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Vraela Estidal
Future Faction Miners
0
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Posted - 2013.04.14 22:16:00 -
[1] - Quote
For example the Fleeting Propulsion Inhibitor Stasis Webifier is Meta Level 4 but has the same attributes and better capacitor usage than the Meta Level 5 Stasis Webifier II. Why would you want the Tech 2 version? Thanks. |
Caleidascope
Republic Military School Minmatar Republic
263
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Posted - 2013.04.14 22:20:00 -
[2] - Quote
Short answer: t2 can be manufactured, t1 meta 4 can only be found in loot when you kill a rat. Therefore t1 meta 4 is much harder to find than t2.
Additionally, the drops were modified a couple of years ago so now meta 4 are easier to find, but back in the day, they were hard to find. Life is short and dinner time is chancy Eat dessert first! |
IIshira
School of Applied Knowledge Caldari State
106
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Posted - 2013.04.14 22:26:00 -
[3] - Quote
Normally meta 4 means less CPU and power but slightly reduced performance over T2. I think CCP fell short when it comes to some T2 modules. It was like that with the 1600mm plates till they fixed it recently. Maybe they will do the same with stasis webs one day! |
Devore Sekk
Shadowed Command Eternal Evocations
32
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Posted - 2013.04.14 23:25:00 -
[4] - Quote
As meta level increases, the fitting requirements decrease and/or performance increases. The exception being meta 5, that is T2, because it can be mass manufactured. T2 (meta 5) is (well, USED to be) same stats as meta 4, but with higher fitting requirements. Justification was meta 4 is rare and has to be randomly dropped by rats, meta 5/T2 is manufactured at will. With the recent module rebalancing and changes to NPC drops, that was changed, and in many cases meta 5 has better stats than meta 4, but meta modules are now more available.
So if the stats are the same, for example all armor hardeners have the same % resist bonus, cap use and cycle time, regardless of meta, if you have the fitting room, use the cheapest hardener available, usually meta 1. Meta 0 is special, it is used for industry to build T2 modules, making it sometimes more expensive than even a meta 4 module. |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
739
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Posted - 2013.04.15 00:48:00 -
[5] - Quote
Sometimes they are better.. But sometimes they are also worse.. Sometimes they fit better.. Sometimes they don't.. Sometimes they are the same!
CCP: Bringing you simple and intuitive item systems since 2003. BYDI (Shadow cartel) Recruitment open!
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Dato Koppla
Rage of Inferno Malefic Motives
142
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Posted - 2013.04.15 02:10:00 -
[6] - Quote
Ewar related modules tend to be better at the meta 4 level (TPs, TDs, ECM, ECCM, Neuts, Points, Webs, Damps etc), weapons are better T2 because of the specialization skill. Some have tradeoffs, usually lower fitting for meta 4 but better performance for T2 (Damage Controls, Cap Recharges, Cap Boosters, Abs) and some are a little more complicated where both T2 and Meta4 have their merits (MWDs).
However these are just general rules and some don't follow these guidelines at all (meta 4 damage mods are straight up worse than T2 in every way, meta 4 cap power relays are better than t2 despite other cap mods not following this trend)
Don't fret, just check before you buy items and you'll eventually get the hang of it. |
Gizznitt Malikite
Agony Unleashed Agony Empire
2020
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Posted - 2013.04.15 04:29:00 -
[7] - Quote
Meta 0 -- Standard T1 Items... These are player manufacturer, although they used to drop from rats too. Meta 1-4: These modules are looted from NPC wrecks. In general, the higher the meta, the "better" the module, but this is to be taken with a grain of salt. Some lower meta modules have lower fitting requirements, while the higher meta modules have longer "ranges", better cap efficiency, etc. Meta 5 = T2. These are player manufactured items, and generally have the same performance as Meta 4, but with an increased fitting requirement. They also overheat faster.
Meta 6-14 are faction, deadspace, and officer modules. These are on par with t2, or are better. Faction come from faction loot drops and LP stores... Deadspace come from complexes... Officer modules come from officer loot drops. |
Battle BV Master
Executor BV Sovereign Infinity
0
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Posted - 2013.04.15 05:04:00 -
[8] - Quote
Garviel Tarrant wrote:Sometimes they are better.. But sometimes they are also worse.. Sometimes they fit better.. Sometimes they don't.. Sometimes they are the same!
CCP: Bringing you simple and intuitive item systems since 2003.
Sadly this, there is no balance between meta 4 and 5 (T2). The differences between them arent the same across the board.
So take it per module and see which is better and if they are the same go for which is cheaper.
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RavenPaine
RaVeN Alliance
384
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Posted - 2013.04.15 05:12:00 -
[9] - Quote
Just to add:
T2 modules take more time for *skilling*. Meta 4 gives the less skilled pilot an alternative that is usually a near match.
Also, Meta 1-3 get scrapped, sold, or reprocessed in my hanger. Meta 4 and better I keep for tight fits or suicide ships. |
Zhilia Mann
Tide Way Out Productions
1149
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Posted - 2013.04.15 05:14:00 -
[10] - Quote
Gizznitt Malikite wrote: Meta 0 -- Standard T1 Items... These are player manufacturer, although they used to drop from rats too. Meta 1-4: These modules are looted from NPC wrecks. In general, the higher the meta, the "better" the module, but this is to be taken with a grain of salt. Some lower meta modules have lower fitting requirements, while the higher meta modules have longer "ranges", better cap efficiency, etc. Meta 5 = T2. These are player manufactured items, and generally have the same performance as Meta 4, but with an increased fitting requirement. They also overheat faster.
Meta 6-14 are faction, deadspace, and officer modules. These are on par with t2, or are better. Faction come from faction loot drops and LP stores... Deadspace come from complexes... Officer modules come from officer loot drops.
This gets my vote for the best answer so far. And even then it's not complete without reading the others.
tl;dr: higher is usually better. Sometimes it's not. Don't neglect the skills that only apply to meta 5; they throw things off. |
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Vraela Estidal
Future Faction Miners
0
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Posted - 2013.04.16 00:58:00 -
[11] - Quote
Thank you all for explaining! |
Mocam
EVE University Ivy League
264
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Posted - 2013.04.16 12:51:00 -
[12] - Quote
Meta levels under 5 also have value for Invention
It increases the chance of success for inventing T2 blueprints.
Example: Skills at 5, 1.2x decryptor, 40% base chance of success on a given fitting.
using a named item of level:
Meta 1 = 63% chance of a T2 BPC. Meta 2 = 67.2% Meta 3 = 75.6% Meta 4 = over 100% |
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