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Author | Thread Statistics | Show CCP posts - 42 post(s) |
Zeddicus Zu'l |
Posted - 2005.11.01 20:47:00 -
[1321]Originally by: IthildinOriginally by: franny yes but they are adding 3 drone modules with the patch (CPU and PG use unknown): 1 - Increase drone crotrol range 2 - Increase in comabt drone damage 3 - Increase in drone optimal range and tracking |
Maya Rkell Forsaken Empire The Forsaken Empire |
Posted - 2005.11.01 20:47:00 -
[1322] Edited by: Maya Rkell on 01/11/2005 20:47:41 Originally by: ForschOriginally by: Maya Rkell Aww, someone only flys Amarr ships I see. It only "means" 10% damage because that is an arbitrary descision by the devs. It's unbalanced, especially for a certain frigate carrier, and I will argue against it. If it goes through, then I will USE it, by flying ships in question. I am a pragmatist, to your egotism. Rounding up: I hope certain ships (*cough* arround the frigate level *cough*) will be examined for necessary exceptions. //Maya |
franny Phoenix Knights |
Posted - 2005.11.01 20:47:00 -
[1323]Originally by: ForschOriginally by: franny thanks I missed that somewhere in all this now I should go back to bed and nurse my cold CEO - PKKP Recruitment |
Arx Nemesis |
Posted - 2005.11.01 20:51:00 -
[1324] Oh one off topic note, with such heavy growing threads there is always a problem to find dev's answers, can you summarize it in the first page or have some other way to really see the responses first, would help alot :) ----------------------------------------- The price of freedom is eternal vigilance |
Jim Raynor |
Posted - 2005.11.01 20:51:00 -
[1325]Quote: Drone control modules are forthcoming, they will enhance your drone damage output, they will be like heat sinks, but for drones and I imagine they will be fairly powerful. I'm aware that drone damage varies drone to drone, but you can get just about 400 DPS out of 5 Ogre IIs after the changes go in, which is probably the highest, but I imagine the other drones aren't too far behind. So let's say 375-400 DPS. Quote: Considering Gallente drone ships (which do more damage than caldari missile ships) can do any damage type with any drone and maintain their bonuses, I see no reason why caldari missile ships should not get their bonus applied to all missiles. If Gallente were constrained to thermal, i'd be okay with Caldari being "stuck" with kinetic as well. Seeing as how CCP has changed their mind on Gallente ships, I'd really like them to consider changing their mind on that kinetic missile bonus on Caldari ships too. ------ If Captain James T. Kirk and Mr. Spock embracing one another, in a bath tube, nude, in space, is wrong, I don't want to be right. |
Jim Raynor Caldari Umbra Congregatio Interstellar Alcohol Conglomerate |
Posted - 2005.11.01 20:51:00 -
[1326]Quote: Drone control modules are forthcoming, they will enhance your drone damage output, they will be like heat sinks, but for drones and I imagine they will be fairly powerful. I'm aware that drone damage varies drone to drone, but you can get just about 400 DPS out of 5 Ogre IIs after the changes go in, which is probably the highest, but I imagine the other drones aren't too far behind. So let's say 375-400 DPS. Quote: Considering Gallente drone ships (which do more damage than caldari missile ships) can do any damage type with any drone and maintain their bonuses, I see no reason why caldari missile ships should not get their bonus applied to all missiles. If Gallente were constrained to thermal, i'd be okay with Caldari being "stuck" with kinetic as well. Seeing as how CCP has changed their mind on Gallente ships, I'd really like them to consider changing their mind on that kinetic missile bonus on Caldari ships too. ------ I'll make a sig later. |
Arx Nemesis Caldari |
Posted - 2005.11.01 20:51:00 -
[1327] Oh one off topic note, with such heavy growing threads there is always a problem to find dev's answers, can you summarize it in the first page or have some other way to really see the responses first, would help alot :) ----------------------------------------- The price of freedom is eternal vigilance |
Dethra |
Posted - 2005.11.01 20:59:00 -
[1328] let me start out by saying you'll have to forgive me; I didn't read all 700ish posts (23 pages) first. I know, someone's probably already posted this. Here's the problem: The thermal damage bonus only. Since it's percentage based, you can only use drones that do thermal damage, like the gallente specific ones. Thus, only ogres are affected by this bonus; which, you coudl say is cool, because they're gallente drones, and gallentes are the oens with all the drone stuff. HOWEVER, there are other races that have drone-boats. Arbitrator, Typhoon, etc. These boats now have to use ogres too, if htey want their drones to do as much as gallente drones do (with drone interfacing at any level, since it's thermal damage only.) This means it's utterly pointless to train for tech 2 drones besides ogres. You are in effect eliminating the point of having any drones besides gallente drones from the game. My main point, restated, is this: The thermal damage bonus will only affect gallente drones, meaning for anyone specializing in other drone types, drone interfacing is pointless, thus if you specialize in other drone types, you will always do less damage than gallente drones (because drone interfacing wont affect your drones.) This means it's pointless to use any droneboats besides gallente for damage. _______________________________ There is no signature. |
Dethra Minmatar Valiant Logistics Inc. Black Flag Alliance |
Posted - 2005.11.01 20:59:00 -
[1329] Edited by: Dethra on 01/11/2005 21:01:17 Edited by: Dethra on 01/11/2005 21:00:23 let me start out by saying you'll have to forgive me; I didn't read all 700ish posts (23 pages) first. I know, someone's probably already posted this. Here's the problem: The thermal damage bonus only. Since it's percentage based, you can only use drones that do thermal damage, like the gallente specific ones. Thus, only ogres are affected by this bonus; which, you coudl say is cool, because they're gallente drones, and gallentes are the oens with all the drone stuff. HOWEVER, there are other races that have drone-boats. Arbitrator, Typhoon, etc. These boats now have to use ogres too, if htey want their drones to do as much as gallente drones do (with drone interfacing at any level, since it's thermal damage only.) This means it's utterly pointless to train for tech 2 drones besides ogres. You are in effect eliminating the point of having any drones besides gallente drones from the game. My main point, restated, is this: The thermal damage bonus will only affect gallente drones, meaning for anyone specializing in other drone types, drone interfacing is pointless, thus if you specialize in other drone types, you will always do less damage than gallente drones (because drone interfacing wont affect your drones.) This means it's pointless to use any drones besides gallente for damage. (may as well throw away your berserker II's, Wasp II's, and Praetor II's now.) _______________________________ There is no signature. |
Hllaxiu Shiva Morsus Mihi |
Posted - 2005.11.01 21:01:00 -
[1330]Originally by: FarjungOriginally by: Ithildin I want drone control implants. +1 drone channel, requiring level 4 cybernetics and a +2 drone channel requiring level 5 cybernetics would be nifty, along with the typical +3% and +5% damage implants. Missiles should get modules and implants too in the same patch. --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |
Bjartmar |
Posted - 2005.11.01 21:02:00 -
[1331]Originally by: Dethra What are u talking about? |
Hllaxiu Shiva Morsus Mihi |
Posted - 2005.11.01 21:02:00 -
[1332]Originally by: Dethra Thats all 20 pages of posts are because around page 20 Tuxford posted that it was going to be all damage types instead of just thermal/em. --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |
Bjartmar |
Posted - 2005.11.01 21:02:00 -
[1333]Originally by: Dethra What are u talking about? |
Pharuan |
Posted - 2005.11.01 21:03:00 -
[1334]Originally by: Jim Raynor |
Pharuan Gallente Jericho Fraction The Star Fraction |
Posted - 2005.11.01 21:03:00 -
[1335]Originally by: Jim Raynor |
Derran |
Posted - 2005.11.01 21:12:00 -
[1336] Edited by: Derran on 01/11/2005 21:14:13 Originally by: HllaxiuOriginally by: Dethra Page 19 actually. Around where several people started cheering. It is the only real change since the original post. Everything else is in the devblog Dev Blog |
Derran Minmatar Khumatari Holdings Ushra'Khan |
Posted - 2005.11.01 21:12:00 -
[1337] Edited by: Derran on 01/11/2005 21:14:13 Originally by: HllaxiuOriginally by: Dethra Page 19 actually. Around where several people started cheering. It is the only real change since the original post. Everything else is in the devblog Dev Blog |
Jim Raynor |
Posted - 2005.11.01 21:18:00 -
[1338]Quote: Cerberus: *Max Skills (heavy missile spec 4)* 5 Heavy Launcher II w/ non scourge = 135.7 DPS 5 Heavy Launcher II w/ scourge = 169.6 DPS Ishtar: *Max Skills* 15(5) Ogre II = 396 DPS Considering heavy missile launcher IIs actually take fitting, the Cerberus looks rather pathetic straight out of the box, adding 4 faction ballistics will get you in the 325 DPS ballpark.. still less than an Ishtar who justs puts drones in his bay and sends them at you. Good luck fitting those t2 ballistics, 40 cpu pretty much ruins your setups, which were hardly overpowering to begin with, thanks CCP. So really, throwing the Caldari that 5% all missile damage bone, wouldn't exactly imbalance much, considering the pathetic DPS of launchers at the moment. While this certainly isn't a missile thread, I just find it lame that Gallente and their stupid drones might have been balanced out a bit, and they too would have to deal with racial constraints just like Caldari ships must deal with, but it seems CCP would rather just put that burden on Caldari ships and no one else, well, whatever. ------ If Captain James T. Kirk and Mr. Spock embracing one another, in a bath tube, nude, in space, is wrong, I don't want to be right. |
Jim Raynor Caldari Umbra Congregatio Interstellar Alcohol Conglomerate |
Posted - 2005.11.01 21:18:00 -
[1339]Quote: Cerberus: *Max Skills (heavy missile spec 4)* 5 Heavy Launcher II w/ non scourge = 135.7 DPS 5 Heavy Launcher II w/ scourge = 169.6 DPS Ishtar: *Max Skills* 15(5) Ogre II = 396 DPS Considering heavy missile launcher IIs actually take fitting, the Cerberus looks rather pathetic straight out of the box, adding 4 faction ballistics will get you in the 325 DPS ballpark.. still less than an Ishtar who justs puts drones in his bay and sends them at you. Good luck fitting those t2 ballistics, 40 cpu pretty much ruins your setups, which were hardly overpowering to begin with, thanks CCP. So really, throwing the Caldari that 5% all missile damage bone, wouldn't exactly imbalance much, considering the pathetic DPS of launchers at the moment. While this certainly isn't a missile thread, I just find it lame that Gallente and their stupid drones might have been balanced out a bit, and they too would have to deal with racial constraints just like Caldari ships must deal with, but it seems CCP would rather just put that burden on Caldari ships and no one else, well, whatever. ------ I'll make a sig later. |
Pharuan |
Posted - 2005.11.01 21:24:00 -
[1340] I am not arguing that the Ishkur did more damage than the cerberus. I am arguing that the ishkur does the same damage now as it will (with the bonus to all damage types) The ships with the missile bonus damage do more damage than before they had the bonus. (Note: This has nothing to do with the missile nerf which is a change in how the missiles did damage) Is that more clear? |
Pharuan Gallente Jericho Fraction The Star Fraction |
Posted - 2005.11.01 21:24:00 -
[1341] I am not arguing that the Ishkur did more damage than the cerberus. I am arguing that the ishkur does the same damage now as it will (with the bonus to all damage types) The ships with the missile bonus damage do more damage than before they had the bonus. (Note: This has nothing to do with the missile nerf which is a change in how the missiles did damage) Is that more clear? |
Luc Boye |
Posted - 2005.11.01 21:30:00 -
[1342]Originally by: Jim RaynorQuote: drone range is also greater then cerberus range... oh wait, it isnt. |
Luc Boye Evolution Band of Brothers |
Posted - 2005.11.01 21:30:00 -
[1343]Originally by: Jim RaynorQuote: drone range is also greater then cerberus range... oh wait, it isnt. --- |
Derran |
Posted - 2005.11.01 21:31:00 -
[1344]Originally by: Jim Raynor Not to hijack the thread or anything but if they do the same for Caldari ships now, they'd also have to keep it fair and do the same on all the races stealth bombers as well. And also make the similiar change for those tech 1 missile frigates which I think are supposed to change to have the racial specific damage type. It has to be carefully examined to keep it fair though on all ships. I never really understood how people do DPS calculations though. Isn't that based on 100% probability of hitting which only missiles really have? I don't include drones because they CAN miss. |
Derran Minmatar Khumatari Holdings Ushra'Khan |
Posted - 2005.11.01 21:31:00 -
[1345]Originally by: Jim Raynor Not to hijack the thread or anything but if they do the same for Caldari ships now, they'd also have to keep it fair and do the same on all the races stealth bombers as well. And also make the similiar change for those tech 1 missile frigates which I think are supposed to change to have the racial specific damage type. It has to be carefully examined to keep it fair though on all ships. I never really understood how people do DPS calculations though. Isn't that based on 100% probability of hitting which only missiles really have? I don't include drones because they CAN miss. |
Luc Boye |
Posted - 2005.11.01 21:32:00 -
[1346] Edited by: Luc Boye on 01/11/2005 21:33:15 Also, when cerberus is about to get scrambled it can warp off, but unfortunately it leaves its launchers behind... oh wait it doesn't. And so on. |
Luc Boye Evolution Band of Brothers |
Posted - 2005.11.01 21:32:00 -
[1347] Edited by: Luc Boye on 01/11/2005 21:33:15 Also, when cerberus is about to get scrambled it can warp off, but unfortunately it leaves its launchers behind... oh wait it doesn't. And so on. --- |
Jim Raynor |
Posted - 2005.11.01 21:37:00 -
[1348] Edited by: Jim Raynor on 01/11/2005 21:37:14 Originally by: Luc Boye Ishtar heavy drone range is about 50km, Cerberus range without sensor boosters is 96km. Quote: Well having 0 grid 0 cpu 400 DPS weapons should have some drawbacks.. no? ------ If Captain James T. Kirk and Mr. Spock embracing one another, in a bath tube, nude, in space, is wrong, I don't want to be right. |
Jim Raynor Caldari Umbra Congregatio Interstellar Alcohol Conglomerate |
Posted - 2005.11.01 21:37:00 -
[1349] Edited by: Jim Raynor on 01/11/2005 21:37:14 Originally by: Luc Boye Ishtar heavy drone range is about 50km, Cerberus range without sensor boosters is 96km. Quote: Well having 0 grid 0 cpu 400 DPS weapons should have some drawbacks.. no? ------ I'll make a sig later. |
Pharuan |
Posted - 2005.11.01 21:39:00 -
[1350]Originally by: Jim Raynor |
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