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Author |
Thread Statistics | Show CCP posts - 13 post(s) |
Nevyn Auscent
Broke Sauce
855
|
Posted - 2014.01.03 07:08:00 -
[1741] - Quote
Rumtin wrote:86+ pages and CCP still doesnt get it. It's almost like a lot of those 86 pages aren't all individual customers but the same players again and again. Just because some people don't like it is not a good reason for CCP to remove it, and is especially not a good reason for CCP to give the old loading bar back. This is an immersion increasing thing. Which is good. So stop simply raving for it's removal and work out how to make the jump animation better without 'give us an off switch'. I mean, I want an off switch to being shot, because I don't find it fun being shot when I'm not in a PVP ship. But I'm not going to get that because it would be terrible for EVE. |
Deacon Abox
Justified Chaos
280
|
Posted - 2014.01.03 23:05:00 -
[1742] - Quote
Nevyn Auscent wrote:Rumtin wrote:86+ pages and CCP still doesnt get it. It's almost like a lot of those 86 pages aren't all individual customers but the same players again and again. Just because some people don't like it is not a good reason for CCP to remove it, and is especially not a good reason for CCP to give the old loading bar back. This is an immersion increasing thing. Which is good. So stop simply raving for it's removal and work out how to make the jump animation better without 'give us an off switch'. I mean, I want an off switch to being shot, because I don't find it fun being shot when I'm not in a PVP ship. But I'm not going to get that because it would be terrible for EVE. No, you're wrong, ass kissing internet tough guy fanboi. Why don't you peruse all 86 pages and total up all the people who want an off button? You will find that it is not just a few people, and plenty of distribution between carebears and pvpers. Your reductio ad absurdum argument is a load of ****.
As for me/us "making it better" wtf? I'm not a programmer or a computer artist. But I am a current customer that knows there are plenty of buttons to modify the game. For instance the buttons to turn off ship explosions, turret effects, missile effects, etc. apparently do not hurt the "immersion increasing thing." So you come up with a better argument as to how having a toggleable off button for the gate animation and autoscan animations will hurt the game or be unfair to those that "like" the animations. How will an off state on those in my client negatively impact the on state in yours? |
Kirren D'marr
State Protectorate Caldari State
275
|
Posted - 2014.01.04 16:28:00 -
[1743] - Quote
Well, it's the fourth, you know what that means -
We are up to seven months and counting with no progress or update! Way to keep a string unbroken, CCP!
(translation note for anyone from CCP who actually reads this: this is NOT something to be proud of!) Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that.-á-á-á-á-á - Kina Ayami |
Johan Civire
The Lyran Empire
811
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Posted - 2014.01.04 16:31:00 -
[1744] - Quote
Again this spam post. Stop bumping this. Read the dev post end of debate |
hedge betts Shiyurida
State Protectorate Caldari State
96
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Posted - 2014.01.05 13:25:00 -
[1745] - Quote
re- sub after 18 months away. after i made my first jump i spent the next 20 min looking to turn off the gate jump animation. only to find it cant be turned off.
i will never get that time back. Cup the balls, and work the shaft |
Kirren D'marr
State Protectorate Caldari State
276
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Posted - 2014.01.05 20:02:00 -
[1746] - Quote
Johan Civire wrote:Again this spam post. Stop bumping this. Read the dev post end of debate
Would those be the dev posts on and around June 26th? The dev posts which acknowledged there is a problem, and which promised further improvements and updates? The dev posts which solicited player feedback for specifics of the problem and possible solutions? The same dev posts which to date have not had one single follow up?
Because those are the last dev posts I can find, and they were hardly the end of anything. Rather they were supposed to be the beginning of something. Instead, all dev activity on this has vanished without a word. In my book, if you make a promise to your customers, you owe them one of two things: either delivery on that promise, or an explanation of why you can't or won't fulfill your word. Silence is not an acceptable response, nor is it an option for those who would hold CCP accountable to their own promises. Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that.-á-á-á-á-á - Kina Ayami |
Leana Solette
Scandium Defense and Security Inc. Galactic Skyfleet Empire
0
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Posted - 2014.01.09 14:58:00 -
[1747] - Quote
Sorry I disagree. This should be bumped up, till they change it.
Makes me sick like many others, so why should we just deal with it? Especially in a paid subscription game? |
Mac Tir
State War Academy Caldari State
121
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Posted - 2014.01.09 21:05:00 -
[1748] - Quote
Admitted introvert signing in.
+1 to an optional disable.
Utterly confused as to why people would argue against this. You can leave it as is and have a widely unhappy (paying) playerbase, or you can make everybody happy by providing choice.
Always had CCP down as a progressive company; lets hope that still holds true.
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Kirren D'marr
State Protectorate Caldari State
284
|
Posted - 2014.01.16 18:35:00 -
[1749] - Quote
My latest efforts to getting a response on this issue: CSM 8 Town Hall #4 questions
Here's hoping it gets more of a response than last time! Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that.-á-á-á-á-á - Kina Ayami |
Kirren D'marr
State Protectorate Caldari State
294
|
Posted - 2014.02.04 21:47:00 -
[1750] - Quote
Feb 4th 2014 - that's right, it's been eight months since this animation was implemented, more than seven months since we were promised improvements, and there has been no evidence of any progress made.
Thank you CCP, for demosntrating just exactly how concerned you are for your customers' wellbeing, and what your promises are worth.
Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that.-á-á-á-á-á - Kina Ayami |
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Shayla Aki
Wraithguard. Dirt Nap Squad.
1
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Posted - 2014.02.05 00:38:00 -
[1751] - Quote
The tunnel i don't really mind, but the forced camera angle is beyond annoying. |
Abla Tive
State War Academy Caldari State
30
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Posted - 2014.02.05 01:10:00 -
[1752] - Quote
I am still adversely affected by the animation.
It would be convenient if I did not have to invoke the map screen when jumping. |
Vim
Spiritus Draconis Sicarius Draconis
6
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Posted - 2014.02.05 17:08:00 -
[1753] - Quote
Old buddy just got back to the game for a year or so. This is one of his first questions after having asked for what new skills there are and he goes shopping.
[16:58:03] XXX > where do i shutoff the jumpgate effect again? [17:03:00] XXX> wait....there IS a way, no? >_<
So yeah... first new impression of eve after a year: How do I turn that **** off. |
Malcolm Shinhwa
Bad Touches
1108
|
Posted - 2014.02.05 19:11:00 -
[1754] - Quote
This thread is now a monument to things CCP doesn't care about. I know violence isn't the answer. I got it wrong on purpose. |
Deacon Abox
Justified Chaos
293
|
Posted - 2014.02.05 23:01:00 -
[1755] - Quote
I'm now paying for my remaining two accounts one month at a time. Granted that is more expensive per month. But, it will make what sadly looks like a soon inevitable decision to leave EVE less costly. Soz |
Velarra
294
|
Posted - 2014.02.08 16:23:00 -
[1756] - Quote
Abla Tive wrote:I am still adversely affected by the animation.
It would be convenient if I did not have to invoke the map screen when jumping.
Good luck when reloading a busy grid and the map--->grid-load fails on the other side of the gate forcing a client quit. If you're pointed or bubbled..... lol ! |
Deacon Abox
Justified Chaos
296
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Posted - 2014.02.19 00:34:00 -
[1757] - Quote
another patch and still nothing |
KIller Wabbit
The Scope Gallente Federation
536
|
Posted - 2014.02.19 00:44:00 -
[1758] - Quote
Of course not. CCP listen to customers? You're kidding, right?
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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Frostys Virpio
IRS Fraud
1004
|
Posted - 2014.02.19 00:46:00 -
[1759] - Quote
Deacon Abox wrote:another patch and still nothing
Deacon Abox wrote:Welp, Ranger1 - click, hide posts. I suggest you do the same with mine. Because I'll keep posting about my discomfort from (and my dislike for) these new graphics. at least until I unsub if they don't fix them by September
It's been about 6 month since you were suppose to unsub if it was not fixed. Guess it does not bother you all that much. |
Aina Stormborn
Beartours INC.
3
|
Posted - 2014.02.19 06:31:00 -
[1760] - Quote
Woot? People still whine cause of that? Wow, persistant lil piggies. It still looks awesome and I don-¦t want to miss it!! |
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Yarda Black
Epidemic. Spaceship Samurai
42
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Posted - 2014.02.19 11:18:00 -
[1761] - Quote
I cant afford a new computer due to economic reasons. Paying for EVE is hard as it is right now.
With my graphics messed up (laptop), the best patch in years was the one that solved a few glitches in the directX 9 stuff. Made my day. Seriously.
Every jump I make, my systems freezes up until this jump animation finishes. The only thing preventing me from dying all over the place is EVE being a bit "hardwired" into my brain.
CCP already explained its not possible to remove this effect, so I adapted. Doesnt mean I have to like it.
Bump |
Deacon Abox
Justified Chaos
297
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Posted - 2014.02.19 16:18:00 -
[1762] - Quote
Frostys Virpio wrote: It's been about 6 month since you were suppose to unsub if it was not fixed. Guess it does not bother you all that much. Glad to know my resolve or lack of it concerns you.
I've played this game since 2006. Thus it is hard to give up. And I post here because I care not just about my stomach's repose, but also the health of the game.
I believe in that post which you reference, and took the time to search, I was speaking to the two subs that were coming due at that time. Regardless, I did unsub two accounts that came up for renewal in September. I have two remaining that came up for renewal in January (and always did, yearly subs).
So, I've changed the way I play. I tend to stay in just a few systems and avoid gate jumps when I can. Also, my remaining two subs are on short term plans.
CCP lost two $130 per year accounts from me over this ($260). They are gaining back $4 per month as I put the remaining two accounts on one month renewals until I decide whether to just leave the stupidity. But it will take many months for CCP to gain back my money. I know, big deal. But it appears I'm not the only one reducing or eliminating subs over this issue.
It makes so much sense to allow people to turn off turret effects, missile effects, explosions, drone models, etc, but to deny the ability to turn off the autoscan and gate jump visuals.
Aina Stormborn wrote:Woot? People still whine cause of that? Wow, persistant lil piggies. It still looks awesome and I don-¦t want to miss it!! And no one in this thread is asking CCP to take it away from you. Just because they add an off button doesn't mean you have to push it. Don't you get that? |
Frostys Virpio
IRS Fraud
1011
|
Posted - 2014.02.19 18:29:00 -
[1763] - Quote
Deacon Abox wrote:It makes so much sense to allow people to turn off turret effects, missile effects, explosions, drone models, etc, but to deny the ability to turn off the autoscan and gate jump visuals.
Those visuals can be disaabled because they can cause performance issue for the client on older computer. Has anyone ever had trouble rendering the cam swooping or the autoscan? |
Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
3001
|
Posted - 2014.02.19 20:40:00 -
[1764] - Quote
I have never played an MMO where I can remember the players whining and demanding the option to turn off visual effects as I have in EVE Online. It's almost as if you guys literally just want to do away with the whole graphics engine and just play it by 2D icons and UI windows. Ch+½j+ì Katrina Oniseki ~ (RDC) Chief Operations Officer ~ [I-RED] Director of Public Relations |
Deacon Abox
Justified Chaos
297
|
Posted - 2014.02.19 22:34:00 -
[1765] - Quote
Frostys Virpio wrote:Deacon Abox wrote:It makes so much sense to allow people to turn off turret effects, missile effects, explosions, drone models, etc, but to deny the ability to turn off the autoscan and gate jump visuals. Those visuals can be disaabled because they can cause performance issue for the client on older computer. Has anyone ever had trouble rendering the cam swooping or the autoscan? Of course, so what. How is the stomach stability of some players any less important?
edit- oh and the CQ is toggleable. Some of that is performance, but it is certainly not toggleable because CCP heard peoples computers could not render the thing.
Katrina Oniseki wrote:I have never played an MMO where I can remember the players whining and demanding the option to turn off visual effects as I have in EVE Online. It's almost as if you guys literally just want to do away with the whole graphics engine and just play it by 2D icons and UI windows. Reductio ad absurdum, gg. Anyway, another off button on the client, that some people will toggle off, will affect your client how? |
Kirren D'marr
State Protectorate Caldari State
329
|
Posted - 2014.02.19 23:08:00 -
[1766] - Quote
Katrina Oniseki wrote:I have never played an MMO where I can remember the players whining and demanding the option to turn off visual effects as I have in EVE Online.
Is it really that surprising that people would want to have the option to turn off a feature that was causing them physical discomfort and pain? The devs even admitted there was a problem, they just appear to have chosen to not do anything about it (contrary to their earlier promises). Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that.-á-á-á-á-á - Kina Ayami |
Spurty
Dimension Door
1223
|
Posted - 2014.02.19 23:29:00 -
[1767] - Quote
87 pages and it's not an option.
Guys, how MASHED UP are your faces from hammering your skulls into your keyboards for so long?
No hope for you.
Go play another game or hey, stop using gates?
Go camp a station for 7 days.
*signature is not allowed on the EVE Online forums* |
Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
3002
|
Posted - 2014.02.20 00:34:00 -
[1768] - Quote
Deacon Abox wrote:Katrina Oniseki wrote:I have never played an MMO where I can remember the players whining and demanding the option to turn off visual effects as I have in EVE Online. It's almost as if you guys literally just want to do away with the whole graphics engine and just play it by 2D icons and UI windows. Reductio ad absurdum, gg.
Not really. Please learn what that phrase means before accusing me of it.
New eye candy is so often accompanied by cries and calls for an option to turn it off. Whether because of discomfort, higher sysreqs, or a preference for the older effects, EVE players simply don't like visual change. I think EVE players are driving towards a homeworld-type Tactical Map that doesn't use any 3D models, and only uses icons on a map-style screen. Ch+½j+ì Katrina Oniseki ~ (RDC) Chief Operations Officer ~ [I-RED] Director of Public Relations |
Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
3002
|
Posted - 2014.02.20 00:40:00 -
[1769] - Quote
Kirren D'marr wrote:Katrina Oniseki wrote:I have never played an MMO where I can remember the players whining and demanding the option to turn off visual effects as I have in EVE Online. Is it really that surprising that people would want to have the option to turn off a feature that was causing them physical discomfort and pain? The devs even admitted there was a problem, they just appear to have chosen to not do anything about it (contrary to their earlier promises).
Whether the developers agree there is a problem or not does not have any impact on what I said, which was a broad statement against the trends of EVE players negatively reacting to visual improvements in the game.
In fact, your signature points out quite succinctly how ridiculous the trend is:
Quote:Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that. - Kina Ayami
Visual improvements and eye candy very rarely add anything to gameplay, and "annoying" is subjective. So based on the above quote: the entire V3 project is useless, Trinity graphical expansion was useless, new nebula were useless, new turrets and missile launchers were useless, new death animations are useless, etc etc etc. Ch+½j+ì Katrina Oniseki ~ (RDC) Chief Operations Officer ~ [I-RED] Director of Public Relations |
Sibyyl
University of Caille Gallente Federation
99
|
Posted - 2014.02.20 00:44:00 -
[1770] - Quote
My thoughts are is that I wish the jump animation were as nice as the warp animation (which I love). The jump animation looks half baked, and it does pull you out of the tracking angle you have set up already.
I'm playing on a pretty slow computer (a junky laptop), so I'm not sure what slowdown you guys are talking about.
/Fÿ¡ Now that you are *campers* you will have more *parties* and no more *sad* *lonely* *bubbles*. |
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