Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Zor'katar
Matari Recreation
68
|
Posted - 2013.05.30 02:34:00 -
[31] - Quote
Angelique Duchemin wrote:In Eve we progress through the passive levelling of skills while in WoW you progress PVE through raids and valor points with a weekly cooldown and you progress pvp through the weekly Conquest points.
The methods are different but the result is the same. The difference is that once I capped either conquest and/or valor and did all the raids I can go to a different character and do it again. This allows for optimal progression on all characters on the same account. But you only need to do that because in a game like WoW, choosing a role for a character permanently blocks you from performing some/all other roles with that character. That's not true in Eve... if you want to PvP, PvE, mine, explore, invent, etc, you can train the skills to do all of those things on the same character.
Angelique Duchemin wrote:There's no reason not to be able to do it in Eve especially since you wouldn't be able to play on all 4 characters at the same time anyway. It would just give you more flexibility in the game without having to pay for multiple subscriptions. Personally, I like that I don't have to manage three characters in order to feel like I'm making full use of my account. I'm not really into alts. More to the point, though, being able to train all of your characters at once doesn't "give you more flexibility"... you already have complete flexibility. All you're asking for, more or less, is to triple skill training speed. |
Angelique Duchemin
Serenity Prime Kraken.
571
|
Posted - 2013.05.30 04:07:00 -
[32] - Quote
Zor'katar wrote:But you only need to do that because in a game like WoW, choosing a role for a character permanently blocks you from performing some/all other roles with that character. That's not true in Eve... if you want to PvP, PvE, mine, explore, invent, etc, you can train the skills to do all of those things on the same character.
You can but we don't because sidetracking your training reduces your effectiveness in your "main skills" while any side tracking skills could easily take a year to learn to do properly.
Heck some people have separate characters for shield fleets and armor fleets due to the split in skills. Never mind things like weapons systems. Or capital ships which you can put three years into training and still not have all related skills maxed.
On the surface you can do everything on one char but in practise people have more chars and more accounts here than on any other game. People have multiple pvp characters. 3-4 production characters because the game rewards you for doing so by making you produce on one character at the same time over a long time. People have multiple miners and then an orca to support them.
People have 2-3-4 cyno alts and bait alts, tackler alts, cloaky alts
Titans are a separate character on their own due to the mechanic of locking the character in the ship.
Every aspect of this game seems built around the idea of rewarding players for paying for more subscriptions which is pay to win. It has nothing to do with balance. It's only about money.
We miss you Saede. |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
3441
|
Posted - 2013.05.30 06:26:00 -
[33] - Quote
Angelique Duchemin wrote:RubyPorto wrote:Angelique Duchemin wrote:To not be able to progress more than one character at the same time on the same account is unreasonable and the only reason it exists is so CCP can charge us for more accounts and to inflate their subscription numbers.the exact same way things work on every other MMO.
FYP Or name a Subscription-based MMO that allows you to advance on multiple characters on one account at the same time. I'll start with WoW. I can do all the raids, do the daily heroics and cap the valor points on my PVE Paladin. I can then go to my hunter, do some arena, cap my conquest points,
And you can't do either of those things at the same time you were doing the other.
Your WOW example is the equivalent of training 2 characters each for 12hrs (or however you want to portion it out) a day. Which, incidentally, you can already do. This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |
Andrew Indy
Center for Advanced Studies Gallente Federation
8
|
Posted - 2013.05.30 08:55:00 -
[34] - Quote
I personally like the idea, Accounts are not devalued (isk/plex still went into the Char)
I have a trading Alt, 4 PI Alts across 2 Accounts and i would very much like to get them to Max along with a few scanning skills.
Quote:I also find it completely useless, I think having a 2nd account will always be more beneficial then have to switch between characters.
But the good thing about an al on the same account is that you don't have to pay for them once you have trained them to do a specific task. Like my PI alts, they have about 1mil SP and they are pretty proficient at PI (lvl4 on most of the PI skills and can fly an indy at lvl4), if I had to pay for another account just for that I just would not have them, but buy a plex or 2 over their whole life time, sure.
|
Zor'katar
Matari Recreation
68
|
Posted - 2013.05.30 13:00:00 -
[35] - Quote
Angelique Duchemin wrote:You can but we don't because sidetracking your training reduces your effectiveness in your "main skills" while any side tracking skills could easily take a year to learn to do properly. Who's "we"? That's exactly what I do, and what most other casual players I've known do. At any given skill point level, Eve gives you choices: you can be ok at a number of things, good at a smaller number of things, great at an even smaller number of things, etc. That's the way choices are supposed to work.
And I call BS on "could easily take a year to learn to do properly". Unless we're talking capital ships, I don't think there's anything that takes a year to be competent at.
Angelique Duchemin wrote:Heck some people have separate characters for shield fleets and armor fleets due to the split in skills. Never mind things like weapons systems. Or capital ships which you can put three years into training and still not have all related skills maxed.
On the surface you can do everything on one char but in practise people have more chars and more accounts here than on any other game. People have multiple pvp characters. 3-4 production characters because the game rewards you for doing so by making you produce on one character at the same time over a long time. People have multiple miners and then an orca to support them. Don't get me wrong, altism annoys me too, but what you're proposing won't change anything on that front. The real value in having multiple accounts is multiboxing, and changes to skilling won't affect that.
Angelique Duchemin wrote:Every aspect of this game seems built around the idea of rewarding players for paying for more subscriptions which is pay to win. It has nothing to do with balance. It's only about money. Of course it's about money. CCP is a business. Whether it's "pay to win" is a matter of interpretation. |
Mag's
the united Negative Ten.
14811
|
Posted - 2013.05.30 16:21:00 -
[36] - Quote
Angelique Duchemin wrote:Mag's wrote:BUT NOT FOR FREE, GET THAT THROUGH YOUR HEAD. We're already paying as it is. Yes for access to the server and the use of your account to train one character at a time. This new system allows you to train 2 characters at a time, but it will not and should not be free.
No other MMO allows you to train more than one character at the same time, Eve is no different in this respect.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
Mag's
the united Negative Ten.
14811
|
Posted - 2013.05.30 16:24:00 -
[37] - Quote
Angelique Duchemin wrote:
CCP is preventing us from progressing more than one character per account and then pushing these "get an extra pilot" programs on us so people buy more accounts while other MMOs just have that per default.
Wrong. You can train more than one character per account, but not at the same time. Just as every other MMO. The fact that you wish to focus only on one, is your choice to make.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
Angelique Duchemin
Serenity Prime Kraken.
571
|
Posted - 2013.05.30 20:46:00 -
[38] - Quote
RubyPorto wrote:And you can't do either of those things at the same time you were doing the other.
Your WOW example is the equivalent of training 2 characters each for 12hrs (or however you want to portion it out) a day. Which, incidentally, you can already do.
You're confusing being online with progression. In Eve we progress with the passive levelling of skills while in WoW you progress with the improvement of gear. How much you can improve your gear has a weekly cap in the form of conquest points, valor points and raid cooldowns and once those are done you can't progress any further until next week. This is to reduce the grinding required.
in Wow you can knock off all the "looking for raid" raids and reach the valor cap in an afternoon and then you're free to do it again on as many characters as you like on the same account.
And please do not compare the physical levelling of the character to progression. Level 1-90 is just so you get to know the class and its abilities as they are slowly handed out one at a time and the tactics of playing gradually become more complex as you level. It's a tutorial simply.
In the end game the progression is strictly locked down just like in Eve except in eve a whole account is locked to the same progression in order for CCP to sell more subscriptions.
We miss you Saede. |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |