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Author |
Thread Statistics | Show CCP posts - 39 post(s) |
Angelus Ryan
Ama Nesciri.
29
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Posted - 2013.05.21 19:36:00 -
[1] - Quote
Mia Chick wrote:Klyten wrote:Chribba wrote:Not claiming to have a fully working fix here - but it worked for me patching up my other computers so if anyone want to try go for it. If the straight exefile.exe launch does not work and showing incompatible protocol you could try this file. Torrent: http://eve-files.com/media/torrent/eve-update-20130521.zip.torrenthttp://eve-files.com/temp/eve-update-20130521.zip (it's the files that got modified for me today, 50mb) Copy and while launcher will still most likely fail, start the exefile.exe straight from the \bin folder. On your own risk ofc but worked fine for me. Else many suggested running repair.exe which seems to work in some cases. /c Can confirm this worked for me SAME HERE, Thank you very much to CHRIBBA! p.s CCP, please do better QA :-)
Solved the problem here. Thanks Chribba!
CCP, it is one thing to roll out a bad launcher and web server troubles do happen in this business, but if a community member was able to come up with a solution, while your your response is this: "If you have not updated your EVE Client to the latest version, there is unfortunately little we can recommend you to do except for waiting until our developers have fixed the situation."
Well, that is simply unacceptable. |
Angelus Ryan
Ama Nesciri.
29
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Posted - 2013.05.22 07:28:00 -
[2] - Quote
Just a helpful (I hope) reminder for people: You don't have to use the launcher at all (except to update when there's a patch release). Create shortcuts to the ExeFile.exe file which resides in the "bin" folder inside your EVE folder (If you installed to the default, it is one of these: http://wiki.eveonline.com/en/wiki/EVE_default_directories ) and run these instead. This way I was able to preserve my overview settings, chat channels and avoid the clunky logging in of multiple accounts that has been a staple "feature" of this launcher.
As for CCP stating that this is to create an improvement further down the road: Half-completed features do not make for improvement. Unhappy customers do not make for an improvement. Not listening to test server feedback does not make for an improvement. For the love of Cthulhu, stop making what are effectively rookie mistakes.
I love your game, stop punishing me for it. |
Angelus Ryan
Ama Nesciri.
29
|
Posted - 2013.05.22 07:38:00 -
[3] - Quote
Frillo Teslar wrote:Since you're screwing over my ability to dual box, can I please have my subscription money from my alt back? I don't intend on running 2 pc's.
They aren't. Make junctions for the alts and create shortcuts directly to ExeFile.exe and don't use the launcher. Works for me.
Granted, it's a PITA that we have to set this up, but it works and as a bonus, you get back the beautiful start screen with the great music and you don't have to see the crappy launcher (except to update the client when they release a new version). |
Angelus Ryan
Ama Nesciri.
29
|
Posted - 2013.05.22 08:50:00 -
[4] - Quote
Adam Akiga wrote:I don't understand that. Since i joined EVE Online, CCP always support dual/multi box, but now, you have to start EVE launcher again and again and again... don't really get it what is point atm
Again. You don't have to. Run the executable directly. |
Angelus Ryan
Ama Nesciri.
29
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Posted - 2013.05.22 09:01:00 -
[5] - Quote
AndromacheDarkstar wrote:Angelus Ryan wrote:Adam Akiga wrote:I don't understand that. Since i joined EVE Online, CCP always support dual/multi box, but now, you have to start EVE launcher again and again and again... don't really get it what is point atm Again. You don't have to. Run the executable directly. For now that works but it looks like it will be removed. As far as i understand its now a pain in the arse to open multiple clients the new way, it forgets allot of account names, dosent allow different graphics settings for different account (not confirmed this myself yet) Maybe with the new plex for double training thing they are trying to remove multiple account alts from the game, not sure why they would do this as the amount of subscribed accounts would plummet. Really feels like somebody dropped the ball here.
Yes, that is true and it my fear as well, but at least for now that works. I do doubt they'll merge the launcher into the main EXE though, so in the end it should still be possible to run the EXE directly (unless they rely on the security token for ALL log-ins from the client).
What worries me even more is the "cloud settings" talk. Given their track record, it will break pretty much everything. The idea is great (access all your settings like overview from any machine you use to log-in), but honestly, how many people play on more than one machine that it is worth the near inevitable mess that is going to likely end up coming out of this...
Meh.
It is almost like we are dealing with two companies here: The first part is the one that works on actual spaceships and balancing. The other is the one that tries to justify its existence by making up semi-completed "features" which break more stuff than they fix. Obviously, these are different teams at work, but one would think the oversight should be identical. |
Angelus Ryan
Ama Nesciri.
30
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Posted - 2013.05.22 10:25:00 -
[6] - Quote
Gijs Peerlings wrote:I think the launher is good, but for multi-client use it sucks. Also I loved the login screen/music, please bring that back :(
So where is it good ? |
Angelus Ryan
Ama Nesciri.
32
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Posted - 2013.05.22 14:12:00 -
[7] - Quote
Suzuka A1 wrote:Is anyone else having the problem of the launcher not remembering your account usernames? (No I did not read through all 112 pages of this thread, but I did run multiple searches.)
My Singularity launcher remembers my different accounts...so why does the TQ launcher hate?!
To save you looking it up: Yes, people have this issue. |
Angelus Ryan
Ama Nesciri.
32
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Posted - 2013.05.22 15:09:00 -
[8] - Quote
Doc Fury wrote: The few CSM that have spoken so far believe that the new launcher is not an issue and that everyone is just bitching because they are afraid of change.
More like the CSM are afraid of bitching because they are afraid of that affecting their relationship with CCP. The CSM *is* pretty much useless to most of the playerbase.
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Angelus Ryan
Ama Nesciri.
33
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Posted - 2013.05.22 15:52:00 -
[9] - Quote
Iosue wrote:my guess is their goal is not to prevent or make it more difficult to have multiple accounts, but to more effectively track those that do. i'm no programming expert, but i believe the new launcher makes it easier for CCP to see which accounts share a similar owner. CCP has stated numerous times that they can't effectively track how many distinct individuals are actually playing the game. problem is, we all have to suffer so they can track this better. that's my impression anyways.
At least in the case of paying customers, this is pretty easy (I am willing to wager that most of those who pay money for subs on multiple characters do so from the same payment method). Not to mention that it is very easy to group accounts by the source IP address that is used to connect to them and establish a decent mapping of individual account owners up to the limitation of changing dynamic IP addresses, but you'll still see multiple accounts from the same IP, the IP will just change from time to time. Most people do not reboot their modems/routers daily, or even weekly and most ISPs do not force you to change your IP address very often. Connection port origin can even be used to differentiate between people behind a NAT, although things do get murky at that point.
But at the bottom line: Who cares? A game that frequently offers "Power of 2" promotions cannot suddenly change its stance to make multi-accounting harder, or even less convenient. I do not care if they can't track ****: If it makes my gaming less convenient than it was previously for the same amount of monthly subscription they can definitely expect me to be less than content.
"Suffer" my arse.
And again: The fact that this might, at some point in the future, lead to some unknown improvement in anything is not a reason that things should be screwed up now. Half-features are bugs, not features. That's all the associated problems aside (like missing client settings and all the other launcher PITAs).
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