Suze'Rain
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Posted - 2005.11.15 10:36:00 -
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now, I know there's a couple of threads on the subject cropping up.. bit I personally feel that this must be said, and I hope that a dev or two will give their response.
Over the years, I've been fortunate enough to work and associate with a range of disabled people - those from birth through to those who've ended up in such situation through accident and injury. I have always been impressed with Eve's accessibility to mobility impaired users - its lack of twitch gaming or full keyboard&mouse UI has developed an interface that is easily accessable.
Disability, however, does'nt simply cover physical limits, and includes partial sight issues, and in this, CCP are wrecking the game's use through font choices which are frankly abysmal. The lack of options to alter all fonts with any significant scalability across the entire interface is making this game increasingly difficult to play - the lastest RMR font is frankly illegible in many situations, with menu text which is indistinct and extremely hard to read. I am one of those players who often leaves eve running for 4-8 hours a day in the background, interacting with firends and aquaintances using the channels while doing other work. 30 minutes of squinting at the red moon rising font was too much to bear, leaving me with little option but to give up following the channels. I am certain I am not the only one in such a situation.
Simple control interfaces are being ruined by the graphical interface - Accessibilty is one of the most important elements in any game, yet seems to be the one CCP are intent on inserting the latest, most impractical font for.
I am fortunate, despite a few accidents, to have 20/20 vision, and more fortunate yet to have one of the best CRT 22" monitors on the market... yet I am finding Eve increasingly unplayable through a font that is impossible to read, and am concerned about my long-term continuation with the game if such painful text continues. I am certain that those who have vision problems, from health issues through glasses wearers to sight defects alike, will be in a similar situation.
I look forward with interest to what any devs (particularly the art department) feel on this subject.
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