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Thread Statistics | Show CCP posts - 1 post(s) |
Chrom Shakiel
Center for Advanced Studies Gallente Federation
0
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Posted - 2013.06.15 23:25:00 -
[1] - Quote
Frigates, cruisers and battleships are all with out an *REAL* missile oriented pirate version. I'm guessing the reason for it has do to with difficulty to balance it from becoming to OP, but i really would like to here from any one from CCP if this is the case or there is some other reason.
And good work on the new navy scorp its a really fun solo boat |
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CCP Fozzie
C C P C C P Alliance
6432
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Posted - 2013.06.16 00:43:00 -
[2] - Quote
We very well could someday, it's mostly just a coincidence that none of the current pirate faction ships have missiles as their primary racial weapons.
We don't currently have a Caldari/Minmatar pirate faction so if we ever get a chance to add that one (I hope we do someday but we don't have anything currently in the works) then missiles would fit very well there. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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Kaarous Aldurald
ROC Academy The ROC
252
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Posted - 2013.06.16 00:45:00 -
[3] - Quote
CCP Fozzie wrote:We very well could someday, it's mostly just a coincidence that none of the current pirate faction ships have missiles as their primary racial weapons.
We don't currently have a Caldari/Minmatar pirate faction so if we ever get a chance to add that one (I hope we do someday but we don't have anything currently in the works) then missiles would fit very well there.
To repurpose the thread, it is now about a discussion as to potential names for this faction.
Discuss. Not posting on my main, and loving it.-á Because free speech.-á |
Adunh Slavy
957
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Posted - 2013.06.16 00:49:00 -
[4] - Quote
CCP Fozzie wrote:We very well could someday, it's mostly just a coincidence that none of the current pirate faction ships have missiles as their primary racial weapons.
EOM? They don't seem to have any space though. |
TeeKay Latef
BINFORD Umbrella Alliance
2
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Posted - 2013.06.16 01:06:00 -
[5] - Quote
Now that their are racial skills for Destroyer & BC, i think they could make a pirate version of these ships. But still, all missile ships would suffer from the comparison to the (CN)Drake or CNR imo |
Warde Guildencrantz
TunDraGon Drunk 'n' Disorderly
713
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Posted - 2013.06.16 01:07:00 -
[6] - Quote
Adunh Slavy wrote:CCP Fozzie wrote:We very well could someday, it's mostly just a coincidence that none of the current pirate faction ships have missiles as their primary racial weapons. EOM? They don't seem to have any space though.
EOM can be amarr/gallente mix
Mordu can make some pact with minmatar that makes them end up minmatar/caldari
there, you have all the racial pirate groups you need now
but i swear if you don't give the missile boats of minmatar/caldari their own hulls i will be annoyed. |
TehCloud
Carnivore Company
55
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Posted - 2013.06.16 01:10:00 -
[7] - Quote
Or just have the Guristas steal the Blueprints for the Abaddon, I'd really love to see a Guristas Abaddon with Missilez :3 My Condor costs less than that module! |
Silivar Karkun
Imperium Aeternam Phantom Armada
53
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Posted - 2013.06.16 01:29:00 -
[8] - Quote
mordus legion?, but they're mercenaries, not pirates....well, lore wise |
Dato Koppla
Rage of Inferno Malefic Motives
243
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Posted - 2013.06.16 01:30:00 -
[9] - Quote
I've been dreaming of a missile spewing pirate battleship since I started this game, please do it! |
ShahFluffers
Ice Fire Warriors Late Night Alliance
2600
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Posted - 2013.06.16 01:34:00 -
[10] - Quote
EoM are better suited for an Amarr-Gallente pirate line. I see them as being be laser-drone based faction (or some sensor dampening-tracking disruption monstrosity).
Mordu's Legion could be something to toy with in regards to making a Caldari-Minmatar hybrid. They're closely associated with the Caldari but they are primarily mercenaries and operate just outside of "lawful space"... a place where many Minmatar "nomads" call home. It wouldn't be a stretch to say that Caldari mercs use Minmatar ingenuity (specifically Thukker) to upgrade their ships. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
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Syreniac
Dreddit Test Alliance Please Ignore
14
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Posted - 2013.06.16 01:39:00 -
[11] - Quote
If CCP was willing to do a lot of moving of ships, what could make sense was moving Guristas from the Gal/Cal mix to the Min/Cal mix and switching them round to something speedy and missiley (much more in line with 'traditional' piracy than ridiculously tanky drone boats) and then make Mordu's Legion into the Gal/Cal mixed faction. Mercenaries would make more sense as being the tanky Guristas ships especially as Mordu's Legion is made up partially of Intaki soldiers.
EOM would work as a Gal/Amarr mix, but their ships are shield tanked rather than armor tanked. But non-incursion Sansha NPCs are armor tanked too, so it's not like that will be a big issue. |
Alvatore DiMarco
Capricious Endeavours Ltd
367
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Posted - 2013.06.16 03:42:00 -
[12] - Quote
EoM is best as an Amarr/Caldari mix. They fly Amarr hulls, but they active shield tank them and use rails+missiles. The current Amarr/Caldari pirate faction.. is that Guristas? Could be moved to Minmatar/Caldari with six months' advance notice so that everyone has plenty of time to skill up appropriately. |
ShahFluffers
Ice Fire Warriors Late Night Alliance
2603
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Posted - 2013.06.16 03:55:00 -
[13] - Quote
Alvatore DiMarco wrote:EoM is best as an Amarr/Caldari mix. They fly Amarr hulls, but they active shield tank them and use rails+missiles. Years ago Sansha ships used to be armor tankers (why do you think Slave Implant Sets affect armor?). They can be changed to something that fits in a bit better.
Alvatore DiMarco wrote:The current Amarr/Caldari pirate faction.. is that Guristas? Sansha actually. Caldari bonuses are laser tracking and Amarr bonuses are laser damage. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
Alvatore DiMarco
Capricious Endeavours Ltd
368
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Posted - 2013.06.16 03:59:00 -
[14] - Quote
Shows you how many pirate ships I own. |
Kaarous Aldurald
ROC Academy The ROC
255
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Posted - 2013.06.16 04:39:00 -
[15] - Quote
Alvatore DiMarco wrote:Shows you how many pirate ships I own.
Me too.
But then again, it's pretty well a game-wide problem with pirate vessels that there are only a few good ones, and none of them are Sansha.
The pirate frigates and cruisers in particular need some serious help. Not posting on my main, and loving it.-á Because free speech.-á |
Oldgrimeyass
Demonic. Dominatus Atrum Mortis
0
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Posted - 2013.06.16 06:56:00 -
[16] - Quote
Id say sleepers use missiles but they are drones...... Maybe somehow a pirate sleeper type ship? Idk lol |
Zaknussem
Everybody Loves Donuts
38
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Posted - 2013.06.16 10:27:00 -
[17] - Quote
Re-purposing a previous faction to fit this gap seems like the best idea, but if a *new* faction is to be introduced, at least there is a story-related explanation available to justify its beginnings and recent arrival:
In order to better combat the Amarr and their slave industry, a sizable group of Minmatar breaks away from the Tribal council and go "rogue". They claim their own territory (a constellation or two out in nullsec, or maybe even some systems in W-space) and use it to launch attacks primarily against the Empire and its allies, or just anyone that thinks slave trading is a good idea (Angel Cartel and Sansha). Joining them is a group of Caldari that were involved with the Insorum project at Ishukone, supplying them with weapons and tech and, of course, Insorum. (Some of these former Ishukone employees could be formers associates of Otro Gariushi, which suggests Guristas ties and connections.)
Together these two groups form a faction that is more akin to a guerilla strike force than a full-blown pirate force, and to fund their war effort they get involved in all kinds of illegal activities, just about everything short of slavery. To them the ends justify the means. In the factional politics of EvE they stand apart, they're not a pirate faction as some of the largest factions are their biggest targets, but they're not a sub-faction of the Big Four either. That said, they're not universially hated like for example the EOM, they have their anti-slavery sympathizers throughout New Eden.
(An extra twist could be that this new faction could be considered to be Privateers to the Minmatar Republic, secretly funded and sanctioned to attack and destroy Amarrians, but without any formal connection or backing, giving the Republic a clean image and plausible deniability.)
As for the name, I'll leave that to someone else.
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Xindi Kraid
The Night Wardens Viro Mors Non Est
537
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Posted - 2013.06.16 10:57:00 -
[18] - Quote
Gurista ships use missiles launchers, though they are more drone boats.
They should increase the number of faction ships just a bit, though. Right now there are two ships with gallente-minmatar skills but each other pairing only has 1, so they could double the other pirate faction's selections which should mean adding more gurista ships. Those could be pure missile boats.
I also support adding EoM in as a Amarr-Gallente faction and Mordu's legion as Caldari-Minmatar. |
Sai Renn
Sacred Templar Knights Claimed.
0
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Posted - 2013.06.16 11:39:00 -
[19] - Quote
Why would it have to be a Pirate faction? People have been wanting Concord ships for ages, and they seem like they could be a good missile type. could even do a pirate version of the concord ships
Mordu's legion wouldn't be a horrid idea either. |
Psychoactive Stimulant
TinklePee
18
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Posted - 2013.06.16 11:51:00 -
[20] - Quote
*cough* worm *cough |
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Jureth22
Mind Games. Suddenly Spaceships.
96
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Posted - 2013.06.16 11:55:00 -
[21] - Quote
CCP Fozzie wrote:We very well could someday, it's mostly just a coincidence that none of the current pirate faction ships have missiles as their primary racial weapons.
We don't currently have a Caldari/Minmatar pirate faction so if we ever get a chance to add that one (I hope we do someday but we don't have anything currently in the works) then missiles would fit very well there.
OR :
for example each pirate race has 2 sets of bs hulls except for sansha and angel
but serpentis has domi and mega (and only mega is playable)
guristas have scorpion and raven (but only scorp hull is playable). so why not use the raven hull to be a full on pirate missile boat?
blood : armagedon is playable as bhaalgorn,but i wish i could play the apocalyse version blood uses as a high dps laser boat. |
Bakuhz
The Nightingales of Hades Holdings The Nightingales of Hades
36
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Posted - 2013.06.16 12:04:00 -
[22] - Quote
ShahFluffers wrote:EoM are better suited for an Amarr-Gallente pirate line. I see them as being be laser-drone based faction (or some sensor dampening-tracking disruption monstrosity). Mordu's Legion could be something to toy with in regards to making a Caldari-Minmatar hybrid. They're closely associated with the Caldari but they are primarily mercenaries and operate just outside of "lawful space"... a place where many Minmatar "nomads" call home. It wouldn't be a stretch to say that Caldari mercs use Minmatar ingenuity (specifically Thukker) to upgrade their ships.
problem mordu's legion is a Merc entity hired by O.R.E. to defend assets and mining fleets from pirates it's simple storyline you can't break
http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
We are stil looking for Manticore Pilot's can you fly one and are interested to do more with covert operations Contact me for more info |
Grunnax Aurelius
luna Oscura Clandestina Armada The Nightingales of Hades
147
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Posted - 2013.06.16 12:05:00 -
[23] - Quote
So a caldari/minmatar pirate faction... YES PLEASE!!!
Role Bonus: Missile Damage Caldari Ship Bonus: Missile Launcher Rate of Fire per level or Shield Resist per level Minmatar Ship Bonus: Web Range per level
BRING IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! PLEASE DO THIS FOZZIE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |
Kane Fenris
NWP
33
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Posted - 2013.06.16 12:44:00 -
[24] - Quote
+1 want new (cal/min) pirate faction (with pirate factional warfare!!!) |
Grunnax Aurelius
luna Oscura Clandestina Armada The Nightingales of Hades
147
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Posted - 2013.06.16 13:05:00 -
[25] - Quote
Kane Fenris wrote:+1 want new (cal/min) pirate faction (with pirate factional warfare!!!)
https://forums.eveonline.com/default.aspx?g=posts&t=248240&find=unread
Pirate Factional Warfare proposal, Needs support!!! Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |
ExAstra
Echoes of Silence
158
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Posted - 2013.06.16 13:58:00 -
[26] - Quote
CCP Fozzie wrote:We very well could someday, it's mostly just a coincidence that none of the current pirate faction ships have missiles as their primary racial weapons.
We don't currently have a Caldari/Minmatar pirate faction so if we ever get a chance to add that one (I hope we do someday but we don't have anything currently in the works) then missiles would fit very well there. We also need Gallente/Amarr, don't forget. Save the drones! |
Alvatore DiMarco
Capricious Endeavours Ltd
376
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Posted - 2013.06.16 14:17:00 -
[27] - Quote
Mordu's Legion was originally a group of former Caldari Navy veterans, but later saw a significant influx of Intaki. Intaki are technically considered "gallente" even though we are not. |
ExAstra
Echoes of Silence
158
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Posted - 2013.06.16 14:27:00 -
[28] - Quote
Alvatore DiMarco wrote:Mordu's Legion was originally a group of former Caldari Navy veterans, but later saw a significant influx of Intaki. Intaki are technically considered "gallente" even though we are not. Pretty sure they're only considered "Gallente" under the same guise that someone's heritage can be Irish but still be "American".
That's how I've always seen it. Save the drones! |
Adunh Slavy
959
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Posted - 2013.06.16 15:35:00 -
[29] - Quote
There are a few factions that need some ships. Ammatar, Thukers, Tash, Mordu, a few others. |
Alvatore DiMarco
Capricious Endeavours Ltd
376
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Posted - 2013.06.16 16:01:00 -
[30] - Quote
Adunh Slavy wrote:There are a few factions that need some ships. Ammatar, Thukers, Tash, Mordu, a few others.
Thukker ships are already represented by the Thukker Mix branch of T2.
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