Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 [14] 15 16 .. 16 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Ang Min
CPD Adventures Pte. Ltd.
4
|
Posted - 2013.06.03 19:23:00 -
[391] - Quote
Vacille wrote:I understand CCP wanting to lower the barrier of entry to exploration and I actually thought they had done that in Apocrypha, but don't they relies that as you continue to dilute the entry knowledge of certain professions you also lower the overall enjoyment and self-gratification a player acquires from getting into that profession.
I joined in 07 and took up probing not long after and that was of course with the old probing system and that was as far as you could get from a user friendly system but that was exactly why I loved it, they're weren't any tutorials to read in game, if you wanted to learn it you'd have to use some initiative and actually go and do some trial and error or search and learn from other people. It was a super niche skill for exactly them reasons, it was an actual profession in game that took a lot of time to master. I understand it needed to change for the inclusion of WH and it was super dumbed down for it, so why exactly is it being even more dumbed down again?
Just to add, this is NOT an exploration expansion unless there is some huge feature you've yet to announce, this is more of a Crucible type expansion for exploration related things. Apocrypha was an exploration expansion. They're nothing new to explore coming with Odyssey.
My sentiments exactly (I also was one of the old school pre-Apoc explorers).
...which reminds me, why on earth is the Destroy Active Probes button still there?? That hasn't had any use in over four years, since before Apoc when probes could not be recalled, and we would destroy them when finished scanning to cover our trail. And why is it so close to the other buttons, such that you can easily click it accidentally? :-)
|
E'lyna Mis Dimaloun
Imperial Dreams Curatores Veritatis Alliance
14
|
Posted - 2013.06.03 20:08:00 -
[392] - Quote
Poor CSM doesn't have anything to do. Before an Expansion release! :)
If only there were some highly questionable changes in this Expansion which would attract the attention of the CSM and provide them with stuff to do... |
Space Wanderer
93
|
Posted - 2013.06.03 21:15:00 -
[393] - Quote
Alexander the Great wrote:Heh, people still write constructive feedback as if somebody would read it.
What can I tell you, I still write it in case it helps. At least nobody will be able to tell me that I didn't try... |
Vorpaladin
Diplomacy Has Failed Heart 0f Darkness
9
|
Posted - 2013.06.04 01:20:00 -
[394] - Quote
Mara Rinn wrote:Ultimately though, I feel your attempts to "simplify" content and make it "more accessible" are going to end up dumbing the game down, removing the consequences of failure, and turning EVE Online into "WoW in space."
^^ This! |
blueskydragonFX
Emerald Inc. Sapphire Federation
9
|
Posted - 2013.06.04 12:01:00 -
[395] - Quote
T3's banned from 3/10 4/10.
Oh well....
Tengu. You've been my best friend for 9 months but now its time we split our paths. Without you I never had a collection of faction modules that big. But now I have to say goodbye my Tengu.
"Trades in his Tengu for an Ishtar" |
Quicksilver Proteus
Trans Galactic Technologies
0
|
Posted - 2013.06.04 12:56:00 -
[396] - Quote
Thank you CCP, this is just what we needed. Another dumbed down profession that makes veteran players regret that they chose the profession because it wasn't easy to learn so there wouldn't be throngs of people doing the same thing. |
Jack Miton
Aperture Harmonics K162
1938
|
Posted - 2013.06.04 12:58:00 -
[397] - Quote
Why can't you ignore anoms from scan results??? Very annoying... |
Angeliq
Soimii Patriei Nulli Secunda
174
|
Posted - 2013.06.04 13:11:00 -
[398] - Quote
Make a timer delay (10 seconds) before signature anomalies are automatically shown, otherwise ratting in null sec is gone. Velator vs Tornado (EVErything is possible) https://truestories.eveonline.com/ideas/1019-velator-vs-tornado-everything-is-possible |
Angeliq
Soimii Patriei Nulli Secunda
174
|
Posted - 2013.06.04 13:13:00 -
[399] - Quote
Vorpaladin wrote:Mara Rinn wrote:Ultimately though, I feel your attempts to "simplify" content and make it "more accessible" are going to end up dumbing the game down, removing the consequences of failure, and turning EVE Online into "WoW in space." ^^ This! ^^THIS^^ Velator vs Tornado (EVErything is possible) https://truestories.eveonline.com/ideas/1019-velator-vs-tornado-everything-is-possible |
Angeliq
Soimii Patriei Nulli Secunda
174
|
Posted - 2013.06.04 13:30:00 -
[400] - Quote
Can anyone explain pls wtf is going on with command ships. Pre Oddisey I was able to fly any T2 BC with only minimal Leadership requirements. Now i can still board them, but in description it says I still have to train 41 days for it. Also, I was able to fly Rorqual pre Oddisey, but now it says I have to train one more day for it. What is going on? Velator vs Tornado (EVErything is possible) https://truestories.eveonline.com/ideas/1019-velator-vs-tornado-everything-is-possible |
|
Metalick
Demon-War-Lords Fatal Ascension
0
|
Posted - 2013.06.04 20:56:00 -
[401] - Quote
aAaaarH... I hate this inversed scanning system... oh wait.. I guess its a feature
I could scan well with just 4 probes for most sites,,,, now I have to have 8 launch every time.. and I cannot ignore sites ... combat sites still show even though my fitler shows unchecked
Please... give me the option to limit the number of probes and revert the shift and alt to original settings
Please... CCP please... dont be so... |
Pflepsen
Conquering Darkness
10
|
Posted - 2013.06.04 21:13:00 -
[402] - Quote
Mara Rinn wrote:Vakasho Umi Kenshar wrote:CCP, I want my drones automatically recalled when I jump or dock, thank you very much for implementing this ASAP. I want my drones automatically recalled when I warp, use an acceleration gate, or when they get shot at. I want my probes to stay right where i leave them, i space, in pattern! multi probe sets in multi systems so i can go between systems and have my probes deployed, reconnect and scan! |
Strom Crendraven
DYNAMIC INTERVENTION ORPHANS OF EVE
39
|
Posted - 2013.06.04 22:52:00 -
[403] - Quote
Space Wanderer wrote:Alexander the Great wrote:Heh, people still write constructive feedback as if somebody would read it. What can I tell you, I still write it in case it helps. At least nobody will be able to tell me that I didn't try...
Wallet feedback = two accounts unsubscribed 4 June 2013. I'll go buy some Steam games where add on content doesn't mean taking away items/skills/weapons/resources that you have bought or earned and adding broken mechanics that replace unbroken ones. |
jack morrigan
red vine industrial services
16
|
Posted - 2013.06.05 07:59:00 -
[404] - Quote
hello team superfriends would you mind telling me just who's friends you are, because your no friends to us long time players. You have stabbed us in the back yet again |
Ley Lee
FLIGHT SCHOOL RED.Union
1
|
Posted - 2013.06.05 08:12:00 -
[405] - Quote
Hey!
Remove automated signature system scan - keep only anomalies than all be fine
People must do somethind to get results - fit probe launcher with probes and push the button in each system at least! |
Alexander the Great
Imperial Academy Amarr Empire
62
|
Posted - 2013.06.05 18:49:00 -
[406] - Quote
Another example where new system is a hit for advanced scanning.
Suppose you're a fleet combat prober and you need to control two different spots in the system at the same time. It's possible because you need only 4 probes for each spot.
With previous system you drop 4 probes at one spot then warp to second spot and drop 4 probes there. Then form 2 pyramids.
With new system probes aren't simply placed where your ship is. So you'll need to drag all the probes all over the system separately to those spots then zoom in and form the damn pyramids.
Looks like nobody who worked on this changes has any idea of scanning except casual cases. |
arria Auscent
Center for Advanced Studies Gallente Federation
101
|
Posted - 2013.06.05 22:16:00 -
[407] - Quote
we could use an option to turn off probes formation i prefer to place my 5 probes my own way, the new way is a mess be ok if the formations changed when reducing size but they dont |
Wodanaz
Capital Storm. WHY so Seri0Us
11
|
Posted - 2013.06.06 00:15:00 -
[408] - Quote
ccp have a real problem of forcing there own ideas of how things should be on the player base however they should be listening to feedback and than making the changes not the other way round, Iam getting real tired of the lack of care going into this game and the lack of developers who listen to the player base at the end of the day us players should get listened to instead of being ingnored wrong step ccp. |
Space Wanderer
95
|
Posted - 2013.06.06 07:15:00 -
[409] - Quote
Alexander the Great wrote:Looks like nobody who worked on this changes has any idea of scanning except casual cases.
This is very much true. I am very sorry to say this, but can someone at CCP honestly affirm that the design changes to scanning have been depply thought out, beyond the vision phase? Because from my standpoint it certainly looks like they weren't... While I do appreciate CCP's decent reaction to feedback, there are certain design points that a good design phase should have never considered in the first place, feedback or not feedback (7 probes comes to mind, how could you even conceive that??).
CCP, please HTFU, admit that you dropped the ball on this and please, please, please, iterate on the scanning system like you did on the unified inventory. I am not asking you to renounce to your vision, but just fix the clearly horrible things that you have introduced (autorecall of probes or lack of custom formations, for example). |
Mra Rednu
Black Watch Guard Amarr 7th Fleet
267
|
Posted - 2013.06.06 11:35:00 -
[410] - Quote
CCP has removed exploration as a profession and turned it into a sideline.
You should not be able to see the cosmic sigs unless you drop a probe first, they are making those patient souls who went around scanning whole constelations redundant, now anyone and everyone can see if there is something there with no effort on there own part to activly go looking for them, yet another way they are dumbing down EVE to pander to the instant gratification mob. |
|
Lolmer
Yahoo Inc Caffeine Nicotine and Hate
108
|
Posted - 2013.06.06 16:16:00 -
[411] - Quote
Mra Rednu wrote: CCP has removed exploration as a profession and turned it into a sideline.
You should not be able to see the cosmic sigs unless you drop a probe first, they are making those patient souls who went around scanning whole constelations redundant, now anyone and everyone can see if there is something there with no effort on there own part to activly go looking for them, yet another way they are dumbing down EVE to pander to the instant gratification mob.
I like that you get to see there is *something* there to explore, but not the great detail (exact number of signatures; anomalies are fine since they're "free" anyways) nor that Gravimetric/Ore Sites are not "free" and don't need to be explored. |
Kusum Fawn
State War Academy Caldari State
321
|
Posted - 2013.06.06 20:55:00 -
[412] - Quote
i am soo glad i moved out of my wh before you completely ****** up scanning.
When can I => customize the scan probe deployment? => have probes launch and warp to a standard of my choosing? => configure which buttons do what? => resize the columns on the scan window? => get the scan timer back? => get the shift key to do what it did originally? => see all my probes by default? => get rid of your stupid color bar? => have the deployment buttons scale to the range that i have set?
I wonder how many patches you will have to do to fix this stuff. that you broke. Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
|
Andy Landen
Exploring Eagles
126
|
Posted - 2013.06.06 23:02:00 -
[413] - Quote
How do we get these new scan modules without the market? "We cannot solve our problems with the same thinking we used when we created them." Albert Einstein-á |
catallin
Bite Me inc Bitten.
19
|
Posted - 2013.06.07 07:25:00 -
[414] - Quote
Old functions (or in CCP's view - flaws) that existed in the old system should be reintegrated: - having the option to launch less probes, not your full charge - having the option to leave the probes out - seeing which probe is which (number-wise) and centering on one of them without having to press extra buttons - opening the scanner window with one click instead of 2 (seriously, i can open the d-scanner myself, thank you very much) - random other stuff that has been mentioned so far edit: - jeez, the probes are launched near your ship; why in the name of batman should i see them near the sun?! |
Malice Redeemer
Redeemer Group The Periphery
135
|
Posted - 2013.06.07 07:46:00 -
[415] - Quote
Kusum Fawn wrote:i am soo glad i moved out of my wh before you completely ****** up scanning.
When can I => customize the scan probe deployment? => have probes launch and warp to a standard of my choosing? => configure which buttons do what? => resize the columns on the scan window? => get the scan timer back? => get the shift key to do what it did originally? => see all my probes by default? => get rid of your stupid color bar? => have the deployment buttons scale to the range that i have set?
I wonder how many patches you will have to do to fix this stuff. that you broke.
I just tried this stuff out, and am pretty amused that they took out the ability to resize the columns. No one thought it might be a good idea to shorten "Cosmic Anomaly" and "Cosmic Signature" to just Anomaly and Signature? Also the new controls for moving probes are ridiculous, as is the idea that they would not include a way to toggle to the new reverse group move controls.
In an poorly thought out and under implemented change, ccp has caused for me what they are attempting to shield new scanners from, I have to learn it over again. The default formations range from useless to all but useless, so I'm attempting to learn to manually position the probes in this trainwreck. |
Pete Pollitt
BB12 inc
2
|
Posted - 2013.06.07 11:21:00 -
[416] - Quote
Mra Rednu wrote: CCP has removed exploration as a profession and turned it into a sideline.
You should not be able to see the cosmic sigs unless you drop a probe first, they are making those patient souls who went around scanning whole constelations redundant, now anyone and everyone can see if there is something there with no effort on there own part to activly go looking for them, yet another way they are dumbing down EVE to pander to the instant gratification mob.
i totally agree with this. it has gone from good healthy competition to a race because everyone can see whats out there. hopefully it will return to normal once the novelty has worn off.
But that said still keep up the hard work CCP |
Rhapsodae
Bedlam Escapees Silent Requiem
13
|
Posted - 2013.06.07 13:24:00 -
[417] - Quote
Scannings totally screwed.
Give is something to do ourselves.
Keep Anomalies in systemscan, make us work word complexes! Training for all the scanning skills over a starter skill should give us some ruddy benefit just like before the patch. Now everybody uses 7 probes wtf. Some still like 6!
And give me back my deepspace scanner probes!!! Jitters 4-4: Eve Online Comic. |
Jabbawok
Griff-Co
0
|
Posted - 2013.06.08 14:32:00 -
[418] - Quote
Malice Redeemer wrote:Kusum Fawn wrote:i am soo glad i moved out of my wh before you completely ****** up scanning.
When can I => customize the scan probe deployment? => have probes launch and warp to a standard of my choosing? => configure which buttons do what? => resize the columns on the scan window? => get the scan timer back? => get the shift key to do what it did originally? => see all my probes by default? => get rid of your stupid color bar? => have the deployment buttons scale to the range that i have set?
I wonder how many patches you will have to do to fix this stuff. that you broke. I just tried this stuff out, and am pretty amused that they took out the ability to resize the columns. No one thought it might be a good idea to shorten "Cosmic Anomaly" and "Cosmic Signature" to just Anomaly and Signature? Also the new controls for moving probes are ridiculous, as is the idea that they would not include a way to toggle to the new reverse group move controls. In an poorly thought out and under implemented change, ccp has caused for me what they are attempting to shield new scanners from, I have to learn it over again. The default formations range from useless to all but useless, so I'm attempting to learn to manually position the probes in this trainwreck.
|
Anti-social Tendencies
School of Applied Knowledge Caldari State
29
|
Posted - 2013.06.08 17:52:00 -
[419] - Quote
These threads are getting a bit long to find.
Right now the system scanner doesn't refresh automatically. That is fine, but unlike d scan, hitting the scan button doesn't work. I get a message that it can't connect with probes .
Before DSPs were removed. We would launch a probe and use it to scan for the presence of new sigs or new ships. Now we don't have those available . The system scanner will give new sigs but the only way I can find to scan for new sigs is to close and reopen the scanner . Anyone know if this is a bug? How can we get the functionality if the DSPs, at least in part?
"Patience: n, a minor form of despair, disguised as a virtue." - AMBROSE PIERCE |
DeMichael Crimson
Republic University Minmatar Republic
7976
|
Posted - 2013.06.09 06:57:00 -
[420] - Quote
I read the Dev Blog as well as every single reply in this thread, gave most of them +1 like
I agree with the majority of players posting in this thread about this so-called exploration expansion. In fact, CCP should be calling this a contraction.
This expansion actually benefits PvP gankers, plain and simple. There' so much more I'd like to say but that would simply be too easy.
DMC |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 [14] 15 16 .. 16 :: one page |
First page | Previous page | Next page | Last page |