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Plekto
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Posted - 2005.10.26 17:33:00 -
[1]
I'm not sure if many peolpe know this, but as of 6 months ago, the code was for sale for a quite reasonable price, actually. I just wanted CCP to be aware of this - most of their planetary combat and other features that they want would be a lot easier to accomplish if they were reworking existing code than doing a ground-up patch.
Advantages: - Keep an E&B server up for those players who want to play it. Just one, lag and all. There are enough people who would pay $5-$6(USD) a month to keep this alive. Well over 4-5 thousand people were well, a bit upset when EA pulled the plug. - Names, jumpdrives, tractor beams, missions - it could all be used without possible copyright or code infringement. - Alien ships, storylines, and so on - a few changes to the graphics, a little here and there... presto - instant content, just better - "EVE-ized" as it were. - Customizeable combat and character creation - the code is all there, just waiting for an "EVE-ized" treatment. Btw, best character generator program/interface I've used in a long time. - There are several areas like planetary combat that could be ported easily into the game. It worked pretty well in E&B.
But mostly, it would be the names, code, and ideas - owning all of that for a game that is so simmilar to EVE in many ways seems like a smart move.
Contact EA Games - I think you'll be surprized at how little they want for all of it.
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Dark Shikari
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Posted - 2005.10.26 17:47:00 -
[2]
Not going to happen. They'd lose a number of current subscribers.
It isn't CCP's style of game. And TBH, I think that its gone now, its dead, and the horse has been flogged to oblivion. If we all went back to it today, we'd get nostalgia, but not much more. Its a relic of a bygone age. - Proud member of the [23].
 Don't get the reference in my sig? Click it.
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Joerd Toastius
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Posted - 2005.10.26 17:59:00 -
[3]
Completely and utterly non-feasible. You can't just bodge code into a different game like that.
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Plekto
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Posted - 2005.10.26 18:00:00 -
[4]
Edited by: Plekto on 26/10/2005 18:04:15 Edited by: Plekto on 26/10/2005 18:01:24 The point isn't to bring it back so much as to have all of the work, code, ideas, and copyrights to graft into EVE. In many ways, E&B was smoother and slicker than EVE, especially in the interface and other areas that EVE originally had to program around and alter so as to not get sued by the big giant company running E&B. Customizeable ships. Sentry guns that worked better. Planetary flight/areas. There are enough simmilarities that CCP could probably shave months off of programming many areas of future patches - all without worrying about copyrights or stepping on toes.
Grab what they need, toss the rest. Just being able to update the interface, create characters, use names, and so on - it's dirt cheap for all of that content.
P.S. it really *is* quite inexpensive. Pocket-change for CCP, in fact. Think less code and more look and feel/copyright/content issues. At some point it's a good move to buy all of that from your competition.
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Dark Shikari
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Posted - 2005.10.26 18:01:00 -
[5]
Seriously.
Its not even written in the same language, let alone for the same engine.
It doesn't even use the same movement system. - Proud member of the [23].
 Don't get the reference in my sig? Click it.
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RedClaws
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Posted - 2005.10.26 18:31:00 -
[6]
Is it confirmed that the E&B code is for sale? I've heard nothing but unconfirmed reports about that.
/me checks wallet ... 50 euros and a bill ... hmmm
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Dark Shikari
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Posted - 2005.10.26 18:32:00 -
[7]
Originally by: RedClaws Is it confirmed that the E&B code is for sale? I've heard nothing but unconfirmed reports about that.
/me checks wallet ... 50 euros and a bill ... hmmm
The E&B fans went to EA and asked to buy the code. They said 500k.
*they go and scoop up 500k worth of possible backing*
EA now says "Oh that wasn't really an offer, its really 1m."
*they go get another 500k worth of backing*
EA now says "2 million, and not a cent less."
*they try to get more, but only get 1.8m*
EA says "2 million or not. Don't have it? Tough luck." - Proud member of the [23].
 Don't get the reference in my sig? Click it.
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Plekto
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Posted - 2005.10.26 18:33:00 -
[8]
You're not thinking "corporate" enough.
What's EVE's biggest influence? Elite What was EVE's biggest competitor when it started? E&B
At some point it's a good strategic move to consider buying the legacy code to these so as to be able to not only head off a future Elite3 or EB&2 or something, but to also gain the property rights to all of that work. In the case of E&B, we're talking about a company that put tens of times more hours into their product and lost against EVE - but still - that's a lot of content, artwork, designs, and interface hours that someone else did.
And then there's planetary flight. EVE has to move to an E&B type free-movement system when in-planet anyways - it's the only way to make planets work since you can run into things. Since E&B already did it, there's a lot of work that you have to avoid duplicating/do differently.
Sony, GM, and many other companies buy out smaller competing firms just to head off such future competition and also to own a segment of the market. With their move into China, CCP definately has the cash to snap up a few older games and take what they need.
Q: if Sony.com was for sale(say they forgot to pay their fee), how low would it have to go before it would attract your attention?
I'd really like for someone at CCP to at least send them an email or call them and inquire. Nothing to loose, afterall. And the price might get a few heads at CCP to turn a bit. :)
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Dale Cussler
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Posted - 2005.10.27 01:09:00 -
[9]
To be honest, if I'd have the funds to get my hands on the E&B code, I'd be all over it. E&B and EVE are two very different games, E&B came from a totally different direction than EVE did, even though they're both set in space.
I'd actually welcome it if E&B would somehow come back, EVE to me is a great game, with great depth, but sometimes I just wish for something a bit simpler, and I look at the lonely abandoned E&B CD on my wall and wish it was still there. E&B was just fun to play, and goof off with. EVE is more serious.
*shrug* Plekto, if you've got some info, I'd like to hear it -- drop me an eve-mail or something. /Dale |

Cyberstrike2027
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Posted - 2005.10.27 01:23:00 -
[10]
I dunno y Plekto wants CCP to buy this code, eve isn't even heading in that direction, this isn't SWG ffs!
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Clementina
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Posted - 2005.10.27 05:04:00 -
[11]
Several things, Earth and beyond is dead and gone, and not worth what EA Games might ask for it. Eve and Earth and Beyond have different game mechanics, are written in different languages, and sold to different audiences. Grabbing their code, while possible (with code-monkeys working to rewrite, or reverse compiliers) would be rather difficult, and probably not have the same comparitive advantage that simply developing and writing their own code would have. Eve is also made so that you play the game in a certain way. Earth and beyond's level system would be worthless for Eve, as would its extra-terriestrial life forms that would attack your ship. Also it has code for manufacturing items that does almost the same thing as the code in Eve. Its code for planetary flight and walking around within stations might be worth something though.
Also there isn't going to be an E&B2, MMOG's don't seem to work as well with 2 attached to their names, becasue if the franchise was worth anything there would be expansions, not sequels. If you want to make something like that sell you either needs a LOT of time since the first one flopped, or you need the first game to be really good.
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Binary Mind
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Posted - 2005.10.27 15:20:00 -
[12]
Let EnB rest in peace, it was an amazing game in those days, but now it's over. Be proud you've been part of it.
btw, i don't think alot of players would reactivate their account for very long since eve is way more "deep" than EnB.
and now a little story. There was that game that I've been playing as a kid, it was AMAZING those days, it was just OMG I WANNA PLAY IT ALL DAY in my memories. Now with the internet I just downloaded it (yay, 2 floppy discs, big game). Started it and now I'm very disappointed. Keep the game in good memories before you find out it hasn't been THAT good after all. (but I miss my skull shield tho)
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Minsc
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Posted - 2005.10.27 19:38:00 -
[13]
Originally by: Plekto You're not thinking "corporate" enough.
What's EVE's biggest influence? Elite What was EVE's biggest competitor when it started? E&B
At some point it's a good strategic move to consider buying the legacy code to these so as to be able to not only head off a future Elite3 or EB&2 or something, but to also gain the property rights to all of that work. In the case of E&B, we're talking about a company that put tens of times more hours into their product and lost against EVE - but still - that's a lot of content, artwork, designs, and interface hours that someone else did.
And then there's planetary flight. EVE has to move to an E&B type free-movement system when in-planet anyways - it's the only way to make planets work since you can run into things. Since E&B already did it, there's a lot of work that you have to avoid duplicating/do differently.
Sony, GM, and many other companies buy out smaller competing firms just to head off such future competition and also to own a segment of the market. With their move into China, CCP definately has the cash to snap up a few older games and take what they need.
Q: if Sony.com was for sale(say they forgot to pay their fee), how low would it have to go before it would attract your attention?
I'd really like for someone at CCP to at least send them an email or call them and inquire. Nothing to loose, afterall. And the price might get a few heads at CCP to turn a bit. :)
I highly doubt that the E & B team put more hours of work into that game than CCP put into EVE.
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RedClaws
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Posted - 2005.10.27 20:57:00 -
[14]
Originally by: Dark Shikari
Originally by: RedClaws Is it confirmed that the E&B code is for sale? I've heard nothing but unconfirmed reports about that.
/me checks wallet ... 50 euros and a bill ... hmmm
The E&B fans went to EA and asked to buy the code. They said 500k.
*they go and scoop up 500k worth of possible backing*
EA now says "Oh that wasn't really an offer, its really 1m."
*they go get another 500k worth of backing*
EA now says "2 million, and not a cent less."
*they try to get more, but only get 1.8m*
EA says "2 million or not. Don't have it? Tough luck."
Urge to kill EA rising... **Warning** Overflow in variable intEAHateAmount
They've ruined so so so many games, Black and White 2 being their latest work of "art". That company is responsible for singlehandedly bringing down the average quality of gameplay in games. All they think about is money and the way their game looks in screenshots that they altered in photoshop
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Marcus Right
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Posted - 2005.10.28 06:32:00 -
[15]
Actually, reworking someone elses code is a lot harder then creating your own from scratch.
Especially if one was trying to move code made by a completely differnt team into a game made by another team.
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