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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Salpun
Paramount Commerce
503
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Posted - 2013.05.30 16:11:00 -
[91] - Quote
From the stream blog yesterday. Nothing else stuck out however. There were two dev posts about exploration that you do not have yet on you site also. |
Nar Tha
Neural-Boost.com
127
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Posted - 2013.05.30 17:00:00 -
[92] - Quote
I will look into the official feature page and today's posts later tonight (probably after the stream). |
Newbie Ned
Real Nice And Laidback Corporation
21
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Posted - 2013.05.30 21:18:00 -
[93] - Quote
Excellent site, thanks very much. A little embarrassing for CCP though! |
Salpun
Paramount Commerce
504
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Posted - 2013.05.30 22:25:00 -
[94] - Quote
Newbie Ned wrote:Excellent site, thanks very much. A little embarrassing for CCP though! With most of the features having sticky's on the forums Features and Ideas section and in the Information section players do not have to have a full patch notes before release. It is part of the fun to see if you can find all the new stuff before the patch notes come out however. |
lilol' me
Comply Or Die Brethren.
19
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Posted - 2013.05.30 22:41:00 -
[95] - Quote
bloody fantastic! |
Salpun
Paramount Commerce
505
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Posted - 2013.05.31 11:06:00 -
[96] - Quote
Looks like we killed his site |
Kaidan Maulerant
The Scope Gallente Federation
0
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Posted - 2013.05.31 12:15:00 -
[97] - Quote
Really good job, some info that I had missed before, thanks. |
Nar Tha
Neural-Boost.com
135
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Posted - 2013.05.31 18:17:00 -
[98] - Quote
I finally got around to update various bits of the page. Most of the stuff added are the little UI changes highlighted in CCP karkurs dev blog from yesterday. Because there were sooo many little things in there (can't believe I missed nearly all of that) I have reorganized the last two sections a bit. |
Lilistacia
Interstellar Brotherhood of Gravediggers Get Off My Lawn
0
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Posted - 2013.06.01 08:51:00 -
[99] - Quote
With all the additions to the ship skill requirements, Like the Command Ships adding the Leadership skills, How many skill points do I need to plan my new clone for to make sure I don't miss any of the SP? |
Adrian Dixon
Arbitrary Spaceship Destruction The Devil's Warrior Alliance
133
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Posted - 2013.06.01 13:15:00 -
[100] - Quote
That is really well done, good job.
Nar Tha wrote:Hello everyone. I have been working on collecting all information to everything that changes in Odyssey, be it from forum posts, dev blogs, Fanfest presentations or Sisi testruns of other players and myself. The result is this: http://neural-boost.com/odysseyEvery bit of the relevant info is there, but there are also allways links to the sources, where you can read how the info was originally released. Please let me know if you find something missing or to be false. I will update this frequently. The article is part of a site I'm working on, that focuses on game development news on EVE and Dust. It is work in progress though, so it might be a bit buggy.
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Nar Tha
Neural-Boost.com
136
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Posted - 2013.06.01 14:06:00 -
[101] - Quote
Lilistacia wrote:With all the additions to the ship skill requirements, Like the Command Ships adding the Leadership skills, How many skill points do I need to plan my new clone for to make sure I don't miss any of the SP? Not sure exactly what you mean.
While the skill requirements for some ships will change, that does not mean your character's SP will do so too. Your character's SP will stay the same (as well as how they are distributed). Apart from the split of destroyer and battlecruiser skills, that is. |
Lilistacia
Interstellar Brotherhood of Gravediggers Get Off My Lawn
0
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Posted - 2013.06.01 16:33:00 -
[102] - Quote
Nar Tha wrote:Lilistacia wrote:With all the additions to the ship skill requirements, Like the Command Ships adding the Leadership skills, How many skill points do I need to plan my new clone for to make sure I don't miss any of the SP? Not sure exactly what you mean. While the skill requirements for some ships will change, that does not mean your character's SP will do so too. Your character's SP will stay the same (as well as how they are distributed). Apart from the split of destroyer and battlecruiser skills, that is.
Sorry it was very late/early when I wrote that :P. What I'm meaning to point out is that apparently the BC/Dest are not the only skills that could change my SP total if they are going to be ensuring that I have all the prerequisites for the skills when they change.
Quote: Heavy Interdictors
Weapon Upgrades removed from the Heavy Interdictor skill Graviton Physics 4 added as skill requirement of the Heavy Interdictor skill
Command Ships
Racial Cruiser 5 requirement swapped for racial Battlecruiser 5 Generic and old Battlecruiser skill removed from the Command Ship skill Heavy Assault Ships skill requirement removed from Field Command Ships (Absolution, Nighthawk, Astarte, Sleipnir) Logistics skill requirement removed from Fleet Command Ships (Damnation, Vulture, Eos, Claymore) Information Warfare 5 skill added as requirement for the Command Ship skill Armored Warfare 5 skill added as requirement for the Command Ship skill Siege Warfare 5 skill added as requirement for the Command Ship skill Skirmish Warfare 5 skill added as requirement for the Command Ship skill
I'm interested in knowing if I'll be receiving Info/Armor/Siege/Skirmish at 5 if I already have Command Ships skill, or If I'll get Graviton Physics 4 if I already have the HIctor skill. |
Koryvarn
Eternal Rising Executive Outcomes
0
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Posted - 2013.06.01 17:27:00 -
[103] - Quote
Lilistacia wrote:
I'm interested in knowing if I'll be receiving Info/Armor/Siege/Skirmish at 5 if I already have Command Ships skill, or If I'll get Graviton Physics 4 if I already have the HIctor skill.
It's a change in requirement for the skill. If you already have it you are unaffected, if you do not, you need to train the skills. |
Nar Tha
Neural-Boost.com
137
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Posted - 2013.06.01 18:09:00 -
[104] - Quote
Lilistacia wrote:I'm interested in knowing if I'll be receiving Info/Armor/Siege/Skirmish at 5 if I already have Command Ships skill, or If I'll get Graviton Physics 4 if I already have the HIctor skill. No, you won't. It works just like Koryvarn allready said. Once you have the main level skills required for the ship, the game won't bother if you have the prerequisitives for those skills itself.
I have a screenshot here to explain it for the Damnation specifly, since you are interested in command ships: http://imgur.com/jFFgDJn If you have Amarr Battlecruiser 5 and Command Ships 5, you can fly the damnation. The game won't bother about all the other skills, you could potentially all have them at level 0. (Note that in order to get Amarr Battlecruiser V you need at least Battlecruiser V and Amarr Cruiser III in the current version, which you have anyways if you can fly the Damnation now.)
Hope that clarifies it. |
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