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Niyon Miromme
1268
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Posted - 2013.04.15 08:27:00 -
[1] - Quote
Hello,
Recently getting into Indy work and looking on how to make profits. Hitting a wall everytime. Watching/ reading alot of guides to it. Is it possible to make a profit making anyhing but putting it in the right locations like missiles for caldari, ammo in gallente etc.
Because finding what to make atm is really difficult for me to undersand.
Thanks for any advice. Don't hate me for beeing scottish, hate yourself for not beeing scottishGäó |
Alphaphi
TULAZHVESK Arsenal
19
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Posted - 2013.04.15 08:52:00 -
[2] - Quote
Mining will always result in a income. but the profit is generally in expendable items, i personally produce ammo and i earn aprox 5-15mil more per batch on the ammo than i would selling the raw materials. make things people lose and/or use en masse.
you need near perfect mining/refining and/or great production skills in order to make a decent profit off it though. |
Niyon Miromme
1268
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Posted - 2013.04.15 09:04:00 -
[3] - Quote
Thank you for the reply.
I currently have good mining skills i'm going to be currently out mining every night for about 4hours with a retreiver. Problem is i did it last night 4 full cargo and i mabye only made 20-25mil at most at 27500m3 each. Refining i can get corp mates to do it currently and they have perfect standings.
I'll currently work on my indy skills but i have refinery and pos i believe to refine. It's just i need to find what i can make. Like if i buy all mins, have bpc and make stuff and sell what can i sell.
I just cant see the profit margin for anything. Don't understand why. Don't hate me for beeing scottish, hate yourself for not beeing scottishGäó |
Skorpynekomimi
492
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Posted - 2013.04.15 09:28:00 -
[4] - Quote
The profit margins on most things are tiny. This is made up for by VOLUME. You make a few ISK per unit of ammo? Good thing you're selling hundreds of thousands at once.
Go ask a mission hub for fitting advice, make that. **** |
Niyon Miromme
1269
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Posted - 2013.04.15 09:41:00 -
[5] - Quote
Thanks for advice.
Is location a big priority. For example i believe i'm in Caldari space high sec. As this race uses missles often make those and sell them would make a higher chance of profit than say in any other high sec race location?
I'm just trying to make a understanding of how much isk i can make, for mining its simple to calculate as well as PI but for this kind of work i'm struggling to calculate figure, it may come in time. I'm mining every oppurtunity i can so a few hours every day, + i have a few BPC for ships from frigate - BC. I have very low isk so trying to find a route where i can make isk even if i can make 100k a day just starting off. Slowly progress. Well skills will take over 1-2months.
Just curious starting from this point in 2months time can i be earning enough to Plex? Don't hate me for beeing scottish, hate yourself for not beeing scottishGäó |
Elena Thiesant
Sun Micro Systems
276
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Posted - 2013.04.15 09:59:00 -
[6] - Quote
If you're selling in Jita the profit margins will be thin as anything. Highest mineral prices for the low-end minerals (out of the major trade hubs), lowest prices for items. There are other trade hubs in the galaxy.
Be careful with ships, as a result of the rebalancing many are selling below mineral prices (because mineral requirements were increased and people made large stockpiles before) and probably will be for months to come. Also they're low margin, high cost, low demand items (relative to other stuff)
You do have Production Efficiency at least at 4, 5 being a very high priority? |
Niyon Miromme
1269
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Posted - 2013.04.15 10:04:00 -
[7] - Quote
Elena Thiesant wrote:
You do have Production Efficiency at least at 4, 5 being a very high priority?
Not atm. Currently finding all skills etc. been off for 2 years and resubbed 2 days ago. I will most likely get those skills tonight. Currently just getting science to 5 i have all major mining and basic skills to 5 but need to get into more nitty gritty stuff.
Well i'll just try do some research into missiles and once i find out what they all sell for and what profit i can make. I'll post them to see if i'm on the correct lines of working out stuff. Don't hate me for beeing scottish, hate yourself for not beeing scottishGäó |
Niyon Miromme
1269
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Posted - 2013.04.15 10:16:00 -
[8] - Quote
I just did a calculation and well seems right but no profit because of my skills. If anyone could look at this and tell me if i'm correct or not it would be greatly appreciated.
So buying mins and selling Nova Cruise Missiles. http://games.chruker.dk/eve_online/item.php?type_id=806
As i dont have skills i have to do highest min count.
Iso 5 * 147=735 Mex 95 * 47.44=4506 trit 1693*5.69=9633 zyd 1 * 962 = 962
So total is 15836 isk to make 100 missiles
1 nova selles for 155 and it makes 100 so 155*100=15500
15500(selling)-15836(buying)=-336 So i'm making a loss this is not even includin cost to put on market tax etc, not even buying the BPC so is this just a really bad item or am i missing something?
Thanks Don't hate me for beeing scottish, hate yourself for not beeing scottishGäó |
Elena Thiesant
Sun Micro Systems
276
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Posted - 2013.04.15 10:18:00 -
[9] - Quote
If you don't have production efficiency at least at 4, stop manufacturing until you do. The profits at 4 are razor thin and hard to find (most items will turn a loss, not a profit). Lower than that, you're just wasting time.
You need that skill at 5 as soon as possible, you're competing with other manufacturers who do have that trained to 5, wasted material = wasted money. |
Alphaphi
TULAZHVESK Arsenal
21
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Posted - 2013.04.15 10:20:00 -
[10] - Quote
Niyon Miromme wrote:I just did a calculation and well seems right but no profit because of my skills. If anyone could look at this and tell me if i'm correct or not it would be greatly appreciated. So buying mins and selling Nova Cruise Missiles. http://games.chruker.dk/eve_online/item.php?type_id=806As i dont have skills i have to do highest min count. Iso 5 * 147=735 Mex 95 * 47.44=4506 trit 1693*5.69=9633 zyd 1 * 962 = 962 So total is 15836 isk to make 100 missiles 1 nova selles for 155 and it makes 100 so 155*100=15500 15500(selling)-15836(buying)=-336 So i'm making a loss this is not even includin cost to put on market tax etc, not even buying the BPC so is this just a really bad item or am i missing something? Thanks
you want to buy a researched BPO/BPC to reduce waste, as well have all of your production skills at IV or V |
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Elena Thiesant
Sun Micro Systems
276
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Posted - 2013.04.15 10:25:00 -
[11] - Quote
Niyon Miromme wrote:Is this just a really bad item or am i missing something?
You're missing something. Production Efficiency 5.
At PE 5 with a ME 20 BPO, that is
Tritanium - 1,308 Mexallon - 73 Isogen - 4 Zydrine - 1
At my local trade hub's prices (sell price), that comes to: 1308 Trit at 5.37 ISK/unti = 7023.96 73 Mex at 42.00 ISK/unit = 3066.00 4 Iso at 143.3 ISK/unit = 573.20 1 Zydrine at 946.00 ISK/unit - 946.00
for a total of 11609.16 ISK per 100 missiles. Those 100 missiles sell for 19489.00, for a total profit of 7879.84 per run (ignoring usage and taxes).
These are all my local trade hub's prices. |
Niyon Miromme
1269
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Posted - 2013.04.15 10:44:00 -
[12] - Quote
Elena Thiesant wrote:Niyon Miromme wrote:Is this just a really bad item or am i missing something? You're missing something. Production Efficiency 5. At PE 5 with a ME 20 BPO, that is Tritanium - 1,308 Mexallon - 73 Isogen - 4 Zydrine - 1 At my local trade hub's prices (sell price), that comes to: 1308 Trit at 5.37 ISK/unti = 7023.96 73 Mex at 42.00 ISK/unit = 3066.00 4 Iso at 143.3 ISK/unit = 573.20 1 Zydrine at 946.00 ISK/unit - 946.00 for a total of 11609.16 ISK per 100 missiles. Those 100 missiles sell for 19489.00, for a total profit of 7879.84 per run (ignoring usage and taxes). These are all my local trade hub's prices.
Ahh that's looking alot better. so 70k profite for 10 runs. Not much but would be a good start. Well i'll just mine for the next month then , once have mabye 200-300mill stored can mabye go into this.
So if you dont mind saying what would be the main skills i need to atleast 3-4 before even starting indy work.
Also PE and ME, i keep reading these terms what do they mean?
Many thanks to replies i do appreciate this. Don't hate me for beeing scottish, hate yourself for not beeing scottishGäó |
Elena Thiesant
Sun Micro Systems
277
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Posted - 2013.04.15 10:49:00 -
[13] - Quote
Tau's guide to industry skills https://forums.eveonline.com/default.aspx?g=posts&m=1145497#post1145497
ME - material efficiency. The property of the blueprint that affects the wasted materials when manufacturing PE - time efficiency (productivity efficiency). The property of the blueprint that affects the wasted time when manufacturing (also sometimes used to mean the skill production efficiency)
btw, did you bother to check whether the Nova cruise missile even sells in your area? Making it's one thing, but if you can't sell the item.... |
Niyon Miromme
1269
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Posted - 2013.04.15 11:00:00 -
[14] - Quote
Elena Thiesant wrote:Tau's guide to industry skills https://forums.eveonline.com/default.aspx?g=posts&m=1145497#post1145497ME - material efficiency. The property of the blueprint that affects the wasted materials when manufacturing PE - time efficiency (productivity efficiency). The property of the blueprint that affects the wasted time when manufacturing (also sometimes used to mean the skill production efficiency) btw, did you bother to check whether the Nova cruise missile even sells in your area? Making it's one thing, but if you can't sell the item....
Ahh that's a nifty wee guide there.
Wasn't checking to see if it sells, was just checking to see if my calculations were on the same line. Tonight will look where im sitting and what missiles sell atm. Do some figures hopefully can come to some form of conclusion that i can make a profit with skills.
So i need to get ME up as fast as i can then. Don't hate me for beeing scottish, hate yourself for not beeing scottishGäó |
Elena Thiesant
Sun Micro Systems
277
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Posted - 2013.04.15 11:05:00 -
[15] - Quote
Niyon Miromme wrote:So i need to get ME up as fast as i can then.
ME you improve by researching the blueprint or buying one that is already researched. If you don't have a POS, I suggest the latter, the research queues in highsec are often close on a month.
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Niyon Miromme
1269
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Posted - 2013.04.15 11:10:00 -
[16] - Quote
Elena Thiesant wrote:Niyon Miromme wrote:So i need to get ME up as fast as i can then. ME you improve by researching the blueprint or buying one that is already researched. If you don't have a POS, I suggest the latter, the research queues in highsec are often close on a month.
Ahh right and the ME is different for each blueprint, it isn't a character thing?
Btw did some calculations for mining. Solo Retreiever high sec i'm only making 5-6mill an hour is this the right amount i'm supposed to be making. I was expecting 10-20mil hour. I do understand its solo.
Thanks Don't hate me for beeing scottish, hate yourself for not beeing scottishGäó |
Elena Thiesant
Sun Micro Systems
279
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Posted - 2013.04.15 11:12:00 -
[17] - Quote
Niyon Miromme wrote:Ahh right and the ME is different for each blueprint, it isn't a character thing?
As I said earlier...
Quote:ME - material efficiency. The property of the blueprint that affects the wasted materials when manufacturing
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Niyon Miromme
1269
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Posted - 2013.04.15 11:22:00 -
[18] - Quote
Elena Thiesant wrote:Niyon Miromme wrote:Ahh right and the ME is different for each blueprint, it isn't a character thing? As I said earlier... Quote:ME - material efficiency. The property of the blueprint that affects the wasted materials when manufacturing
Thank you for all the help Elena.
Now need to go figure out stuff. Don't hate me for beeing scottish, hate yourself for not beeing scottishGäó |
Skorpynekomimi
492
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Posted - 2013.04.15 11:27:00 -
[19] - Quote
Niyon Miromme wrote:Elena Thiesant wrote:Niyon Miromme wrote:So i need to get ME up as fast as i can then. ME you improve by researching the blueprint or buying one that is already researched. If you don't have a POS, I suggest the latter, the research queues in highsec are often close on a month. Ahh right and the ME is different for each blueprint, it isn't a character thing? Btw did some calculations for mining. Solo Retreiever high sec i'm only making 5-6mill an hour is this the right amount i'm supposed to be making. I was expecting 10-20mil hour. I do understand its solo. Thanks
Mine the right ore, refine, sell minerals on sell orders. Simples. **** |
Niyon Miromme
1269
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Posted - 2013.04.15 12:09:00 -
[20] - Quote
Skorpynekomimi wrote:Niyon Miromme wrote:Elena Thiesant wrote:Niyon Miromme wrote:So i need to get ME up as fast as i can then. ME you improve by researching the blueprint or buying one that is already researched. If you don't have a POS, I suggest the latter, the research queues in highsec are often close on a month. Ahh right and the ME is different for each blueprint, it isn't a character thing? Btw did some calculations for mining. Solo Retreiever high sec i'm only making 5-6mill an hour is this the right amount i'm supposed to be making. I was expecting 10-20mil hour. I do understand its solo. Thanks Mine the right ore, refine, sell minerals on sell orders. Simples.
But if i'm in high sec and finish work at 5pm by 6pm all i have chose is veldspar pyrox and some other crappy. stuff.
So how much should i be maken in high sec with solo retreiver because i can't see how i can make much more money, even mining scordite. Don't hate me for beeing scottish, hate yourself for not beeing scottishGäó |
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Harbonah
A-OK Logistics and Fabrication StoneGuard Alliance
34
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Posted - 2013.04.15 12:57:00 -
[21] - Quote
A solo miners will not break more than 12-14 mill isk per hour in High Sec. If you have multiple mining vessels and Orca support you might be better. Ultimately mining is for people who enjoy doing industry or making passive income. Mission running and incursions will always be more profitable. Mining literally has to be your thing if you want to do it. It you are doing it to get rich, you might want to pick a new line of work.
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Niyon Miromme
1270
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Posted - 2013.04.15 13:05:00 -
[22] - Quote
Harbonah wrote:A solo miners will not break more than 12-14 mill isk per hour in High Sec. If you have multiple mining vessels and Orca support you might be better. Ultimately mining is for people who enjoy doing industry or making passive income. Mission running and incursions will always be more profitable. Mining literally has to be your thing if you want to do it. It you are doing it to get rich, you might want to pick a new line of work.
I love the equations side of it. For example PI. Not setting up the planet or producing the items necessarly. Looking at prices how long how much isk can be made in that time frame. Where are the items used to make what products etc.
For example i found out (excuse me on this, it was some years ago and memory does fail me so name/figures will be slightly out) that there was a T2 commodity which sold for practically air, then another on which was slightly more expensive side but not too bad. Then realised there was a tier 3 commodity which sold for millions, did research into where it went, i think it was a POS item.
So realised you could but T2 to make a T3 to make millions. Had a quite good profit margin just at the time was having RL issues which led me to leave the game for years.
I like thinking of ways o make isk even though it bloody stresses me out. I do enjoy mining. I believe it's my lack of experience and actually not having a clue how i'm going to make good isk from this. It's just the unkowing that is pulling my hair apart.
Don't hate me for beeing scottish, hate yourself for not beeing scottishGäó |
Cavilha
Tupy Industries
7
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Posted - 2013.04.15 15:41:00 -
[23] - Quote
You have to search. Items are always profitable. What is hard to find just what they are. And be ready to move with the market.
A link that may help you:
http://www.eve-cost.eu/calculator |
Niyon Miromme
1286
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Posted - 2013.04.15 15:46:00 -
[24] - Quote
Cavilha wrote:You have to search. Items are always profitable. What is hard to find just what they are. And be ready to move with the market. A link that may help you: http://www.eve-cost.eu/calculator
Just looking at this did a hobgoblin and press button *Vroom* showed figures of profits. etc Look right but i can just pick a product and it gives me a rough profit?
Is this actually reliable to an extent Don't hate me for beeing scottish, hate yourself for not beeing scottishGäó |
Cavilha
Tupy Industries
8
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Posted - 2013.04.15 17:12:00 -
[25] - Quote
Niyon Miromme wrote:Cavilha wrote:You have to search. Items are always profitable. What is hard to find just what they are. And be ready to move with the market. A link that may help you: http://www.eve-cost.eu/calculator Just looking at this did a hobgoblin and press button *Vroom* showed figures of profits. etc Look right but i can just pick a product and it gives me a rough profit? Is this actually reliable to an extent
You can set it to count the cost of renting slots, market rates. The only ones it does not cost that adding this is your time and logistics.
Example: Damage Control I have 64% profit. Cost of production of 8 488.43 ISK and sale value in 14,000.00 |
Ishaki
Caldari Prime Investments
0
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Posted - 2013.04.15 20:26:00 -
[26] - Quote
try a tool called eve isk per hour. the link is in the forums. it is a great tool to see profitability of items and pretty much anything industrial. |
Bugsy VanHalen
Society of lost Souls
548
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Posted - 2013.04.15 20:40:00 -
[27] - Quote
Niyon Miromme wrote:Elena Thiesant wrote:Niyon Miromme wrote:So i need to get ME up as fast as i can then. ME you improve by researching the blueprint or buying one that is already researched. If you don't have a POS, I suggest the latter, the research queues in highsec are often close on a month. Ahh right and the ME is different for each blueprint, it isn't a character thing? Btw did some calculations for mining. Solo Retreiever high sec i'm only making 5-6mill an hour is this the right amount i'm supposed to be making. I was expecting 10-20mil hour. I do understand its solo. Thanks With all your skills maxed and using T2 strips with T2 crystals you can make about 17 mil/hr. That is mining 5, astrogeology 5, mining upgrades 4, ore specific skills to 4 for T2 crystals and a few other skills.
Add a maxed ORCA boost to that and you will make 20-25 mil with your retriever. Mining is only good isk when done in a fleet. Solo with barely adequate skills will be much lower. ICE mining is even far lower than ore mining.
When you hear someone saying they make 25-30M/hr mining, that is a maxed out HULK with full ORCA boost, not a solo retriever.
Manufacturing is the same thing, profits are only good once you have maxed skills. you may find a few things you can make isk on at lower skills but most items traded in jita have very small margins with max skills. With lower skills you will often not make a profit |
Telchin Dai
TarNec
2
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Posted - 2013.04.15 21:40:00 -
[28] - Quote
https://forums.eveonline.com/default.aspx?g=posts&t=98241 <----- I found this very handy when I started new chars. Also, as mentioned already, IskPerHour is very helpful.
For figuring out ME etc for BPOs: Zofu BPO Calc |
Wasilah
Big Diggers Trifectas Syndicate
0
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Posted - 2013.04.15 22:11:00 -
[29] - Quote
ammo and mining crystals are always safe bets to make, ammo just match the most common stuff is used in your area. Mining crystals will be easier to tell how much you can sell/how quickly you can move them as you will be seeing how many people are mining in your area.
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Styth spiting
Ion Corp. NightSong Directorate
311
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Posted - 2013.04.15 22:33:00 -
[30] - Quote
Try to buy any materials you will be using though your own buy orders. This will decrease the cost of manufacturing. Also when selling your finished product always try to sell the items by setting up your own sell orders. This will increase your profit.
Selling items in non-trade hub systems is also a great way to increase your profits on a finished item. The items will move slower but you can normally charge 10%-30% more then trade hub prices while not having to keep your character in the trade up to update prices every 10 minutes.
Do some research on what sells. For example damage controls II always sell fast because people use them on a ton of ships. Same with invul fields II. Find what items players use on most fits, see what type of profit can be made and then follow the process above. |
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