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Author |
Thread Statistics | Show CCP posts - 29 post(s) |
KanashiiKami
105
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Posted - 2013.07.08 12:14:00 -
[181] - Quote
Octoven wrote:Im sure it has been mentioned somewhere in these pages, but I would have liked to seen the radial menu apply to POS structures as well. My goal is to use it completely and hide the selected item window, unfortunately I cant do that yet on corporate hangers and such. :)
see? here is a great idea how to implement radial menus and do away with a LARGE POS menu ... WUT ??? |
KanashiiKami
105
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Posted - 2013.07.08 12:21:00 -
[182] - Quote
Shade Alidiana wrote:KanashiiKami wrote:
0) WE ARE NOT ALL USING THE RADIAL MENU, I AM NOT. no thank you
if we do run into an object in space and we select it, we MUST SEE all actionable option in the selected item menu applet dont we?
and WHERE THIS applet is concerned, all appropriate options should be auto labelled 0-9, so that our mouse is still over our target, and our left hand (or right for some) activates these options! by GOD, this is call real operational ergonomics (which is still lacking). ie : right hand click-holds object, left hand types number option. eg : click-hold station, type 3 = dock ... type 4=orbit ... type 8=info ... WHY focus all operations only into the mouse and not expand/diversify it into keyboard? ... PROPERLY ??? (imagine raised voice of GORDON RAMSAY)
come on guys, you have only 1 XY function on mouse, 2-3 buttons on it, but on your left hand (or right for some), you are hovering over at least 15 keys for instant access without any screen clutter, everybody have at least a 84keyed keyboard. why fixate everything to the mouse?
I like this part. And a little + to it: any ways to create mappings to keys nonexistent on the real keyboard? For gaming keyboard/mouse users.
i hope u understand what i mean by using both left and right hands, already we also need to use our voice to activate voice comms ... it is crazy to have more unwanted things pop up ...
by focusing more things into a single mouse input, CCP is just increasingly adding frustrations to gameplay.
and yes you made a good point, special KB/mouse with additional mappable keys. these havebeen in the market for donkey years, cmon CCP ... for an indie game dev house ... you should be on the forefront of this. WUT ??? |
Djana Libra
DAB Black Legion.
257
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Posted - 2013.07.11 08:20:00 -
[183] - Quote
James Amril-Kesh wrote:CCP karkur wrote:James Amril-Kesh wrote: Jump bridges. Would love for them to have a primary action (that action being "jump" obviously). Titans. When the bridge is up, could the primary action maybe change to jump? Or you could just make jump the primary action for titans anyway.
That's 2 of the things we have been discussing in my team, so I would say likely (at least with the bridges). Just for purposes of clarity, I mean this being the primary action for someone clicking on a titan piloted by someone else, not on their own titan.
I vote that to be primairy action for the titan pilot as well. |
Albert Spear
meadhan oidhche cinneach HELM Alliance
23
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Posted - 2013.07.11 20:25:00 -
[184] - Quote
" Edit: this is not thread about you wanting to disable it, it's already possible to increase the delay and bind it to a different key so it really shouldn't get in your way if you don't want it"
Ok - dumb newbie question - on the Macintosh, clicking on an object brings up the radial menu, no hot key required, it just pops - where are the instructions on how to map it to something else?
Sorry ask a noob question here.
It is driving me nuts because I can't do a lot of things I used to be able to do because the radial menu pops immediately. |
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CCP karkur
C C P C C P Alliance
2363
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Posted - 2013.07.11 23:12:00 -
[185] - Quote
Albert Spear wrote:" Edit: this is not thread about you wanting to disable it, it's already possible to increase the delay and bind it to a different key so it really shouldn't get in your way if you don't want it"
Ok - dumb newbie question - on the Macintosh, clicking on an object brings up the radial menu, no hot key required, it just pops - where are the instructions on how to map it to something else?
Sorry ask a noob question here.
It is driving me nuts because I can't do a lot of things I used to be able to do because the radial menu pops immediately. If you open the ESC menu, there are options there to bind the Radial Menu to a different key and also to change the delay. Please let me know if that doesn't do the trick, i'm curious if the delay works somehow differently on Macs. CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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Maennas Vaer
Reclamation Technologies Libertus Coventu Alliance
0
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Posted - 2013.07.12 17:55:00 -
[186] - Quote
Not sure if this has been mentioned as I haven't read the entire thread but, I'd like to see the radial menu used for switching ammo types if holding down the button on your guns. Maybe even for reloading too. |
Terrorfrodo
Renegade Hobbits for Mordor
536
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Posted - 2013.07.15 11:45:00 -
[187] - Quote
CCP karkur wrote:Albert Spear wrote:" Edit: this is not thread about you wanting to disable it, it's already possible to increase the delay and bind it to a different key so it really shouldn't get in your way if you don't want it"
Ok - dumb newbie question - on the Macintosh, clicking on an object brings up the radial menu, no hot key required, it just pops - where are the instructions on how to map it to something else?
Sorry ask a noob question here.
It is driving me nuts because I can't do a lot of things I used to be able to do because the radial menu pops immediately. If you open the ESC menu, there are options there to bind the Radial Menu to a different key and also to change the delay. Please let me know if that doesn't do the trick, i'm curious if the delay works somehow differently on Macs.
Did you have a chance to look at my bug report #162091 which is related to the delay? One of your comments in this thread suggest that you may have misunderstood the problem if you did look at it, although I described it very clearly.
It was filed on June 11th, way before the abandonment of your old bug reporting tool was announced. . |
Blastil
The Reblier Alliance
79
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Posted - 2013.07.15 16:11:00 -
[188] - Quote
Karkur, Id like to point out that I like the radial menu, and I also liked being able to resort your locked targets. Unfortunately, you can't do both, because the radial menu comes up when you click and hold on a ship to move it. Please fix this. |
Riot Girl
Thundercats The Initiative.
1355
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Posted - 2013.07.15 23:20:00 -
[189] - Quote
Option to remove radial menu from the D-Scan button please. All it does is make it more complicated to reach the same functions which were available before. Oh god. |
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CCP karkur
C C P C C P Alliance
2365
|
Posted - 2013.07.15 23:51:00 -
[190] - Quote
Blastil wrote:Karkur, Id like to point out that I like the radial menu, and I also liked being able to resort your locked targets. Unfortunately, you can't do both, because the radial menu comes up when you click and hold on a ship to move it. Please fix this. Moving the targets around has been changed. Before, you had to hold the mouse down on the target for a while, it would pop out and you could move it. Now you just trag it right away, you will get a "ghost" target and the target itself is not actually moved until you drop it. This is more in line with out drag/drop works everywhere else in the game. I hope that solves your issue CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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Leucy Kerastase
650BN
14
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Posted - 2013.07.16 02:06:00 -
[191] - Quote
CCP karkur wrote:Blastil wrote:Karkur, Id like to point out that I like the radial menu, and I also liked being able to resort your locked targets. Unfortunately, you can't do both, because the radial menu comes up when you click and hold on a ship to move it. Please fix this. Moving the targets around has been changed. Before, you had to hold the mouse down on the target for a while, it would pop out and you could move it. Now you just drag it right away, you will get a "ghost" target and the target itself is not actually moved until you drop it. This is more in line with out drag/drop works everywhere else in the game. I hope that solves your issue I love devs who post on the forums during their vacations <3 EVE-J: Translations of EVE related stuff (mainly dev posts) into Japanese. |
Altrue
Exploration Frontier inc
491
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Posted - 2013.07.16 07:05:00 -
[192] - Quote
We can't keep at range asteroids. G££ <= Me |
Albert Spear
meadhan oidhche cinneach HELM Alliance
23
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Posted - 2013.07.17 02:07:00 -
[193] - Quote
CCP karkur wrote:Albert Spear wrote:" Edit: this is not thread about you wanting to disable it, it's already possible to increase the delay and bind it to a different key so it really shouldn't get in your way if you don't want it"
Ok - dumb newbie question - on the Macintosh, clicking on an object brings up the radial menu, no hot key required, it just pops - where are the instructions on how to map it to something else?
Sorry ask a noob question here.
It is driving me nuts because I can't do a lot of things I used to be able to do because the radial menu pops immediately. If you open the ESC menu, there are options there to bind the Radial Menu to a different key and also to change the delay. Please let me know if that doesn't do the trick, i'm curious if the delay works somehow differently on Macs.
No luck with the changes - it still does let me resort. Either by delaying the menu, binding to another key or trying to immediately drag and drop it (That one results in the ship approaching the object). |
Wormerling
Pegasus Unity Bloody Artillery
190
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Posted - 2013.07.17 12:23:00 -
[194] - Quote
CCP karkur wrote:Blastil wrote:Karkur, Id like to point out that I like the radial menu, and I also liked being able to resort your locked targets. Unfortunately, you can't do both, because the radial menu comes up when you click and hold on a ship to move it. Please fix this. Moving the targets around has been changed. Before, you had to hold the mouse down on the target for a while, it would pop out and you could move it. Now you just drag it right away, you will get a "ghost" target and the target itself is not actually moved until you drop it. This is more in line with how drag/drop works everywhere else in the game. I hope that solves your issue
I have minor issue with this one. Sometimes when I want to use radial menu on the target if I'm not accurate enough to hold mouse on one place it makes me a "ghost" target instead. This is very minor, but I feel like pointing it out. |
Trax Chasmwalker
Monkey Attack Squad Goonswarm Federation
8
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Posted - 2013.07.17 13:17:00 -
[195] - Quote
Don't know if it was suggested before, but can you add ability to add a fleet member into watchlist through radial menu? |
Wormerling
Pegasus Unity Bloody Artillery
190
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Posted - 2013.07.18 20:33:00 -
[196] - Quote
The main radial menu action for corporate hangars and ship maintenance arrays at POSes should be "open". |
xttz
GoonWaffe Goonswarm Federation
135
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Posted - 2013.07.19 13:00:00 -
[197] - Quote
The radial menu for pos mods (except the towers themselves) doesn't include the 'Look At' option, just a blank space. |
Seirsan Hamabu
Ka'ra Shabuir Inc.
1
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Posted - 2013.07.19 17:28:00 -
[198] - Quote
Many of the POS modules, like labs and assembly arrays have no primary action set. Being able to open their hangers would be a great thing to see in the radial. Also being able to use the menu not just in the fleet watch list but also in the main fleet window would be great.
Another possibility might be adding an option under the + menu for ships like the orca etc to open fleet and ship hangers.
Overall I'm loving the radial menu. It actually seems so natural I totally forgot to mention it as one of my favorite features in the oddyessy survey because I forgot it wasn't always there |
Forlorn Wongraven
Habitual Euthanasia Pandemic Legion
69
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Posted - 2013.07.21 06:25:00 -
[199] - Quote
I like the looks of the radial menu, however it is way too slow and not intuitive. I never used it again after briefly testing it. Sorry Karkur! Shadoo > whoever was the first nyx on grid Shadoo > THANK GOD YOU ARE A SMART MAN and fitted the best tank in PL Shadoo > (ie. cyno) |
Fifth Blade
The Nyan Cat Pirates The Retirement Club
11
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Posted - 2013.07.23 17:01:00 -
[200] - Quote
Issue I was having today:
Radial menu on fleet member >200km away selecting "warp to" results in an error message telling me that the player is not within my fleet. which is incorrect. I could warp to them using the button in the selected items window without issue. |
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Capt Baddog
Perkone Caldari State
0
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Posted - 2013.07.24 22:32:00 -
[201] - Quote
I would like to see a menu were you don't have to take the game down to get a different character. Like put a menu were it says change character and it just takes you to your character page. |
Seirsan Hamabu
Ka'ra Shabuir Inc.
1
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Posted - 2013.07.25 02:29:00 -
[202] - Quote
Not sure where to put it but it would be nice to be able to make broadcasts from the radial menu. Just being able to be able to broadcast an alignment from the radial would save a lot of time. |
Ryuske Shihari
RS Industrial
790
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Posted - 2013.07.26 10:47:00 -
[203] - Quote
I'm with those who wants it to be configurable. I love the radial and only opinion I have is that i want to choose myself whats in it. I also agree with those who wants the option to turn it off since shortcuts are faster no matter how you look at things.
I'm against the suggestion to open it in space without clicking something since holding the mouse button is used to pan the camera. This then brings up my next suggestion to add a delay before the bloody thing pops up. Can't remember how many times iv'e undocked with camera facing the station, zoomed in like crazy and just as i'm about to pan the camera, "Attack of the radial!"... Either that or make it possible to map bookmarks to shortcuts.. (if that's already possible or there is a good way to get around this frustrating, ridiculous undock/camera problem, someone please tell me so I won't have to suffer like this)
Peace out |
B33R
Specter Syndicate Tactical Narcotics Team
0
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Posted - 2013.07.27 02:50:00 -
[204] - Quote
Edit: this is not thread about you wanting to disable it, it's already possible to increase the delay and bind it to a different key so it really shouldn't get in your way if you don't want it Smile
^^^you can make it go to something other then mouse click^^??? also, in tidi the delay (you can change the delay? how?) causes problems when I'm just clicking on the next target. |
Hezmana Tralk
Republic Military School Minmatar Republic
2
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Posted - 2013.07.29 21:01:00 -
[205] - Quote
imho this does not make piloting any easier; it gets in the way.
Why when e.g. opening a container, do I have to wait for the wedge to rise up and do a little blinky? Just open the can, which you're about to do anyway!
Delay, as discussed above at length as a work-around, is NOT a solution. Putting impedance and delay between what I want to do and having it occur is fail. Sure, even PVP is not that fast twitch, and I suppose mission ISK/hour isn't that affected ... but they are effected, for no gain I can discern. So drop the blinky dance.
Also, it is a delay to getting the scanner open. That's only significant when you need to scan for probes, or check a hole for company - at which point, the delay is NOT appreciated.
--
CCP, please quit having your interns code your user interface! Get some world class UI consultants in, and fix things! This is at best a lateral step, and probably a step backwards.
--
Also, +1 on all the peeps who said, why in 2013 can't we attach what we need to the menus, instead of what CCP guesses might be good?
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Kitfox Shachi
Reckless Spendings Trading Company
0
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Posted - 2013.08.03 06:55:00 -
[206] - Quote
Radial menu does not work on bookmarks in your list nor do shortcuts. has to be rightclicked. PITA.
I would like to see this changed.
Either make bookmarks visable on the new scanner overlay or make them into brackets/overview so i can use the current radial/shortcuts on.
would make bombing runs much easier with shared bookmarks :)
(side note: on the fly bookmarks could be made into expirable bookmarks so after an operation you dont have to go manualy deleting a whole set of bookmarks that are in fact comprimised and unsafe and a whole group of unknown people who happened to join you in the Bombers Bar op that night have the same ones. plus wont clutter your overlay when you come back later to the same system) |
Pure Ebil
The Ebil Empire
0
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Posted - 2013.08.06 06:57:00 -
[207] - Quote
CCP karkur wrote:Albert Spear wrote:" Edit: this is not thread about you wanting to disable it, it's already possible to increase the delay and bind it to a different key so it really shouldn't get in your way if you don't want it"
Ok - dumb newbie question - on the Macintosh, clicking on an object brings up the radial menu, no hot key required, it just pops - where are the instructions on how to map it to something else?
Sorry ask a noob question here.
It is driving me nuts because I can't do a lot of things I used to be able to do because the radial menu pops immediately. If you open the ESC menu, there are options there to bind the Radial Menu to a different key and also to change the delay. Please let me know if that doesn't do the trick, i'm curious if the delay works somehow differently on Macs.
Speaking of this reminded me of one time where I attempted to use the radial menu to warp my pod out after losing a ship in fw, I activated the radial menu either two or three times attempting to warp to a random celestial before I was pointed & podded. Is there some sort of delay on the mac after your ship goes up in smoke before the radial menu works or did I just mess up under the pressure & fail to get out though being in a bit of a panic. Something which I know caused me to lose my only other pod (clicking frantically on the warp to icon in the selected item until I hid the window).
Just to clarify I'm not looking for any reimbursement, all that I lost was pride xD
Edit : Also, the radial menu is awesome & I love how fluid it has made the game feel. |
Marcus Harikari
184
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Posted - 2013.08.07 19:45:00 -
[208] - Quote
just started using this the other day :) very very nice, although it would be awesome to be able to customize what buttons are in the menu, but that would be a rather complicated thing since each sort of object has its own menu
i would love to see "tractor beam" and "salvage" options in the menu for wrecks
also the drone bay needs a radial menu |
Cael Autumn
e X i l e The Initiative.
2
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Posted - 2013.08.08 04:32:00 -
[209] - Quote
I would like an in-station (and in-general cargo window) radial menu.
With options for selling, repackaging, reprocessing, stacking, and trashing items, boarding/leaving ship (in hangar context).
Furthermore, I propose there be added an action located directly in the center of the radial menu, which is by default mapped to "jump to random available beacon" |
Merii Kha'sen
GoonWaffe Goonswarm Federation
2
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Posted - 2013.08.08 19:23:00 -
[210] - Quote
The Radial menu for a Jump Bridge, bridging titan, and bridging Black Ops should have the Jump/Bridge option at the top of the menu, which makes you get within 2500m and then jump, just like a gate. |
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