Pages: 1 2 [3] 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Felsusguy
SVER True Blood Unclaimed.
140
|
Posted - 2013.05.13 21:47:00 -
[61] - Quote
Cloaky camping is an intended feature. Deal with it. How droll. |
DeLindsay
Galaxies Fall
114
|
Posted - 2013.05.13 22:02:00 -
[62] - Quote
Kung Padecain wrote:DeLindsay wrote:Wow, it didn't even take 10 hours for yet ANOTHER nullbear crying about non-consensual PvP. The only acceptable thing to do about cloaking (which IS NOT BROKEN) is remove Local, which most everyone would be happy with. Removing Local wouldn't do Sh*t to keep cloakers out of your little section of Space, but at least you wouldn't know they were there, thus solving the problem whiny nullbears have, they don't want to participate in PvP that isn't on their terms, too bad soo sad. no its not PVP you **** its ganking someone that has no option to counter it that is lame period. This is EXACTLY what non-consensual PvP is, I.E. Eve = EVERYONE verses EVERYONE. We're all just terribly upset that you feel threatened by cloakers in your part of New Eden, can't you see the tears running down the monitor?
And if you want to get players started on what ganking is, go out and run Frieghters through Uemon on a daily basis (well try to), try and fly through Rancer to short cut to Jita in ANY ship (bring a donut to sit on after, the A*s R*ping is gonna hurt), go mine in any Highsec system with Ice in a Retriever/Hulk/Mack within a jump or 2 from a Hub... Then come back and cry to us about what ganking is. Null is ZERO SECURITY, none, YOU and your Corp/Alliance are the Law/Judge/Jury/Jailers, if you can't hack it then GTFO but stop crying that it's "unfair" because 1 player can ruin your entire day by just floating in space doing NOTHING, fail!! That is all. |
Kung Padecain
Federal Navy Academy Gallente Federation
0
|
Posted - 2013.05.13 23:22:00 -
[63] - Quote
Danika Princip wrote: 1) Nope, still breaks all of those things. The only limit that works is a 23.5 hour one.
2) I don't believe you. AFK cloaking screws up your bots, what else could your reason be? I mean, you're in nullsec, it's supposed to be dangerous, yrt you're pissing yourself at the thought of someone not even at thier computer.
3) So, you're a coward as well as a liar? I do not believe you have ever been to nullsec, you haven't even heard of a standing fleet.
1) tell me what cant you do if you need to be uncloaked for 5 min once every 2 hours tell me
2) read idiot i dont mind danger its not even the cloaks its the AFK part that bugs me and i dont have a bot dont want one dont need one.
3) no i am not a coward and i am not a liar i realy dont care what you believe |
Lyrrashae
Sebiestor Tribe Minmatar Republic
428
|
Posted - 2013.05.14 04:42:00 -
[64] - Quote
Kung Padecain wrote: [...] stop whining about protecting your fake PVP and go learn how to PVP like men
^^That^^ is supremely credible coming from someone who whinges like a child whilst hiding behind a no-history obvious forum-alt like a coward.
Why are so many nullseccers such incredible hypocrites?
EVE will never accomodate you, or me, or anyone. What will always do, is give everyone options. So research. Learn. Evaluate. Choose. Reap the consequences and/or rewards. But for ****'s sakes, stop whining. |
Mylin Liu
TSOE Po1ice TSOE Consortium
0
|
Posted - 2013.05.14 06:54:00 -
[65] - Quote
As you can tell from my tags, I live in Nulsec.
As far as it goes, yes cloaky camping is OP, it's a manipulation of the game mechanics that CCP either didn't think of or didnt care about at the time.
That said, there are legitimate reasons why someone would want to sit cloaked in a system for a time. And even as someone who has been on the wrong end of a cloaky campers Hot Drop, I can still see its value.
However...
Sitting cloaked in a system AFK for 23hrs while the pilot is at work is just damned lame. Pilots in the system have no idea whether the cloaker is AFK or otherwise, and it's easy for a camper to bring industry in a system to a halt. Unfortunately there is NO counter to such tactics, other than by Meta Gaming. And personally I don't think thats the way to go.
I think that when your cloaked, your capacitor should get drained extremely slowly, to the point where after 90 minutes (long enough for the most inept of cloaky pilots to scan a system with combat probes). The cloak will de-activate.
For pilots that are not AFK they would get the familiar 25% cap warning, giving them plenty of time to re-position or move to another system.
For pilots who are AFK it give everyone a chance to warp up and say hello with a nice Pew Pew handshake and watch his frozen corpse drift of into oblivion.
There, cloaking would still work as intended. The AFK griefing aspect would be nerfed. |
TheGunslinger42
All Web Investigations
1300
|
Posted - 2013.05.14 07:44:00 -
[66] - Quote
Kung Padecain wrote:Danika Princip wrote: 1) Nope, still breaks all of those things. The only limit that works is a 23.5 hour one.
2) I don't believe you. AFK cloaking screws up your bots, what else could your reason be? I mean, you're in nullsec, it's supposed to be dangerous, yrt you're pissing yourself at the thought of someone not even at thier computer.
3) So, you're a coward as well as a liar? I do not believe you have ever been to nullsec, you haven't even heard of a standing fleet.
1) tell me what cant you do if you need to be uncloaked for 5 min once every 2 hours tell me 2) read idiot i dont mind danger its not even the cloaks its the AFK part that bugs me and i dont have a bot dont want one dont need one. 3) no i am not a coward and i am not a liar i realy dont care what you believe
1) I can't remain undetected in wormholes. My presence is immediately given away by ****** mechanics thought up by botters and carebears.
I can't devalue the instant, free, infallible intel that is local. Me being able to convince people I'm not paying attention and not a threat is good. They have to keep on guard or I can take advantage of it. Your stupid idea removes this ability, giving a mechanical protection to stupid lazy players when they should be relying on their own efforts and allies for such things - it IS nullsec, after all
2) If you don't mind danger why make a thread crying about the danger you have to face while living in nullsec?
3) You are a coward because you refuse to do anything to help yourself because it is risky and instead want CCP to make stupid mechanics that coddle you |
TheGunslinger42
All Web Investigations
1300
|
Posted - 2013.05.14 07:48:00 -
[67] - Quote
Mylin Liu wrote:As you can tell from my tags, I live in Nulsec.
As far as it goes, yes cloaky camping is OP, it's a manipulation of the game mechanics that CCP either didn't think of or didnt care about at the time.
That said, there are legitimate reasons why someone would want to sit cloaked in a system for a time. And even as someone who has been on the wrong end of a cloaky campers Hot Drop, I can still see its value.
However...
Sitting cloaked in a system AFK for 23hrs while the pilot is at work is just damned lame. Pilots in the system have no idea whether the cloaker is AFK or otherwise, and it's easy for a camper to bring industry in a system to a halt. Unfortunately there is NO counter to such tactics, other than by Meta Gaming. And personally I don't think thats the way to go.
I think that when your cloaked, your capacitor should get drained extremely slowly, to the point where after 90 minutes (long enough for the most inept of cloaky pilots to scan a system with combat probes). The cloak will de-activate.
For pilots that are not AFK they would get the familiar 25% cap warning, giving them plenty of time to re-position or move to another system.
For pilots who are AFK it give everyone a chance to warp up and say hello with a nice Pew Pew handshake and watch his frozen corpse drift of into oblivion.
There, cloaking would still work as intended. The AFK griefing aspect would be nerfed.
Cloaks using capacitor is one of the worst ideas proposed. Since capacitor is used for warping around, this is a massive, massssssssiiiiiive nerf to non-AFK cloakies. The AFK cloakies sit in on spot forever, the active intel gathering scouts warp around constantly while cloaked. Good job screwing them over.
And why do you need to deal with "AFK" cloakers anyway, they're literally incapable of doing anything. Your intention is to limit and punish someone who is absolutely zero threat to anything, and does absolutely nothing, which is stupid, but the idea is made MORE stupid by how much bigger a punishment it is to those ACTUALLY playing
Summary: no
|
Mylin Liu
TSOE Po1ice TSOE Consortium
0
|
Posted - 2013.05.14 08:50:00 -
[68] - Quote
TheGunslinger42 wrote:Mylin Liu wrote:As you can tell from my tags, I live in Nulsec.
As far as it goes, yes cloaky camping is OP, it's a manipulation of the game mechanics that CCP either didn't think of or didnt care about at the time.
That said, there are legitimate reasons why someone would want to sit cloaked in a system for a time. And even as someone who has been on the wrong end of a cloaky campers Hot Drop, I can still see its value.
However...
Sitting cloaked in a system AFK for 23hrs while the pilot is at work is just damned lame. Pilots in the system have no idea whether the cloaker is AFK or otherwise, and it's easy for a camper to bring industry in a system to a halt. Unfortunately there is NO counter to such tactics, other than by Meta Gaming. And personally I don't think thats the way to go.
I think that when your cloaked, your capacitor should get drained extremely slowly, to the point where after 90 minutes (long enough for the most inept of cloaky pilots to scan a system with combat probes). The cloak will de-activate.
For pilots that are not AFK they would get the familiar 25% cap warning, giving them plenty of time to re-position or move to another system.
For pilots who are AFK it give everyone a chance to warp up and say hello with a nice Pew Pew handshake and watch his frozen corpse drift of into oblivion.
There, cloaking would still work as intended. The AFK griefing aspect would be nerfed. Cloaks using capacitor is one of the worst ideas proposed. Since capacitor is used for warping around, this is a massive, massssssssiiiiiive nerf to non-AFK cloakies. The AFK cloakies sit in on spot forever, the active intel gathering scouts warp around constantly while cloaked. Good job screwing them over. And why do you need to deal with "AFK" cloakers anyway, they're literally incapable of doing anything. Your intention is to limit and punish someone who is absolutely zero threat to anything, and does absolutely nothing, which is stupid, but the idea is made MORE stupid by how much bigger a punishment it is to those ACTUALLY playing Summary: no
Well all those pilots would need to do is put a few SP into "Warp Drive Operation" and lover their cap requirements for Warping.
Besides that are you saying that 90 minutes isn't long enough to scan a system? If not, then maybe they need to spend more SP in scanning skills as well.
|
Kung Padecain
Federal Navy Academy Gallente Federation
0
|
Posted - 2013.05.14 08:56:00 -
[69] - Quote
Mag's wrote:Kung Padecain wrote:Maximus Aerelius wrote:CLOAKING ISN' T THE PROBLEM - LOCAL IS! If you didn't have Local you wouldn't know they were there! if you think that go live in WH space! if there are so many topics to adress this issue it is an issue wheter you have the wits to see it or not. and i dont say cloaky tactics need to be completly nerfed or made impossible but it should not be possible that someone can be effecite as cloaky while he is asleep that is ******** period Whether you like it or not, he is correct. If you don't think he is, please answer me this. When they are AFK, which game mechanic are they using to interact with you?
you see it i see it and well tons of people see it... they ignore this question because they cant give a good answer. they are whinning harder then me about how legit it is |
Eowyth
Obumbrata Ltd
4
|
Posted - 2013.05.14 09:57:00 -
[70] - Quote
another fail post by a fail carebear in 0.0, move on nothing to see here. |
|
Azrael Dinn
The 20th Legion Mildly Sober
101
|
Posted - 2013.05.14 10:05:00 -
[71] - Quote
Just to say thet if this ain't here already then I'll like it
https://forums.eveonline.com/default.aspx?g=posts&t=216699&find=unread
....
And yes there is a problem (there is no conter to cloaking devices like there are for other modules.) and all of you who are saying there ain't a problem with out any comments or arguments drop dead and **** off from the forums.
Thank you
oh yes almost forgot. Local seems to be the problem also. |
Robert Caldera
Caldera Trading and Investment
515
|
Posted - 2013.05.14 10:09:00 -
[72] - Quote
yes, read these goddamn threads, everything has been discussed there to death. Nothing new can be said about this topic. |
Kung Padecain
Federal Navy Academy Gallente Federation
0
|
Posted - 2013.05.14 10:29:00 -
[73] - Quote
Robert Caldera wrote:yes, read these goddamn threads, everything has been discussed there to death. Nothing new can be said about this topic.
indeed but untill this issue is fixed we will see topics about it which isnt so strange ther eis a problem and it hasnt been fixed |
Robert Caldera
Caldera Trading and Investment
515
|
Posted - 2013.05.14 10:30:00 -
[74] - Quote
there is no issue. Space is free for all, get it finally. If you sit in station all day its all right someone is sitting cloaked nearby (and even afk) waiting for you to come. Nothing wrong with that. |
DeLindsay
Galaxies Fall
129
|
Posted - 2013.05.14 11:03:00 -
[75] - Quote
Kung Padecain wrote:Robert Caldera wrote:yes, read these goddamn threads, everything has been discussed there to death. Nothing new can be said about this topic. indeed but untill this issue is fixed we will see topics about it which isnt so strange ther eis a problem and it hasnt been fixed Except what you and all the other nullbears seem not to understand it isn't a problem, it's a standard game mechanic that you just happen not to like. I don't like that players undercut me on the market some times, should I demand that CCP put a cap of how low you can sell stuff? It certainly effects my game play because I have to change my price or pull it and wait to sell later or sell elsewhere. You may think it's a stupid analogy but it's exactly the same. Some Player is changing the way you play the game and you don't like it, well too bad, that's Eve.
That is all. |
Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1232
|
Posted - 2013.05.14 11:07:00 -
[76] - Quote
TheGunslinger42 wrote:Kung Padecain wrote:Danika Princip wrote: 1) Nope, still breaks all of those things. The only limit that works is a 23.5 hour one.
2) I don't believe you. AFK cloaking screws up your bots, what else could your reason be? I mean, you're in nullsec, it's supposed to be dangerous, yrt you're pissing yourself at the thought of someone not even at thier computer.
3) So, you're a coward as well as a liar? I do not believe you have ever been to nullsec, you haven't even heard of a standing fleet.
1) tell me what cant you do if you need to be uncloaked for 5 min once every 2 hours tell me 2) read idiot i dont mind danger its not even the cloaks its the AFK part that bugs me and i dont have a bot dont want one dont need one. 3) no i am not a coward and i am not a liar i realy dont care what you believe 1) I can't remain undetected in wormholes. My presence is immediately given away by ****** mechanics thought up by botters and carebears. I can't devalue the instant, free, infallible intel that is local. Me being able to convince people I'm not paying attention and not a threat is good. They have to keep on guard or I can take advantage of it. Your stupid idea removes this ability, giving a mechanical protection to stupid lazy players when they should be relying on their own efforts and allies for such things - it IS nullsec, after all 2) If you don't mind danger why make a thread crying about the danger you have to face while living in nullsec? 3) You are a coward because you refuse to do anything to help yourself because it is risky and instead want CCP to make stupid mechanics that coddle you
^This guy has it right. In addition, having to decloak can give you away if you're tying to camp supers into a tower (opr the place a tower used to be), if you're keeping eyes on a gatecamp or hostile fleet, if you're keeping POS under surveilance, camping jumpbridges, hiding from hostiles, waiting fr your chance to drop that perfect bomb on the hostile fleet, keeping your light dictor in position to bubble the hell out of a hostile fleet the second they do whatever you're waiting for...
Also, if you aren't a coward, why are you hiding behind an NPC corp alt? If you actually had the balls to live in nullsec, you would A) post with your main, and B) not whine about people who aren't even at their keyboards. |
Mag's
the united Negative Ten.
14742
|
Posted - 2013.05.14 19:17:00 -
[77] - Quote
Kung Padecain wrote:Mag's wrote:Kung Padecain wrote:Maximus Aerelius wrote:CLOAKING ISN' T THE PROBLEM - LOCAL IS! If you didn't have Local you wouldn't know they were there! if you think that go live in WH space! if there are so many topics to adress this issue it is an issue wheter you have the wits to see it or not. and i dont say cloaky tactics need to be completly nerfed or made impossible but it should not be possible that someone can be effecite as cloaky while he is asleep that is ******** period Whether you like it or not, he is correct. If you don't think he is, please answer me this. When they are AFK, which game mechanic are they using to interact with you? you see it i see it and well tons of people see it... they ignore this question because they cant give a good answer. they are whinning harder then me about how legit it is The ones who ignore the question, are the ones that don't wish to accept the fact it highlights I see you didn't answer. I'll take from that, that you concede to the fact that local is your problem. All your idea does is give you more intel, without any balance to counter that extra power.
I have some advice.
- Don't rely upon local's instant intel so much. You're obviously misreading it and this is a part of your problem.
- Don't think that because local can help you, that others will not try to use it against you.
- Accept that as and until local's easy mode intel system changes, cloaks are a vital mechanic to use as it's counter. If or when local changes, then cloaks could change also. But not until.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
Gerrick Palivorn
Caldari Provisions Caldari State
370
|
Posted - 2013.05.14 22:09:00 -
[78] - Quote
Honestly if you kill AFK Cloaking then the trend will transfer over to AFK MWD'ing in a random direction from a safe spot, the effect is the exact same! Many frigates will be off-grid before you're able to confirm a scan and warp to the signature. They'll be able to fit the same mods to torture you with (cynos and such), they'll just be using a different way to reach that end.
On top of not doing anything to solve your insecurity issues it would literally kill everything associated with covert operations and black ops style warfare.
Did you even think about all the possibilities that your 'suggestion' would have or did you get frustrated that someone outsmarted you and went to the forums screaming "ZOMG CLOAKING IS BORKEN CCP YOU NEED TO CHANGE THIS OR EVERYONE WILL LEAVE!!!!!111!!ELEVEN!" AFK cloaking has been around for many many years, and there hasn't been riots (Incarna was live for a week and there were Riots in Jita). This would suggest that the majority of the population accepts this as part of the game and is ok with the way things are currently.
You have the choice of either dealing with the status quo or leaving the game for one that caters more to your needs, either way I don't care. Make the choice, HTFU, STFU and have a nice life! MMOs come and go, but Eve remains.-á -Garresh- |
Robert Caldera
Caldera Trading and Investment
529
|
Posted - 2013.05.14 22:20:00 -
[79] - Quote
Gerrick Palivorn wrote:Honestly if you kill AFK Cloaking then the trend will transfer over to AFK MWD'ing in a random direction from a safe spot nah this wont work. you can still pimp out a dram which will be going faster than afker. probe once, warp to spot, align using directional. warp twice, wing warp and you will land on grid maybe 80km away from him. Rest should be obvious. Skrirmish link on top would make the job even easier. |
Gerrick Palivorn
Caldari Provisions Caldari State
370
|
Posted - 2013.05.14 22:23:00 -
[80] - Quote
Robert Caldera wrote:Gerrick Palivorn wrote:Honestly if you kill AFK Cloaking then the trend will transfer over to AFK MWD'ing in a random direction from a safe spot nah this wont work. you can still pimp out a dram which will be going faster than afker. probe once, warp to spot, align using directional. warp twice, wing warp and you will land on grid maybe 80km away from him. Rest should be obvious.
And you expect people who complain about afk cloaking to think of that? MMOs come and go, but Eve remains.-á -Garresh- |
|
Teckos Pech
The Executives Executive Outcomes
148
|
Posted - 2013.05.14 22:40:00 -
[81] - Quote
Kung Padecain wrote:DeLindsay wrote:Wow, it didn't even take 10 hours for yet ANOTHER nullbear crying about non-consensual PvP. The only acceptable thing to do about cloaking (which IS NOT BROKEN) is remove Local, which most everyone would be happy with. Removing Local wouldn't do Sh*t to keep cloakers out of your little section of Space, but at least you wouldn't know they were there, thus solving the problem whiny nullbears have, they don't want to participate in PvP that isn't on their terms, too bad soo sad. no its not PVP you **** its ganking someone that has no option to counter it that is lame period.
Is it 1 player vs. 1 or more players? Then it is, by definition, PvP.
I know you may not like it, but there it is.
Your problem is they are just winning at PvP while you are losing. |
Teckos Pech
The Executives Executive Outcomes
148
|
Posted - 2013.05.14 22:46:00 -
[82] - Quote
Kung Padecain wrote:Rayzilla Zaraki wrote:See, the problem with what is proposed here is a true nerf of cloaking. I don't think that will ever, or should ever, happen. The module itself works the way it should. Where cloaks are used in general sci fi lore, they work much as they do in Eve. I can think of two ways in which Eve cloaks don't work as they do in sci fi - first, later movies have had cloaked ships firing while cloaked and there was essentially a one-button solution to cause an older model ship to decloak in another.
The funny thing about those two differences is that they could BOTH be added to Eve, but it would have to be BOTH, not just one.
There shouldn't be a timer on the cloak, lore has it as a device that can be left on permanently.
There could be a one-button solution, but the compromise is that the cloaker can fire while cloaked. Do you want that? I don't.
The only fair way to give another player a chance against a cloaked player is to allow them to hunt down the cloaker.. The player has a chance to find and destroy while the cloaked player has a chance to escape and evade. that is the whole problem they are untouchable you cant do ANYTHING to get rid of them or counter their lame "tactics" not even in your own space and on top of that they are even effective while AFK for extended period of time as in work, sleeping or whatever.
They are only untouchable so long as they are cloaked. Since they are cloaked you are untouchable too.
As I responded to you in my thread collecting these whine threads....you could try ratting in a group with PvP fits.
Instead you are in a PvE min-maxed ship trying to maximize your isk/hour or some such. It is your style of play that is letting the cloaky afk campers beat you.
Change that and you'll win. Win enough and they'll move on looking for easier targets. |
Teckos Pech
The Executives Executive Outcomes
148
|
Posted - 2013.05.14 22:48:00 -
[83] - Quote
Kung Padecain wrote:Akrasjel Lanate wrote:Gerrick Palivorn wrote:No idea is accepted because there is no problem. that is why tons of people post this issue what you mean is: "i cant PVP so i need defenseless targets and without untouchable cloakies i cant get a kill"
You can't target ships that have decloaked? Why not? Do you not know how? Would it help if I we go on Sisi and I helped you out in this regard?
|
Teckos Pech
The Executives Executive Outcomes
148
|
Posted - 2013.05.14 22:53:00 -
[84] - Quote
TheGunslinger42 wrote:Kung Padecain wrote:stop twisting my words its not the ganking i object too its the not being able to do ANYTHING against it. You can't bait them? You can't have a fleet of friends on standby ready to warp in and rep you / kill the aggressor? You can't use intel (such as killboards to see timezones and ships types typical of your little cloaked friend) to judge how much of a threat they are? You can't move a single system over to where they're not? Really? You can't do any of these things? Then maybe toddle off back to highsec, little bear.
Or simply rat with 2-3 friends. After all, the point of AFK cloaking in a stealth bomber or force recon is to try and catch something juicy to kill with a BLOPs gang nearby.
But if there are 2, 3 or 4 guys in PvP fitted ships that BLOPs gang is going to be out of luck. Keep doing it they will eventually move on to a system where there are guys like Kung. A lone guy in a minmaxed PvE fit bling boat. Once they move on, you've "won". Congratulate yourselves and keep on ratting.
|
Tchulen
Trumpets and Bookmarks The Omega Industries
370
|
Posted - 2013.05.15 06:36:00 -
[85] - Quote
So many people have explained so many ways of countering afk cloakies to the few people who constantly whine about how they can't play solo pve in nullsec with impunity. It's getting very, very boring.
Right, first off, to the people who whine about AFK cloakers on the forum - don't you realise that by publicising the fact that it upsets you when you have an afk cloaky in system you're more likely to have an afk cloaky in system? People read these forums and will specifically target you just because they know it upsets you.
Secondly, you're talking about nullsec. You're supposed to be part of an organisation that can protect itself and go on the offensive when required. You know who the cloaky is. Do some research. Does his corp/alliance have a high sec presence? If so, wardec them and give them hell. Do they live in lowsec or nullsec? If so, go invade them. If you get fed up with there being a cloaky in your space go kick that cloaky's friends in the nuts.
If your corp/alliance won't do anything about it, move to one that would or at least one that has a better defence strategy. If you're being toasted by a cloaky in the time it takes your corp mates to warp to you you're in the wrong ship for pve in nullsec, simple as. Have your corp mates/alliance mates in a fleet in the same system so you can warp immediately for mutual support when someone is threatened. Fly cheap ships. Everyone has one pvp mod so in total you have everything you need to tie up and kill people in pvp as well as being able to do pve. Keep moving one system over to avoid the cloaky whilst still being able to pve.
Why should CCP change a mechanic which would break other aspects of the game just so that lazy people who aren't willing to adapt can continue to be lazy and refuse to adapt.
You know what they say: adapt or die. Those are your choices. I strongly suggest you grow some balls and adapt. |
DeLindsay
Galaxies Fall
164
|
Posted - 2013.05.15 08:12:00 -
[86] - Quote
Teckos Pech wrote:Kung Padecain wrote:DeLindsay wrote:Wow, it didn't even take 10 hours for yet ANOTHER nullbear crying about non-consensual PvP. The only acceptable thing to do about cloaking (which IS NOT BROKEN) is remove Local, which most everyone would be happy with. Removing Local wouldn't do Sh*t to keep cloakers out of your little section of Space, but at least you wouldn't know they were there, thus solving the problem whiny nullbears have, they don't want to participate in PvP that isn't on their terms, too bad soo sad. no its not PVP you **** its ganking someone that has no option to counter it that is lame period. Is it 1 player vs. 1 or more players? Then it is, by definition, PvP. I know you may not like it, but there it is. Your problem is they are just winning at PvP while you are losing. Um, I'm not the one who is complaining about NOT wanting to PvP, I.E. removal of cloakers in some 0.0 system, which is what this thread and all the other recent threads are essentially demanding CCP address. ANYTHING 1 player does that changes what another player does is PvP in it's very simplest form. That doesn't matter if it's Market manipulation, Ganking Highsec Carebears, Bumping Miners/people trying to dock, cloaking in a system you don't have Sov in, dropping bubbles to slow traffic through your "space", Faction Warfare, etc. ALL of those actions effect someone else, all of them can be considered PvP.
Non-consensual PvP is a better term to define actions taken against players who basically want to be left alone and play by themselves (or with their friends) without other player interaction. I.E. they don't want to PvP outside their terms, or at all for some specific time period. EVERYONE who cries about how cloaking up in their little part of New Eden is ruining their gameplay fall under the category of non-consensual PvP. CCP has NO OBLIGATION to make the game easy for anyone. The game mechanic for Cloaks isn't broken nor is it an exploit, it does not require a specific "counter" to be considered balanced. There are many ways to prevent cloaking ships from entering your space, all of which have been suggested here, all of which have been ignored by the myriad of idiot posters demanding CCP "fix it".
The Operative:-á"There are a lot of innocent people being killed in the air right now".
Capt. Malcolm Reynolds:-á"You have no idea how true that is". |
Jint Hikaru
OffWorld Exploration Inc
584
|
Posted - 2013.05.15 09:13:00 -
[87] - Quote
Kung Padecain wrote:
3) no i am not a coward
Says the person posting with a NPC corp forum alt.....
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |
Robert Caldera
Caldera Trading and Investment
529
|
Posted - 2013.05.15 10:07:00 -
[88] - Quote
Jint Hikaru wrote:
Simply remove cloakers from local. And deny that cloaker local.
this will cause much more problems than afk cloakers, since a cloaker doesnt need local information for finding targets. All he would need is cloaking up in a popular ratting system and check dscan from times to times, a ratter is very obvious on dscan and easy to find his location. Rest is obvious, warp on grid, decloak, dead ratter. I think this change would flush the carebears from 0.0 since ganks would be totally unpredictable from the view of bears. |
Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
87
|
Posted - 2013.05.15 10:19:00 -
[89] - Quote
Robert Caldera wrote:Jint Hikaru wrote:
Simply remove cloakers from local. And deny that cloaker local.
this will cause much more problems than afk cloakers, since a cloaker doesnt need local information for finding targets. All he would need is cloaking up in a popular ratting system and check dscan from times to times, a ratter is very obvious on dscan and easy to find his location. Rest is obvious, warp on grid, decloak, dead ratter. I think this change would flush the carebears from 0.0 since ganks would be totally unpredictable from the view of bears. Then how about denying ability to D-scan for cloaked ships? Makes sense since cloaking field disrupts ship's sensors for the sake of being invisible. D-Scan being an active sonar in a nutshell is a dead giveaway for a cloaked ship and should not work while cloaked. |
Robert Caldera
Caldera Trading and Investment
529
|
Posted - 2013.05.15 10:21:00 -
[90] - Quote
Kirimeena D'Zbrkesbris wrote: Then how about denying ability to D-scan for cloaked ships? Makes sense since cloaking field interferences with ship's sensors for the sake of being invisible. D-Scan being an active sonar in a nutshell is a dead giveaway for a cloaked ship and should not work while cloaked.
go to a forlorn hub to 20, cloak up. wait till some dumbass goes ratting :-D Or check them from times to times.
If cloaked ships cant dscan you heavily gimp their scouting ability. |
|
|
|
|
Pages: 1 2 [3] 4 5 :: one page |
First page | Previous page | Next page | Last page |