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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Mara Villoso
Big Box
12
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Posted - 2011.10.18 14:17:00 -
[1] - Quote
http://www.eveonline.com/devblog.asp?a=blog&nbid=2899
Start your engines... |
Black Madness
Natural Born Builders United Corporations Of Modern Eve
0
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Posted - 2011.10.18 14:42:00 -
[2] - Quote
So fun they are giving away so much details... |
Chevalleis
The Legendary Conquest THE D0MINION
3
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Posted - 2011.10.18 15:51:00 -
[3] - Quote
Extremely so.
I wonder, what is the number of people who have PI facilities, and of them, which would bother to continue PI after this? |
March rabbit
Ganse Shadow of xXDEATHXx
12
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Posted - 2011.10.18 16:06:00 -
[4] - Quote
i really hope i will finish my outpost construction BEFORE this..... |
Samroski
Games Inc. EVE Trade Consortium
6
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Posted - 2011.10.18 16:23:00 -
[5] - Quote
Thanks for the heads up Mara. Lots of interesting things happening in the market. They basically listed the items that you needed to buy asap. |
Chevalleis
The Legendary Conquest THE D0MINION
3
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Posted - 2011.10.18 16:26:00 -
[6] - Quote
Seems to me that they are trying to push PI into low and null by highsec nerf (double taxes on hisec offices) |
DelBoy Trades
Enslave.
4
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Posted - 2011.10.18 16:49:00 -
[7] - Quote
I wonder if OP has anything to do with all these "89day 23hour left" sell orders for all these components at inflated prices. |
Chevalleis
The Legendary Conquest THE D0MINION
3
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Posted - 2011.10.18 16:50:00 -
[8] - Quote
SURELY he wouldn't play such a trick on us? |
Samroski
Games Inc. EVE Trade Consortium
6
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Posted - 2011.10.18 16:51:00 -
[9] - Quote
One Customs Office per planet will keep life interesting.
CCP love people hauling stuff in low/null. Gives all their alts good shooting practice. Thus the constant attempts at moving carebears to low :)
They should allow high-sec player owned Customs Offices as well. They could use charters or Concord could charge a monthly fee. Possibly corps with a certain number of installations could have the right to a station. There could be an upper limit to the number of stations per planet. |
Samroski
Games Inc. EVE Trade Consortium
6
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Posted - 2011.10.18 16:52:00 -
[10] - Quote
double post |
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
11
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Posted - 2011.10.18 16:54:00 -
[11] - Quote
This is going to lead to some fun times in wormholes. It'll be fun to see wormhole carebear corps try to defend their customs offices which I'm pretty sure quite alot of people will attack just to lure defenders out of their POS bubbles, I know I probably will. |
Chevalleis
The Legendary Conquest THE D0MINION
3
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Posted - 2011.10.18 16:58:00 -
[12] - Quote
It would be great, if some corp had customs offices on all the planets in a system, and somebody reinforces them all. Warpfest. |
DelBoy Trades
Enslave.
4
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Posted - 2011.10.18 17:19:00 -
[13] - Quote
/Feeds bubble. |
Samroski
Games Inc. EVE Trade Consortium
6
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Posted - 2011.10.18 17:41:00 -
[14] - Quote
Vimsy Vortis wrote:This is going to lead to some fun times in wormholes. It'll be fun to see wormhole carebear corps try to defend their customs offices which I'm pretty sure quite alot of people will attack just to lure defenders out of their POS bubbles, I know I probably will. So much better for immersion as well. W-space lost some of its charm when these Customs Offices suddenly appeared around these uncharted planets.
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RAW23
B And H Drive Yards
22
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Posted - 2011.10.18 17:50:00 -
[15] - Quote
I've never done PI so I'm not sure how relevant this is but at the end of the dev-blog it is briefly noted that PI bandwidth will be increased five-fold. Will this balance out the expected extra demand for PI goods or is this kind of increase less dramatic than it sounds? |
Una Achura
School of Applied Knowledge Caldari State
0
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Posted - 2011.10.18 18:04:00 -
[16] - Quote
RAW23 wrote:I've never done PI so I'm not sure how relevant this is but at the end of the dev-blog it is briefly noted that PI bandwidth will be increased five-fold. Will this balance out the expected extra demand for PI goods or is this kind of increase less dramatic than it sounds?
Not very dramatic link costs arent that high. Might mean you get one or two more structures on your planets.
Also, POS fuels! look at'em go! |
Tau Cabalander
Retirement Retreat
72
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Posted - 2011.10.18 18:45:00 -
[17] - Quote
I'm surprised there isn't more discussion along these lines:
The day this goes live on TQ, all customs offices in lowsec, nulsec, and w-space vanish. Any PI production requiring importing will be affected until the new customs offices are built and deployed.
Customs offices will require CONCORD or FW LP for a limited run BPC. These people will be tasked with grinding LP for all the customs offices. Will there be enough LP to supply demand? I suspect not, unless the BPC are exceptionally cheap.
Then there is the fallout of interrupting PI production in lowsec, nulsec, and w-space until an average of say 6 customs offices are deployed per system.
There is likely to be a huge spike of PI related demand (POS fuel, structures, and T2), as those manufacturing for their own consumption will now be forced to buy from the market, probably resulting in a shortage until most systems have customs offices in place again... which could be a while depending on the LP / BPC cost situation. |
SencneS
Rebellion Against Big Irreversible Dinks
8
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Posted - 2011.10.18 18:47:00 -
[18] - Quote
This last line is interesting....
Quote:Oh and one more thing, we have increased the bandwidth on all planetary links by a factor of five! Get those materials flowing!
This will basically allow me to deploy 2-3 nodes per planet..
High-Sec Increased TAX vs Not needing to "upgrade" links allowing you to deploy more nods, hence more materials per cycle..
Low/Null-Sec Corporate TAX increase (Who wouldn't run it at 100%) Increased requirements for PI Corps/cost vs Not needing to "upgrade" links.
On the upside, it's not preventing anyone from farming planets, just they are limited to the "Launch" capability and cost. If the Corp set TAX is too high, why would you use it when you can just launch smaller loads into space.
Warp to planet is different then warp to customs office, so are these offices broadcasting their location or do you need to probe em out.. I would assume Broadcasting but why would you want that as a corp.. These things will die a billion deaths!
I don't know if PI will increase in price much to be honest.. One of the bigger gripes of PI is not enough volume or profit to be worthy of producing a lot, rather producing what you need. Increasing the links capacity makes it easier to get more product. If this is an increase in product, more people might start doing it flooding the market. Though I doubt it..
TAX Increases basically assures of a price increase, but it's based off the previous tax, there was breaking points in PI because of that. A lot of the PI I do/did I hardly every touched the export tax until it was final product, and I only imported the cheap low grade stuff.
A quick excel check bumps up end price 0.3% for me.. not exactly a huge hike, I guess I'll cash in on others ignorance while I can.. |
Via Shivon
Kriegsmarinewerft Goonswarm Federation
7
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Posted - 2011.10.18 18:49:00 -
[19] - Quote
0 more robotics on market haha enriched uranium flying high... toxic metal from 300 to 600 ...omg
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VaMei
Meafi Corp
38
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Posted - 2011.10.18 19:54:00 -
[20] - Quote
Chevalleis wrote:Seems to me that they are trying to push PI into low and null by highsec nerf (double taxes on hisec offices)
I can see it helping PI in Sov 0.0, since they can run tax free, or at worst fill the corp coffers vs feeding the isk sink. PI in WH space is going to have another challange, but once they get set up they can still run tax free if they choose. With a 24hr reinforce timer, roaming gangs looking to extract tears will just be an irritation to their COs, but dedicated groups willing to get lost in WSpace are going to give them fits. In low-sec and NPC 0.0, PI is going to be pretty dicey for anyone not part of a group large enough to defend a CO against whomever happens to come along. I'm waiting to see how many of those COs are set to allow access only to blues, and how many will have 100% tax rates.
My big question from all this... With the CO BPCs only seeded at the FW & Concord LP stores, how long is it going to take to fill the supply chain and get the global PI machine moving again? |
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The Offerer
Republic University Minmatar Republic
23
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Posted - 2011.10.18 20:21:00 -
[21] - Quote
If CCP still have any contact with what is happening in the game and how the game is played, these changes will never hit TQ. |
Admiral Valeris
Nkulunkulu
0
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Posted - 2011.10.18 20:45:00 -
[22] - Quote
wowza there goes cheap poses hehe, jita P4 prices have nearly doubled across the board! You guys dont waste any time! |
Cassina Lemour
Staner Industries
7
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Posted - 2011.10.18 20:50:00 -
[23] - Quote
Building customs office will increase demand for high tier PI goods, but that will be modest. There is significant over supply resulting in most selling for below production cost, I doubt it's enough to fix that.
The Bandwidth buff will make long links more practical and reduce the need to bunch structures up and the reduced need to upgrade should result in a modest increase in production capacity.
The biggest influence will be the increase in tariffs. |
Scrapyard Bob
EVE University Ivy League
20
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Posted - 2011.10.18 20:52:00 -
[24] - Quote
Admiral Valeris wrote:wowza there goes cheap poses hehe, jita P4 prices have nearly doubled across the board! You guys dont waste any time!
Those who hesitate are lost.
Of course, those late to the table may get burned when prices nose-dive as CCP announces a long delay in implementation of POCOs. |
VaMei
Meafi Corp
38
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Posted - 2011.10.18 21:01:00 -
[25] - Quote
Scrapyard Bob wrote:Admiral Valeris wrote:wowza there goes cheap poses hehe, jita P4 prices have nearly doubled across the board! You guys dont waste any time! Those who hesitate are lost. Of course, those late to the table may get burned when prices nose-dive as CCP announces a long delay in implementation of POCOs.
Those still at work hours after the big announcments come out just cry over the opportunities lost.
...and breathe a sigh of relief when the delay is announced.
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Adunh Slavy
Ammatar Trade Syndicate
32
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Posted - 2011.10.18 21:09:00 -
[26] - Quote
Scrapyard Bob wrote:Admiral Valeris wrote:wowza there goes cheap poses hehe, jita P4 prices have nearly doubled across the board! You guys dont waste any time! Those who hesitate are lost. Of course, those late to the table may get burned when prices nose-dive as CCP announces a long delay in implementation of POCOs.
There was already a rather steep increase in prices of PI products in the past couple of months, mostly P1s and isolated instances of P0s in some regions, there was a sharp correction out there in the future, it may still build pressure even with this change. How long it takes to get the new COs built, and if CCP does indeed poof destroy all the existing ones in one day, the race to the top will be higher and more steep and with increased volitility in the short term. If CCP reconsiders the poof destruction, then the market should find balance more smoothly, at a likely lower level and over a longer period.
I'd advise anyone speculating to be rather wary of that aspect of this change. Long term prices will be of course higher, but likely not much more than 20% or so. |
Scrapyard Bob
EVE University Ivy League
23
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Posted - 2011.10.18 21:55:00 -
[27] - Quote
20% sounds about right long-term, but I foresee at least a few months of 40-60% higher prices.
Lots of other games coming out this winter that may draw off those who earn their ISK from PI harvesting (i.e. the younger players, where 800k per planet per day in hi-sec from harvesting is still good income for the effort). So between that and the fluctuations caused by people holding monopolies over low-sec / null-sec PI planets it could get ugly as supply constricts.
(Just because people take time out to play other games doesn't always mean that their POS towers suddenly stop needing fuel.) |
Breaker77
Reclamation Industries
20
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Posted - 2011.10.18 22:01:00 -
[28] - Quote
Una Achura wrote:RAW23 wrote:I've never done PI so I'm not sure how relevant this is but at the end of the dev-blog it is briefly noted that PI bandwidth will be increased five-fold. Will this balance out the expected extra demand for PI goods or is this kind of increase less dramatic than it sounds? Not very dramatic link costs arent that high. Might mean you get one or two more structures on your planets.
Actually on larger radius planets, mainly gas planets, links use a significant amount of PG/CPU.
With these changes it will be easier to produce more oxygen and even use a single gas planet to produce large amounts of coolant.
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Mara Villoso
Big Box
13
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Posted - 2011.10.18 22:21:00 -
[29] - Quote
I'm wondering how control of CO's will work out in the future. Anyone producing PI would have a 'big picture' reason to destroy any and all CO's they ran across. Less supply=higher prices. Anyone not capable of defending their CO is almost certain to lose it.
Throttling POS construction and fuel supply will become one more concern that sovereign entities will have to watch. This may be the first step in the "farms and fields" implementation iterations.
Its also interesting to note that control of COs on planets in general affects the future production of COs. It also requires FW and/or Incursion players. Either the sovereign entities get themselves involved in both or they cede a certain amount of control over POS supply to the market.
Its also interesting to note that a purely mobile, non-sov holding fighting force could devote itself to the destruction of CO's. A business conglomerate could potentially control CO and PI production for most of EVE, not by holding territory or building things, but by destroying them. Screwing up who knows how many people's day.
Will pirates destroy them in losec and plant their own?
What about those taxes?
It should be very interesting to see how this shakes out in the overall scheme of things. |
Lost Hamster
Hamster Holding Corp
18
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Posted - 2011.10.18 22:28:00 -
[30] - Quote
Personally I think it will cause a 2-300% increase in prices when this feature will go live. At the current stage we can assume that the POCO will cost around 1-200m ISK. Calculate with that most of the POCO will be destroyed once every 3 month. (Could be that this is to pessimistic) I think an average player generates about 10-30k ISK /planet /day tax. 5 player is using the same planet, so that gives about 50-150k ISK income /day So how large tax would you need to set up to get this investment profitable? Let's say within the first month. 100% ? |
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