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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Aquila Sagitta
Risk-Averse PLEASE NOT VIOLENCE OUR BOATS
38
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Posted - 2013.06.04 23:47:00 -
[1] - Quote
Thank you CCP
Idk why everyone has been bitching about the scanning changes on sisi. Scanning is streamlined and now its even faster! Haven't even got to try any of the new mods and I'm scanning significantly faster (I use a scanning toon with perfect skills) not to mention scanning is now a one handed job! I no longer have to choose between fapping or scanning for pew. Praise Bob!
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Aldo Hanso
The Red Circle Inc.
23
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Posted - 2013.06.04 23:53:00 -
[2] - Quote
So what you're saying is scanning can now be referred to as "a hand job?"
I agree, the scanning is awesome. My skills are at 4, and I tried scanning without the new mods, and I noticed a slight worsening of my scanning, but it wasn't detrimental, and I already have the new mods in the oven. Aldo Hanso |
Jack Miton
Aperture Harmonics K162
1948
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Posted - 2013.06.05 00:56:00 -
[3] - Quote
You high? New scanning system is a horrible mess. There are some good things there but overall a mess.
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Matuk Grymwal
Bite Me inc Bitten.
56
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Posted - 2013.06.05 02:01:00 -
[4] - Quote
The pilots who were not very good at scanning think the new system is awesome. The pilots who were awesome at scanning are complaining as it makes it slower/harder to be as awesome as they previously were.
CCP have aimed to make scanning more accessible, and they have certainly achieved that quite well. They just did it at the expense of the pros who already knew what they were doing. |
Bane Nucleus
Mom 'n' Pop Ammo Shoppe R.E.P.O.
448
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Posted - 2013.06.05 02:08:00 -
[5] - Quote
Screw the pros! Noobs unite! Free Agent |
Lyza Kimbo
Cat Scratch Fever
18
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Posted - 2013.06.05 02:15:00 -
[6] - Quote
I had scanning down cold before. Now I can't seem to do or find anything. WTF have they done? :(
Can someone point me at something that explains this ****, please? Because I'm lost, and dreadfully unhappy about it. |
Jack Miton
Aperture Harmonics K162
1950
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Posted - 2013.06.05 02:22:00 -
[7] - Quote
Matuk Grymwal wrote:CCP have aimed to make scanning more accessible, and they have certainly achieved that quite well. They just did it at the expense of the pros who already knew what they were doing. it's actually not that. personally i do like what theyve done with it but it just isnt coherent.
things like moving the scanning icons, not being able to ignore anoms, reversing the way shift and alt shortcuts work, not being able to launch 1 probe at a time ect are just dumb. Theyre all arbitrary changes that dont affect the way scanning works but are simply annoying and not well thought out.
things like changing what existing shortcuts do and moving UI icons without reason are just things you do not do in the software development world. It's an absolute rookie mistake.
and those are just initial things found almost immediately after 5 min of probing last night. i'll put together a thorough review once i have some spare time in RL to actually play eve a bit. |
Anti-social Tendencies
School of Applied Knowledge Caldari State
23
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Posted - 2013.06.05 02:35:00 -
[8] - Quote
Matuk Grymwal wrote:The pilots who were not very good at scanning think the new system is awesome. The pilots who were awesome at scanning are complaining as it makes it slower/harder to be as awesome as they previously were.
CCP have aimed to make scanning more accessible, and they have certainly achieved that quite well. They just did it at the expense of the pros who already knew what they were doing.
I agree completely. It is easier and faster for theses with poor skills or those with little experience. For those itch good skills and experience it actually hurts. There are some things about the change that I like. Nice that I don't have to hold shift to move the set of probes . I like the way the alt key works now as we'll.
I'm hoping that they fix the scanning window bugs though quickly. The sigs and anoms disappear when changing ships and I haven't found the way to get them back yet.
"Patience: n, a minor form of despair, disguised as a virtue." - AMBROSE PIERCE |
Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
270
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Posted - 2013.06.05 02:37:00 -
[9] - Quote
I like many of the changes on the face of it...
...but after 2 odd years of using the old method I'm not finding I can scan as streamlined and fluidly as before, infact some of its downright clumsy and clunky and not at all intuiative for someone without previous scanning experience.
Also having an odd problem that I can't seem to reproduce when I want to bug report it, but always happens when it would be most annoying, where changing the position of the probes with alt results in them returning to 1km of my ship and not doing much at all (not sure if I'm misunderstanding how some new feature works). |
Derath Ellecon
Washburne Holdings Situation: Normal
1414
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Posted - 2013.06.05 02:45:00 -
[10] - Quote
I do find some of the things ok. Some feel unfinished. And some are outright dumb.
launching 8 probes at once, is kinda nice, if you don't mind the default setups. Makes it almost too safe however, as you can decloak, drop 8 probes and cloak back up super fast.
I really dislike the results window. It's too "big" It might be ok for a system with a half dozen sigs. but otherwise it takes too much space. I REALLY don't like how I cannot customize my columns, either removing the ones I don't want or resizing/reordering the rest.
But as the rest of us, I will adapt, already have pretty much. |
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Kalel Nimrott
EG CORP Mass Overload
290
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Posted - 2013.06.05 02:45:00 -
[11] - Quote
Jack Miton wrote:Matuk Grymwal wrote:CCP have aimed to make scanning more accessible, and they have certainly achieved that quite well. They just did it at the expense of the pros who already knew what they were doing. it's actually not that. personally i do like what theyve done with it but it just isnt coherent. things like moving the scanning icons, not being able to ignore anoms, reversing the way shift and alt shortcuts work, not being able to launch 1 probe at a time ect are just dumb. Theyre all arbitrary changes that dont affect the way scanning works but are simply annoying and not well thought out. things like changing what existing shortcuts do and moving UI icons without reason are just things you do not do in the software development world. It's an absolute rookie mistake. and those are just initial things found almost immediately after 5 min of probing last night. i'll put together a thorough review once i have some spare time in RL to actually play eve a bit.
You can ignore anoms, but now is a check box that you clic to do it. |
Dring Dingle
Polaris Rising Gentlemen's Agreement
30
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Posted - 2013.06.05 03:20:00 -
[12] - Quote
Grav sites in wormholes!!!
you can no longer mine and spam dscan looking for incoming probes! all grav sites now can be warped to by any cloaky D: without scanning
or have i got this wrong?!?
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Derath Ellecon
Washburne Holdings Situation: Normal
1414
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Posted - 2013.06.05 03:27:00 -
[13] - Quote
Jack Miton wrote:Matuk Grymwal wrote:CCP have aimed to make scanning more accessible, and they have certainly achieved that quite well. They just did it at the expense of the pros who already knew what they were doing. it's actually not that. personally i do like what theyve done with it but it just isnt coherent. things like moving the scanning icons, not being able to ignore anoms, reversing the way shift and alt shortcuts work, not being able to launch 1 probe at a time ect are just dumb. Theyre all arbitrary changes that dont affect the way scanning works but are simply annoying and not well thought out. things like changing what existing shortcuts do and moving UI icons without reason are just things you do not do in the software development world. It's an absolute rookie mistake. and those are just initial things found almost immediately after 5 min of probing last night. i'll put together a thorough review once i have some spare time in RL to actually play eve a bit.
There is a checkbox to show anoms. uncheck and they go away. |
Nathan Jameson
Grumpy Bastards Mass Overload
1280
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Posted - 2013.06.05 04:09:00 -
[14] - Quote
Jack Miton wrote:You high? New scanning system is a horrible mess. There are some good things there but overall a mess.
What, you mean you don't scan while using mind-altering substances?
Loving the new scanning system myself as well.
Jack Miton wrote:not being able to ignore anoms
...
and those are just initial things found almost immediately after 5 min of probing last night.
You probably will want to spend more than 5 minutes before making a judgment then, if you're making mistakes like that. http://www.TalocanUnited.com |
Jack Miton
Aperture Harmonics K162
1951
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Posted - 2013.06.05 04:25:00 -
[15] - Quote
*ignore individual anoms. obviously you can filter them out and yes i know there is a check box...
also, the 'clear results' button seems to work like a permanent ignore option on any sig/anom now, rather than actually clearing your results as before. |
Dr Agropoly
Lead Farmers Kill It With Fire
17
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Posted - 2013.06.05 04:45:00 -
[16] - Quote
How the hell can you think it's slower then before, I can drop probes and scan down a new sig in our wormhole faster then it took to drop probes before, even if you would have to do two extra scans it will still be faster because you wont have to make the formations and spam F1. I now love my full skill virtue alt even more than before.
Ofc if you scan more than one sig it's different but I still feel it's a lot faster because you know in which region the sigs are. |
Jack Miton
Aperture Harmonics K162
1951
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Posted - 2013.06.05 05:26:00 -
[17] - Quote
Obviously it's faster, no one is saying otherwise.
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Euthanasia Anneto
Embers Children TOHA Conglomerate
10
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Posted - 2013.06.05 05:41:00 -
[18] - Quote
Jack Miton wrote:Obviously it's faster, no one is saying otherwise.
agree, but 8 probes in pinpoint mode... *meh* not my thingy. I have enough with 6 even though my alt can handle 8. As I can scan equally fast with 6 then with 8 probes!
I haven't tried dual sig scanning with 2 stacks of 4 probes on the easy sigs. is that even possible?
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Dr Agropoly
Lead Farmers Kill It With Fire
17
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Posted - 2013.06.05 05:52:00 -
[19] - Quote
Guess I can't really understand the reasoning behing hating on the new system. Less time scanning is more time spent killing **** and that can never be a bad thing imho. Of course it will take some time to get used to the new key bindings but that will sort it self out within a week and it would really only be a valid reason if the new ones were really strange and awkward. Not being able to launch less then 8 probes is kinda a nuisance but really not a major concern.
Horrible mess seems like a major over reaction too me though. Minor issues I can agree on but horrible mess, no way. |
Derath Ellecon
Washburne Holdings Situation: Normal
1414
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Posted - 2013.06.05 05:56:00 -
[20] - Quote
Dr Agropoly wrote:Guess I can't really understand the reasoning behing hating on the new system. Less time scanning is more time spent killing **** and that can never be a bad thing imho. Of course it will take some time to get used to the new key bindings but that will sort it self out within a week and it would really only be a valid reason if the new ones were really strange and awkward. Not being able to launch less then 8 probes is kinda a nuisance but really not a major concern.
Horrible mess seems like a major over reaction too me though. Minor issues I can agree on but horrible mess, no way.
Well, as long as you don't mind the pinpoint layout (and it may work otherwise haven't tested) you can pretty much say F**k the keybindings altogether. |
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Trinity Griffin
Imperial Academy Amarr Empire
1
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Posted - 2013.06.05 06:15:00 -
[21] - Quote
Is there a way to get the scan results showing again after changing ships? there doesn't seem to be an option to manually scan for anoms without probes as there was before the patch. The only way I see is to jump through the wh and back again to get it to auto scan. |
Jack Miton
Aperture Harmonics K162
1953
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Posted - 2013.06.05 06:17:00 -
[22] - Quote
^listed as a known bug on the official thread. "being worked on". |
DotheBarrel Roll
4
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Posted - 2013.06.05 06:30:00 -
[23] - Quote
How about the ship boni of the covert op frigs?
Covert Ops Skill Bonus: 20% reduced CPU need for Cloaking Devices per level 10% increase to scan strength of probes per level 10% reduction to survey probe flight time per level +10 Virus Strength to Relic and Data Analyzers <- not working at all? My modules show only 30 strength, which seems to be rather a 50% bonus to the 20 strength of tech I modules with CovOpsV.. Since there is no other way to increase strength it would be nice if either: a) the skill description gets revamped to what it actually does (if anything) b) actually get +10 strength per level |
Terrorfrodo
Renegade Hobbits for Mordor
481
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Posted - 2013.06.05 08:19:00 -
[24] - Quote
Many expert scanners are now annoyed because the system they were so good at has changed, so they are not as good as they were before. Inept or mediocre scanners are delighted because the new system is easier and faster overall so they feel like they are pro now.
The right course for the expert scanners it to keep an open mind, tackle the new system and get as pro at it as they were with the old system, once again becoming even better and faster scanners than the permanoobs. I for one will try to do that . |
Sam Redshift
PCG Enterprises THE ROYAL NAVY
11
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Posted - 2013.06.05 10:01:00 -
[25] - Quote
I am open-minded and believe that most changes will feel familiar again after a couple of days. So far changes make for faster scanning for all and in the long run experience again will make the difference between pro and occasional explorer or combat scanner :).
However, I am wondering if anyone had problems with the system scanner overlay in wh's? My scanner does not show anoms and sigs before I drop probes and do a system scan. Does the automatic system scanner have a limited range like the DS?
Not sure if it was the change ship-no update bug but I believe it already happened on entering the wh system. I will check again tonight. |
MisterAl tt1
Pretenders Inc W-Space
110
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Posted - 2013.06.05 10:22:00 -
[26] - Quote
Personally, I don't like new scanning becoming too easy, killing a good portion of the personal skill that it required to effectively find targets.
And I'm afraid the hunter-seeker T3 I always liked to fly is a dead ship, for we'll need to raplace point with scan-modules to be in-line. (( |
Terrorfrodo
Renegade Hobbits for Mordor
482
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Posted - 2013.06.05 10:32:00 -
[27] - Quote
Scanning seems easy and fast enough for me even without the modules, so trading the added scanning speed for optimal combat-readiness is not unreasonable imho. In EVE there should be no ship that is perfect at everything, you always have to make choices. . |
Chitsa Jason
Infinity Explorers Exhale.
555
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Posted - 2013.06.05 11:20:00 -
[28] - Quote
Jack Miton wrote:Matuk Grymwal wrote:CCP have aimed to make scanning more accessible, and they have certainly achieved that quite well. They just did it at the expense of the pros who already knew what they were doing. it's actually not that. personally i do like what theyve done with it but it just isnt coherent. things like moving the scanning icons, not being able to ignore anoms, reversing the way shift and alt shortcuts work, not being able to launch 1 probe at a time ect are just dumb. Theyre all arbitrary changes that dont affect the way scanning works but are simply annoying and not well thought out. things like changing what existing shortcuts do and moving UI icons without reason are just things you do not do in the software development world. It's an absolute rookie mistake. and those are just initial things found almost immediately after 5 min of probing last night. i'll put together a thorough review once i have some spare time in RL to actually play eve a bit.
Cant wait for in depth review.
In general I like new scanning but there are definitely things to sort out like ignoring anoms, ignoring signatures on overlay and quite a few other things. CSM8 Member Twitter:-á@ChitsaJason Skype: Casparas
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Chitsa Jason
Infinity Explorers Exhale.
555
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Posted - 2013.06.05 11:21:00 -
[29] - Quote
double post CSM8 Member Twitter:-á@ChitsaJason Skype: Casparas
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Britta Nolen
Science and Trade Institute Caldari State
31
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Posted - 2013.06.05 11:30:00 -
[30] - Quote
to ignore anoms while scanning signatures, I switched filter to cosmic signatures and unchecked the cosmic anomalies box. I just turn the overlay off. not useful at all when all ready scanning.
The new modules are OP though. |
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