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Lister Vindaloo
Center for Advanced Studies Gallente Federation
1
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Posted - 2013.05.08 11:57:00 -
[31] - Quote
First and foremost we need to know which drones are damaged BEFORE they are launched Second I want my drones to focus on ships I have targeted before they start choosing their own targets Third when I get a drone to return cos it's into structure I want it to return fast enough that it doesn't pop enroute And if after all that you have any love for drones, drone boats or drone users at all lets think about a module that will repair drone armor while they are in the bay. Ala armor repper, but for drones.
I guess what I and a lot of others is saying is, just fix drones! Don't tell us it will happen in the future, our sun will die in the future, we need a timetable, we need to know something will improve... |
Wacktopia
Noir. Noir. Mercenary Group
508
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Posted - 2013.05.08 13:18:00 -
[32] - Quote
- Drones need an interface overhaul. Compared to the many improvements that module activation and notification has had recently the drone system has had absolutely nothing.
- Carrier drone bays and fighter size is bonkers. Reduce fighter size to 2x heavy size and carrier drone bay accordingly.
- Sentry drones would be nice to have a better return mechanic.
Looks like the yellow quafe shirt is more popular than I thought ;) |
Zakarumit CZ
Zakarum Industries Exiliar Syndicate
50
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Posted - 2013.05.08 13:20:00 -
[33] - Quote
I would appreaciate some details from devs about this as well. Looking forward to drone changes |
Jame Jarl Retief
Murientor Tribe Defiant Legacy
1136
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Posted - 2013.05.08 13:38:00 -
[34] - Quote
I've been asking for drone review for about 3 years now, pretty much non-stop. CCP acknowledged that drones are terribly broken, showed a mock-up of new drone UI over a year ago, said they have plans. So far, 3 years and counting, nothing was done.
Well, not nothing, they added a few modules. But still no drone implants, still no drone damage rigs aside from sentries, AI is still broken, UI is still awful. So, really, a drop in the bucket.
As of late, I adopted an "I'll believe it when I see it" resigned attitude towards drones. Considering there hasn't even been a mention of drones at FanFest, unless I missed it, I highly doubt they'll do anything now. |
Felicity Love
STARKRAFT Joint Venture Conglomerate
603
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Posted - 2013.05.08 14:08:00 -
[35] - Quote
...drones are dying.
Proud Beta Tester for "Bumping Uglies for Dummies" |
Saheed Cha'chris'ra
Krautz WH Exploration and Production
26
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Posted - 2013.05.08 14:11:00 -
[36] - Quote
And CCP: If you are fixing drones, please add little animations so we can see drones starting in our dronebay. Same procedure as with undocking-animations - not too long. It should be quick. But now we have this good-looking drone bays, why not use them for more immersion?
Also i agree with the OP. CCP, fix drones. At least tell us about the current plans what you want to do with drones. |
Muad 'dib
The Imperial Fedaykin Amarrian Commandos
934
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Posted - 2013.05.08 14:42:00 -
[37] - Quote
Riot Girl wrote:People seem to be managing fine with them.
that makes one. Cosmic signature detected. . . . http://img299.imageshack.us/img299/4375/mynewsig2.jpg CCP Hilmar CEO > "why am i sweating, why is the game doing this to me"
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iskflakes
431
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Posted - 2013.05.08 14:52:00 -
[38] - Quote
Quote:Drone Overhaul - is it coming or not?
No.
CCP's resources are being spent on DUST right now, which means the EVE expansions have to make do with much smaller features (which is why one of the biggest features in this next expansion is a few tweaks to numbers in a database). They have no resources available to redesign interfaces or drone mechanics so we're stuck with drones as they are right now. When CCP has spare resources again they will probably be spent on exploration (because that's what brings in new players).
- |
Garresh
Native Freshfood Minmatar Republic
169
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Posted - 2013.05.08 15:37:00 -
[39] - Quote
Riot Girl wrote:Drones aren't in an ideal place but they are still one of the most widely used weapons systems which means they can't be that badly broken. Cruise Missiles are in far more desperate need of an overhaul (which they are now getting, thankfully). I don't really know what CCP can do with drones, there is no easy fix for them.
Not that I don't agree in principle, but the reason they're so widely used is because they're "free". By that I mean bandwidth is tied to hull, not layout. That said, I feel like drones are mostly fine. This Space Intentionally Left Blank |
Wacktopia
Noir. Noir. Mercenary Group
508
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Posted - 2013.05.08 15:52:00 -
[40] - Quote
iskflakes wrote:Quote:Drone Overhaul - is it coming or not? No. CCP's resources are being spent on DUST right now, which means the EVE expansions have to make do with much smaller features (which is why one of the biggest features in this next expansion is a few tweaks to numbers in a database). They have no resources available to redesign interfaces or drone mechanics so we're stuck with drones as they are right now. When CCP has spare resources again they will probably be spent on exploration (because that's what brings in new players).
Really, so who is working on the new scanner, new jump gate effects, new probe mechanics, new exploration sites, the hacking interface?..... Looks like the yellow quafe shirt is more popular than I thought ;) |
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Xen Solarus
Inner 5phere
412
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Posted - 2013.05.08 16:46:00 -
[41] - Quote
I fully endorse and support this suggestion!
Though, its another one of those that have been suggested for years and years. It will have to get in line with all the other things that need fixing. The POS issue i feel should take priority here.
CCP spends far too much time releasing new stuff in their patches, and doing little for the things we've been asking them to fix for years. I guess we'll just have to keep asking, and one day it'll happen.
One day....... Post with your main, like a BOSS! |
Captain Tardbar
NEWB ALERT
384
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Posted - 2013.05.08 17:32:00 -
[42] - Quote
Windows 95 called and wants its right click to access main menu functionality back. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |
Private Pineapple
Rifterlings Point Blank Alliance
322
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Posted - 2013.05.08 17:44:00 -
[43] - Quote
Abrazzar wrote:Masuka Taredi wrote:Also drones are one of many things hobbled by terrible legacy code that the whole system is based off. It's part of why new content/fixes can take so long as everything the devs do has to be awkwardly navigated around these minefields that are the games legacy code from 10 years ago. They can't change rate of fire of drones because of this even. So it's likely going to be a long time unless they dedicate more resources to rewriting the basecode properly to fix all the issues. Which is a risky thing in and of itself. So the only option really is careful amputation and replacement with a new vat grown organ. Is 'Code Surgeon' even a occupation?
Yes. But every [good] programmer has that skill. I am the Kingpin of the Crime and Punishment forum.
I am the rightful heir to the CSM 8 throne.
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Josef Djugashvilis
Acme Mining Corporation
1202
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Posted - 2013.05.08 18:03:00 -
[44] - Quote
Felicity Love wrote:...drones are dying.
Ogres must be pretty well dead from neglect and lack of use. This is not a signature. |
Acac Sunflyier
FLA5HY RED
585
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Posted - 2013.05.08 18:05:00 -
[45] - Quote
Drones make me want to not be gallente CCP don't make us wait another decade for a drone overhaul; DRONE OVERHAUL NOW! |
Cat Troll
Systems Federation Coalition of Galactic Unity
278
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Posted - 2013.05.08 18:50:00 -
[46] - Quote
Acac Sunflyier wrote:Drones make me want to not be gallente At least we party the hardest... Probably to forget how terrible our weapon systems are. Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off." |
Josef Djugashvilis
Acme Mining Corporation
1203
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Posted - 2013.05.08 18:57:00 -
[47] - Quote
Riot Girl wrote:So you're saying that because not all drones are useful in all situations, they need to be fixed? I disagree. You have the drones you need to do the job you want and they do it efficiently. I don't see you calling for Defender missiles to be fixed.
Your signature rather sums up your post.
Adding the word, 'dear' in the middle of your sig would help. This is not a signature. |
Shaera Taam
Minmatar Death Squad Broken Chains Alliance
69
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Posted - 2013.05.08 19:42:00 -
[48] - Quote
Singoth wrote:I'd rather see drones become empty hulls which need to be fitted with special drone modules designed for use on drones.
Each drone would have different PG and CPU, and some drones would have a bonus to their specialisation. Drones will stop having just 1 damage type per drone, instead that would be dependant on what weapons you fit on the drone.
It would make drones FAR more complex, but then they would also feel much more part of the game. Right now I see drones as a secondary weapon that I don't care too much about. Missiles are a secondary weapon as well, but at least those can be used as primary weapons with the right ship and fitting. Drones are NEVER a good primary weapon unless you're in a carrier.
Further, a more intuitive UI for drones would be good. Right now it's really all right-click action. I want drones to be managable from the bottom UI you also use for your modules and seeing your shield/armor/structure/capacitor/overheating damage/etc.
Waitaminit! An actual, conceivable use for the x-small/micro-sized modules?
Naaah... That's just crazy talk!
/obviousarcasm
+1 for obvious good idea
....but, yeah, prolly never gonna happen... Oh, well...
Thus Spake the Frigate Goddess! |
I Love Boobies
All Hail Boobies
474
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Posted - 2013.05.08 19:59:00 -
[49] - Quote
Personally, I would be happy with Drone Hardwiring implants like all the other weapons systems get. Also, drones need to be tougher if they want it to act as a main weapons system. No other weapon systems have to worry about getting destroyed. *removed inappropriate signature* - CCP Eterne |
Mallak Azaria
GoonWaffe Goonswarm Federation
2836
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Posted - 2013.05.08 22:53:00 -
[50] - Quote
Singoth wrote:Right now I see drones as a secondary weapon that I don't care too much about.
I guess you've never been on the receiving end of a super carrier. The guy who was sitting next to me in the first nullsec round table who had obviously not had a shower since before boarding his flight to Iceland, you really stank. You know who you are. |
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EvEa Deva
State War Academy Caldari State
276
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Posted - 2013.05.08 23:05:00 -
[51] - Quote
Drone UI is horrid, really needed to be redone loooong ago.
Click drone bay to open window, crap i hit show info...close that , lauch drones............ lag ( window disappears WTF where are my drones ) Oh there they are, close drone bay tab, click to see my drones health, crap my drones are almost dead, recall drones.
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Herzog Wolfhammer
Sigma Special Tactics Group
2737
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Posted - 2013.05.08 23:27:00 -
[52] - Quote
Singoth wrote:I'd rather see drones become empty hulls which need to be fitted with special drone modules designed for use on drones.
Each drone would have different PG and CPU, and some drones would have a bonus to their specialisation. Drones will stop having just 1 damage type per drone, instead that would be dependant on what weapons you fit on the drone.
It would make drones FAR more complex, but then they would also feel much more part of the game. Right now I see drones as a secondary weapon that I don't care too much about. Missiles are a secondary weapon as well, but at least those can be used as primary weapons with the right ship and fitting. Drones are NEVER a good primary weapon unless you're in a carrier.
Further, a more intuitive UI for drones would be good. Right now it's really all right-click action. I want drones to be managable from the bottom UI you also use for your modules and seeing your shield/armor/structure/capacitor/overheating damage/etc.
Indeed!
Let us fit our own drones.
If that means they can run out of ammo, I'd consider it acceptable.
(Kind of dumb that drones don't run out of ammo or cap -seriously this is a "hole" of sorts).
Insert obligatory complaint about lag/TD here: Insert obligatory rebuff that missiles are the cause of lag/TD and all that is wrong with the world here: Insert obligatory complain about walking in stations because... well somebody is going to somehow if the thread gets long enough.
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Spurty
V0LTA Verge of Collapse
853
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Posted - 2013.05.08 23:45:00 -
[53] - Quote
Give the Ishtar +1000PG and +500 CPU too plz.
Ship that requires all high slots to be empty = very poorly planned ship --- GÇ£If you think this Universe is bad, you should see some of the others.GÇ¥ GÇò Philip K. **** |
MeBiatch
Republic University Minmatar Republic
964
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Posted - 2013.05.08 23:59:00 -
[54] - Quote
things i would do to fix drones////
1: all drones now have warp drives
2: drones can now be repaired using nano paste while in drone bay
3: you can now toggle a group of drone to be set in a slot in the UI. think of a image of a drone where you click on your turret or guns. now you can press f1 to activate your drones...
4: make small and medium sentry drones
5: balance em/therm/kin/ex drones to be balanced
i think this could fix drones and thier problems Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |
Herzog Wolfhammer
Sigma Special Tactics Group
2738
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Posted - 2013.05.09 00:02:00 -
[55] - Quote
I like the idea of sentry drones maintaining an orbit around the ship instead of being stationary.
Of course that'll be like extra turrets, but drone ships sacrifice DPS to be drone ships anyway. |
Kuang Jao
Arcturus Industries
0
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Posted - 2013.05.09 00:43:00 -
[56] - Quote
I think an alternate solution to to sentry mobility would the implementation of a sentry drone siege mode. They'd need to be anchored in space in order to fire. To move in space, they must shut down their weapon systems. They're fairly lightweight, so a mwd speed similar to that of small/medium drones wouldn't be out of order. This would eliminate the feeling that they're simply extra turrets, still requiring user input.
Regarding drone control, with hotkeys it's not too bad atm. Of course, that's only concerning drones already in space; attack target, return and orbit and return to drone bay is fine with hotkeys. Drone AI is what's hurting the most here. Target selection and focus fire is dismal. I know it would add another layer of complexity, but being able to manage drone targets independant of your current targets (if any), would be a tremendous thing.
And, while I can't knock anyone for complaining about the interface (it is quite limited indeed), I can only really complain about the lack of a shield/armor/hull display for docked drones. Guessing which drone to send back into the fray is quite obnoxious. Oh, and the ability to repair docked drones would be glorious. |
Charlie Jacobson
89
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Posted - 2013.05.09 00:53:00 -
[57] - Quote
Drone mechanics and UI are long overdue for an overhaul. My biggest issues are:
* The lack of hotkeys for LAUNCHING a flight of drones. I should be able to assign multiple hotkeys for launching groups of drones. * Sentries should at the very least be able to move when recalled to dronebay so that sentry ships could be more mobile. * Drone aggro seems very inconsistent. Some NPCs never attack drones at all, while others will ALWAYS switch to them even after you recall them to drone bay and relaunch them. (I am aware that lights are aggroed by frigates, mediums by cruisers and below, and heavies by everything, but this goes beyond that.) * If medium or heavy drones get aggroed they are almost never fast enough to return to drone bay unless they are right next to you. Even if you react instantly, you will often end up losing drones to sillyness. |
Romvex
466
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Posted - 2013.05.09 01:17:00 -
[58] - Quote
i'm going to leave these right here... http://imgur.com/a/AMGml#0 http://www.youtube.com/watch?v=zNqEdCpdbWE&list=PL4F983317C2B0C178&index=1 (a¦á_a¦á) ~ Post With Your Main-á ~ (a¦á_a¦á) |
Oberine Noriepa
1191
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Posted - 2013.05.09 04:57:00 -
[59] - Quote
I really love those futuristic HUD concepts. Hope the game ends up looking like that, someday. Of course, it must be done without degrading functionality whatsoever. |
Utremi Fasolasi
The Jagged Edge Rebel Alliance of New Eden
210
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Posted - 2013.05.09 05:14:00 -
[60] - Quote
Abrazzar wrote:The one biggest problem of drones is the inefficient AI and the awkward UI.
That's two things. |
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