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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
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CCP Phantom
C C P C C P Alliance
42
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Posted - 2011.10.18 12:13:00 -
[1] - Quote
EVE Online: Incarna 1.1.2 has been deployed. The patch focuses on increased hangar functionality, including the return of ship spinning, a new Cider engine for the Mac client and several other fixes. A Client Update is also available, focusing on further improvements with ship spinning. The full patch notes can be found here.
This thread is for general feedback. If you encounter any issues please use the Incarna 1.1.2 issues thread which can be found here.
We have also a feedback thread and an issue thread for the Mac available. CCP Phantom - German Community Coordinator |
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Clith
The Circle White Noise.
17
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Posted - 2011.10.18 12:16:00 -
[2] - Quote
Spin spin spinny
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Grey Stormshadow
Starwreck Industries
286
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Posted - 2011.10.18 12:25:00 -
[3] - Quote
Very good work with the spinners CPU/GPU utilization.Client behaves like a charm both in minimized and maximized windows. Thank you.
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Deviana Sevidon
Jades Falcon Guards
49
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Posted - 2011.10.18 12:27:00 -
[4] - Quote
Whatever...
Since ship spinning is taken care of, can we move on to others things, like the other 3 racial CQ, Incarna-multiplayer environments, capital ship and hybrid weapon balancing, background nebulas, weapon effects, shader model 3 conversion of ships, the Tornado, make PI suck less... |
Jim Pooley
The Jeremy Kyle Holding Pen
7
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Posted - 2011.10.18 12:31:00 -
[5] - Quote
Deviana Sevidon wrote:Whatever...
Since ship spinning is taken care of, can we move on to others things, like the other 3 racial CQ, Incarna-multiplayer environments, capital ship and hybrid weapon balancing, background nebulas, weapon effects, shader model 3 conversion of ships, the Tornado, make PI suck less...
This is a thread for feedback on THIS patch, pillock.
Mine? Ship spinning! Hurrah! That is all.
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Nocturrne Primitive
Cloak and Daggers Fidelas Constans
0
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Posted - 2011.10.18 12:41:00 -
[6] - Quote
The only difference I see between "load station environ" on and off is the enter CQ button. My ship is still floating and 3D acceleration still seems to be in use. This is not a reduction in system resources.... |
Baljos Arnjak
Dark Praetorian Order
2
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Posted - 2011.10.18 12:43:00 -
[7] - Quote
Yay ship spinning and functionality!
I do think there should be a "Disembark" button on the left though, instead of having to escape out and enable station environment then undock and redock. Maybe there was one and I didn't see it, was only on for a minute.... |
Fred Munro
Silicis Luguolo
0
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Posted - 2011.10.18 12:46:00 -
[8] - Quote
The checkbox for "load station environment" says "unchecking this will leave you with a static image", not true with the return of spinning...
Just noticed it while re-enabling CQ for testing... |
Nocturrne Primitive
Cloak and Daggers Fidelas Constans
0
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Posted - 2011.10.18 12:48:00 -
[9] - Quote
My station services window and overview get squished to minimum size every time I dock/undock. lovely
Please give us back the old 2D low-resource station environment. This is horrible. |
VLAD VIRONS
1
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Posted - 2011.10.18 12:56:00 -
[10] - Quote
thx for adding ships spinning back, but, would be also cool if the camera get its focus on ship like it was before, now its centered on the docking platform what is not nice ).
P.S. Confirming perfomance improvement. |
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Fred Munro
Silicis Luguolo
0
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Posted - 2011.10.18 13:00:00 -
[11] - Quote
Nocturrne Primitive wrote:My station services window and overview get squished to minimum size every time I dock/undock. lovely
This is horrible.
confirmed, this happens with CQ disabled completly too... really annoying.... |
Enki Kishargal
Chaotic Marines Important Internet Spaceship League
1
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Posted - 2011.10.18 13:01:00 -
[12] - Quote
And yet another dissapointment!
Thanks for another useless patch CCP.
Logged into the game and not even anything new in the Noble Excahnge.
its been how many months since the incarna expansion , and guess what, we still ONLY have ONE lousy CQ to show for it, how pathetic is that?
Oh and now I read you are gona switch all your recources back to the space side of things, err what about the rest of incarna or is that gona be released under a different expansion? If I remember correctly incarna was supposed to be WALK IN STATIONS , well in 3 months it will be the end of the year and your doing absolutely **** all. Maybe try finishing what you started before you try take one another project or is it just too difficult for you to develope the station side of the game?
WELL THEN YOU SHOULVE NEVER RELEASED INCARNA IN THe 1st PLACE MORONS!!!
Someone should just give you a ******* slap against your big fat heads so that you can wake up!
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Gustav Mannfred
The Scope Gallente Federation
5
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Posted - 2011.10.18 13:05:00 -
[13] - Quote
HUUUIIIIIII SHIP SPINNING IS BACK i realy have missed it.
Next... you want bring back the old Weapontowers and then... i saw some old Videos in Youtube and saw enginetrains that is also one to bring back |
Aineko Macx
Royal Amarr Institute Amarr Empire
8
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Posted - 2011.10.18 13:07:00 -
[14] - Quote
I demand more tech-pron from CCP Curt! |
ThisIsntMyMain
Republic University Minmatar Republic
33
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Posted - 2011.10.18 13:10:00 -
[15] - Quote
Ship Spinning
Lovely
Thankyou |
Fred Munro
Silicis Luguolo
0
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Posted - 2011.10.18 13:13:00 -
[16] - Quote
Also, my overview now resizes on undock if i do not re-size the station information panel... really really annoying.... |
Vincent Athena
V.I.C.E.
84
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Posted - 2011.10.18 13:36:00 -
[17] - Quote
Looks like this does exactly what you said it would do.
When I was in hangar view, I looked about but could not find my balcony. Where is it?
Edit: The crash logger is not mentioned in the patch notes. CCP employees should never proclaim a feature to be awesome. Only subscribers should. |
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CCP Fallout
C C P C C P Alliance
229
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Posted - 2011.10.18 13:50:00 -
[18] - Quote
Vincent Athena wrote:
Edit: The crash logger is not mentioned in the patch notes.
Last note in the miscellaneous section mentioned the crash logging feature. CCP Fallout Associate Community Manager EVE Online @ccp_fallout |
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Jake Centauri
School of Applied Knowledge Caldari State
0
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Posted - 2011.10.18 13:51:00 -
[19] - Quote
I don't recall (Caldari) stations having this white haze effect while in ship spinning mode. Haven't checked the other races' stations yet for comparison. I like the return of ship spinning, but would prefer more visual clarity in stations and less haze. |
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CCP Dren
C C P C C P Alliance
0
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Posted - 2011.10.18 13:52:00 -
[20] - Quote
Fred Munro wrote:The checkbox for "load station environment" says "unchecking this will leave you with a static image", not true with the return of spinning...
Just noticed it while re-enabling CQ for testing...
Thank you, so noted.
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RiotGrrrrrl
Republic Military School Minmatar Republic
0
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Posted - 2011.10.18 14:03:00 -
[21] - Quote
Yay, I can spin my ship. Whoopty-*******-do.
Well it's a nice start, I no longer have to wait for the sci-fi Motel 6 to load when I dock. |
Fred Munro
Silicis Luguolo
0
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Posted - 2011.10.18 14:10:00 -
[22] - Quote
I can still hear ship transmission traffic whilst docked.
undocked & redocked its still there also disabled audio &re-enabled audio and still present :| |
Bienator II
24th Imperial Crusade Amarr Empire
194
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Posted - 2011.10.18 14:30:00 -
[23] - Quote
texture quality of the amarr hangar is quite low. The bright specular lighting makes it look even worse.
Dark hangars like the minmatar look quite good however.
+1 for having it back You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
VaL Iscariot
The Concilium Enterprises Spectrum Alliance
0
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Posted - 2011.10.18 14:35:00 -
[24] - Quote
i'm having an issue where my ship does not spin. Station loads up just fine in all its old fashioned glory, but no spinny spin spin spin!
Is there maybe a setting that could of turned off that stops the ship from spinning but still loads station environment?
and yes, i have load station environment on :P |
ISquishWorms
22
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Posted - 2011.10.18 15:39:00 -
[25] - Quote
Yay I am not easily pleased as I am sure you are aware CCP but I would say one of your more successful patches and a step in the right direction too.
Off to spin my ship thank you for letting us do that once again. |
Fred Munro
Silicis Luguolo
0
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Posted - 2011.10.18 15:46:00 -
[26] - Quote
I can no longer open an orca's corporate hangar in space from my main, even though its my alts orca (in the same corp).
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Floydd Heywood
Science and Trade Institute Caldari State
9
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Posted - 2011.10.18 16:20:00 -
[27] - Quote
Nice "new" features. I like the new path and the recent dev blogs. Very much so.
BUT, little is actually coming to TQ as of yet. Every patch of the last months broke a lot of little but important things, and nothing gets fixed. I honestly cannot comprehend why. When a patch introduces new bugs and breaks things that weren't broken, then these should be on the top of the list and a hotfix should be out within days.
Just two examples: 1. No warp tunnel most of the time (this one affects everyone all the time and has been out there for months!!) 2. Markers on the solar system map (eg wormhole) overshadows any BMs underneath it, making it impossible to determine whether a known BM is behind the marker
Fred Munro wrote:I can no longer open an orca's corporate hangar in space from my main, even though its my alts orca (in the same corp).
You need to be in fleet, not just in corp. Was always like this. When not in fleet you can only access the ship bay.
Unless you were and just forgot to mention, then it's a new bug. |
COMM4NDER
Umbrella Holding Inc Umbrella Chemical Inc
17
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Posted - 2011.10.18 16:41:00 -
[28] - Quote
Works quiet well.
But quite low texture resolution in the amarr one and also ships going trough the wall. amarr hangar |
Lavoslav Penkala
Appetite 4 Destruction
2
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Posted - 2011.10.18 16:46:00 -
[29] - Quote
Fred Munro wrote:Nocturrne Primitive wrote:My station services window and overview get squished to minimum size every time I dock/undock. lovely
This is horrible. confirmed, this happens with CQ disabled completly too... really annoying....
This! |
Fred Munro
Silicis Luguolo
0
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Posted - 2011.10.18 16:54:00 -
[30] - Quote
Floydd Heywood wrote:You need to be in fleet, not just in corp. Was always like this. When not in fleet you can only access the ship bay.
Unless you were and just forgot to mention, then it's a new bug.
Wow, what a complete noob moment
Works as intended then :) |
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