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Alice Saki
Suddenly Spaced Out Suddenly Spaceships.
62253
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Posted - 2013.06.05 15:30:00 -
[91] - Quote
A: You can't make money anywhere except in high sec
Stopped reading here.
OP's an idiot. Move along.
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Fa Xian
Garoun Investment Bank Gallente Federation
2
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Posted - 2013.06.05 15:38:00 -
[92] - Quote
Klandi wrote:What you haven't said is how you fund your playing experience. When you lose a ship and/or need to sell off a shiney drop - where do you go?
What good is money? It is merely the window onto doing things that are fun. You need only have enough money to continue to enjoy yourself. Why have concern about money if you only focus on acquiring enough to do what you want?
So... what do you want?
Me, I like exploration. Recently, I took a lot of assets into low sec and played for a while... I had some fun, made some mistakes, lost most of it. Do I care? Not really. I had fun playing a game how I wanted to play it. It was real exploration - I went to a new environment, played in a new way.
Do I do stuff in high? Sure. That's where the trade hubs are, no? If there were trade hubs somewhere else, I would probably try that out sometimes. But they don't exist as far as I know. Don't people who hold sov ignore the trade hub economy? Aren't they their own economy? Mine, build, rat, all in their own stuffs? Maybe if you don't want to do business in high sec, you have to play the game that is there - join some sov holding alliance and build for them?
But you won't make money? So? What would you need money for? You'd have the inputs and outputs to play how you wanted...
What has EVE taught me? That I'll have to go and find my own fun, adapt myself to the people and the game. To not worry about how much stuff my character has. To make plans and execute them, for better or for worse...
EVE has taught me to play at EVE. |
THC Trader
Caldari Provisions Caldari State
36
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Posted - 2013.06.05 15:40:00 -
[93] - Quote
Klandi wrote:THC Trader wrote:Use a carrier or one of the many other options to safely move your blueprints and other **** to nullsec. If you had even the slightest clue about how economics work, you would realize that there is far more demand for PvP ships in nullsec, and most of the nullbears don't exactly enjoy going 30+ jumps to jita. So you can charge a premium for the convenience of being able to get the ships in their home system. You are clueless. You fail at this game. If anything, there is not enough risk involved. Mine in nullsec. Produce t1 hulls that match your nullsec alliance's fleet doctrine. Purchase any t2 mods you can't produce yourself from jita, ship them to null. Salvage other people's sites, and buy some rig bpos to make rigs to complement the modules and t1 hulls you are providing. You can make a massive amount of profit doing this. Anyone who has half a clue about the market knows that jita is one of the worst places to try and pull a profit. Competition always drives the price down. So you have learnt how to fleece your alliance - your corp mates with over inflated t1 and t2 ship solely because you can. Wow
It's not fleecing your alliance. You are taking the risk and putting forth the effort to supply their market. If they don't want to allow you to make a profit for doing so, then **** them and the horse they rode in on. If you want to make excuses why you can only sell in jita, then go for it. I've provided you with almost exact instructions on how to make a profit as an industrial player. If you choose not to put them to use, then oh well. FYI, I'm not an industrial player. I pay a premium for items near my current location in nullsec daily, because I don't want to make 30 jumps to Jita to save 10-20%. I find nothing wrong with it. They're providing a service that I find valuable, and I'm paying them to do so.
On the flip side, if I were an industrial player, and someone had a problem with me selling items at a markup, I would promptly tell them they are free to stock the market with items at a price they feel is reasonable. I'm willing to bet the people bitching won't ever stock the market. |
Sexy Cakes
Have A Seat
315
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Posted - 2013.06.05 15:43:00 -
[94] - Quote
EVE has taught me I have disposable income that I like to waste on mediocre products. Not today spaghetti. |
Fa Xian
Garoun Investment Bank Gallente Federation
2
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Posted - 2013.06.05 15:48:00 -
[95] - Quote
Klandi wrote:But you still haven't described what fun is for you - or how you make your money
The details.
I play alone. I don't seem to ever meet anyone in the game and I'm not really sure how anyone would really benefit me in any way while I'm playing. I have a lot to offer others, but I don't have a lot of patience for getting nothing accomplished - I won't wait for other people, for example.
So, I park a T1 battleship at a high sec mission hub capable of doing L4 missions by myself. If I run short on cash, I run a few missions. Even 1 mission makes plenty to put me back in a little ship for my main fun... exploration.
When I have an exploration ship, I tend to map out a few systems and run through them. Whatever I find, I sell. When profits are high, I'll buy another big ship and fly it into a wormhole on a more dangerous, higher profit exploration. Or I'll fly a bunch of ships down to low and explore there until they all get destroyed and I'm out.
I play EVE like people go to a casino. You take some money, you have a good time, when the money is gone, you go home. For me, because I play alone, that's my solo L4 mission hub - the job that pays for my entertainments. When I've made enough at my job, I do my hobby. If I can use my hobby to keep me going, I might never go back to work. |
Murk Paradox
Red Tsunami The Cursed Few
390
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Posted - 2013.06.05 16:22:00 -
[96] - Quote
OldWolf69 wrote:Malcanis wrote:Klandi wrote:Q: Why are there so many more people in high sec vs Null or low A: You can't make money anywhere except in high sec
You analysis is a little hyperbolic, but yeah, it is a major balance issue. The CSM is aware of it. CCP is aware of it. It's being discussed and worked on. Please don't leave, because we need people to contribute to the discussion and players who will want to live in null when there's something to do other than smoosh red pluses. There won't be real game improvement without new content. By this i don't mean let's go pew in the next system. Nope, content does not mean gate jump graphics. Or shiny animation for probes. A old fresh painted thing remains a old thing. We are aware of this. You are aware of this. CCP too. And then what? I agree you guys from the CSM will discuss it with CCP. Then discuss it again. Then rediscuss. And so on. And? Something will happen? Nope. One can't steal my chicken and give it to the neighbour to force me to steal it back. Not forever. And no way i buy this as new content. And on this OP is right, sometimes this is enuf to make people leave. *** And now all will yell at me: But, but...they gave us new moon goo. Nope, they did not. Not for real. They kinda divided the old. Get different names. And all eve did buy it. New goo? New goo should mean different final items. Content? Content should mean amazing things. Not just the amazing way i did press for the 100k+1 time F1. It's doable? Yes, for shure it is. It's convenable? Well...this is pending.
Good thing about the new exploration changes is now you can get a bunch of new BPOs! Granted, it's not officially "new content" but it is a fix and if you think about it... a new experience (which could be argued as content with the new mini game!).
Anything beyond that would simply be an argument to justify being upset. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url]-á for details. |
Murk Paradox
Red Tsunami The Cursed Few
390
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Posted - 2013.06.05 16:36:00 -
[97] - Quote
Klandi wrote:Murk Paradox wrote: stuff...
That CAN'T be boring. Murk Boring is not the issue. Repetition reduces the fun factor. I have done (not with this char) all you have suggested. Protecting your POS in WH space is a challenge, in a small corp with limited tz coverage - but it starts to be a job when you get 3am CTAs because you will lose the POS and all your stuff, but definitely not boring. But you still haven't described what fun is for you - or how you make your money
Depends on my mood. Sometimes I rat (when I need a quick bounty/minerals), sometimes I'll daytrip into a WH, or scan down some anoms, sometimes I'll use my miner and mine (or both accounts).
Point is, I guess you are not obligated to do only just 1 thing to make money, or "make fun" and with all the options available, it is quite impossible to have something become a grind or a job through sheer repetition unless you decide to. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url]-á for details. |
Amelia Ryan
Aliastra Gallente Federation
6
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Posted - 2013.06.05 16:57:00 -
[98] - Quote
This thread made me realize how old the "then quit allready" and "can i haz your stuff" troll statements are getting.
Is this still even upsetting people anymore these days? |
Ramona McCandless
Standards and Practices Petition Blizzard
98
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Posted - 2013.06.05 16:59:00 -
[99] - Quote
http://www.youtube.com/watch?v=ZDn7X1aZZ3E "You are even dumber than everyone says." - Kristopher Rocancourt
Tell The Others |
Klandi
Consortium of stella Technologies
80
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Posted - 2013.06.05 17:23:00 -
[100] - Quote
Amelia Ryan wrote:This thread made me realize how old the "then quit allready" and "can i haz your stuff" troll statements are getting.
Is this still even upsetting people anymore these days?
No idea - I thought the thread was about what Eve has taught people...
I am aware of my own ignorance and have checked my emotional quotient - thanks for asking |
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Vertisce Soritenshi
Daktaklakpak.
2229
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Posted - 2013.06.05 18:39:00 -
[101] - Quote
Ace Uoweme wrote:Vertisce Soritenshi wrote: If you can't and you don't like the game, leave Real good advertising there. Just hunker down and turn the game into a dinosaur full of Bitter vets, right? CCP marketing department will sure love all the new "whales" fleeing to the other F2P games that treat them as VIPs, too. -_- Games don't have to worry about the competition. They have to worry about the very population they attract and cater too, and in EvE, it's anarchy and sociopathy (fine combo for disintegration). I have been playing since early beta...I can attest that CCP has done plenty of things to change EVE and keep it current and different. You can't please everybody. There is always a few people that feel the need to whine and cry about every little change that is made because it wasn't done their way. CCP isn't losing many subscribers that are "fleeing" to F2P games. EVE has increased in base subscribers every year for 10 years. Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821 |
Vhaine Vhindiscar
Wildly Inappropriate Goonswarm Federation
18
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Posted - 2013.06.05 19:05:00 -
[102] - Quote
This forum needs a 'dislike' button. |
Brujo Loco
Brujeria Teologica
925
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Posted - 2013.06.05 19:33:00 -
[103] - Quote
Ace Uoweme wrote:Sevastian Liao wrote:"Prison system" implies that the culture around these parts is inherently negative - I have pointed out that the culture welcomes players who have a positive attitude towards learning and the failure that comes with it, players do not have the overweening sense of entitlement that many like yourself and others share.
...As compared to your own knee - jerk reaction to disparage the game and its players based off your own enlightened assumptions of botting, online numbers during an offpeak period, and blanket statements denigrating the EVE community as sociopaths with convict mentalities.
You've illustrated beautifully the point how more players does not equate to a better gaming experience.
So yes, attitude problems on your part, and those like yourself. The game - and its base community - are doing fine. I'm not a "Bitter vet", Sevastian. I'm a gamer who plays many games gazing into the EvE culture and mechanics. It's not the norm to say the least.And the term "prison system" refers to this... http://www.youtube.com/watch?v=sZwfNs1pqG0It's doesn't look pretty, because it isn't. EvE is what it is, warts and all.
regardless of merit or lack of in this thread, I truly enjoy and appreciate your viewpoint exemplified in the Stanford Experiment.
I find agonizingly fascinating the social mechanics of the game. It-¦s like a big city, with very powerful ghettos full of drug lords.
Most day to day activities of people are simple, mine, mission run, trade ... but they all pale in comparison to the drug cartels and Mob games in the skirts.
EVE Online is simply a marvelous city sim, with living entities, social strata, police force and an astonishingly convoluted judicial system.
You even have racial stereotypes and zones of influence.
Only reason I have been here, with an active account since 2005, and every time someone else hints at the very same thing I have come to like about the game, I have to jump in and reinforce it.
Fact is, the eve forums are like a small Diner cafeteria right in the middle of a middle class income demographic zone. Not too fancy, not too cheap, to cater to most people. And the other eve sites are more food joints in diff parts of the town. Some people will never even come here, but they still live in the city.
Wonderful indeed, so wonderful. The Sandbox mechanic here is what makes this game what it is. A wonderful virtual city of human interaction, the GAME itself is just ... secondary.
We have tools, and as a community we have created this. CCP still sees this as a game or their favorite food joint, yet it is so much more. So many possibilities. That-¦s why their focus on certain aspects that destroy the integrity of the "city" have been rebuked or not taken with much pleasure or simply dismissed.
That-¦s what I think at least, and is my humble opinion.
Back to my shoes and turnip soup ... mmm ... delicious!
Inner Sayings of BrujoLoco: http://eve-files.com/sig/brujoloco |
Forum Puppet
University of Caille Gallente Federation
56
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Posted - 2013.06.05 20:15:00 -
[104] - Quote
I dont know if a 5-year experience makes me a vet :) but ill throw my 2c
What i enjoy most in eve is the richness of content. You can do so many things that it is very unlikely to get bored quickly. I have tried almost everything, in highsec, low, null and whs, industry and pvp. Made a huge amount of isk producing and trading almost every possible item type, from minerals to supercaps and T2 bpos. Lost a huge amount of isk fighting in ships that most of my corpmates could only dream of. I dont mind. I have fun and thats what i expect from a game.
Ofcourse, the game is much more fun when you dont have to obey rules made by others. When i was part of big corps and alliances, there were strict rules like "have/use a mic" ( i play at the office and, even tho nobody cares what i do after i finish my tasks, i cannot start talking into a microphone in a room full of busy co-workers ). Or "mandatory CTA/mining op" where you have to do only what your FC tells you to. I have been in corps where i was required to set my clock alarm at 2am because some random pos was coming out of reinforcement. I dont blame people that do, or require that. Is the price of controlling a small part of nullsec, where you are allowed to do what you want. The problem is that, in order to defend those systems against today's more powerful alliances, you have to be a large alliance yourself. Which means more people competing over the same resources, make it harder to have enough time to enjoy the game.
In my opinion, the most fun part of eve is in the smaller corps. The best idea CCP ever had was the creation of the w-space. Small areas, easy to defend due to mass and jump restrictions, useless and unappealing to large alliances because of the logistics required to access them. You can stay and harvest resources, or roam connected systems for pvp. Too bad CCP didnt stay on that path.
What i dont like is that the current trend is to discourage small groups in favor of large alliances. Is leadership a tactics that allows 3-4 pilots stand a chance against 7-8 similar ships ? Let's nerf the gang modules. Is a capital ship powerful enough to stand 4-5 battleships ? Lets nerf it and make it useless. Do small groups of miners/explorers have a chance to find a better belt to mine ? Lets take that from them and make it available to everyone, or increase the chance for them to get ganked.
If i leave EVE, that would be the main reason. |
Demica Diaz
The Scope Gallente Federation
25
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Posted - 2013.06.05 20:32:00 -
[105] - Quote
There's always grinding in MMO's I have yet to see one without. Players often forget to enjoy game instead of trying to reach out for next carrot on a stick. |
Seniae 0n3
26
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Posted - 2013.06.05 20:39:00 -
[106] - Quote
Like any other MMO I've played Eve has taught me when to quit and when to take a big break :) ... I'm on my break till after summer just couldn't resist the after patch forum complaints.
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Unsuccessful At Everything
The Troll Bridge
4321
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Posted - 2013.06.05 20:59:00 -
[107] - Quote
Wow. A 6 page QQ thread.
Is there any popcorn left? Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Seniae 0n3
27
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Posted - 2013.06.05 21:00:00 -
[108] - Quote
Nah i ate it all |
Andski
GoonWaffe Goonswarm Federation
8140
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Posted - 2013.06.05 21:01:00 -
[109] - Quote
Good to see that somebody recognizes the fact that this game punishes those who put in effort and take risks while rewarding the lazy, risk-averse types. Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |
Holgrak Blacksmith
Royal Amarr Institute Amarr Empire
112
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Posted - 2013.06.05 21:21:00 -
[110] - Quote
I make a heap load of isk in null. You're doing it wrong. |
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Zagdul
Clan Shadow Wolf Fatal Ascension
1326
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Posted - 2013.06.05 21:30:00 -
[111] - Quote
One question:
If it's not worth it, why do we have so many super caps and titans in EVE? Dual Pane idea: Click!
CCP Please Implement |
Andski
GoonWaffe Goonswarm Federation
8140
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Posted - 2013.06.05 21:31:00 -
[112] - Quote
Holgrak Blacksmith wrote:I make a heap load of isk in null. You're doing it wrong.
For the majority of people (not everyone can do industry or trade because of the way those things work), highsec incursion running is far superior to 0.0 anomaly running. It's because CCP has nerfed nullsec into the ground because they can't stand the fact that nullseccers are creating content instead of contributing absolutely nothing to the game in highsec. Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |
Andski
GoonWaffe Goonswarm Federation
8140
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Posted - 2013.06.05 21:32:00 -
[113] - Quote
Zagdul wrote:If it's not worth it, why do we have so many super caps and titans in EVE?
because there's only one way to build them?
if they could be built in lowsec, nobody would be building them in 0.0; if they could be built in highsec, nobody would build them anywhere else Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |
Amarra Mandalin
Protocol 52
548
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Posted - 2013.06.05 23:37:00 -
[114] - Quote
Eve has taught me more people are in need of psychotropics, significant others, dogs (or cats) then I had heretofore realized.
Though other MMOs are worse and when EVE is good, it is very, very good...when it is bad is is .... |
Klandi
Consortium of stella Technologies
82
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Posted - 2013.06.06 00:09:00 -
[115] - Quote
Zagdul wrote:One question:
If it's not worth it, why do we have so many super caps and titans in EVE?
Many people set building/flying a titan as their goal in Eve. The purpose of a goal is to reach it, attain the heights then feel proud of ones achievement. If you have built it yourself and defended the area during incubation - you feel VERY proud. Also - blobbing with titans has far more epeen than blobbing with supers and some alliances like to show off their hardware.
Many reasons - but the path traveled is just the same. Lots of time spent (more that you originally intended) and lots of isk/money spent. Many believe it is worth it but few stay on after that as they see that the pinnacle of their gameplay.
I am aware of my own ignorance and have checked my emotional quotient - thanks for asking |
Lasernuts
Concordiat Spaceship Samurai
0
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Posted - 2013.06.06 02:15:00 -
[116] - Quote
Forum Puppet wrote:I dont know if a 5-year experience makes me a vet :) but ill throw my 2c
.
I must say that you meant your 2 iskies in
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SmilingVagrant
GoonWaffe Goonswarm Federation
1698
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Posted - 2013.06.06 02:58:00 -
[117] - Quote
Klandi wrote:Zagdul wrote:One question:
If it's not worth it, why do we have so many super caps and titans in EVE? Many people set building/flying a titan as their goal in Eve. The purpose of a goal is to reach it, attain the heights then feel proud of ones achievement. If you have built it yourself and defended the area during incubation - you feel VERY proud. Also - blobbing with titans has far more epeen than blobbing with supers and some alliances like to show off their hardware. Many reasons - but the path traveled is just the same. Lots of time spent (more that you originally intended) and lots of isk/money spent. Many believe it is worth it but few stay on after that as they see that the pinnacle of their gameplay.
Then most of those people find out that flying a Titan is actually pretty boring compared to say... flying a Vagabond and promptly log out. |
Forum Puppet
University of Caille Gallente Federation
57
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Posted - 2013.06.06 04:35:00 -
[118] - Quote
Klandi wrote:Zagdul wrote:One question:
If it's not worth it, why do we have so many super caps and titans in EVE? Many people set building/flying a titan as their goal in Eve. The purpose of a goal is to reach it, attain the heights then feel proud of ones achievement. If you have built it yourself and defended the area during incubation - you feel VERY proud. Also - blobbing with titans has far more epeen than blobbing with supers and some alliances like to show off their hardware. Many reasons - but the path traveled is just the same. Lots of time spent (more that you originally intended) and lots of isk/money spent. Many believe it is worth it but few stay on after that as they see that the pinnacle of their gameplay.
Flying a titan would be much more fun if you could actually do something in a fight except shooting structures. I doubt USA would build and keep so many aricraft carriers if they would be defenseless against a bunch of fishing boats.
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Ace Uoweme
Republic Military School Minmatar Republic
194
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Posted - 2013.06.06 04:40:00 -
[119] - Quote
Andski wrote:Good to see that somebody recognizes the fact that this game punishes those who put in effort and take risks while rewarding the lazy, risk-averse types.
Like all those Goon gate campers? "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Adunh Slavy
927
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Posted - 2013.06.06 04:56:00 -
[120] - Quote
Travel Mechanics |
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