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Kirtar Makanen
GoonWaffe Goonswarm Federation
10
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Posted - 2013.07.26 04:14:00 -
[61] - Quote
Omnathious Deninard wrote:Kirtar Makanen wrote: Recent events have demonstrated ships using drones as their sole means of applying damage are perfectly viable.
Let's say this drone type together everyone "SENTRIES" are viable and lights are used, heavies and largely medium drones suck. Kirtar Makanen wrote: If you haven't been watching the Alliance Tournament, Dominix setups (which appear to be the buffer tank + neut variety) have been dominating the field.
The alliance tournaments are completely different from the real game, as such you don't diaapear if you travel out of bouncer ranges making even sentry dominixes limited in there uses. Kirtar Makanen wrote: Come 1.1, the ishtar will gain basically the bonuses of the Dominix, giving it even better ability as a drone boat. There is no good reason that the option to fit turrets should be removed, though without bonuses (hey the dominix has no hybrid bonus) the value of the turrets is probably not worth the fitting constraints that they apply.
With any luck that will be removed for something better, one dedicated sentry boat is enough. I like how you completely removed the part that talks about dominixes and prophecies being used in fleet warfare. Since sov grinding involves a lot of static structures (SBUs, TCUs, iHubs, Stations), and engagements almost always occur within a dominix's garde range in the current meta (and almost certainly within bouncer range), the range element isn't a problem. |
Debora Tsung
The Investment Bankers Guild
255
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Posted - 2013.07.26 09:52:00 -
[62] - Quote
Nolak Ataru wrote:They just need to remove the drones from the mission NPC's AI. I recently tried a dominix in some L4s and i had to micromanage my drones on a Starcraft II level, constantly pulling em and deploying em. Lost most of my drones, so I gave up the dominix. It's not viable anymore for PvE. CCP buffed Gallente for PvP then dicked them over PvE. Gee thanks, CCP.
I sense that the amount of active ewar and rr modules on your ship was at an inadequately low level. There's nothing a million chinese guys can't do cheaper.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699 Please stop making "afk cloak" threads, thanks in advance. |
Debora Tsung
The Investment Bankers Guild
255
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Posted - 2013.07.26 10:00:00 -
[63] - Quote
Edwin McAlister wrote:Add this to dedicated Drone ships: ROLE BONUS: 1000% bonus to Remote Armor Repair System range, and shield transfer arrays
Big nono, don't go there.
Let me rep drones that are in my drone bay and I'm happy.
Also, let me know which drones in my Drone bay are damaged. There's nothing a million chinese guys can't do cheaper.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699 Please stop making "afk cloak" threads, thanks in advance. |
Doddy
Dark-Rising
863
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Posted - 2013.07.26 11:09:00 -
[64] - Quote
Wow, alot of people fell for this terribad troll. |
Debora Tsung
The Investment Bankers Guild
255
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Posted - 2013.07.26 12:47:00 -
[65] - Quote
Doddy wrote:Wow, alot of people fell for this terribad troll. When trolls trol trolls, trolls troll trolls...
Or in other words, boredom is a magnifficient posting enginge, keeps me going all day long. There's nothing a million chinese guys can't do cheaper.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699 Please stop making "afk cloak" threads, thanks in advance. |
Kitty Bear
Disturbed Friends Of Diazepam Tribal Band
761
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Posted - 2013.07.26 15:05:00 -
[66] - Quote
Roime wrote:Drones have 99 problems, but damage ain't one.
this
that's all I have to say |
Jureth22
FLA5HY RED
108
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Posted - 2013.07.26 15:17:00 -
[67] - Quote
to everyone who posted that vexor does x dps and domi does x ammount of dps.drones are very vulnerable (smartbombs,guns/missiles you name and ecm burst) they are easy to kill,easy to speed tank,and the dps output is questionable in 95% of the pvp situations.so yeah.they are are broken. |
Blastil
The Reblier Alliance
86
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Posted - 2013.07.26 15:27:00 -
[68] - Quote
dear OP,
Drones are not broken, people just don't fly the modules required to make drone boats viable. Making a drone boat without a drone speed enhancer is kind of like building a sniper ship without tracking enhancers. Utilizing drone speed enhancers, i can make a vexor fly t2 valks at speeds faster than warriors, and make berzerkers fly faster than most t1 cruisers. This can be done from a comfortable 50 KM.
In conclusion, your post is erroneous, and dumb
regards, -Blastil. |
Blastil
The Reblier Alliance
86
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Posted - 2013.07.26 15:28:00 -
[69] - Quote
Jureth22 wrote:to everyone who posted that vexor does x dps and domi does x ammount of dps.drones are very vulnerable (smartbombs,guns/missiles you name and ecm burst) they are easy to kill,easy to speed tank,and the dps output is questionable in 95% of the pvp situations.so yeah.they are are broken.
if you think this is really the case, you haven't been pvping lately. Drones are alive and well, and kind of a secret FOTM among PVP pilots in solo/small gang. |
Lephia DeGrande
Luxembourg Space Union
8
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Posted - 2013.07.26 15:40:00 -
[70] - Quote
Amarr - Laser & Drones (some Missiles) Gallente - Hybrid & Drones (none?!)
Caldari - Missile & Hybrid (some Drones) Minmatar - Projectil & Missile (some Drones)
Its time to finaly bring Drones on the same level as Turret and Missiles!
And Balance the gallentean weapon hole like seen above. |
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Gizznitt Malikite
Agony Unleashed Agony Empire
2330
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Posted - 2013.07.26 15:54:00 -
[71] - Quote
While the drone AI could use some work, drones as a damage platform are pretty solid and reasonable.
Domi's were good before they added 2x non-stacking omni's built into the hull! Now they are great under the right scenarios!
Vexor's are simply awesomely strong cruisers, providing outstanding damage and tank.
Also, those drone boats that get a 10% drone damage per level... That's the equivalent of "adding" drones. The Drone Interfacing skill that adds 20% drone damage was implemented to make 5 drones deal the damage of 10. The 10% hull bonus of domi's and the like then make those Virtual 10 drones deal the damage of 15 drones. This is much easier on the server! Then you add in drone damage modifiers, which benefit all of those drones, and you end up with some amazing dps from a very viable platform. You just need to use the right tool for the job...
You won't hit a properly flown rifter with lasers, and you won't hit a fast moving rifter with ogres.
Drones are mostly in a decent place at the moment! |
Kasumi Chi
Rim Galactic
0
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Posted - 2013.07.26 15:55:00 -
[72] - Quote
Far from being pr0 or even competent in pvp, on the few forays into low sec that I have been on i find mediums and heavies to be extremely slow. Usually IGÇÖm getting my lungs pulled out by pirates, so the engagement ranges are short, but they do seem to take a little be too long to get on target. maybe 20% to heavies 10% to mediums in terms of MWD speed? I cannot comment on longer ranges, but i would (if i was in the situation) use sentries instead.
Which brings me on to that.
In pvp and pve i think if sentries could move at the same speed as the ship (maybe a slow orbit?) and follow it around it would be a great boon. For example, i like to pve in a rattlesnake, if my drones could follow me around that would make it more interesting, and i would imagine in pvp this would be similar to a turret ship (with all the disadvantages that would imply of the drones orbiting and moving to tracking)
Or maybe an option to keep sentries anchored or moving/orbiting and all associated penalties to tracking that would infer?
Which would require an improved UI. The current UI is hard to use in pvp (IGÇÖm usually shaking a like crazy during with the blood pounding in my ears!) and a nuisance in pve.
If we could have UI buttons to deploy or rescind groups (which we could assign certain drones to, another button to control aggression and the current drone box modified to show health bars names etc whilst in the bay I think that would be ideal.
A module to repair or armour or even a passive armour boost when in the bay would be nice also, perhaps the module would be more balanced for pvp?
I agree that drone damage is quite respectable, but paper to application seem mutually exclusive!
Finally, I would like to have the option to name my drones! I know it sounds bit silly, but if I knew from name, what was damaged or was a particular type of drone i could probably make a decision on deployment or recall faster. Plus a Drone with a name like Nancy, Liz Vicious, or Jess Dangerous could be quite fun :)
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X Gallentius
Justified Chaos
1495
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Posted - 2013.07.26 16:17:00 -
[73] - Quote
Drones are actually pretty good now due to the introduction of drone mods and the bonuses on drone-centric hulls. The drone control interface is not all that great, but hot keys help. |
Lakitel
Pacific Mining and Manufacturing Co-operative Dalek Asylum
3
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Posted - 2013.07.26 18:21:00 -
[74] - Quote
How about instead of changing stats of drones and drone ships we do something else instead:
Take out one or two high slots in drone boats specifically, but allow them to "re-load" drones into the drone bay with a delay timer, maybe 10 seconds, close to the time that current charges take to load, but a bit longer to give some balance.
That way, the ship itself could be considered the weapon and the drones the charge. I think that would probably fix a lot of issues. |
Gizznitt Malikite
Agony Unleashed Agony Empire
2332
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Posted - 2013.07.26 18:27:00 -
[75] - Quote
Lakitel wrote:How about instead of changing stats of drones and drone ships we do something else instead:
Take out one or two high slots in drone boats specifically, but allow them to "re-load" drones into the drone bay with a delay timer, maybe 10 seconds, close to the time that current charges take to load, but a bit longer to give some balance.
That way, the ship itself could be considered the weapon and the drones the charge. I think that would probably fix a lot of issues.
One of the major benefits of drone boats is the ability to apply damage even when jammed. Not only do drones continue to aggress until the target is dead, but you can assign drones to defend and/or assist a fleet mate to have a semblance of control even when you can't target. Your suggestion removes this amazing benefit that drones have over other weapon platforms... |
Mike Voidstar
Voidstar Free Flight Foundation
227
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Posted - 2013.07.28 14:35:00 -
[76] - Quote
I read that as him wanting to be able to load drones in the bay from cargo.
It would not affect anything else about how drones work, so they would still be able to be assigned to fleetmates and such just fine.
It's a not unreasonable compensation for their destructibility, considering the way the rats eat them now. PvP bunnies might be unhappy about it though, it kind of breaks the idea of a smaller dronebay being a balance point on drone ships. |
Xzi Shihari
The Guardian Knights Lost Obsession
11
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Posted - 2013.07.28 15:13:00 -
[77] - Quote
Everything is working fine, stop complaining. |
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