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Author |
Thread Statistics | Show CCP posts - 22 post(s) |
Bienator II
madmen of the skies
1745
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Posted - 2013.05.14 20:44:00 -
[31] - Quote
CCP karkur wrote:... I heard some stories about disgusting bodies in the art department...
eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |
Two step
Aperture Harmonics K162
3762
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Posted - 2013.05.14 21:03:00 -
[32] - Quote
CCP karkur wrote:Beaver Retriever wrote:I'm hoping for a V3 of the corpses if we're gonna be looking at them more. They do look a bit sorry in their current state. With a bit of rework they could be truly grotesque! They won't be changing in Odyssey, but I heard some stories about disgusting bodies in the art department.... let's hope they are working on new corpses for us
Having met your art department, that isn't what I would think they meant by that. You might want to check for any missing GMs... CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
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Krell Kroenen
Miners In Possession
164
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Posted - 2013.05.14 21:35:00 -
[33] - Quote
To bad you can't use corpses to lower the costs of clones... you know a discount for providing your own biomass.
But any way, may have to take a look at this tonight when I get home.. |
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CCP BunnyVirus
C C P C C P Alliance
672
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Posted - 2013.05.14 22:15:00 -
[34] - Quote
CCP karkur wrote:Beaver Retriever wrote:I'm hoping for a V3 of the corpses if we're gonna be looking at them more. They do look a bit sorry in their current state. With a bit of rework they could be truly grotesque! They won't be changing in Odyssey, but I heard some stories about disgusting bodies in the art department.... let's hope they are working on new corpses for us
we have V3ed corpses but we are working on completly new ones 3D Artist |
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Kadl
Imperial Academy Amarr Empire
38
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Posted - 2013.05.14 22:26:00 -
[35] - Quote
Krell Kroenen wrote:To bad you can't use corpses to lower the costs of clones... you know a discount for providing your own biomass.
But any way, may have to take a look at this tonight when I get home..
Perhaps they could just lower the clone costs without requiring you to drag dead bodies around. |
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CCP BlueScreen
C C P C C P Alliance
177
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Posted - 2013.05.14 22:28:00 -
[36] - Quote
Reykjavik art department, we be producing corpses aaaaaall day long. |
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AndromacheDarkstar
Zebra Corp Gentlemen's Agreement
744
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Posted - 2013.05.14 22:58:00 -
[37] - Quote
These like the gate transitions are excellent apart from a few issues. Disabling the ui during jumps and possibly during podding is incredibly frustrating and immersion breaking. Also zooming and spinning the camera like a lunatic is a bad thing CCP. Will you be fixing these problems? Join the ZC Pub chat channel today and talk about joining-áZebra corp, hands down the best PVP corp in EVE keeping CFC killboards in the green singlehandedly |
Arriaz
Mythic Heights
0
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Posted - 2013.05.14 23:15:00 -
[38] - Quote
CCP Masheen wrote:Dearest space-faring colleagues,
If you thought all the secrets of Odyssey were revealed at Fanfest then it is my pleasure to tell you they were not. Team Pony Express are planning on dropping some seriously exciting changes onto the Singularity Test Server for a Mass Test on Thursday (Watch for posts from CCP Habakuk for exact time + details)
- CCP Masheen. x
Damn! For a moment I thought you were going to say there was going to be a fully functional scanning system like on TQ. Oh well, the eye candy will be nice I suppose.
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Vincent Athena
V.I.C.E.
1859
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Posted - 2013.05.14 23:25:00 -
[39] - Quote
Arriaz wrote:CCP Masheen wrote:Dearest space-faring colleagues,
If you thought all the secrets of Odyssey were revealed at Fanfest then it is my pleasure to tell you they were not. Team Pony Express are planning on dropping some seriously exciting changes onto the Singularity Test Server for a Mass Test on Thursday (Watch for posts from CCP Habakuk for exact time + details)
- CCP Masheen. x Damn! For a moment I thought you were going to say there was going to be a fully functional scanning system like on TQ. Oh well, the eye candy will be nice I suppose. For a moment I thought you might really surprise the eve community and open the door.
Have we now heard it all, or is there still more to be revealed? http://vincentoneve.wordpress.com/ |
Inna Cristiana
The Black Talons Chapter Company of Spacefarers
10
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Posted - 2013.05.15 00:20:00 -
[40] - Quote
Nice changes. I like. |
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CCP Masheen
C C P C C P Alliance
167
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Posted - 2013.05.15 10:27:00 -
[41] - Quote
Vincent Athena wrote: For a moment I thought you might really surprise the eve community and open the door.
Have we now heard it all, or is there still more to be revealed?
There is as always a very large number of 'smaller' changes that do not warrant a full dev blog. We often find that it is the little things that are of most importance to many in the Community so I hope that you like what Odyssey brings - EVE Online Quality Assurance - |
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Logan LaMort
Screaming Hayabusa
1342
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Posted - 2013.05.15 10:49:00 -
[42] - Quote
CCP Masheen wrote:Vincent Athena wrote: For a moment I thought you might really surprise the eve community and open the door.
Have we now heard it all, or is there still more to be revealed?
There is as always a very large number of 'smaller' changes that do not warrant a full dev blog. We often find that it is the little things that are of most importance to many in the Community so I hope that you like what Odyssey brings
To be honest, this is one of the more exciting changes I'm looking forward to
CCP BlueScreen wrote:Reykjavik art department, we be producing corpses aaaaaall day long.
So long as we can 3D preview them.
Or hang them in our CQ.
Because |
Rain6637
Team Evil
931
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Posted - 2013.05.15 11:21:00 -
[43] - Quote
CCP Sisyphus wrote:CCP karkur wrote:This is cool :) open space does tend towards the cool end of the temperature spectrum. Pod's are nice and cosy and warm
it's not so much the temperature--it's the vacuum! http://themittani.com/ | http://evenews24.com/ || Vincent Athena-á||-áflycatcher waaaaat |
Shalua Rui
Rui Freelance Mining
12741
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Posted - 2013.05.15 11:26:00 -
[44] - Quote
Rain6637 wrote:it's not so much the temperature--it's the vacuum!
Vacuum isolates pretty good, actually. You'd loose body warmth/fluids on a very slow rate in deep space... you would have suffocated, be fried by radiation or shredded to peices by micro particles long before you'd even begin to freeze to death. "Ginger forum goddess, space gypsy and stone nibbler extraordinaire!"
Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM) |
War Kitten
Panda McLegion
1966
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Posted - 2013.05.15 14:51:00 -
[45] - Quote
This sounds pretty cool, I approve already and look forward to dying.
I find that without a good mob to provide one for them, most people would have no mentality at all. |
Hungry Eyes
Imperial Academy Amarr Empire
444
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Posted - 2013.05.15 17:44:00 -
[46] - Quote
well this is nice seeing how often i die in this game. now instead of smashing my keyboard, i'll be like http://www.youtube.com/watch?v=OT4B-NJUcZE |
Harvister
Red Federation RvB - RED Federation
5
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Posted - 2013.05.15 21:43:00 -
[47] - Quote
It is a good day to get podded. |
Beaver Retriever
Science and Trade Institute Caldari State
89
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Posted - 2013.05.16 10:33:00 -
[48] - Quote
I'm assuming a patch is going to hit between now and this test? I tried getting podded yesterday and I didn't see anything out of the ordinary. |
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CCP Masheen
C C P C C P Alliance
178
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Posted - 2013.05.16 11:53:00 -
[49] - Quote
Beaver Retriever wrote:I'm assuming a patch is going to hit between now and this test? I tried getting podded yesterday and I didn't see anything out of the ordinary.
We're working on the build currently, it should be on Sisi in the next few hours - EVE Online Quality Assurance - |
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monkfish2345
D'reg The Methodical Alliance
100
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Posted - 2013.05.16 12:00:00 -
[50] - Quote
CCP Masheen wrote:Vincent Athena wrote: For a moment I thought you might really surprise the eve community and open the door.
Have we now heard it all, or is there still more to be revealed?
There is as always a very large number of 'smaller' changes that do not warrant a full dev blog. We often find that it is the little things that are of most importance to many in the Community so I hope that you like what Odyssey brings
I hope your writing all these 'smaller' things down, you know how upset people get when you miss a minor change in the patch notes :) |
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Oberine Noriepa
1198
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Posted - 2013.05.16 12:09:00 -
[51] - Quote
Harvister wrote:It is a good day to get podded. I, too, crave a glorious death on this day.
CCP Masheen wrote:Beaver Retriever wrote:I'm assuming a patch is going to hit between now and this test? I tried getting podded yesterday and I didn't see anything out of the ordinary. We're working on the build currently, it should be on Sisi in the next few hours Cool. |
marVLs
155
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Posted - 2013.05.16 12:12:00 -
[52] - Quote
Stuff is on :] go and test it
New undock button is awesome Hitpoints warnings ok but i think they will be something more ;) Dead transition ok, maybe should be shorter by second or two Some lightning on gates when jumping cool
New sensor overlay look hmm i prefer old one, the first one |
Shalua Rui
Rui Freelance Mining
12953
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Posted - 2013.05.16 12:29:00 -
[53] - Quote
marVLs wrote:Edit: BTW. When You guys redesign ship control panel?
Really good question there... "Ginger forum goddess, space gypsy and stone nibbler extraordinaire!"
Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM) |
Altrue
Exploration Frontier inc
387
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Posted - 2013.05.16 12:46:00 -
[54] - Quote
New undock button is awesome, yes !
Hitpoint warnings could use a bit more customisation (already planned ? :D) so that even the shield warning could be dramatic. An armor tank does not care of his shield, but a shield tank could use more warning than a simple white text. Anything planned for capacitor warning ?
Pod ejection is great ! I especially like the fact that it triggers also when you peacefully eject without loosing the ship ! Need the same thing when boarding ship !
Pod death is as it should be : minimalist, yet extremely dramatic. I love the duration, no need to shorten a transition as anyway being podded means that you can't join back the field immediately again. Eventually, as the screen remains black for a long time with only a little text, adding a "Memory transfer in progress" with three dot alternatively fading or something like that, in the middle of the screen, could be cool to show that the game hasn't crashed or anything. (And it would definitely be cool ! :D) I admit, it's useless !
A HUGE GOOD JOB for the sound team, new ambiant sounds are awesome, all of them. They are perfectly rendering a cold and harsh space. (Anything planned to fix turret sounds to make them sound like big guns btw ? :D)
Stargates seems even more awesome than before. Should be the new lights on them, yes. (But I strongly agree with those saying that you need to do something about camera movements at the end of the jump tunnel, like making the tunnel already exit in the right direction - no need to be realistic as we are travelling in 4 dimensions anyway xD)
I have to say that now this extension starts to feel like a very good one. I usualy always complain, and I only changed my mind because of "minor additions", but overall they are participating to make the player catch the feeling of a cold space, of a sci-fi univers... In my opinion, it's very important, even if these are just cosmetic changes. Because they are making us enjoy a tad more our "daily game-life" with more efficiency than any fancy feature. G££ <= Me |
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CCP karkur
C C P C C P Alliance
2097
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Posted - 2013.05.16 13:30:00 -
[55] - Quote
Altrue wrote: Pod death is as it should be : minimalist, yet extremely dramatic. I love the duration, no need to shorten a transition as anyway being podded means that you can't join back the field immediately again. Eventually, as the screen remains black for a long time with only a little text, adding a "Memory transfer in progress" with three dot alternatively fading or something like that, in the middle of the screen, could be cool to show that the game hasn't crashed or anything. (And it would definitely be cool ! :D) I admit, it's useless !
Perhaps you are seeing something that is way more minimalist than you should be seeing... do you just get a black screen? CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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Kelby
17
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Posted - 2013.05.16 13:57:00 -
[56] - Quote
CCP karkur wrote:Altrue wrote: Pod death is as it should be : minimalist, yet extremely dramatic. I love the duration, no need to shorten a transition as anyway being podded means that you can't join back the field immediately again. Eventually, as the screen remains black for a long time with only a little text, adding a "Memory transfer in progress" with three dot alternatively fading or something like that, in the middle of the screen, could be cool to show that the game hasn't crashed or anything. (And it would definitely be cool ! :D) I admit, it's useless !
Perhaps you are seeing something that is way more minimalist than you should be seeing... do you just get a black screen?
I just get a black screen and little bit of red text in the bottom left of the screen. |
Logan LaMort
Screaming Hayabusa
1347
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Posted - 2013.05.16 14:05:00 -
[57] - Quote
CCP karkur wrote:Altrue wrote: Pod death is as it should be : minimalist, yet extremely dramatic. I love the duration, no need to shorten a transition as anyway being podded means that you can't join back the field immediately again. Eventually, as the screen remains black for a long time with only a little text, adding a "Memory transfer in progress" with three dot alternatively fading or something like that, in the middle of the screen, could be cool to show that the game hasn't crashed or anything. (And it would definitely be cool ! :D) I admit, it's useless !
Perhaps you are seeing something that is way more minimalist than you should be seeing... do you just get a black screen?
I've only self destructed, but yes. |
Kelby
17
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Posted - 2013.05.16 14:06:00 -
[58] - Quote
Hmm, self destruct is how I tested. I'll go get podded. |
Kelby
17
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Posted - 2013.05.16 14:14:00 -
[59] - Quote
Yep, that was it. Just had my alt podded by CCP karkur and I get the proper transition. |
Panhead4411
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
308
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Posted - 2013.05.16 14:26:00 -
[60] - Quote
CCP Nimbus wrote:
It's okay, we aren't disabling the UI during the ship-to-pod transition. That would be silly :)
And yet it seemed perfectly reasonable to you that it should be disabled for the new jump animation? Or has that been re-thought after ppl who actually play the game told you it was not the greatest decision...? http://blog.beyondreality.se/shift-click-does-nothing -á-á < Unified Inventory is NOT ready... |
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