Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 .. 108 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
LtTrog
Lonetrek Blacksoul Federation Blacksoul Tribal Nation
6
|
Posted - 2013.06.05 06:06:00 -
[1321] - Quote
anthie wrote:
Thanks but i think i will just wait for Gripen to make a new release :)
understandable. Ive only tested with the RNI changes so far but they seem accurate. |
LtTrog
Lonetrek Blacksoul Federation Blacksoul Tribal Nation
6
|
Posted - 2013.06.05 08:11:00 -
[1322] - Quote
Barrogh Habalu wrote:Kadassh wrote:Kadassh wrote:Another bug I discovered recently:
When applying Energy Neutralizers or Nosferatu as an effect to a ship with a capacitor battery equipped, the reduction the capacitor battery applies to the Neut/Nos is not taken into account. Still not fixed Googled something on batteries and it looks like it is believed that batteries only drain cap of the ship that neuts you, but they do not affect how much cap ship with battery loses when neuted. If that is true, EFT is correct. If you have evidence that it's not how it works, please provide a link. Honestly, I'd really love someone finally making it crystal clear how batteries work.
Can any1 add to this I had no idea batteries did anything other than give a bigger cap reserve. Are you saying that if ship A neuts ship B (that has a battery fitted) it will cost more cap to run the neut than to neut ship C (that has no battery) and thus a battery is a two fold defence against neuting?
|
Gallosek
Questionable Ethics. Ministry of Inappropriate Footwork
9
|
Posted - 2013.06.05 11:05:00 -
[1323] - Quote
LtTrog wrote:Barrogh Habalu wrote:Kadassh wrote:Kadassh wrote:Another bug I discovered recently:
When applying Energy Neutralizers or Nosferatu as an effect to a ship with a capacitor battery equipped, the reduction the capacitor battery applies to the Neut/Nos is not taken into account. Still not fixed Googled something on batteries and it looks like it is believed that batteries only drain cap of the ship that neuts you, but they do not affect how much cap ship with battery loses when neuted. If that is true, EFT is correct. If you have evidence that it's not how it works, please provide a link. Honestly, I'd really love someone finally making it crystal clear how batteries work. Can any1 add to this I had no idea batteries did anything other than give a bigger cap reserve. Are you saying that if ship A neuts ship B (that has a battery fitted) it will cost more cap to run the neut than to neut ship C (that has no battery) and thus a battery is a two fold defence against neuting?
Below is the dev blog that mentions the changes to capacitor batteries. Yes, they do reflect capacitor destabilisation effects on the attacker(s). It would probably be something you refit on your capital mid fight rather than something you fly with as a matter of course (unless you have a dedicated neutship tackling setup).
http://community.eveonline.com/news/dev-blogs/42269 |
Verlaine Glariant
Amphysvena
40
|
Posted - 2013.06.05 11:32:00 -
[1324] - Quote
Waiting for Odyssey version. www.amphysvena.org |
Drummer Bear
Love Bears
0
|
Posted - 2013.06.05 11:34:00 -
[1325] - Quote
Verlaine Glariant wrote:Waiting for Odyssey version. Be quiet and wait quietly. Or just get the files yourself and add them to EFT, theyre freely available. He'll update EFT proper when he has the time. |
Lord Molly
Mind Games. Suddenly Spaceships.
4
|
Posted - 2013.06.05 12:00:00 -
[1326] - Quote
is there an update for oddesy? |
Seetesh
RTS - POS Deployments
46
|
Posted - 2013.06.05 12:15:00 -
[1327] - Quote
Drummer Bear wrote:Verlaine Glariant wrote:Waiting for Odyssey version. Be quiet and wait quietly. Or just get the files yourself and add them to EFT, theyre freely available. He'll update EFT proper when he has the time.
Would you mind pointing me in the right direction? |
Ravay Kanjus
Sector IX Concordokken.
1
|
Posted - 2013.06.05 12:17:00 -
[1328] - Quote
There is a version for Oddysey. I fit a Raven Navy Issue already (7 mid 8 launcher and all). The problem is it doesn't have the update for the Destroyers and Battlecruisers skill, so I keep having to set it to Battlecruisers 3 in character edit when updating the API, since apparently the faction based Destroyer and Battlecruiser skill update didn't get into the EFT update files. |
Rhianna Ghost
Eat My Shorts Inc. Suicide-Commando
34
|
Posted - 2013.06.06 05:45:00 -
[1329] - Quote
Seetesh wrote:Drummer Bear wrote:Verlaine Glariant wrote:Waiting for Odyssey version. Be quiet and wait quietly. Or just get the files yourself and add them to EFT, theyre freely available. He'll update EFT proper when he has the time. Would you mind pointing me in the right direction?
Either take the DB-Dump kindly provided by ccp (google will help you with that) or use the linke posted in this thread only one page ealier than your post...
At least pretend to invest a bit of effort, will you? |
Lavititcus
Dark Nexxus S I L E N T.
0
|
Posted - 2013.06.06 09:29:00 -
[1330] - Quote
edit= fixed, carry on.... |
|
Petra Hakaari
Stalking Wolfpack
44
|
Posted - 2013.06.06 16:48:00 -
[1331] - Quote
2 days so far and no update yet, i guess its time to start using pyfa, ive downloaded the new files but, thats not enough. |
hobag Bear
DayZero
2
|
Posted - 2013.06.06 17:04:00 -
[1332] - Quote
Marc Callan wrote:Just keep in mind that the latest EFT version is going to need some work, given the number of ships being changed, the modules being added, and especially the skill changes. I can't even guess how importing characters from older EFT versions will work with the destroyer and battlecruiser skill splits...
All the data's already been released, and parsed in several file formats already. It would take literally less than five minutes to update with a short script.
That being said, this is Gripen's baby, and he certainly has the right to take however long he wants updating it. Two-three days is in no way a long wait. |
Gawain Edmond
Angry Mustellid
9
|
Posted - 2013.06.06 17:41:00 -
[1333] - Quote
yea eft isn't updated as fast a pyfa but then eft is good. Been using it as long as i can remember and would never use some other thing |
Barrogh Habalu
Imperial Shipment Amarr Empire
472
|
Posted - 2013.06.06 17:41:00 -
[1334] - Quote
Petra Hakaari wrote:2 days so far and no update yet, i guess its time to start using pyfa, ive downloaded the new files but, thats not enough. TBH it's pretty normal for EFT updates on major patches. |
Athar Mu
Federal Navy Academy Gallente Federation
0
|
Posted - 2013.06.06 20:24:00 -
[1335] - Quote
I was just wondering in EFT on the citadel cruise and torpedo missiles what the DAMAGEREDUCTIONFACTOR stat was all about?
I can't find it when looking at the stats in-game so it must be a data base dump thing but I don't understand why its there. |
J3ssica Alba
Federal Navy Academy Gallente Federation
811
|
Posted - 2013.06.06 21:21:00 -
[1336] - Quote
Petra Hakaari wrote:2 days so far and no update yet, i guess its time to start using pyfa, ive downloaded the new files but, thats not enough.
oh no, it wasn't ready 1 second after server came online, whatever shall we do ... the instant gratification kiddies these days This is my signature. There are many others like it, but this one is mine.-á Without me, my signature is useless. Without my signature, I am useless |
Hostile Soul
Imperial Academy Amarr Empire
0
|
Posted - 2013.06.06 21:25:00 -
[1337] - Quote
Hi. EFT shows not accurate powergrid on my Apoc Navy. Ingame i have 27775,0 (engi 5lv plus EG-601) - in EFT instead 27175,13! |
Tsukino Stareine
EVE University Ivy League
304
|
Posted - 2013.06.06 21:26:00 -
[1338] - Quote
Athar Mu wrote:I was just wondering in EFT on the citadel cruise and torpedo missiles what the DAMAGEREDUCTIONFACTOR stat was all about?
I can't find it when looking at the stats in-game so it must be a data base dump thing but I don't understand why its there.
It's a stat used in the missile damage formula, generally the higher damage the missile is the higher the damage reduction factor is. |
Zhilia Mann
Tide Way Out Productions
1263
|
Posted - 2013.06.06 21:26:00 -
[1339] - Quote
Hostile Soul wrote:Hi. EFT shows not accurate powergrid on my Apoc Navy. Ingame i have 27775,0 (engi 5lv plus EG-601) - in EFT instead 27175,13!
Could it be that the Apoc was just updated? |
Athar Mu
Federal Navy Academy Gallente Federation
0
|
Posted - 2013.06.06 21:56:00 -
[1340] - Quote
Tsukino Stareine wrote:Athar Mu wrote:I was just wondering in EFT on the citadel cruise and torpedo missiles what the DAMAGEREDUCTIONFACTOR stat was all about?
I can't find it when looking at the stats in-game so it must be a data base dump thing but I don't understand why its there. It's a stat used in the missile damage formula, generally the higher damage the missile is the higher the damage reduction factor is.
Ah ok. Thank you.
Seems silly to have a stat to reduce the damage of the missiles when it would make more sense just to have the base damage lower.
Anyway, thanks to Gripen for EFT and will be waiting patiently for the new version. Playing EFT is so much more rewarding than Eve. |
|
Petra Hakaari
Stalking Wolfpack
44
|
Posted - 2013.06.06 22:30:00 -
[1341] - Quote
J3ssica Alba wrote:oh no, it wasn't ready 1 second after server came online, whatever shall we do ... the instant gratification kiddies these days
Oh yeah, how mean of me, what was i thinking? its not that evemon and pyfa have already been updated.... |
Antillie Sa'Kan
Forging Industries Silent Infinity
40
|
Posted - 2013.06.06 22:32:00 -
[1342] - Quote
To be fair EveMon still has a few bugs regarding the new prerequisites for things like Command Ships and Interdictors if you had the skill injected before the patch but don't meet the new prerequisites to inject the skill now. |
Zan Shiro
Alternative Enterprises
170
|
Posted - 2013.06.06 22:45:00 -
[1343] - Quote
Antillie Sa'Kan wrote:To be fair EveMon still has a few bugs regarding the new prerequisites for things like Command Ships and Interdictors if you had the skill injected before the patch but don't meet the new prerequisites to inject the skill now.
This basically. First to publish, then first to get slammed with tons of bug reports. EFT devs/testers are probably avoiding this as much as possible. Or they jsut have a busy rl. Lets not **** off the people who make this sutff, its out when its out.
Need the eft fix that bad go to FHC, pull the test data files someone else did and enjoy. I have not nitpicked them to death but they seem to be accurate enough (and if that FHC poster is here, thanks for your efforts for the test files). |
Jokus Balim
Stay Frosty.
16
|
Posted - 2013.06.07 11:21:00 -
[1344] - Quote
Petra Hakaari wrote:Oh yeah, how mean of me, what was i thinking? its not that evemon and pyfa have already been updated....
Well, you can still switch to Pyfa and never look back. It won't be the worst thing for Gripen. It's not like he is losing a paying customer. This wrong sense of entitlement is just rude...
|
m3talc0re X
Solar Revolutions Co.
131
|
Posted - 2013.06.07 16:27:00 -
[1345] - Quote
Yeah, but Pyfa kinda sucks... |
Wingmate
Raven's Flight Nulli Legio
99
|
Posted - 2013.06.07 17:14:00 -
[1346] - Quote
Petra Hakaari wrote:J3ssica Alba wrote:oh no, it wasn't ready 1 second after server came online, whatever shall we do ... the instant gratification kiddies these days Oh yeah, how mean of me, what was i thinking? its not that evemon and pyfa have already been updated....
but, see, who gives a **** about pyfa? probably not too many people in this thread.
thanks for your comment, though, it really added to the discussion. |
Elaina Sulan
Dead Horizons Dark Tide Federation
2
|
Posted - 2013.06.07 18:13:00 -
[1347] - Quote
Wingmate wrote:Petra Hakaari wrote:J3ssica Alba wrote:oh no, it wasn't ready 1 second after server came online, whatever shall we do ... the instant gratification kiddies these days Oh yeah, how mean of me, what was i thinking? its not that evemon and pyfa have already been updated.... but, see, who gives a **** about pyfa? probably not too many people in this thread. thanks for your comment, though, it really added to the discussion. Pyfa is alright....when there isn't anything better. |
Rhianna Ghost
Eat My Shorts Inc. Suicide-Commando
34
|
Posted - 2013.06.07 19:24:00 -
[1348] - Quote
m3talc0re X wrote:Yeah, but Pyfa kinda sucks...
Looking at those updates on failheap, am I supposed to use "Replace" or "Append"? 0_o
Now, after the patch you will want "Replace", as it replaces the old ships with the new ones.
Take care, because the skill changes are not in the files, so you have to add Battlecruiser or Destroyer manually, if needed... |
m3talc0re X
Solar Revolutions Co.
132
|
Posted - 2013.06.07 20:16:00 -
[1349] - Quote
The files aren't right. The dps for the CNR wasn't correct. |
m3talc0re X
Solar Revolutions Co.
132
|
Posted - 2013.06.07 23:46:00 -
[1350] - Quote
I think he makes us wait like this just to make our addictions burn and make sure we appreciate his efforts... This is my theory -_- |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 .. 108 :: one page |
First page | Previous page | Next page | Last page |