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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Tsukino Stareine
EVE University Ivy League
238
|
Posted - 2013.05.26 23:22:00 -
[31] - Quote
Roime wrote:My bad, they use more grid actually :D
godamn you, I had my apocalypse shelter and 4 years of canned food ready as well =/ |
Fronkfurter McSheebleton
The Graduates RAZOR Alliance
202
|
Posted - 2013.05.27 01:42:00 -
[32] - Quote
Onictus wrote:Myrm has no turret bonus, so matar weapons are ALWAYS the better choice, they are
1) Better range 2) Easier to fit 3) Cap free 4) damage selectable
Pick three, there is no reason to use medium rails on a Myrm, it does better with AC's or Arties depending on employment. Point of fact here, Rails are both easier to fit and have longer range than artillery, and have better tracking and dps to boot.
edit: Seems this has been addressed. Still. thhief ghabmoef |
Tsukino Stareine
EVE University Ivy League
239
|
Posted - 2013.05.27 09:22:00 -
[33] - Quote
Power grid isn't an issue on Myrms CPU is. Rails are much harder to fit. |
Shereza
Center for Advanced Studies Gallente Federation
96
|
Posted - 2013.05.27 22:37:00 -
[34] - Quote
It's still not terribly hard to fit 5x250mm T2s on a myrmidon though. It's not cheap (comparatively speaking) to manage it, mind you, but it's not hard. If you don't care about 250s and use 200s you can do a straight up T2 fit for the most part. |
Tsukino Stareine
EVE University Ivy League
240
|
Posted - 2013.05.27 22:57:00 -
[35] - Quote
Shereza wrote:It's still not terribly hard to fit 5x250mm T2s on a myrmidon though. It's not cheap (comparatively speaking) to manage it, mind you, but it's not hard. If you don't care about 250s and use 200s you can do a straight up T2 fit for the most part.
not if you wanna stick 3 omnis on it :( |
Shereza
Center for Advanced Studies Gallente Federation
97
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Posted - 2013.05.28 02:24:00 -
[36] - Quote
Tsukino Stareine wrote:Shereza wrote:It's still not terribly hard to fit 5x250mm T2s on a myrmidon though. It's not cheap (comparatively speaking) to manage it, mind you, but it's not hard. If you don't care about 250s and use 200s you can do a straight up T2 fit for the most part. not if you wanna stick 3 omnis on it :(
[Myrmidon, L4] Medium Armor Repairer II Shadow Serpentis Armor Thermic Hardener Shadow Serpentis Armor Kinetic Hardener Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II
10MN Afterburner II Omnidirectional Tracking Link II Omnidirectional Tracking Link II Omnidirectional Tracking Link II Imperial Navy Medium Capacitor Booster, Cap Booster 400
250mm Railgun II, Antimatter Charge M 250mm Railgun II, Antimatter Charge M 250mm Railgun II, Antimatter Charge M 250mm Railgun II, Antimatter Charge M 250mm Railgun II, Antimatter Charge M
Medium Nanobot Accelerator I Medium Nanobot Accelerator I Medium Auxiliary Nano Pump I
Garde II x4 Hammerhead II x5 Hobgoblin II x5 Heavy Armor Maintenance Bot II x1
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Tsukino Stareine
EVE University Ivy League
241
|
Posted - 2013.05.28 02:45:00 -
[37] - Quote
i get targeting range and drone control range issues if i wanna use anything except gardes tho T_T |
Shereza
Center for Advanced Studies Gallente Federation
97
|
Posted - 2013.05.28 02:55:00 -
[38] - Quote
Hobs take out what's close, hammerheads take out mid-range, gardes take out long range, and the heavy rep bot helps keep them alive. Shouldn't have much in the way of range issues like that. ;-) |
Tsukino Stareine
EVE University Ivy League
241
|
Posted - 2013.05.28 03:36:00 -
[39] - Quote
Shereza wrote:Hobs take out what's close, hammerheads take out mid-range, gardes take out long range, and the heavy rep bot helps keep them alive. Shouldn't have much in the way of range issues like that. ;-)
well thing is, next lowest range is 80km optimal curators O.O it's about 12km more than myrms targeting range and then next it's bouncers at 98km which you're pretty much forced into when against angels since thermal suxx.
I don't use hammerheads anymore, ever. Gardes can deal with anything except frigates at pretty much any range within their optimal+falloff. |
Shereza
Center for Advanced Studies Gallente Federation
99
|
Posted - 2013.05.28 04:16:00 -
[40] - Quote
If you're going against angels swap out two omnis for a pair of drone nav CPUs and use berserkers. I rarely ever use hammerheads myself too, in the past they were usually out-performed by ogres against every ship class, but once you've cleaned up the small stuff that'll nuke them they're decent for those times you need to go AFK like when you're about to yawn in technicolor, or as CCP would (probably) put it, "Skin a new Federation Navy ship." |
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Roime
Ten Thousand Years Shinjiketo
2963
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Posted - 2013.05.28 05:17:00 -
[41] - Quote
Tsukino Stareine wrote:Power grid isn't an issue on Myrms CPU is. Rails are much harder to fit.
Actually you can fit largest rails but not largest arties.
-á- All I really wanted was to build a castle among the stars - |
Tsukino Stareine
EVE University Ivy League
241
|
Posted - 2013.05.28 12:38:00 -
[42] - Quote
Roime wrote:Tsukino Stareine wrote:Power grid isn't an issue on Myrms CPU is. Rails are much harder to fit. Actually you can fit largest rails but not largest arties.
I fit 4x720mm and a DLA |
Ujio Sendai
Reclamation Technologies Libertus Coventu Alliance
6
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Posted - 2013.05.28 15:50:00 -
[43] - Quote
Shereza wrote: [Myrmidon, L4] Medium Armor Repairer II Shadow Serpentis Armor Thermic Hardener Shadow Serpentis Armor Kinetic Hardener Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II
10MN Afterburner II Omnidirectional Tracking Link II Omnidirectional Tracking Link II Omnidirectional Tracking Link II Imperial Navy Medium Capacitor Booster, Cap Booster 400
250mm Railgun II, Antimatter Charge M 250mm Railgun II, Antimatter Charge M 250mm Railgun II, Antimatter Charge M 250mm Railgun II, Antimatter Charge M 250mm Railgun II, Antimatter Charge M
Medium Nanobot Accelerator I Medium Nanobot Accelerator I Medium Auxiliary Nano Pump I
Garde II x4 Hammerhead II x5 Hobgoblin II x5 Heavy Armor Maintenance Bot II x1
Thanks, this is an excellent fit.
People can say what they want about rails. Me personally, I just switch the 250's for 200's and use a single TC. Hits are very consistent and lv.3 missions are a breeze. I'm not finding any big draw backs in practice. |
Fronkfurter McSheebleton
The Graduates RAZOR Alliance
204
|
Posted - 2013.05.29 00:55:00 -
[44] - Quote
Tsukino Stareine wrote:Roime wrote:Tsukino Stareine wrote:Power grid isn't an issue on Myrms CPU is. Rails are much harder to fit. Actually you can fit largest rails but not largest arties. I fit 4x720mm and a DLA ....So you're gimping your gun dps by 20% to compensate for low control range skills?
5x 720mm doesn't really work on a usable fit without near-perfect fitting skills, and 4x 720mm only uses 43 less PG than 5x 250mm while doing more than 30% less dps, at shorter ranges, with lower accuracy and more wasted dps due to overkill. thhief ghabmoef |
Tsukino Stareine
EVE University Ivy League
246
|
Posted - 2013.05.29 01:38:00 -
[45] - Quote
Fronkfurter McSheebleton wrote:Tsukino Stareine wrote:Roime wrote:Tsukino Stareine wrote:Power grid isn't an issue on Myrms CPU is. Rails are much harder to fit. Actually you can fit largest rails but not largest arties. I fit 4x720mm and a DLA ....So you're gimping your gun dps by 20% to compensate for low control range skills? 5x 720mm doesn't really work on a usable fit without near-perfect fitting skills, and 4x 720mm only uses 43 less PG than 5x 250mm while doing more than 30% less dps, at shorter ranges, with lower accuracy and more wasted dps due to overkill.
Im not aware of any skills that let me control my drones past 60km but if you know I would love to be enlightened. |
Shereza
Center for Advanced Studies Gallente Federation
110
|
Posted - 2013.05.29 02:34:00 -
[46] - Quote
Honestly, while railguns might have better optimal range than artillery if you compare -50% optimal ammos artillery only loses by 3km on the optimal, and the 7km increase in falloff gives them an 11km larger envelope to hit something outside of the range of a railgun. When comparing 250mm railguns and 720mm artillery at least.
I also don't really see that tracking matters a whole lot given that most of the 250 vs. 720 discussion revolves around using myrmidons which can use light drones to pound anything small enough to cause tracking issues with either gun. In fact it's probably safe to say that you'll be using your guns primarily on ships that won't give even artillery tracking issues.
Grid usage is, however, a serious concern, and your choices are either substituting/downgrading some modules or using fitting modules/rigs, and neither option is particularly attractive in the long run. It's not, however, entirely impractical. [Myrmidon, L4 Artillery] Medium Armor Repairer II Armor Thermic Hardener II Armor Kinetic Hardener II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II
10MN Afterburner II Small Capacitor Booster II, Navy Cap Booster 200 Omnidirectional Tracking Link II Omnidirectional Tracking Link II Omnidirectional Tracking Link II
720mm Howitzer Artillery II, EMP M 720mm Howitzer Artillery II, EMP M 720mm Howitzer Artillery II, EMP M 720mm Howitzer Artillery II, EMP M 720mm Howitzer Artillery II, EMP M
Medium Ancillary Current Router I Medium Nanobot Accelerator I Medium Auxiliary Nano Pump I
Garde II x4 Hammerhead II x5 Hobgoblin II x5 Heavy Armor Maintenance Bot II x1
If you dropped more money to swap out T2 for faction you'd lose a marginal amount of DPS and gain enough grid to drop the ACR for another nano accelerator rig. I doubt it's really worth the cost of course, but that option is there. |
Sergeant Acht Scultz
School of Applied Knowledge Caldari State
759
|
Posted - 2013.05.29 02:39:00 -
[47] - Quote
Tsukino Stareine wrote:Im not aware of any skills that let me control my drones past 60km but if you know I would love to be enlightened.
Like this one? *removed inappropriate ASCII art signature* - CCP Eterne |
Shereza
Center for Advanced Studies Gallente Federation
110
|
Posted - 2013.05.29 02:58:00 -
[48] - Quote
Sergeant Acht Scultz wrote:Tsukino Stareine wrote:Im not aware of any skills that let me control my drones past 60km but if you know I would love to be enlightened. Like this one?
Base = 20km Scout Drone Operation L5 = +25km EW Drone Interfacing L5 = +15km 20km + 25km + 15km = 60km |
Tsukino Stareine
EVE University Ivy League
246
|
Posted - 2013.05.29 03:10:00 -
[49] - Quote
Sergeant Acht Scultz wrote:Tsukino Stareine wrote:Im not aware of any skills that let me control my drones past 60km but if you know I would love to be enlightened. Like this one?
./facepalm |
Sergeant Acht Scultz
School of Applied Knowledge Caldari State
759
|
Posted - 2013.05.29 05:08:00 -
[50] - Quote
Tsukino Stareine wrote:Sergeant Acht Scultz wrote:Tsukino Stareine wrote:Im not aware of any skills that let me control my drones past 60km but if you know I would love to be enlightened. Like this one? ./facepalm
My bad, I'm so terrible aint I? *removed inappropriate ASCII art signature* - CCP Eterne |
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Fronkfurter McSheebleton
The Graduates RAZOR Alliance
204
|
Posted - 2013.05.29 05:29:00 -
[51] - Quote
Tsukino Stareine wrote:Fronkfurter McSheebleton wrote:Tsukino Stareine wrote:Roime wrote:Tsukino Stareine wrote:Power grid isn't an issue on Myrms CPU is. Rails are much harder to fit. Actually you can fit largest rails but not largest arties. I fit 4x720mm and a DLA ....So you're gimping your gun dps by 20% to compensate for low control range skills? 5x 720mm doesn't really work on a usable fit without near-perfect fitting skills, and 4x 720mm only uses 43 less PG than 5x 250mm while doing more than 30% less dps, at shorter ranges, with lower accuracy and more wasted dps due to overkill. Im not aware of any skills that let me control my drones past 60km but if you know I would love to be enlightened. The heck are you doing using medium guns for pve at 80+ km? o.0
Even 40km is pushing it with high damage ammo...and you're using lower damage sentries at that point too... thhief ghabmoef |
Shereza
Center for Advanced Studies Gallente Federation
110
|
Posted - 2013.05.29 05:32:00 -
[52] - Quote
I think his point was that he likes his drones to shoot at stuff farther out than 60km. |
Tsukino Stareine
EVE University Ivy League
248
|
Posted - 2013.05.29 06:16:00 -
[53] - Quote
Fronkfurter McSheebleton wrote:The heck are you doing using medium guns for pve at 80+ km? o.0
Even 40km is pushing it with high damage ammo...and you're using lower damage sentries at that point too...
im pushing the limits of my myrm and that mainly calls for sentry sniping in level 4 missions. Having a weapon system that can put damage out at the same range as my sentries is optimal because most things die before they get to me.
This means I need to bypass that 60km (57km atm havent trained EW drone interfacing V yet) for any time I want to use bouncers which is a lot when missioning in heimatar. |
Kitty Bear
Disturbed Friends Of Diazepam Tribal Band
674
|
Posted - 2013.05.29 11:22:00 -
[54] - Quote
Tsukino Stareine wrote:Im not aware of any skills that let me control my drones past 60km but if you know I would love to be enlightened.
Directly ... no there isn't
Indirectly .. yes there is. This skill lets you use this module
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Mike Whiite
Cupid Stunts.
196
|
Posted - 2013.05.29 13:05:00 -
[55] - Quote
well it is good to think ahead.
as well as to look at what you have trained already:
Taking in considereation you Shield/Armor skills.
in the end the Gallente give you more options, since even there drone are turret based where as caldari missile ships don't leave you any options to fit rails, Gallente navy ships use rails where Caldari navy ships use missiles.
That said when you like range non will do better than the MJD Rokh.
it will get you through all lvl 4 missions, not like a speed demon, but with relative low skills. |
Shereza
Center for Advanced Studies Gallente Federation
119
|
Posted - 2013.05.29 19:24:00 -
[56] - Quote
Honestly, the navy megathron might actually do better. The rokh can have a larger tank at that range, but the navy megathron can actually spit out almost 750 rDPS at 100km (with Warden IIs, Bouncer IIs net 815 but only have an optimal of 75km) compared to the rokh's 431 rDPS. Being able to deploy sentry drones combined with bouncers and wardens being fairly effective long-range combat drones allows it to edge out over the rokh.
Of course to do that the navy megathron needs a really odd rig setup and a two slot shield tank (with a shield booster no larger than large) which is why I said might. It's a glass hammer, and an expensive one at that. The current standard megathron could do almost as well for now, and post-Odyssey the hyperion might do a decent job of it as well. |
Dyphorus
Volition Cult The Volition Cult
23
|
Posted - 2013.05.30 03:54:00 -
[57] - Quote
Most will agree Med. Rails are pretty weak. Your friend ought to consider this. Also agree with the others that Brutix is probably the better option. |
Augustus Risalo
Deep Core Mining Inc. Caldari State
0
|
Posted - 2013.05.31 18:26:00 -
[58] - Quote
To build on the PVE Rail BC, I am getting bored of my Drake, is there a good way to passive shield tank a Ferox? I would much rather use rails, but like having a passive/perma tank for missions. I am still pretty new (6m SP), but can T2 fit everything on a drake save for launchers. Any help would be appreciated! |
Tsukino Stareine
EVE University Ivy League
256
|
Posted - 2013.05.31 18:47:00 -
[59] - Quote
sure you can passive tank a ferox
it will just do less damage at shorter ranges compared to a drake and wont tank as much. |
Augustus Risalo
Deep Core Mining Inc. Caldari State
0
|
Posted - 2013.05.31 19:07:00 -
[60] - Quote
Tsukino Stareine wrote:sure you can passive tank a ferox
it will just do less damage at shorter ranges compared to a drake and wont tank as much.
How much tank do you think is necessary for L3 missions? This is what I was considering:
[Ferox, L3 - Guristas] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II
Large Shield Extender II Large Shield Extender II Kinetic Deflection Field I Thermic Dissipation Field I Experimental 10MN Afterburner I
200mm Prototype Gauss Gun, Antimatter Charge M 200mm Prototype Gauss Gun, Antimatter Charge M 200mm Prototype Gauss Gun, Antimatter Charge M 200mm Prototype Gauss Gun, Antimatter Charge M 200mm Prototype Gauss Gun, Antimatter Charge M 200mm Prototype Gauss Gun, Antimatter Charge M 200mm Prototype Gauss Gun, Antimatter Charge M Small Tractor Beam I
Medium Core Defense Field Purger I Medium Core Defense Field Purger I Medium Core Defense Field Purger I
Hobgoblin II x5
Gives me about 280 DPS @ 20km, 190 Defense, and I can run around with the AB for 18 minutes. Any thoughts? |
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