kill or loss is submitted with API. many are submitted manually by name alone. not thought through. watchlist only tells u when they are online. doesnt tell u where they are (like local tells u where they AND that they are online). without it u could be decced against an alliance of 200 ppl, and have to individually locate each person, travel to the system, see that they are not in local and STILL have to wonder 'are they offline, or have they moved?' and run another locate. watch list is not overpowered.
Good point on the first problem with too many options in the character search screen. So what you do is add a little drop-down arrow off of the name itself, and shows greyed names and dates, so that you can quickly see who was this character from december 2005 till april 2013, and who was that character from april 2013 to present, etc. Thanks for pointing that oversight out.
Manually entered killboard stats are ... imperfect, as it already is. They should never be trusted to begin with, as often they are either fibbed or the facts are forgotten. API only KB's, and KB's that generate from larger API fields, are pretty much the only source to truly trust. Everything else is too subject to epeen and braggadacio anyhow, and that shouldn't be something CCP has to avoid a vital fix for just to keep at it's current level of crap.
As far as the watchlist, I've argued it in other posts far more succinctly than I feel like posting here. Agree to disagree. |
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Ruze
Next Stage Initiative Trans-Stellar Industries
86
|
Posted - 2013.04.19 14:29:00 -
[41] - Quote
Jint Hikaru wrote:Z GTC wrote:
Every Character you see has a ID number attached to it that you never see.
Slhild could be 0001 Ruze could be 0002 Alx Warlord could be 0003 Z GTC could be 0004
etc etc etc
So if name changes ever happened I would still be known to the system and all of its programming as 0004. Therefore all other information tied to that ID# 0004 would be kept intact. The only thing that would change would be what that ID# told the system to display in game as it's name.
That's all well and good for the game's database, but what you don't address is the fact that other players don't know you (or see you) as '0004'. They know and see you as 'Z GTC'.... as soon as you change your name, unless a player actively goes through your char info, you appear to them to be a completely different person. When you take this into account, along with me not knowing if you have an available name change or not.... For all I know every person who's name I don't recognize could be you. I would have to check every 'char info'. OR Every time I logged on, I would have to do a search for all the players I want to keep an eye out for, to see if the search function brings up a name change.
Sadly, that's already the case. Because there are hundreds of characters sold every week. |
Daichi Yamato
Swamp Bucket Swamp Bucket Empire
743
|
Posted - 2013.04.19 15:14:00 -
[42] - Quote
considering that the name change seems to be for vanity reasons only, it does not nearly warrent the work required to make it work. |
Z GTC
School of Applied Knowledge Caldari State
17
|
Posted - 2013.04.19 17:34:00 -
[43] - Quote
Daichi Yamato wrote:considering that the name change seems to be for vanity reasons only, it does not nearly warrent the work required to make it work.
I would agree with you except that it would be a paid service, not for free.
I just finished reading a few post I haven't read in a few days. So a little catch up.
It seems that everyone is still hung up on the whole "Your name saves your consequences" Ideology.
I understand why people cling to this idea. But to be honest it is stupid. This ideology would have been a better argument as to why characters should not be allowed to be traded. But guess what? They can be traded.
If characters were not trade-able then reputations following a character would be 100% reasonable.
Say I steal from someone. I am now branded an AWOXer. I go silent a few months, or more, and try to sell my character. No one catches me and during the background check of my character nothing is found by the buyer. I unload the character on them. They start flying around start getting crapped on. They are being camped in stations and killed on site.
Meanwhile, I bought myself a brand new character and I'm infiltrating someone else's corp to AWOX them.
My point is that the "Your name saves your consequences" Ideology is no longer valid. It was valid when the consequences held the character responsible for their actions and in turn held the player responsible for their character's actions.
This is no longer the case, Period.
I have no bad nor good reputation on any of my accounts at this time(unless people want to hold this thread against me) My reasons for wanting this service is like the quote above me says, for vanity. Also it's not like I will keep wanting to change my name. I first proposed a 1 year cooldown then later on agreed even a 3 year cooldown would be perfect.
Now here is another scenario. Say, like above, I AWOX and steal billions from you or your corp. I buy a new character and Delete my AWOXer character. A new player starts up and picks my old name and starts getting into all the joys of EVE. One day about a year or so later you see the bastard that stole billions from you. You start camping and harassing him and tarnishing his name to everyone that will listen. This player has now invested a year or more into nothing because of me.
Now what? Some other player is now suffering for another player's actions.
Same with Kill Boards. It is their own fault they are using the name to store data. It could be displaying KB history from 3 years previous on a character less than a year old. |
Danny Khan
Imperial Shipment Amarr Empire
1
|
Posted - 2013.04.21 18:10:00 -
[44] - Quote
Petition CCP to implement name change. |
Z GTC
School of Applied Knowledge Caldari State
18
|
Posted - 2013.04.21 18:20:00 -
[45] - Quote
Danny Khan wrote:Petition CCP to implement name change.
I sent in a petition asking if there was a service i did not know about before i posted here. I was told they had no say in new features and it would be best for me to post here and they would also pass the word on to people that matter. So that is why I posted my proposal here. :) |
Felsusguy
Archimedes RD Company
95
|
Posted - 2013.04.21 21:38:00 -
[46] - Quote
I don't know why people are so opposed to this idea. Just send an EVE-Mail to everyone who has the person in question as a contact. Simple, easy, effective. How droll. |
Ruze
Next Stage Initiative Trans-Stellar Industries
97
|
Posted - 2013.04.21 21:43:00 -
[47] - Quote
Felsusguy wrote:I don't know why people are so opposed to this idea. Just send an EVE-Mail to everyone who has the person in question as a contact. Simple, easy, effective.
That could kill the server.
Chribba changed his name ... If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality.-á That 'griefer/thief' is probably more sane than you are.-á How screwed up is that? |
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Chribba
Otherworld Enterprises Otherworld Empire
7827
|
Posted - 2013.04.22 07:07:00 -
[48] - Quote
In a sanbox where reputation and your name means a whole lot I'm against this idea, if you want another name create a new pilot imo
/c
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Daichi Yamato
Swamp Bucket Swamp Bucket Empire
744
|
Posted - 2013.04.22 12:37:00 -
[49] - Quote
even if it cost 200 plexes, still no.
if u buy a character that has enemies, thats the inherent risk of buying a character. Because u ARE buying a character with history and a reputation, a reputation associated with his name. if u truly want a neutral character, then make ur own rather than buying.
as for mailing everyone who has the character as a contact...thats just silly. who sends the mail? what about ppl who dont currently have the character as a contact but want to look them up at a later date? what if one day i decided to go after seleene for his bounty, but i cant add him as a contact for my watchlist because he changed his name and i had no reason to have him as a contact until now?
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Z GTC
School of Applied Knowledge Caldari State
18
|
Posted - 2013.04.23 20:29:00 -
[50] - Quote
Daichi Yamato wrote:even if it cost 200 plexes, still no. if u buy a character that has enemies, thats the inherent risk of buying a character. Because u ARE buying a character with history and a reputation, a reputation associated with his name. if u truly want a neutral character, then make ur own rather than buying. as for mailing everyone who has the character as a contact...thats just silly. who sends the mail? what about ppl who dont currently have the character as a contact but want to look them up at a later date? what if one day i decided to go after seleene for his bounty, but i cant add him as a contact for my watchlist because he changed his name and i had no reason to have him as a contact until now?
Obviously you are buying the history, doesn't mean you should have to use the same name.
My question to you is how do you know seleene has a big bounty? The same way you found out will be the same way you could find them again with a new name.
That was kind of a stupid question on your part.
The server could send out the mail obviously, but I personally don't like the idea of a mail being sent out, if they have them as a contact then they should realize the person obtained a name change. |
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ora trader
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2013.05.23 17:09:00 -
[51] - Quote
Make the name change available as a paid service!
Add a tab in the BIO section on the char "old names" ou something like that as in the "employment history"
This way the name change is only "esthetic", people can get new callsigns for new bought accounts or whatever, ccp wins, client wins, everyone wins. |
Sarg X
Cagarros dos Buracos Cagarros
0
|
Posted - 2013.05.29 22:42:00 -
[52] - Quote
My name is X and I approve this message |
Laura Dexx
Fractional Warfare
28
|
Posted - 2013.05.29 23:01:00 -
[53] - Quote
You ****** up, your history of ******* up should stay with you. Name included. At best you should be able to register an alias, but this should not push away your readily available character's name for research purposes. |
Kenrailae
Starwinders SCUM.
8
|
Posted - 2013.05.29 23:01:00 -
[54] - Quote
This might be feasible IF AND ONLY IF people were then NOT allowed to create that same char name. As it would be, doing char/history searches, a very real intelligence Role played by many in the Eve community, would be nearly impossible. Real intel is already hard to gather. Making it so 10 people can be named(in succession, yes) Fred and then trying to find info on New Recruit Fred for your corp would make it nearly impossible to know anything real about that char. As it is, there are markers, tell-tales that give info about a char. True Noobs always lose a horribly fit ship in some stupid way. Alts don't, or they are fit just a bit too logically and lost a little too deliberately. Alts are generally a bit too focused in training, so can fit certain ships a bit too soon, to give a minor example.
The only real way to do this is to make it so old aliases persist as linking back to the char who used them, not 'y' number of other people as well who all shared the exact same name.
That being said, I would enjoy this service. The Law is a point of View |
Mag's
the united Negative Ten.
14796
|
Posted - 2013.05.29 23:02:00 -
[55] - Quote
I'm against as always.
Oh and any restriction, is actually no restriction at all. Whether it be only after a sale, or only every 3 yesrs per account.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
Maximus Aerelius
PROPHET OF ENIGMA
78
|
Posted - 2013.05.30 11:54:00 -
[56] - Quote
An alternative suggestion:
What if Original Owners and Characters had an 'Original Owner' flash on their Profile Picture a but like the Tech II\Tech III\Officer\Faction items do or in their Bio where it lists D.O.B, Race, Skill Points etc list as Original Owner.
Those traded\bought in the Bazaar get a "Traded" or no Original Owner flash and so the difference can be seen. Original Owners have the trust that they are who they say they are while others can be cautious when dealing with "Traded" characters.
Just an alternative idea to maintain reputations both good and bad. If you a Pro Carebear with love from Hi-Sec Corps or a Bad Arse Pirate who is feared in Low-Sec, let them see if you've bought your Character or if you're an Original. My Feature\Idea:-á Fast Character Switching "XP Stylee"
Here's my tear jar > |_| < Fill 'er up! |
DSpite Culhach
Sebiestor Tribe Minmatar Republic
109
|
Posted - 2013.05.30 13:16:00 -
[57] - Quote
I actually don't see any issues with the idea of changing names as often as one wants, as long as the following is done:
* The character obviously has an "original name" that was given to it by its first owner.
* A new name can be given to it anytime, however, that name is only an "alias" and remains purely for looks.
* Clicking on names brings up the character sheet with the current alias in such a way that anyone with an IQ higher then room temperature can plainly see that the "new" name is the alias, and ALL other information is still tied to a totally different name - that being the original name the toon was born with.
... on the flipside, the obvious MASSIVE cons against this idea is making CCP code new, and technically, useless bits as far as the core of the game is concerned.
Making the service rather expensive would stop the database polluting with secondary/tertiary names, still allowing actual new owners to give better names to their toons then ones like "BJ Supreme" and "Anal Avenger"
If CCP came out and said "oh yea, we have something in the code already "clickity clickity DONE" then fine. If they said "we have to assign 100 man hours to get this done" then frak that, CCP has better things to do.
I suddenly woke up thinking I had a nightmare, then remembered I can't even fly Amarr Battleships. I add bits to this when I'm bored https://www.dropbox.com/s/foijsawsqolarom/EVE_Online.html |
Tchulen
Trumpets and Bookmarks The Volition Cult
376
|
Posted - 2013.05.30 13:37:00 -
[58] - Quote
DSpite Culhach wrote:I actually don't see any issues with the idea of changing names as often as one wants, as long as the following is done:
* The character obviously has an "original name" that was given to it by its first owner.
* A new name can be given to it anytime, however, that name is only an "alias" and remains purely for looks.
* Clicking on names brings up the character sheet with the current alias in such a way that anyone with an IQ higher then room temperature can plainly see that the "new" name is the alias, and ALL other information is still tied to a totally different name - that being the original name the toon was born with.
I'm sorry if I sound frustrated at all but the reason you don't see any issues is because you a) haven't read all the reasons previously posted as to why it's a bad idea and/or b) you're not bright enough to understand them.
It's not just as simple as CCP adding aliases to names. A name, by definition, is a reference tag. An alias that is used purely for looks is the reference tag that the specific character you're dealing with is using currently. It is their name. At the moment, you can see at a glance who someone is and if you recognise the name you will know something about that character. NOTE - not necessarily the player but the character you will. With your suggestion you would need to click on every character in local and peruse their character sheet in order to have any idea as to whether you've had interactions with them before. This is simply not acceptable. This has also been explained by many people in many threads on the issue.
DSpite Culhach wrote:... on the flipside, the obvious MASSIVE cons against this idea is making CCP code new, and technically, useless bits as far as the core of the game is concerned.
Making the service rather expensive would stop the database polluting with secondary/tertiary names, still allowing actual new owners to give better names to their toons then ones like "BJ Supreme" and "Anal Avenger"
If CCP came out and said "oh yea, we have something in the code already "clickity clickity DONE" then fine. If they said "we have to assign 100 man hours to get this done" then frak that, CCP has better things to do.
Making it expensive would do NOTHING. People who wanted to change names would change names, irrespective of the costs. Nearly all the people who would benefit are bots and scammers. There would be a few who genuinely want to change their names for non-nafarious reasons but those would be in the minority and the negative aspects so far outweight those few's desire to change their names that it just isn't funny. It would be a negative change overall for the game and I think quite a lot of people would rage quit if it were to happen.
At the moment there is easily followed consequence for actions. It would be a nightmare and I don't mean the ship. If you don't like consequence don't play EVE. If you want a different character name, start a new character with that name. There is no point in breaking the consequence system just so people can change their name from "knobhead126" to "hotdog cheeseface". For heaven's sake, it's just a name! Live with the one you've got. |
Rogue Lawyer
The Scope Gallente Federation
28
|
Posted - 2013.06.21 22:13:00 -
[59] - Quote
I agree with the poster name changes should be allowed in the game, with a cost of course, maybe we should campaign to get CCP to implement it. I for one would rather be called Rogue Banker :D |
Robert Saint
Playright
67
|
Posted - 2013.06.22 02:55:00 -
[60] - Quote
+1 to name change option, without any reservations.
1) It's very simple and there is absolutely no reason that is valid not to do it. 2) Make it cost 4 plex, who cares, if someone wants it bad enough make it cost. 3) Have a name history log along with owner transfer date if sold.
Who gives a hoot if it was used to scam someone, it wasn't the character that scammed, it was the player. Hello, the game promotes scamming, and if the person wants to play that way, they just make another toon to do it. if you get scammed, it was your fault for trusting ANYONE in this game (other than your spouse, but I doubt she plays) anyway.
BIG PLUS ONE |
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