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Dring Dingle
Polaris Rising Gentlemen's Agreement
30
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Posted - 2013.06.05 12:27:00 -
[1] - Quote
Are all grav sites ("ore" sites) now anoms?
or do they need to be properly probed down still?
if not.... it makes it incredibly easy to cloaky jump miners in wh's. no more combat probs on dscan before you get jumped...
(and yes there will be some of you who say "you should have protection" etc etc... but be realistic. no pvp player wants to protect miners. thats why mining in low sec dosnt work.
Thanks :)
dringy o7 |
Rek Seven
DEEP-SPACE CO-OP LTD Polarized.
730
|
Posted - 2013.06.05 12:28:00 -
[2] - Quote
Just pay attention to your scan results. Is my bitter vet membership card in the mail? |
FBIJustice
Redneck Luftwaffe Consortium Collective
1
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Posted - 2013.06.05 12:31:00 -
[3] - Quote
Dring Dingle wrote: Are all grav sites ("ore" sites) now anoms?
or do they need to be properly probed down still?
if not.... it makes it incredibly easy to cloaky jump miners in wh's. no more combat probs on dscan before you get jumped...
(and yes there will be some of you who say "you should have protection" etc etc... but be realistic. no pvp player wants to protect miners. thats why mining in low sec dosnt work.
Thanks :)
dringy o7
time to run with venture cheap fit hope you dont have your implants in cuss these guys around here love the hard core life and hate change but love to gank |
Meytal
School of Applied Knowledge Caldari State
223
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Posted - 2013.06.05 13:31:00 -
[4] - Quote
If only CCP could design some ship to help out here. Say, something that could move quickly, align quickly, and maybe even have a little bit of warp core strength. Give it a couple turret slots and you could even use T2 non-strip lasers as a trade-off for the extra safety features. Toss in an average ore hold, and it might make a nice little ninja mining ship.
If only CCP could make a ship like that.
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stup idity
16
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Posted - 2013.06.05 13:38:00 -
[5] - Quote
Do what you should already have done before:
- put a scout on your static - close all other connections - pay attention to new sigs
and you are probably as safe as you were before.
I reign supreme. |
Nathan Jameson
Grumpy Bastards Mass Overload
1282
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Posted - 2013.06.05 13:40:00 -
[6] - Quote
Dring Dingle wrote:Wormhole Minning now impossible? I wouldn't say THAT exactly...the Loki isn't the strongest ship for many of its roles, and the Naglfar only just came into its own; but the Scimitar has been a mainstay of shield-based fleets, and the Tornado has been recently used to much effect in alpha-style doctrines. http://www.TalocanUnited.com |
Lenier Chenal
Offensive Upholder Upholders
61
|
Posted - 2013.06.05 13:47:00 -
[7] - Quote
Just use a venture. Those things are annoying to catch, even with a 3+ point scram. |
unimatrix0030
Viperfleet Inc. Transmission Lost
36
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Posted - 2013.06.05 13:54:00 -
[8] - Quote
What are you complaining about the oresites are now as dangerous to run as a normal site. Does no one do normal sites? They still do. But the risk has indeed increased slightly so in compensation the ore sites should now also have the 5 and 10 % ore variations. Using t1mining barges also helos to mitigate the risk. The new system is also bether against bots so you will have less competion. |
Tinu Moorhsum
Random Events
196
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Posted - 2013.06.05 14:16:00 -
[9] - Quote
stup idity wrote:Do what you should already have done before:
- put a scout on your static - close all other connections - pay attention to new sigs
and you are probably as safe as you were before.
I'm going to say "at least" as safe, if not safer because you don't even need to put out probes to see if a new sig spawns. Every time I've been ganked mining in a WH it was because a new exit spawned and I was too lazy to hammer the "scan" button on my scout ever min or so. The new scanner fixes that.
People seem to be worried about how easy sites are to find.... but to me it means I'll probably do more mining than I did before because there's zero effort involved in finding the sites, which makes getting set up quicker.
I'll also add to the above list.... "don't mine in a blob". Spread the mining ships out over the lenght of the belt so even a dictor that slips through will only get one or two.
You *will* lose the odd ship mining in a wormhole but given the payout, it's just the price of doing business, really |
Chris Winter
Zephyr Corp V.A.S.T.
122
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Posted - 2013.06.05 14:54:00 -
[10] - Quote
It balances out. Hunters get easier-to-warp-to gravs, potential victims get warning of new sigs. |
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Hopelesshobo
Red Dwarf Mining Corporation space weaponry and trade
20
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Posted - 2013.06.05 15:10:00 -
[11] - Quote
Not to mention you can just anchor a bubble at the warp in point and anchor some cans around it in line with some celestial objects. You have just defeated the majority of players from warping on top of you except nullified T3s. |
Britta Nolen
Science and Trade Institute Caldari State
31
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Posted - 2013.06.05 15:26:00 -
[12] - Quote
F this noise. I still plan to AFK mine like a boss. ABC now drops enough low ends to actually make **** in house now. |
Dring Dingle
Polaris Rising Gentlemen's Agreement
30
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Posted - 2013.06.05 15:33:00 -
[13] - Quote
Gah my post didn't work :/
It was something along the lines of. - no point mentioning the venture. The quantities are too small for any substantial industry. - while yes nothing should be risk free, one of the only defences a barge pilot has is attention to what is happening. - cloaky ship cannot be detected at all, unless you catch him when he enters system before he raises his cloak, - an exception was made for sleepers in exploration sites in wh's, why not ore sites? Presumably you know how to explore by the time you move into one. - why unesasarily nerf this aspect of wh space to match k space. - why not make it a sig like the others again, The sigs are narrowed down considerably now anyway. This I presume would be preferred in low sec and nul for the same reasons.... But at least they have local. As it is a good scanner can nail you in 30 seconds
Yessss you can have scouts, yesss you can bubble the warp ins. But you needed to do most of these before they became anoms anyway,
:) |
Hopelesshobo
Red Dwarf Mining Corporation space weaponry and trade
20
|
Posted - 2013.06.05 15:37:00 -
[14] - Quote
Dring Dingle wrote:Gah my post didn't work :/
It was something along the lines of. - no point mentioning the venture. The quantities are too small for any substantial industry. - while yes nothing should be risk free, one of the only defences a barge pilot has is attention to what is happening. - cloaky ship cannot be detected at all, unless you catch him when he enters system before he raises his cloak, - an exception was made for sleepers in exploration sites in wh's, why not ore sites? Presumably you know how to explore by the time you move into one. - why unesasarily nerf this aspect of wh space to match k space. - why not make it a sig like the others again, The sigs are narrowed down considerably now anyway. This I presume would be preferred in low sec and nul for the same reasons.... But at least they have local. As it is a good scanner can nail you in 30 seconds
Yessss you can have scouts, yesss you can bubble the warp ins. But you needed to do most of these before they became anoms anyway,
:)
Shouldn't a K162 instantly populate on your scanner at 0% when someone opens it? If it does just keep that window open, and bubble the warp in. Yes, they can warp straight to you, however, you can see when they come in instantly. From there just keep your statics closed. |
Dring Dingle
Polaris Rising Gentlemen's Agreement
30
|
Posted - 2013.06.06 01:13:00 -
[15] - Quote
Well yes a new k162 wh would appear instantly and you have a warning, tho that's probably very annoying to the pirates :D (pretty sure there's a whole other thread designated to that)
Any cleaver pirates are gonna hold up for a few days in the hole they enter.Wait for that new ore sig. Wait for a happy little mining barge then shove a couple bombs up his... Tail pipe. I know im going to try it out...
"But that pirate went to the effort of waiting blah blah blah"
CCP have made the dscan on mining barges practically useless..... And while we are at it... WHY then are gas sites not anomalies as well???? It just makes no sense at all. None.
New scanning changes are great. But to help pirates out the scanner shouldn't run automatically... You should have to pump the scan to see new sigs/sites. And I still think grav sites should still be sigs, at least in wh space. Nul sec and low can keep a watchful eye on local chat for intel. Removing ANY source of intel on OTHER SHIPS for wh dwellers is to harsh.
o7 |
Lusty Wench
Nox Incurro
12
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Posted - 2013.06.06 05:02:00 -
[16] - Quote
Dring Dingle wrote:
Any cleaver pirates are gonna hold up for a few days in the hole they enter.Wait for that new ore sig. Wait for a happy little mining barge then shove a couple bombs up his... Tail pipe. I know im going to try it out...
Yeah they *SO* aren't going to do that.
Wait for days on the off chance the victim logs in at the same time they are on? Then even there's a slim chance they are going to pull out the mining barge.
For what? 1 exhumer kill? Gimme a break.
Go to any hisec ice system and wait for a spawn then smartbomb the lot of them at once.
FYI there's no such thing as pirates in -1.0 |
Hopelesshobo
Red Dwarf Mining Corporation space weaponry and trade
21
|
Posted - 2013.06.06 05:08:00 -
[17] - Quote
Dring Dingle wrote:Well yes a new k162 wh would appear instantly and you have a warning, tho that's probably very annoying to the pirates :D (pretty sure there's a whole other thread designated to that)
Any cleaver pirates are gonna hold up for a few days in the hole they enter.Wait for that new ore sig. Wait for a happy little mining barge then shove a couple bombs up his... Tail pipe. I know im going to try it out...
"But that pirate went to the effort of waiting blah blah blah"
CCP have made the dscan on mining barges practically useless..... And while we are at it... WHY then are gas sites not anomalies as well???? It just makes no sense at all. None.
New scanning changes are great. But to help pirates out the scanner shouldn't run automatically... You should have to pump the scan to see new sigs/sites. And I still think grav sites should still be sigs, at least in wh space. Nul sec and low can keep a watchful eye on local chat for intel. Removing ANY source of intel on OTHER SHIPS for wh dwellers is to harsh.
Edit: other cloaky* ships,
o7
Grav sites last for a few days after the sleepers spawn from you mining it. This would be no different from before because they could just scan everything down and wait for you to use one of the grav sites for a few days, and bookmarks last forever. |
Dring Dingle
Polaris Rising Gentlemen's Agreement
30
|
Posted - 2013.06.06 06:31:00 -
[18] - Quote
Hobo - tho least at one stage a corpie COULD have seen unknown probes in system scanning the sites. And then leave a note on the bookmarks that the site has been compromised.
You will now just die when mining in a site if someone has managed to sneak into system. Simple as that. And there's nothing a barge can do about it. May as well take out their dscan it's useless.
(And why aren't gas anoms then?.....noooo sense)
Ok... No more arguing from me :P I've had enough.
Ciao o7 |
Nathan Jameson
Grumpy Bastards Mass Overload
1286
|
Posted - 2013.06.06 08:37:00 -
[19] - Quote
Dring Dingle wrote:You will now just die when mining in a site if someone has managed to sneak into system.
As opposed to before...?
Miners have gotten a simultaneous buff and nerf. We'll see how the pieces land. http://www.TalocanUnited.com |
Jack Tronic
borkedLabs
79
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Posted - 2013.06.06 08:38:00 -
[20] - Quote
Lenier Chenal wrote:Just use a venture. Those things are annoying to catch, even with a 3+ point scram.
Bomber with faction scram. Problem solved. |
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Borlag Crendraven
Future Corps Sleeper Social Club
360
|
Posted - 2013.06.06 08:59:00 -
[21] - Quote
Jack Tronic wrote:Lenier Chenal wrote:Just use a venture. Those things are annoying to catch, even with a 3+ point scram. Bomber with faction scram. Problem solved.
Forget that, it's easier to just launch combat probes and scare them into warping straight into your bubbles ;) |
Nathan Jameson
Grumpy Bastards Mass Overload
1286
|
Posted - 2013.06.06 10:48:00 -
[22] - Quote
If they even do that. I've podded Ventures before without using my point at all. (Some friendly words of advice.) http://www.TalocanUnited.com |
unimatrix0030
Viperfleet Inc. Transmission Lost
36
|
Posted - 2013.06.06 11:06:00 -
[23] - Quote
I am calling this a miners buff i check all the killboard in the sticky post ontop of this forum these mining barges has been killed by them in w-space since oddesy: 1 retriever 1 procurer 1 covetor
Although it might be to early to tell, it looks like it is rather a buff to mining! Like someone said in the other thread : The sig spawns in the destination system as you initiate warp to your side of it. The new sig is now on their screen. You're in warp to the hole, on your side. You jump through the hole. Session change. New hole loads. Scanner runs.
They've been POS'd up for about a minute already. |
Terrorfrodo
Renegade Hobbits for Mordor
487
|
Posted - 2013.06.06 11:13:00 -
[24] - Quote
unimatrix0030 wrote:I am calling this a miners buff i check all the killboard in the sticky post ontop of this forum these mining barges has been killed by them in w-space since oddesy: 1 retriever 1 procurer 1 covetor
Although it might be to early to tell, it looks like it is rather a buff to mining!
Another explanation is that people just don't mine anymore because it's too dangerous And most of those few who do mine, do it in Ventures.
Tbh, I've seen so few miners the last couple of months... or years... it's not really a big factor. Mining in WH's was always suicidal. Mining is a terribly boring activity and it's extremely difficult staying alert for hours while you watch a module slowly cycling. Mining in EVE is built as an afk activity, and afk-mining in w-space obviously means death.
. |
Borlag Crendraven
Future Corps Sleeper Social Club
360
|
Posted - 2013.06.06 11:15:00 -
[25] - Quote
Even SSC alone have killed more than what you listed, 5 covetors, 2 retrievers and 2 ventures off memory. It's a buff to those who paid attention in the past, and a pain for those who refuse to pay attention. Nothing more. |
unimatrix0030
Viperfleet Inc. Transmission Lost
36
|
Posted - 2013.06.06 11:29:00 -
[26] - Quote
You only had one kill in W-SPACE, the rest was in K-SPACE. Well acording to your killboard. |
Hopelesshobo
Red Dwarf Mining Corporation space weaponry and trade
21
|
Posted - 2013.06.06 13:38:00 -
[27] - Quote
Dring Dingle wrote:
Hobo - tho least at one stage a corpie COULD have seen unknown probes in system scanning the sites. And then leave a note on the bookmarks that the site has been compromised.
You will now just die when mining in a site if someone has managed to sneak into system. Simple as that. And there's nothing a barge can do about it. May as well take out their dscan it's useless.
(And why aren't gas anoms then?.....noooo sense)
Ok... No more arguing from me :P I've had enough.
Ciao o7
Once again, how is this different from before? Your corp mate mentions that he saw a K162 open yesterday, the grav sites could be compromised. I understand that alot of mechanics changed with this expansion, but you either need to learn to adapt to the tools you have, or learn to die. |
Nathan Jameson
Grumpy Bastards Mass Overload
1295
|
Posted - 2013.06.07 13:33:00 -
[28] - Quote
Today we popped and podded two Ventures AFK mining Scordite in a C5.
...
It hurts just thinking about it. http://www.TalocanUnited.com |
Mr Kidd
Center for Advanced Studies Gallente Federation
1155
|
Posted - 2013.06.07 14:53:00 -
[29] - Quote
Chris Winter wrote:It balances out. Hunters get easier-to-warp-to gravs, potential victims get warning of new sigs.
No, it doesn't.
At first glance, sure, having new sigs instantly populate the scanner window may imply a balance. However, there are a few issues that definitely slant the field in favor of covert attackers.
1) If the scanner window populates you'll know a new sig has appeared. Yesterday I entered a system where friends were farming with a large fleet. They were reporting ~15 anoms. I could only see cosmic sigs. I re-worked my filters, restarted the client and cleared my cache, nothing. Other players were able to confirm this bug.
2) There is also another bug where one has to select another filter before new sigs appear.
3) If an existing hole is off dscan and one doesn't happened to have friends online or friends who are going to do NOTHING more than keep their eyes on their respective wormhole or alts to watch all holes, the miner will NEVER see it coming. And lets face it. Mining is not exactly an activity that is profitable enough to tie up multiple other toons doing nothing. So the likelihood of a coordinated op is minimal.
So, is mining impossible? No. I would categorize it as an extremely dangerous activity with a small risk/reward ratio. I would tell anyone thinking of doing it that I highly recommend they don't.
HTFU!...for the children! |
Nathan Jameson
Grumpy Bastards Mass Overload
1295
|
Posted - 2013.06.07 15:45:00 -
[30] - Quote
Mr Kidd wrote:No, it doesn't.
1-2) Are you pointing to bugs in implementation as proof the theory itself won't work?
3) No, the sigs will now show up even if they are further than 14.6 AU away. It's like a preschooler's version of a DSP in your ship. http://www.TalocanUnited.com |
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