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Enaka Isu
School of Applied Knowledge Caldari State
0
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Posted - 2013.06.20 18:36:00 -
[1] - Quote
Hi,
Going back to FW with my main I'm planning to ship a bunch of ships+modules to low sec so I dont have to go back in high-sec everytime I lose a ship.
Question is, what station to chose? I don't need to be in the middle of the most action but would not like to be too far from it.
/Regards |
Deen Wispa
Justified Chaos
533
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Posted - 2013.06.20 20:21:00 -
[2] - Quote
Enaluri is next door to Fortress Nenn. But there's a good chance of losing Enaluri since no major Caldari organization is committed to it. Hykanima is 6j away from the action and pretty safe. There's a few small organizations that live there who are committed to keeping that system safe High Five. Yeah! C'est La Eve . |
Shadow Adanza
Quantum Cats Syndicate Samurai Pizza Cats
77
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Posted - 2013.06.20 20:54:00 -
[3] - Quote
You want to pick a station as close to the ripe plexing systems of Nisuwa and Notoras as you can find. Hey! You're no zombie! |
JAF Anders
Quantum Cats Syndicate Samurai Pizza Cats
115
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Posted - 2013.06.20 23:00:00 -
[4] - Quote
Im going to offer the high-sec suggestion of Ichoriya, which isn't all that bad, to be honest. Fights can be had 2 jumps away (Nenna) and the Aki gate isn't camped anywhere near as often as Tama or Old Man Star. Neutral supply-chain logistics is cheaper (Red Frog instead of Black Frog).
And you don't have to worry about de-plexing. |
Liam Inkuras
Justified Chaos
314
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Posted - 2013.06.20 23:31:00 -
[5] - Quote
I second Deen's suggestion, Enaluri will give you a front row seat to the action, and is only 2 jumps from Ichoriya, but there's no guarantee it'll stay Caldari controlled for long. I wear my goggles at night.
Any spelling/grammatical errors come complimentary with my typing on a phone |
Super Chair
Amarrian Vengeance Team Amarrica
524
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Posted - 2013.06.21 03:49:00 -
[6] - Quote
I suggest cynoing any dreads you own to nisuwa station after you enlist in the caldari militia. Project Cerberus is recruiting for the US Timezone, click here |
X Gallentius
Justified Chaos
1455
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Posted - 2013.06.21 04:42:00 -
[7] - Quote
Sahtogas |
Combatevolved
Caldari Colonial Defense Ministry Templis Dragonaors
30
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Posted - 2013.06.21 04:55:00 -
[8] - Quote
Hykanima is da best |
Deen Wispa
Justified Chaos
534
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Posted - 2013.06.21 08:37:00 -
[9] - Quote
Super Chair wrote:I suggest cynoing any dreads you own to nisuwa station after you enlist in the caldari militia.
What's his story btw? Drunk? Or just clueless? High Five. Yeah! C'est La Eve . |
IbanezLaney
The Church of Awesome Caldari State Capturing
421
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Posted - 2013.06.21 10:24:00 -
[10] - Quote
Deen Wispa wrote:Super Chair wrote:I suggest cynoing any dreads you own to nisuwa station after you enlist in the caldari militia. What's his story btw? Drunk? Or just clueless?
He likes turtles
Fix this **** See Sea Pea. |
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Taoist Dragon
Caldari Provisions Caldari State
469
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Posted - 2013.06.21 11:21:00 -
[11] - Quote
IbanezLaney wrote:Deen Wispa wrote:Super Chair wrote:I suggest cynoing any dreads you own to nisuwa station after you enlist in the caldari militia. What's his story btw? Drunk? Or just clueless? He likes turtles
Turtle fun fact: They are nigh on unstoppable unless they are put on their back of their shell.....
Now if you duct tape two turtles shell to shell you'll make it a GOD!!! That is the Way, the Tao.
Balance is everything. |
Marc Callan
Interstellar Steel Templis Dragonaors
199
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Posted - 2013.06.21 11:38:00 -
[12] - Quote
Three key jump-points from hi-sec into the Black Rise war zone are Ichoriya, Samanuni, and Onnamon; each is on the edge of low-sec, with low-sec stations no more than two jumps away. The war zone's in flux; a stable system one week can become a flashpoint the next week, so it's probably best not to bring too much into a low-sec forward operating base. "Nevertheless a prince ought to inspire fear in such a way that, if he does not win love, he avoids hatred..." - Niccolo Machiavelli-á |
Sean Parisi
Fugutive Task Force A T O N E M E N T
305
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Posted - 2013.06.21 11:49:00 -
[13] - Quote
I live out of a wondering Orca. Travelling the stars, this way I do not risk engaging in reckless PvP. |
Muad 'dib
The Imperial Fedaykin Amarrian Commandos
1144
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Posted - 2013.06.21 12:06:00 -
[14] - Quote
First rule of FW is dont base everything out of a FW station, use a non fw system station for you main base and run out of mobile bases in fw systems. Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.
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Ctzn Snips
Justified Chaos
27
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Posted - 2013.06.21 12:14:00 -
[15] - Quote
Muad 'dib wrote:First rule of FW is dont base everything out of a FW station, use a non fw system station for you main base and run out of mobile bases in fw systems.
Second rule of FW is don't listen to anything this guy just told you. |
Marc Callan
Interstellar Steel Templis Dragonaors
200
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Posted - 2013.06.21 14:31:00 -
[16] - Quote
Ctzn Snips wrote:Muad 'dib wrote:First rule of FW is dont base everything out of a FW station, use a non fw system station for you main base and run out of mobile bases in fw systems. Second rule of FW is don't listen to anything this guy just told you.
Third rule of FW is not to trust anything said by anyone on the formus (or pretty much anywhere, really), including this statement here, until you've had a chance to scout it out and see for yourself.
"Nevertheless a prince ought to inspire fear in such a way that, if he does not win love, he avoids hatred..." - Niccolo Machiavelli-á |
Deen Wispa
Justified Chaos
534
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Posted - 2013.06.21 19:21:00 -
[17] - Quote
Marc Callan wrote:Ctzn Snips wrote:Muad 'dib wrote:First rule of FW is dont base everything out of a FW station, use a non fw system station for you main base and run out of mobile bases in fw systems. Second rule of FW is don't listen to anything this guy just told you. Third rule of FW is not to trust anything said by anyone on the formus (or pretty much anywhere, really), including this statement here, until you've had a chance to scout it out and see for yourself.
Fourth rule is not to listen to anyone from an alliance that's been kicked out of several different systems already.
High Five. Yeah! C'est La Eve . |
Deacon Abox
Justified Chaos
124
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Posted - 2013.06.21 21:32:00 -
[18] - Quote
Taoist Dragon wrote:IbanezLaney wrote:Deen Wispa wrote:Super Chair wrote:I suggest cynoing any dreads you own to nisuwa station after you enlist in the caldari militia. What's his story btw? Drunk? Or just clueless? He likes turtles Turtle fun fact: They are nigh on unstoppable unless they are put on their back of their shell..... Now if you duct tape two turtles shell to shell you'll make it a GOD!!! Or, eventually at least, you might end up with many little turtle eggs |
chatgris
Quantum Cats Syndicate Samurai Pizza Cats
546
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Posted - 2013.06.21 23:29:00 -
[19] - Quote
Deen Wispa wrote:Marc Callan wrote:Ctzn Snips wrote:Muad 'dib wrote:First rule of FW is dont base everything out of a FW station, use a non fw system station for you main base and run out of mobile bases in fw systems. Second rule of FW is don't listen to anything this guy just told you. Third rule of FW is not to trust anything said by anyone on the formus (or pretty much anywhere, really), including this statement here, until you've had a chance to scout it out and see for yourself. Fourth rule is not to listen to anyone from an alliance that's been kicked out of several different systems already.
Actually - The fact that they didn't failcascade after being repeatedly kicked out of several different systems actually +1's them in my book. They're tenacious. |
Combatevolved
Caldari Colonial Defense Ministry Templis Dragonaors
30
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Posted - 2013.06.21 23:31:00 -
[20] - Quote
Deen Wispa wrote:Marc Callan wrote:Ctzn Snips wrote:Muad 'dib wrote:First rule of FW is dont base everything out of a FW station, use a non fw system station for you main base and run out of mobile bases in fw systems. Second rule of FW is don't listen to anything this guy just told you. Third rule of FW is not to trust anything said by anyone on the formus (or pretty much anywhere, really), including this statement here, until you've had a chance to scout it out and see for yourself. Fourth rule is not to listen to anyone from an alliance that's been kicked out of several different systems already.
So deen you like Vlill? How much longer you want to keep your stuff there? |
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X Gallentius
Justified Chaos
1456
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Posted - 2013.06.22 14:46:00 -
[21] - Quote
Combatevolved wrote: So deen you like Vlill? How much longer you want to keep your stuff there?
Is forever long enough? |
Ctzn Snips
Justified Chaos
27
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Posted - 2013.06.22 19:59:00 -
[22] - Quote
Combatevolved wrote:Deen Wispa wrote:Marc Callan wrote:Ctzn Snips wrote:Muad 'dib wrote:First rule of FW is dont base everything out of a FW station, use a non fw system station for you main base and run out of mobile bases in fw systems. Second rule of FW is don't listen to anything this guy just told you. Third rule of FW is not to trust anything said by anyone on the formus (or pretty much anywhere, really), including this statement here, until you've had a chance to scout it out and see for yourself. Fourth rule is not to listen to anyone from an alliance that's been kicked out of several different systems already. So deen you like Vlill? How much longer you want to keep your stuff there?
Contrary to popular squid belief, you actually have to win a fight at least once to take a system that's actually being occupied. |
Cearain
Black Rebel Rifter Club The Devil's Tattoo
970
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Posted - 2013.06.22 20:25:00 -
[23] - Quote
Deen Wispa wrote:Marc Callan wrote:Ctzn Snips wrote:Muad 'dib wrote:First rule of FW is dont base everything out of a FW station, use a non fw system station for you main base and run out of mobile bases in fw systems. Second rule of FW is don't listen to anything this guy just told you. Third rule of FW is not to trust anything said by anyone on the formus (or pretty much anywhere, really), including this statement here, until you've had a chance to scout it out and see for yourself. Fourth rule is not to listen to anyone from an alliance that's been kicked out of several different systems already.
I really never understood why anyone would pick a system where you have to orbit buttons just to keep docking there.
Pick a nearby non fw system and spend your time doing pvp. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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X Gallentius
Justified Chaos
1456
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Posted - 2013.06.22 20:41:00 -
[24] - Quote
Cearain wrote:
I really never understood why anyone would pick a system where you have to orbit buttons just to keep docking there.
Pick a nearby non fw system and spend your time doing pvp.
It's closer to the action. Closer to action means more pew. |
ImmutableDark
The Church of Awesome Caldari State Capturing
7
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Posted - 2013.06.23 01:16:00 -
[25] - Quote
Jita |
Cearain
Black Rebel Rifter Club The Devil's Tattoo
970
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Posted - 2013.06.23 02:34:00 -
[26] - Quote
X Gallentius wrote:Cearain wrote:
I really never understood why anyone would pick a system where you have to orbit buttons just to keep docking there.
Pick a nearby non fw system and spend your time doing pvp.
It's closer to the action. Closer to action means more pew.
The action moves where the players move. Sisiede and egg were never so active until amarr moved there. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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X Gallentius
Justified Chaos
1456
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Posted - 2013.06.24 03:01:00 -
[27] - Quote
Yes I agree that Eggh or Siseide are where Caldari should go to get some FW action. |
Cearain
Black Rebel Rifter Club The Devil's Tattoo
970
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Posted - 2013.06.24 04:53:00 -
[28] - Quote
X Gallentius wrote:Yes I agree that Eggh or Siseide are where Caldari should go to get some FW action.
Funny you should say that. Looking at the 24 hour kills and pod kills eggh has 223 ship kills and 123 pods killed. Only tama and nenn has that many ship kills in caldari gallente space.
But anyway, aren't there similar systems in caldari gallente space?
Yvangier not regional but the gate is rarely camped. If it gets to be camped they could move to Karjataimon - regional gate.
I'm just saying if people want to spend more time pvping instead of defensive plexing those might be options. But whatever, it's no longer a problem I need to deal with. I just never understood why pvpers would want to waste time doing that. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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X Gallentius
Justified Chaos
1456
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Posted - 2013.06.24 07:48:00 -
[29] - Quote
Yeah sure, but it has nothing to do with FW. If you want to be a gate camping pirate then Eggh is a great place to be.
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IbanezLaney
The Church of Awesome Caldari State Capturing
424
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Posted - 2013.06.24 09:51:00 -
[30] - Quote
Deen Wispa wrote:Marc Callan wrote:Ctzn Snips wrote:Muad 'dib wrote:First rule of FW is dont base everything out of a FW station, use a non fw system station for you main base and run out of mobile bases in fw systems. Second rule of FW is don't listen to anything this guy just told you. Third rule of FW is not to trust anything said by anyone on the formus (or pretty much anywhere, really), including this statement here, until you've had a chance to scout it out and see for yourself. Fourth rule is not to listen to anyone from an alliance that's been kicked out of several different systems already.
Anyone can join Gallente - sit in Nenn or Nis for a while and claim they have lost no systems.
Fix this **** See Sea Pea. |
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