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Thread Statistics | Show CCP posts - 1 post(s) |
Lianail Deninard
Center for Advanced Studies Gallente Federation
8
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Posted - 2011.10.19 16:00:00 -
[1] - Quote
There is an issue with the way cloaking works now, and it is the opposite of the way most people are coming down on the topic. There is no logical sense in a ship being prevented from cloaking just because they are targeted by another vessel. If they are targeted, perhaps the ship that has that target lock should still be able to perceive the ship, but this should not allow all other vessels to see it. Hitting the cloaked ship with a weapon or target painter should do the trick though. Sensor Linking modules should also allow transmission of this targeting data. -á Reward law abiding citizens. We should never promote sociopathic behavior as a primary mode of interaction.-á There are-áreasons for Good people to fight, such as defending their nation. Encourage people to become heros, not villians. -á If you agree with an idea, Like it. |
Tippia
Sunshine and Lollipops
673
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Posted - 2011.10.19 16:06:00 -
[2] - Quote
Lianail Deninard wrote:There is no logical sense in a ship being prevented from cloaking just because they are targeted by another vessel. Sure there is: to have an easily available tool to keep them from cloaking (especially immediately after a gate decloak). GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |
Ingvar Angst
Nasty Pope Holding Corp Talocan United
180
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Posted - 2011.10.19 16:10:00 -
[3] - Quote
It's one of those mechanics to balance cloaking devices that the "nerf cloak" crowd seems to think doesn't exist. Six months in the hole... it changes a man. |
Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
12
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Posted - 2011.10.19 16:19:00 -
[4] - Quote
Tippia wrote:Lianail Deninard wrote:There is no logical sense in a ship being prevented from cloaking just because they are targeted by another vessel. Sure there is: to have an easily available tool to keep them from cloaking (especially immediately after a gate decloak).
being able to stop recloak at a gate will ruin blockaid running. you might as well remove the blockaid runner if you add a new counter cloak that can be quickly used at a gate. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |
Mirima Thurander
Deventer Exploration An Acquisition
22
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Posted - 2011.10.19 16:22:00 -
[5] - Quote
Cloaking removes you from local chat, problem solved you can cower in fear of a cloaked afk guy if you don't know hes in your system I love the the smell of victory in the morning. It smells like... Blood, vomit and burning flesh. |
Tippia
Sunshine and Lollipops
673
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Posted - 2011.10.19 16:34:00 -
[6] - Quote
Barbara Nichole wrote:being able to stop recloak at a gate will ruin blockaid running. Wrong tense.
No, it will not, for the simple reason that it does not and has not. Instead, it balances blockade running.
Quote:you might as well remove the blockaid runner if you add a new counter cloak that can be quickly used at a gate. Maybe. Depends on what the new counter is. But that's not really the topic here, now is it?
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |
Ingvar Angst
Nasty Pope Holding Corp Talocan United
183
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Posted - 2011.10.19 16:34:00 -
[7] - Quote
Mirima Thurander wrote:Cloaking removes you from local chat, problem solved you can cower in fear of a cloaked afk guy if you don't know hes in your system
It warms my heart that you like my idea so much but there are vital balancing details you're leaving out. Six months in the hole... it changes a man. |
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CCP Phantom
C C P C C P Alliance
47
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Posted - 2011.10.19 17:52:00 -
[8] - Quote
We have already several threads in Features and Ideas discussing cloaking, you can find one of them here.
Thread locked.
Please don't create multiple threads about the same topic, thank you! CCP Phantom - German Community Coordinator |
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