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Super Miguel
Red Federation RvB - RED Federation
0
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Posted - 2013.05.08 12:28:00 -
[1] - Quote
Is manufacturing a "solo" billionaire business? ?? |
Fhaerbaline Khent
University of Caille Gallente Federation
2
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Posted - 2013.05.08 12:38:00 -
[2] - Quote
Only if you have the chops.......The way I see it their is no easy money. Instead we have smart money.
Don't expect any "get rich quick" insider tips from the forums. Expect disinformation masked in sarcasm.
Just keep playing and figure it out......That is the only sure way to carve out your billions. |
Super Miguel
Red Federation RvB - RED Federation
0
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Posted - 2013.05.08 12:41:00 -
[3] - Quote
Fhaerbaline Khent wrote:Only if you have the chops.......The way I see it their is no easy money. Instead we have smart money.
Don't expect any "get rich quick" insider tips from the forums. Expect disinformation masked in sarcasm.
Just keep playing and figure it out......That is the only sure way to carve out your billions.
I just dont have much time to play, so mission running takes playing time, mining takes playing time, so i think industry is the only one i can log in 1h a day and just queue alot of stuff, and hopefuly profit out of it |
Ultim8Evil
Stargate SG-1 Fatal Ascension
22
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Posted - 2013.05.08 12:47:00 -
[4] - Quote
Super Miguel wrote:Fhaerbaline Khent wrote:Only if you have the chops.......The way I see it their is no easy money. Instead we have smart money.
Don't expect any "get rich quick" insider tips from the forums. Expect disinformation masked in sarcasm.
Just keep playing and figure it out......That is the only sure way to carve out your billions. I just dont have much time to play, so mission running takes playing time, mining takes playing time, so i think industry is the only one i can log in 1h a day and just queue alot of stuff, and hopefuly profit out of it
What are you going to spend your untold billions on if you only log in 1hr a day? |
Fhaerbaline Khent
University of Caille Gallente Federation
2
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Posted - 2013.05.08 13:10:00 -
[5] - Quote
Manage your hour per day into a weekly/monthly bigger picture.
Incorporate Planetary commodities into your manufacturing. Mind the customs tax rate and figure out what you want to manufacture before you pay customs their 10%. PI is not the end all but a good compliment to your manufacturing enterprise. Slow and steady is a phrase overly used but it also applies well with PI.
Work towards invention....You can apply invented T2 BPC's into your manufacturing empire and sell BPC's through contracts.
No matter what your playstyle may be, it is always good to keep an eye on the market history of goods. Knowing the value and the history of products will give insight into what is what. |
Super Miguel
Red Federation RvB - RED Federation
0
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Posted - 2013.05.08 13:12:00 -
[6] - Quote
Ultim8Evil wrote:Super Miguel wrote:Fhaerbaline Khent wrote:Only if you have the chops.......The way I see it their is no easy money. Instead we have smart money.
Don't expect any "get rich quick" insider tips from the forums. Expect disinformation masked in sarcasm.
Just keep playing and figure it out......That is the only sure way to carve out your billions. I just dont have much time to play, so mission running takes playing time, mining takes playing time, so i think industry is the only one i can log in 1h a day and just queue alot of stuff, and hopefuly profit out of it What are you going to spend your untold billions on if you only log in 1hr a day?
Basically i have 2 accounts, 1 my pvp guy and another one my money guy, i want to play my pvp guy few hours a day and my money guy 1h :P so ill spend the untold billions on my pvp guy |
Mari Hata
Main Street Crafts and Goods
18
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Posted - 2013.05.08 13:37:00 -
[7] - Quote
Super Miguel wrote:I just dont have much time to play, so mission running takes playing time, mining takes playing time, so i think industry is the only one i can log in 1h a day and just queue alot of stuff, and hopefuly profit out of it
Station trading does the job just fine, too. |
Para Ellecon
Fidelity Defensive Technologies
0
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Posted - 2013.05.08 14:55:00 -
[8] - Quote
I think you are underestimating how long it will take you to purchase, build, move, and sell items. Especially when valued in the billions. |
Kara Books
Deal with IT.
618
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Posted - 2013.05.08 15:07:00 -
[9] - Quote
once it tips over into a few characters a POS and 20+B isk churning, you begin to think of all the endeavors you could have done if you had friends.\
If alone, then its a 2nd job, that's what im trying to say here, if not then you have interesting people to socialize with, people who have interests and some time perhaps to help invent, fuel POS plan logistics and people who might look like they could use some help with their endeavors when they go out and have a real life. |
Illest Insurrectionist
The Scope Gallente Federation
91
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Posted - 2013.05.08 16:24:00 -
[10] - Quote
Para Ellecon wrote:I think you are underestimating how long it will take you to purchase, build, move, and sell items. Especially when valued in the billions.
This really should be stressed. People on the forums like to understate their work level and time invested in manufacturing.
You could queue up invention jobs in your 1hr. But buying, hauling and calculating what you need will take a longer time at least one day every so often.
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Iosue
Black Sky Hipsters
181
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Posted - 2013.05.08 17:10:00 -
[11] - Quote
definitely not with 1 hr a day, as someone said above, you're better off station trading. |
Super Miguel
Red Federation RvB - RED Federation
0
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Posted - 2013.05.08 19:12:00 -
[12] - Quote
Iosue wrote:definitely not with 1 hr a day, as someone said above, you're better off station trading.
what is station trading?
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Aliventi
Burning Napalm Northern Coalition.
67
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Posted - 2013.05.08 20:24:00 -
[13] - Quote
buying and selling items in a single station. There are lots of ways to do it. Some more profitable than others. Buy item, mark up and sell. Corner markets (take a look at the t2 implants market in Jita). margin scam. etc.
There is billions upon trillions to be made station trading. The only down side is it is hyper competitive. Hop over to the market discussion Forum to find out more. |
Mr. Orange
Band of Freelancers
109
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Posted - 2013.05.08 21:26:00 -
[14] - Quote
The more billions you have, the easier it is to do it solo.
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Skorpynekomimi
506
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Posted - 2013.05.08 21:29:00 -
[15] - Quote
Super Miguel wrote:Is manufacturing a "solo" billionaire business? ??
Yes.
Buy minerals, manufacture, sell products. Just a question of what to make and sell, how and where to get hold of the input, where to sell the output. And how to get things places, where to set up, how to go about it, etc.
Generally, anything consumable runs at a profit margin. And tailor your production to your local area and the customer base. Miners? Mission runners? PVP? Nonconsensual pvp victims needing a new ship stat?
You can get away with just using courier contracts to have your stuff moved, too. There's always someone with a freighter looking to make a couple of million off a few jumps. I offer 250k a jump, spam the contracts in local a few times, and someone picks them up after a while. Red Frog is also an option, but my method gets things done faster in my area. Or do it yourself if you have the time to. But since you only want a low-time commitment, it looks like you're paying out sections of your profit margin to others. **** |
Drunein
Capital Enrichment Services Existential Anxiety
27
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Posted - 2013.05.09 02:42:00 -
[16] - Quote
3 accounts = 9 characters.
Baby them up enough for PI.
Get them in with a friend in a C4.
Profit. |
Sabriz Adoudel
AWOXalypse
322
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Posted - 2013.05.09 02:53:00 -
[17] - Quote
It is possible to make billions manufacturing solo, but it takes capital and time and you can lose ISK too (e.g. I lost around 400m with the recent crash of prices on 1600mm tech 2 plates, although I had made a good 1500m on the item when it was in boom). AWOXalypse is coming! https://forums.eveonline.com/default.aspx?g=posts&m=2898431 Buy shares: https://forums.eveonline.com/default.aspx?g=posts&t=226618 An enemy is a friend you stab in the front. |
Rarize Urkan
Caldari Provisions Caldari State
0
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Posted - 2013.05.09 03:06:00 -
[18] - Quote
Iosue wrote:definitely not with 1 hr a day, as someone said above, you're better off station trading.
Industrialism done solo is for most part station trading. Buy raws/sell your product. |
Super Miguel
Red Federation RvB - RED Federation
0
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Posted - 2013.05.09 03:55:00 -
[19] - Quote
Ok so i been reading a bit about trading and i think i like it, i think that if i combine it a bit with manufacturing i can make good money at the beginning and then just keep doing trading...
So i guess i need a ship to transport from one station to another...
What would you guys recommend??
I saw this one, but not sure how good/bad it is: http://eve.battleclinic.com/loadout/36742-Hoarder-Ship-Carrier.html (i did remove the gun, i dont think ill need it) |
OfBalance
Caldari State
452
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Posted - 2013.05.09 04:58:00 -
[20] - Quote
Super Miguel wrote: So i guess i need a ship to transport from one station to another...
I guess you missed it, but the most pertinent advice in this thread was to use contracts (and freight corps like Red Frog) to move goods, saving you a LOT of (game) time slow-boating from station to station with a hauler (god-forbid you find out what it is to round-trip several times in a freighter).
In sum the commentary has been more or less accurate. You are (to some extent) "better off station trading," in the sense that your time window precludes a lot of moving around in order to get things done. Having said that, a couple of strategic jump clones can allow you to supplement your income with industry.
A few other tips: 1. If you find yourself with excess time or the desire to leave your station (fear not well-heeled station traders, I am only speaking hypothetically) you'll do well to work on your faction standing and corporate standing with the stations you frequent. This reduces the amount of taxes and fees you pay per transaction. There's a gent over in the mission/complex forum who's got a rather decent guide to this by the name of DeMichael Crimson.
2. The biggest rookie mistake in trading is to ignore volume and/or turnover. If you can't do anything for weeks because you're 100% invested in something that will take another month to sell then chances are you'll get bored or liquidate for a loss. Pay close attention to markets with more churn (active buying and selling on a daily, or better-yet hourly, basis) and find a place where you can nose in on the action.
3. Patch speculation is out of your league, but "going with the flow," and trying to pick up goods that are trending up (and selling them soon after so as to avoid the inevitable correction downward) is a remarkably easy way to introduce yourself to more speculative or methodical trading, which will be your bread and butter if you make it past the first few billion benchmark.
4. You have two available character slots on your account which can easily be filled with alts of a few million sp. These don't take long to train up and will dramatically increase your ability to expand your business. Use them to monitor prices in other high-volume regions, order goods that are cheaper there, or sell good which you can build or acquire cheaper elsewhere. The only caveat: inter-regional trading is much more time-consuming than station trading. So if you find that hour is used up quickly working your one character, you probably won't get much out of a trained alt. Still, an untrained alt in Amarr and Rens (assuming your main is in Jita) would be very much worth having from the standpoint of information gathering alone. |
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Bi-Mi Lansatha
The Scope Gallente Federation
108
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Posted - 2013.05.09 06:57:00 -
[21] - Quote
Super Miguel wrote:... i can log in 1h a day and just queue alot of stuff, and hopefuly profit out of it That is a scary business plan.
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Bi-Mi Lansatha
The Scope Gallente Federation
108
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Posted - 2013.05.09 07:07:00 -
[22] - Quote
Super Miguel wrote:I just dont have much time to play, so... PI in lowsec can be done with an hour a day. One account with three toons can net you a significant amount of ISK.
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Drachiel
Mercury LLC
13
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Posted - 2013.05.09 08:08:00 -
[23] - Quote
Yes. I did it, though I also trade.
Will I help you? Nope. Would reduce my margins. |
Minmat Sebtin
House of Sebtin
113
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Posted - 2013.05.09 09:56:00 -
[24] - Quote
I think the best advice I can give is always look for ways to reduce the amount of time actually doing anything in Eve.
Whether it is outsourcing the hauling (Get to know the good people in the haulers channel), having automated spreadsheets (still working on this myself) or flying your own freighters instead of smaller haulers you can save a lot time and get to avoid the more insanity-inducing tasks.
Are you an Industrialist who uses large amounts of Construction Components? Looking for ways to reduce costs? Then I can help you! |
Umar Umarhabib
Republic Military School Minmatar Republic
8
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Posted - 2013.05.09 16:11:00 -
[25] - Quote
Super Miguel wrote:Is manufacturing a "solo" billionaire business? ??
Anything under supercaps: Yes
Supercaps: no. You might be running a 1 man build operation if you have enough alts, but you still need the help of the alliance - whether you're renting space or whatever.
For a while, I was building lots and lots of carriers, using only low-sec stations in a quiet 0.4 system, that's 1 jump away from high-sec. It had 3 stations full of production slots - the perfect system.
You do need a freighter to haul minerals, and a jump freighter to make that 1 jump into lowsec.
If you don't carry anything more than 8 - 9 billion worth of minerals at a time, then you should be fine. It would be best if your freighter alt is in NPC corp, so nobody knows it's associated with your manufacturing corp (in case if you have enemies). |
Sir SmashAlot
The League of Extraordinary Opportunists Intergalactic Conservation Movement
9
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Posted - 2013.05.09 18:46:00 -
[26] - Quote
It is all in how you define your game experience. As a single individual it is impossible to source all the material you would need to do even simple manufacturing processes continuously over a sustained period of time.
You can vertically integrate yourself with friends or minions. However sharing rewards from the value added with friends can be difficult due to the perception differences between how individuals value their time. The other option is to work with minions that lack the ability to understand the full process, they can supply you materials for market rate or less, forfeiting the value added from the manufacturing process. It will be up to the individual, whether or not the extra social interaction is worth their time.
Solo in EVE is difficult to define. It is not difficult to be solo, but in a corporation of 30+ characters. Being a single entity but able to utilize many characters can be extremely powerful if you manufacture. However it takes money to make money in manufacturing.
A single well skilled character with 10-11 manufacturing slots, a strong BPO library, and sufficient capital, can easy deploy 10s of Billions in assets in manufacturing jobs. Those jobs can be setup to be run in an NPC station for month duration, therefore once established, little effort is needed to maintain the process. Allowing the user to enjoy a nice income to experience the many joys this game has to offer without having to grind for it. There is a grind that is added when you need to sell off your goods, but depending on your timeframe the GÇ£workGÇ¥ involved can be minimized greatly.
As for getting to that level, it takes patience, planning, and intelligence. The thought process will be the same whether just finishing production efficiency level 5, or have been building stuff for 10 years. Thanks to the exponential function, manufacturing only gets easier and more profitable over time.
Fly Profitably
Smash
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Soldarius
Deadman W0nderland Tribal Band
313
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Posted - 2013.05.10 14:51:00 -
[27] - Quote
Making billions on 1 production toon is definitely possible. I started a mfg toon with a 200M isk loan and turned it into more than 10B in assets and isk. All this while working full time and still enjoying a real life. But it took more than a year and access to high-margin nulsec markets.
All of my production is done locally with only occasional trips to high sec for BPOs. Access to labs is really important. Otherwise you could be waiting months for ME research slots.
Invest in market and production skills. They are vital for procuring and managing your resources, orders, and jobs remotely, rather than blowing valuable time jumping from system to system. Moving materials is imo the biggest time sink in eve.
That being said, having the ability to pilot a blockade runner or even covert frigate is invaluable to move small to medium volumes of stuff around, like blueprints or ship modules. Alternatively, you can just courier contract it out for an appropriate amount of collateral. "How do you kill that which has no life?" |
Ginger Barbarella
Caldari Provisions Caldari State
1303
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Posted - 2013.05.10 16:23:00 -
[28] - Quote
Fhaerbaline Khent wrote:Only if you have the chops.......The way I see it their is no easy money. Instead we have smart money.
Don't expect any "get rich quick" insider tips from the forums. Expect disinformation masked in sarcasm.
Just keep playing and figure it out......That is the only sure way to carve out your billions.
Disinformation and sarcasm aside, it takes work and skills in-game to make money in industry here. There is no Easy Button. You have to check the markets, check your math, decide where you want to draw the line on PROFITS, and, above all else, understand the difference between COST and VALUE. "Blow it all on Quafe and strippers." --- Sorlac |
OfBalance
Caldari State
460
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Posted - 2013.05.10 19:51:00 -
[29] - Quote
Ginger Barbarella wrote:Fhaerbaline Khent wrote:Only if you have the chops.......The way I see it their is no easy money. Instead we have smart money.
Don't expect any "get rich quick" insider tips from the forums. Expect disinformation masked in sarcasm.
Just keep playing and figure it out......That is the only sure way to carve out your billions. Disinformation and sarcasm aside, it takes work and skills in-game to make money in industry here. There is no Easy Button. You have to check the markets, check your math, decide where you want to draw the line on PROFITS, and, above all else, understand the difference between COST and VALUE.
To be perfectly honest, I think the ~spreadsheets and math~ difficulty are largely overblown. Granted there are some people for whom these tools are somehow Greek, but by in large a person of average IQ is going to be able to glance at a few data sets, scrawl out a few minutes of napkin math, and have a pretty good idea of whether or not they'll get a workable margin.
The difficult bits come with trying to apply this process to a large volume of goods and unrelated markets and that simply doesn't happen (or rather, need not happen) when you are just starting out and pushing around less than a billion (even several billions).
I would say that anyone perplexed by how to properly trade with a hundred million to a billion is over-thinking it. I never put in the effort to gather much data at all until I broke the 10 billion mark (which held a lot more effective value back in that era) and these days I only lackadaisically update my records every week or two and I am still pulling in a healthy ROI, all things considered. |
Tinu Moorhsum
Random Events
167
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Posted - 2013.05.21 16:00:00 -
[30] - Quote
Super Miguel wrote:
I just dont have much time to play, so mission running takes playing time, mining takes playing time, so i think industry is the only one i can log in 1h a day and just queue alot of stuff, and hopefuly profit out of it
This is how I make most of my isk because I really don't like ratting on a regular basis. I find it boring as hell, aside from odd bout of killing sleepers that actually CAN blow up your ship.
In terms of indy, there are a few key things that you really need to understand and do right but once you get your fingers behind it with about an hour of effort a day you'll easily make more isk than you spend.... and it could be a lot more.
I'm going to say that once you're established then for each indy character you have doing production, you'll clear on the order a 1bil per month. Just see that as a rule of thumb. I'm sure some smartass will pipe up that he makes 18 gazillion a month doing some top-secret thing, but realistically what I find comfortable per character and given the necessary organisation is about a billion a month. |
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