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Thread Statistics | Show CCP posts - 1 post(s) |
Baldour Ngarr
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Posted - 2005.10.27 13:16:00 -
[91]
Originally by: Hastrabull I have question.
What will happen if my ship will be destroyed in that system? If nothing, what will stop me if i wish to kill hostile hauler? If nothing, what will stop him or his alliance to kill me or my alliance? If nothing, how are you going to keep system safe?
If you want this system to be trade outpost, then you must accept alot of haulers (easy juicy targets).
This is not flame or anything. Im just trying to understand. How are you guys going to keep 0.0 system safe?
As I understand it, the official line is that anyone, not under the direct auspice of the ISS Navy, committing hostile acts in the system, will be, or may be: (1) denied docking rights to Marginis outpost. (2) set to negative standing by ISS. (3) shot down by the ISS Navy patrols of the system. Assuming the project becomes the success we hope for it, then the major deterrent will be (1). Denial of access to the major trade hub in southern 0.0 space would be a big setback to most groups. However, it's not going to stop all of them, we know. The ISS Navy will be patrolling; it might scare people off, or succeed in destroying them, or it may not.
Also, and moving away from ISS's official line, there's the fact that several major alliances have shares in Marginis, and want it to be successful in order to get a return on their investment. They also won't look kindly on anyone disrupting trade in the area.
A pirate corp wanting to cause ISS a little grief and hassle, might suddenly find fleets from BoB, -5-, ASCN, FIX and space knows who else, *all* hunting them down. Now THAT, is a scary thought.
Celt Corp - members of ISS |
Ribbo
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Posted - 2005.10.27 13:16:00 -
[92]
this rocks tbh, there are so many positives for the game of eve to come out of what ISS are doing, i wish that CCP take note and get rid of npc stations in 0.0 now so that projects like this force pod pilots to goto these places for trade etc.
grats iss.
Ribbo
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Serenity Steele
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Posted - 2005.10.27 13:20:00 -
[93]
Originally by: Kuolematon .. seems like first pie-rats are there already making sure that stupid project like this will be put end fast.
Why stupid? I mean EVE is hardcore PVP game where industrial people has NO room. I asked some BURN EDEN and MASS people in FanFest and they said that they hate 'em but don't know why.
I like projects like this but its kinda hopeless because it *WILL* be torn down. Its only EVEs hostile nature that will do it.
Grats for ISS for trying something like this thou!
Thanks for the congratulations.
There is one thing I don't understand - If there is NO room for industrialists, where does all the PvP kit come from? How does it get to Market?
Screenshots
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Eris Discordia
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Posted - 2005.10.27 13:41:00 -
[94]
OMG THE IC ARE ACTIVE
I heart all, some more then others though. |
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Mindlles
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Posted - 2005.10.27 14:30:00 -
[95]
Gj ISS =) Always think u guys are doing something good for our communty.
Second off to our friend gotting shot down, life sucks does it not =) _________________ http://asuya.eve-killboard.net/ |
Hellspawn01
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Posted - 2005.10.27 15:23:00 -
[96]
Thats the first vibrator in space. Another eve record BlogÖ |
Uggs386
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Posted - 2005.10.27 15:32:00 -
[97]
tbh you have just created a new chokepoint and your navy is gonna be very busy taking car eof pirate camps along the route to the outpost. Good Luck hope your navy is ujp for the task I doubt it will be easy.
Pat and Max sitting in a tree, K I S S I N G MAXSuicide > dude, u couldnt get enough of me the other night Cmdr Patrick > i love you |
Uggs386
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Posted - 2005.10.27 15:40:00 -
[98]
Originally by: Bozse Edited by: Bozse on 26/10/2005 23:46:19
Originally by: FalloutBoy so how long till some allaince zergs up a bunch of POSs and takes it from you?
Considering that the system only has 3 moons and probably 3 well defended ISS pos's at them i'd say not going to happen in a while =)
Dread's are not released yet so no worries at all, o wait thats right they are.
Pat and Max sitting in a tree, K I S S I N G MAXSuicide > dude, u couldnt get enough of me the other night Cmdr Patrick > i love you |
Alex Tremayne
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Posted - 2005.10.27 15:55:00 -
[99]
Originally by: Uggs386
Originally by: Bozse Edited by: Bozse on 26/10/2005 23:46:19
Originally by: FalloutBoy so how long till some allaince zergs up a bunch of POSs and takes it from you?
Considering that the system only has 3 moons and probably 3 well defended ISS pos's at them i'd say not going to happen in a while =)
Dread's are not released yet so no worries at all, o wait thats right they are.
It's entirely possible to create a large POS that has sufficient defences to worry if not destroy a Dread. Especially if there is someone on site that can focus fire, (which I'm fairly certain there always will be in Marginis). Dreads are not the be all and end all.
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Magnum III
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Posted - 2005.10.27 15:59:00 -
[100]
Edited by: Magnum III on 27/10/2005 16:01:03
Awsome, I read every post so far, and this is what EVE is all about.
This makes better PvP that will go on for an actual reason, for both sides to have fun.
I'm sure the ISS Navy players will have just as much fun if not more fun the the pirates will have.
I hope to be able to buy and sell some good high end stuff there in the future.
Lets face it humans are more interesting then NPC's, maybe we can get missions from humans in the future at these public stations too?
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Uggs386
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Posted - 2005.10.27 15:59:00 -
[101]
Originally by: Alex Tremayne
Originally by: Uggs386
Originally by: Bozse Edited by: Bozse on 26/10/2005 23:46:19
Originally by: FalloutBoy so how long till some allaince zergs up a bunch of POSs and takes it from you?
Considering that the system only has 3 moons and probably 3 well defended ISS pos's at them i'd say not going to happen in a while =)
Dread's are not released yet so no worries at all, o wait thats right they are.
It's entirely possible to create a large POS that has sufficient defences to worry if not destroy a Dread. Especially if there is someone on site that can focus fire, (which I'm fairly certain there always will be in Marginis). Dreads are not the be all and end all.
Never said they were but many alliances have the capabilities to put together afleet of dreads, which imo is surely enough to to topple most any pos.
Pat and Max sitting in a tree, K I S S I N G MAXSuicide > dude, u couldnt get enough of me the other night Cmdr Patrick > i love you |
Magnum III
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Posted - 2005.10.27 16:13:00 -
[102]
Originally by: Uggs386
Originally by: Alex Tremayne
Originally by: Uggs386
Originally by: Bozse Edited by: Bozse on 26/10/2005 23:46:19
Originally by: FalloutBoy so how long till some allaince zergs up a bunch of POSs and takes it from you?
Considering that the system only has 3 moons and probably 3 well defended ISS pos's at them i'd say not going to happen in a while =)
Dread's are not released yet so no worries at all, o wait thats right they are.
It's entirely possible to create a large POS that has sufficient defences to worry if not destroy a Dread. Especially if there is someone on site that can focus fire, (which I'm fairly certain there always will be in Marginis). Dreads are not the be all and end all.
Never said they were but many alliances have the capabilities to put together afleet of dreads, which imo is surely enough to to topple most any pos.
Do you realy think an entire Alliance(A close association of corporations) would agree or would be happy about taking their resorces and dreads to destroy the ISS public POS's? And ISS would just rebuild it. And the atteckers would be shunned. If I'm wrong, thats cool, but I just could not help but say something.
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Uggs386
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Posted - 2005.10.27 16:16:00 -
[103]
Originally by: Magnum III
Originally by: Uggs386
Originally by: Alex Tremayne
Originally by: Uggs386
Originally by: Bozse Edited by: Bozse on 26/10/2005 23:46:19
Originally by: FalloutBoy so how long till some allaince zergs up a bunch of POSs and takes it from you?
Considering that the system only has 3 moons and probably 3 well defended ISS pos's at them i'd say not going to happen in a while =)
Dread's are not released yet so no worries at all, o wait thats right they are.
It's entirely possible to create a large POS that has sufficient defences to worry if not destroy a Dread. Especially if there is someone on site that can focus fire, (which I'm fairly certain there always will be in Marginis). Dreads are not the be all and end all.
Never said they were but many alliances have the capabilities to put together afleet of dreads, which imo is surely enough to to topple most any pos.
Do you realy think an entire Alliance(A close association of corporations) would agree or would be happy about taking their resorces and dreads to destroy the ISS public POS's? And ISS would just rebuild it. And the atteckers would be shunned. If I'm wrong, thats cool, but I just could not help but say something.
Not saying someone would just saying its not invincible thats all. And btw they could conceivably lose the outpost within the span fo a few hours if a group had the resources and desire to conquer it. I''m nto saying anyone would but it definitely isnt invincible. I hope the best for iss i think this is a great idea, Just throwing out possiblities as to the future.
Pat and Max sitting in a tree, K I S S I N G MAXSuicide > dude, u couldnt get enough of me the other night Cmdr Patrick > i love you |
Azeusus
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Posted - 2005.10.27 16:31:00 -
[104]
congratualtions on what must be the most professionaly ran alliance in eve.
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Astasia Orian
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Posted - 2005.10.27 16:40:00 -
[105]
Quote: And btw they could conceivably lose the outpost within the span fo a few hours if a group had the resources and desire to conquer it.
Strontium clathrates!
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Exelsior
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Posted - 2005.10.27 16:42:00 -
[106]
Congratulations! You guys are doing a great job!
------------------------- Thou shalt be dispatched. |
Buddrow
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Posted - 2005.10.27 16:49:00 -
[107]
best wishes from IRON
you guys did a great job, omfg can i trade in my outpost skin for that one, sexy.
Baldour, good to see you doing somethin big guy, best of luck to you and ISS. ---------------------------------- "Give me but one firm spot on which to stand, and I will move earth." Archimedes c.287 - 212 BC
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Yith Solarius
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Posted - 2005.10.27 18:48:00 -
[108]
Personally I think this is fantastic and its great to see that eve is as much about building empires as tearing them down.
For all those pesimists I think the ISS has done a fantastic job in organising the station build and it won't be nearly as easy to destroy as people have been getting too.
Firstly your dealing with large pos's (amarr ones too by the screenies) and I would think there pure defence setup - thats a lot of firepower, plus with no industrial mods to use the cpu they'll be loaded with jammers, dampners, tracking disruptors and shield hardning arrays. A challange indeed especially since you need to remove 2 of them at least to get your towers in to claim soverently.
The only people I would think that would have the the resources to kill those pos's would be a large allience, and by selling shares why would the other alliences want to kill something they part own, in terms of cost, and attempted share buyout would be the easiest, then they simply gain the controlling corp with no ship losses at all.
Your avarage small pirate corp is not going to have the isk or manpower to get this outpost, and why would they want to. I honestly thing the system won't be the pepetual bloodbath people think it will, as I remember one person saying on these forums, the bandits and robbers don't hide in the town they hide in the woods outside. Just as long as the ISS keeps there navy's budget nice and fat this venture will last and prosper.
Todays Idea: Security Ratings |
Scimatar Wolff
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Posted - 2005.10.27 20:10:00 -
[109]
Its really nice Marginis is finaly built. Wish i could have been there att the launch helping out. damn algebra! I hope peaple are smart enough not try to destroy the outpost and respect the dmz.
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Dr Happy
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Posted - 2005.10.27 21:02:00 -
[110]
The only problem I see so far ine a 10 fold increase in pirates in the catch region whihc has hurt my mining a little already the pvper are happy though
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Beringe
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Posted - 2005.10.27 22:29:00 -
[111]
Congratulations on finishing the first real step towards colonization and civilization of 0.0 space!
I am sure this is only the first, too. Hope I get a chance to see it for myself, soon. ------------------------------------------- Sometimes, I wake up but keep on dreaming. |
JoCool
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Posted - 2005.10.27 22:41:00 -
[112]
Edited by: JoCool on 27/10/2005 22:41:33 Stations like these need a 300km big bubble around them that denies locking objects inside it. Only if sovereignty is lost, the bubble should disappear.
Great job ISS!
_______________________________________________________________________ Trey Azagthoth > Youre my idol Jocool. I wanna be like Jocool jr. or Jocool the sequel! Oveur > ohnoes jocool |
Amaron Ghant
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Posted - 2005.10.28 11:18:00 -
[113]
There are times when you just have to sit back and stare in wonder. This seems to be one of those times. Nice work, long may you enjoy the fruits of your labour.
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Simon Illian
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Posted - 2005.10.28 12:49:00 -
[114]
jsut a completly stupid question ... what an alliance will gain to conquer the iss outpost ???
For information :
=> No Refining facility in the outpost => 4 Factory => 4 Laboratoy => 16 office => No good ore near => No good NPC near
so ... the outpost is useless, expect for 1 things, trade, market & sell.
Now you have conquer the Outpos, you have :
=> Loose a market who you & other ppl can use => You have a nice outpost completly useless
so ... maybe it's for a group of dread it can be an objective the conquer a minmatar outpost in a bistot (insert cool ore here) system, but the ISS outpost is not.
The best defense is it's require more effort to take it than the intrest you have in taking it...
Do you think the local alliance will allow you'r allaince to make them lose Billions they have invested in the outpsot without reply ???
maybe it's why the outpost will remain ISS :p
[Eve Tool for the mass] |
j0rz
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Posted - 2005.10.28 13:07:00 -
[115]
Originally by: Kuolematon .. seems like first pie-rats are there already making sure that stupid project like this will be put end fast.
Why stupid? I mean EVE is hardcore PVP game where industrial people has NO room. I asked some BURN EDEN and MASS people in FanFest and they said that they hate 'em but don't know why.
I like projects like this but its kinda hopeless because it *WILL* be torn down. Its only EVEs hostile nature that will do it.
Grats for ISS for trying something like this thou!
First off are u just completley stupid? No room for indy players? and where does ur ships come from? Ur ammo? Ur mods? huh? think before u post.
And mass and BE hate them? sure they do, everyone hates what they cant do themselves. Sounds to me like ur just a little bit jealous that sumone has reached this and haven't, grow up okay? Industralist are a must be in this game, or u wouldnt be playing because ud have nothing to use.
Think before u post
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Castryon Merk
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Posted - 2005.10.28 14:33:00 -
[116]
Congratz!
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fairimear
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Posted - 2005.10.28 14:46:00 -
[117]
did some 1 say ccp should introduce player owned sentrys? Please resize your signature image, the filesize limit is 24,000 bytes - Imaran
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Baldour Ngarr
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Posted - 2005.10.28 19:09:00 -
[118]
Originally by: Simon Illian jsut a completly stupid question ... what an alliance will gain to conquer the iss outpost ???
As you say .. not much. The trade outpost is next to useless in anyone's hands except hours.
The risk would be from a large, efficient group of .. well, I hate to use the term griefers, but basically, anyone whose chief interest is not in gaining anything for themselves, but in destroying something of ours. There's a lot of those type of people in EVE.
And, let's face it, if building the first ever publicly-owned outpost is a historical event, then conquering it and removing it from public ownership would be as well. There's always somebody who wants to torch the Ephebian dome...
Celt Corp - members of ISS |
Daniel Jackson
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Posted - 2005.10.28 19:46:00 -
[119]
Originally by: Simon Illian jsut a completly stupid question ... what an alliance will gain to conquer the iss outpost ???
For information :
=> No Refining facility in the outpost => 4 Factory => 4 Laboratoy => 16 office => No good ore near => No good NPC near
so ... the outpost is useless, expect for 1 things, trade, market & sell.
Now you have conquer the Outpos, you have :
=> Loose a market who you & other ppl can use => You have a nice outpost completly useless
so ... maybe it's for a group of dread it can be an objective the conquer a minmatar outpost in a bistot (insert cool ore here) system, but the ISS outpost is not.
The best defense is it's require more effort to take it than the intrest you have in taking it...
Do you think the local alliance will allow you'r allaince to make them lose Billions they have invested in the outpsot without reply ???
maybe it's why the outpost will remain ISS :p
the system is good for mining ice and ore for carbares hehe, noneed to refine just sell the ore directly
Caldari will once again rise above the Gallente and take back Caldari Prime! Image done by Denrace |
Serenity Steele
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Posted - 2005.10.28 23:10:00 -
[120]
Edited by: Serenity Steele on 28/10/2005 23:10:46
Originally by: Daniel Jackson the system is good for mining ice and ore for carbares hehe, noneed to refine just sell the ore directly
Are you suggesting that the risk of being conquered is by care-bears with guns? Screenshots
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