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Ramus Clay
Minmatar
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Posted - 2007.09.24 22:04:00 -
[271]
Wonderful thread! Being of great help, thank you! 
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Stitcher
Caldari legion of qui Terra Incognita.
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Posted - 2007.11.30 23:16:00 -
[272]
Originally by: Chishan Edited by: Chishan on 18/09/2007 10:09:55
Originally by: Aceformat Doing the IC and RP thing is something I would like to try, but I'm unsure, I don't want to sit in corp chat and 100% RP, more flirt if you will, my corp which I just created basically gives my angle away a little, but with me inviting new players into the corp I don't want to hit them 100% with RP (Do the mining, run missions, pvp, usual stuff ect)
It will be 100% Caldari of that I have no doubt, but will the RP community accept a corp such as this?
Also the events seem a little bare, how do these get done by CCP or are these things I create myself?
In U'K we RP in Local and in specially created RP channels. In corp and alliance chat we tend to be OOC except for friendly IC teasing and the like.
As far as a Caldari only corp, I say go for it. Masuat'aa Matari is Minnie only and we have a blast with it.
Events are totally up to the players these days as the Events team has been shuffled off. =/
If I wasn't quite happy where I am, I'd already have gone off to join, or found, a Caldari RP corp myself. It'd be really nice to see a parallel to the U'k for each of the major factions. -
 "Stitcher" is just a call sign. My name is Verin Tarn-Hakatain. |

Mericot Finweth
Gallente Swords to Plowshares
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Posted - 2007.12.15 12:16:00 -
[273]
In my opinion, role-playing is a form of acting. As in acting there are genres and different styles of acting. Unlike acting, there is less presence of scripts and directors.
Now, one way to emulate acting is by taking your cue from film or theatre productions like Rome, Battlestar Galactica or Napoleon. I'll call this epic style role-playing. You basically have a storyline where the actions that the characters take are important. f. ex. "Julius Caesar has to conquer Gaul. Oidipus has to kill his father and marry his mother.". Careful planning and pre-scripting (by talking to other role-players before or after the event)helps this approach a lot. Monologues and long speeches are common, and it seems a form very appropriate for Galnet. One problem with this approach is that epic often is a tragic genre, meaning if not everyone dies at the end, it might feel like it went wrong. Still it seems viable for role-playing and fits well with the unwritten rule that your actions in-game should agree with your forum presence. It is also fairly easy to keep OOC and IC comments apart. You don't think you're Julius Caesar, do you?
Another way to emulate acting is by focusing on the internal processes of your character's psychological profile. Here the inspiration could be the drama genre of film or theatre. Here your actions are less important since it is what your character makes out of being left out at a dinner session or what he makes out of losing 10000 crew members on his battleship that is important. The focus is on the psychological reaction. Think of a Cassavetes movie for example. Tools for this approach is more dialogue than monologue and corp chat windows or specially created chat windows are probably easier to get this going in than on Galnet. Improvisation is much more important than pre-scripting and it seems to work best when you don't pre-script or talk to other characters beforehand. The surprise factor is part of the deal. To do this, you have to, as an actor does, draw from your personal psychological experience, in order to become your character for a short moment in order to be able to improvise in character. This is very hard and there are acting schools dedicated to this process (I think some guy named Stanislavskij started this type of thinking). It is also very hard to keep IC and OOC comments apart and it probably helps if the people you are interacting with knows this and gives themselves and you some lee-way. Think of theatre improvisation back in school, if you ever did such. Sometimes it goes awry. This tends to put a focus on your character's actions being IC to a very high degree and puts a severe psychological pressure on anyone trying to keep immersion qualities.
A third way to see it, which would be specific for role-playing in a game universe like EVE, would be the genre of the absurd. Think of Beckett plays, Mel Brooks "Spaceballs" or "Star Wreck". This enables you to see the various comments in the LOCAL chat window as part of some absurd play that is being played out and it also enables epic characters to be seen in a comic and hopefully funny way. The style is full of OOC comments and references while at the same time maintaining (in absurdum) IC representation. Paraphrasing and ironic commentary are useful tools for this. The Super Bowl game or Harry Potter book being discussed in a chat window is really a code for Mind Clash games and the new bestseller by a famous writer from The Scope. This style of role-playing however can make people a bit uneasy unless they understand what you are doing or trying to do. It is probably best to at least let people know that you are attempting this style with people OOC. However, that's no guarantee that it will work. People have very different senses of humor.
In all of the above, it helps if you are interacting with people that understand what you are trying to do, explicitly or implicitly.
It is even better if you understand it yourself.
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Kremlin KOA
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Posted - 2008.01.09 11:07:00 -
[274]
Originally by: Discorporation
Originally by: Cvoboda
Maybe I'm too much of a newb to realize this, but what's wrong w/ rp marriages.
Becaus marriage ingame is the Eve-equivalent of internet relationships/dating and therefor needs to be stamped out by any means possible.
considering that a friend of mine had been married for about 7 years to a woman he met online, and is happily married.
You may want to consider how your comments could be considered offensive
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Sepherim
Amarr Ordo Quaesitoris
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Posted - 2008.01.11 00:09:00 -
[275]
I would resume it in three terms, related to each other:
a) Think as the character would: like a pilot with those ideas would if EVE ever existed and he was in that situation.
b) Feel like the character would.
c) Act like the character would.
It sounds complicated but, actually, it is pretty simple. Of course, all ideas here are helpful towards "how to do this", but in the end, what matters is simply to, for some time, become the pilot.
And don't take this outside the game. ;)

Ordo Quaesitoris Forum
Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail mods@ccpgames.com - Cortes |

Grizzly Joe
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Posted - 2008.02.04 06:59:00 -
[276]
Did anyone find that list of RP channels? I've been hanging out in The Summit recently but there doesn't seem to be much going on there whenever I'm about. Sure, I should just go ahead and introduce myself but I was hoping to lurk for a while to get used to the whole rp thing. Also I get the impression that it's a channel for discussing politics and important issues of the day - having just graduated from school Joe was hoping to avoid that for a while (yes, the Amarr are all evil slavers and we must fight for our rights and my duty as a pod pilot is blah, blah, blah...)
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Davis Valdran
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Posted - 2008.03.22 03:42:00 -
[277]
Thanks for this post, comming back to Eve I MAY try to get into RP. I'm currently going through the whole topic. To be honest I never thought much RP happened in Eve and its not the first time I've seen someone in game who says they RP get a fair bit of OOC abuse from people who have never RPed. I'm very new to RP, completely new to it on Eve but I have actually been checking out some RP muds. Outwith RP circles I have noticed the incorrect assumption that Rpers are all kids etc but the fact is all the ones I've got to know on the muds are adults and usually pretty/very intelligent as well. (Really strict about spelling and punctuation as well! My English is reasonable but I just can't compete with people that have been speaking flawlessly on muds for 10 years! Practice makes perfect I guess)
Back to solely RP though! I think I'm going to find it hard to put together a decent background if I did try to get involved since I dont really know a decent source where I can find extensive Eve lineage historys. I'm looking through the thread for this but if its not included maybe someone could add a resource that they used to help them to get their background in line with the eve story.
Apologies for talking OC here , here endeth this at the end of this thread!
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Ashar KorAzor
Order of the Blessed Sisters of Amarr
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Posted - 2008.04.28 11:54:00 -
[278]
So, whichever CCP staff member is watching this thread (preferably Eris, though for more than just her signature style of awesome this time), what are the chances of getting a written guide put at the beginning of it, a guide that compresses the various bits of often conflicting advice in this thread (the gist of which has changed over time, as this thread is OLD) and manages to be up to snuff in terms of covering the prime fiction, what's useful to newer roleplayers, and all the rest of that good stuff?
I mean, this thread's a pretty okay idea, but it's been up for a while and as perspectives have shifted and players have matured, it became a bit hard to keep it all together. Some of the veterans would be game to have a try at compiling this in a more readable format and adding in information repositories and resources on the various bloodlines, factions, and in-character perspectives. We'd just like to know ahead of time that it won't be a wasted effort.
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Kitoba
Minmatar Legion of Dynamic Discord
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Posted - 2008.05.07 00:16:00 -
[279]
Actually, it's quite simple: Let your character be someone whom you know really, really well, maybe better than yourself, and then let the character express itself through you. Do not identify yourself with your alter ego, or your character becomes yourself. Roleplaying isn't about becoming someone else, but about being someone else.
(Which is the only reasonable excuse for people to play Amarr, Kit tells me)
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Marcel Rhodes
Gallente Raptus Regaliter Brutally Clever Empire
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Posted - 2008.05.09 01:30:00 -
[280]
Edited by: Marcel Rhodes on 09/05/2008 01:34:22 To repeat: be different. Make contradictions. Not every Gallente lacks religious belief - there's a few in CVA. Conversely, not every Amarrian is a fervent believer. Your character is an individual person, and people very rarely conform to stereotypes. In many cases, they don't even make sense until you know the background.
If you can, come at RP from both a new and plausible angle. Maybe you're a refugee from a border skirmish (but, for heaven's sake, don't have both your parents die). Maybe you have children. There's tonnes of things you can do that can both help define you as a character and not sound hackneyed. -------
"I know nothing except the fact of my ignorance." -Socrates |
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chadwill
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Posted - 2008.05.21 11:31:00 -
[281]
Maybe the wrong place to ask,
Is thre any ingame channels that are made for RP? I havent seen any RP in eve yet at all.. Im not so comfy with beeing in char yet, but it would be nice to see how RP is done in this game.
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Silver Night
Naqam Project Alice.
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Posted - 2008.05.25 08:49:00 -
[282]
Originally by: chadwill Maybe the wrong place to ask,
Is thre any ingame channels that are made for RP? I havent seen any RP in eve yet at all.. Im not so comfy with beeing in char yet, but it would be nice to see how RP is done in this game.
'The Summit' is probably the most populated general RP channel. Other than that, amny RP organizations have IC public channels you can join (such as Naqam's own 'Toxic Edge' or Ghost Festival's 'Skyhook' (or is it 'The Skyhook', can never rememebr)) Anyway, good place to start - The Summit. There is an associated channel for OOC stuff called, creatively 'OOC' --------------
 The Clown Man. GLS Mr. State Caldari Patriot. Sansha's Nation Supporter
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Stitcher
Duty.
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Posted - 2008.06.17 23:13:00 -
[283]
Characters are at their best if they are easy for you to quickly and comfortably slip into the role - and the best way to do that is to play a character who is similar to yourself, playing on aspects of your personality that already exist.
Pretty much every character I have ever roeplayed, be it here, in other MMOs, or in pen-and-paper RPGs, has in some way been an extension of my own personality. I find the best way to build a good persona is to charicature yourself.
Stitcher is effectively me, but with the dial marked "philosophical" turned up to 11, and the dial marked "cuss like a sailor" turned down nice and low. A few tweaks here and there, and I have a role that I can comfortably slip into and allow the RP to flow.
If you aren't having to think too hard about what your character would say in a given situation, then the result is far more realistic, creating the impression of a far more rounded and three-dimensional personality. -
 Verin "Stitcher" Tarn-Hakatain. |

BloodBird
Gallente Federal Defence Union
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Posted - 2008.07.27 15:02:00 -
[284]
There is little for me to add here, exept a slightly annoying problem I've noticed recently: Get names right.
They are not called Ammar, Amar, amaar or anything like that, it's quite simply Amarr. A, m, a and two r's.
Same goes for Minmatar, the two words used on them are collectively Minmatar, and Matari. I've seen so many errors on this that it honestly degrades my experiance, by not to mention that it seem less likely when you hear a character speak of their enemy or, worse, own faction with a wrong name, like minmitar, manmitar etc.
Also, I believe I heard an argument over the plural of Caldari not to long ago.
It seems the argument ended on a few facts, Gallente is Gallenteans in plural, Amarr is Amarrians, Minmatar is just Minmatar, plural and singular, or one can use Matari, as a more polite refference to more than one or the people as a whole.
Caldari however seemed to land on "Caldari" being the singular and plural version, there is no "Caldarian" or some-such.
Some more correction might be needed by those who have delved deeper into this subject, but the point remains: Your character seems more real, and belivable, if you refrain from incorrectly naming the diffrent factions.
 Sig source |

zak'thor
Caldari Social Isolation
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Posted - 2008.07.29 10:59:00 -
[285]
Edited by: zak''thor on 29/07/2008 11:00:55 Heres an idea if your in a RP corp or alliance you can try story-line events.As for character stereotyps well i tend to use the more random guy approach.My guy is basicly a soldier just trying to make his way in the univeres (stay alive survive tour of duty and keep his squad alive.). But i use heavy duty rp methods. Oh and if you want to do a story line EVE mail me.
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Victor Valka
Caldari Kissaki Corporation
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Posted - 2008.07.31 09:30:00 -
[286]
Originally by: BloodBird Same goes for Minmatar, the two words used on them are collectively Minmatar, and Matari.
Actually, I think that only correct way to collectively refer to them is "Minmatar".
Matar being their homeworld, I figured that Minmatar translate to something akin to "people of Matar", "children of Matar" or simply "of Matar". Ergo, calling them "Matar" or "Matari" is incorrect.
Originally by: Spaztick You are not outnumbered, you are in a target-rich environment.
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Stitcher
Caldari Duty.
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Posted - 2008.08.04 15:29:00 -
[287]
Edited by: Stitcher on 04/08/2008 15:30:17
Originally by: BloodBird I believe I heard an argument over the plural of Caldari not to long ago.
It seems the argument ended on a few facts, Gallente is Gallenteans in plural, Amarr is Amarrians, Minmatar is just Minmatar, plural and singular, or one can use Matari, as a more polite refference to more than one or the people as a whole.
Caldari however seemed to land on "Caldari" being the singular and plural version, there is no "Caldarian" or some-such.
"Caldarian" just seems stilted, really. Personally, I treat it as follows:
"There is one..."****"The X have..."*******"There are two..."
Amarrian___________The Amarr___________Amarrians Caldari_____________The Caldari__________Caldari Gallente____________The Gallente_________Gallenteans Minmatar___________The Matari___________Minmatar Jovian______________The Jove____________Jovians
EDIT: also, to the person above me, surely "Matari" would just mean "Of Matar"? -
 Lt. Verin "Stitcher" Tarn-Hakatain. |

Garion Avarr
Amarr Zero Zero Traders YTMND.
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Posted - 2008.08.08 22:15:00 -
[288]
Originally by: Victor Valka
Originally by: BloodBird Same goes for Minmatar, the two words used on them are collectively Minmatar, and Matari.
Actually, I think that only correct way to collectively refer to them is "Minmatar".
Matar being their homeworld, I figured that Minmatar translate to something akin to "people of Matar", "children of Matar" or simply "of Matar". Ergo, calling them "Matar" or "Matari" is incorrect.
Technically, I think you are right, but Matar/Matari could be considered to be slang, or an informal usage to describe something that could be either Minmatar or Ammatar -- my character generally uses it to mean something that relates to the race, not the culture.
'Matar' itself means either 'true' or 'home,' as we know that 'San Matar' mean 'true home.'
Given it's the name of their homeworld, 'home' seems the better meaning. Though if it was 'true,' Minmatar could mean 'true people' . . . maybe the Amarr aren't the only ones that think they're the only people of any worth!
I tend to think that Matar means home, however, and that it takes on a different meaning when used in the compound Minmatar, and that that means something akin to 'the people.' ________________________________ This is not a signature. |

Daevonar
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Posted - 2008.10.01 13:06:00 -
[289]
Ways to flesh out your character and make them feel/seem more believable.
1) Remember that the things hich are important to someone are often not what you expect, they can seem trivial to others.
2) Remember that real people do many small unimportant and trivial activities daily... your character has to eat, sleep, go to the toilet etc etc. Don't over emphasise these points... they dont make interesting chat normally, but used sparingly they can help add a little detail and believability to a story.
3) Try and keep a consistant personality... I do not mean you have to always react the same way or hold the same point of view, but generally a character should be consistent in how they feel about situations, and shouldnt' be too ready to change their mind (unless of course you have decided to make your character flighty and unpredictable). A very common mistake is to 'forget' what your character is like and come across as having some kind of split personality disorder.
4) Related to 3, knowing a bit about your background helps. As said before it is a good idea to keep most of your history to yourself, thats how people really behave, but the history of your character should inform the way you behave. I always think that a good indication that a character is being role played well is if you can make guesses and assumptions about their background, without them having to tell you.
For example... You and your fleet see some ships from another faction under attack from pirates... you know that your character has a bad relationship with that faction, when asked if you will help do not reply "not a chance when I was young your faction blaa blaa blaa" it's not very realistic. Instead just a simple comment of "not a chance" would be much better, this leaves people to wonder why you wont help, gets them thinking and maybe opens up more rp possibilities... maybe they will jus tthink you ar e afraid... but so what, thats part of roleplaying too, when you prove otherwise in another situation they will have to re-evaluate their ideas of you :)
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Willem Revolati
Minmatar Third Return Inc.
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Posted - 2008.10.18 01:36:00 -
[290]
Don't be afraid to have an open mind when talking to an enemy faction.
Sometimes the most fun (and challenging) sides of RP can be forming a mutual understanding, or maybe even freindship with an enemy faction member. EVE makes it very possible to do this.
For example, there are Ammar characters who oppose slavery and their Gods, there are Minmatar characters who would welcome Ammar occupancy, there are Gallenteans who are ruffless and tyrnaical pirates and corp owners, and there are Caladari who are liberal-minded freedom fighters.
Just pay attention to what the person is actually saying and you might find some surprises, which you will miss if your RP immediately jumps into an agressive stance.
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Evanda Char
Minmatar Re-Awakened Technologies Inc Electus Matari
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Posted - 2008.10.20 13:33:00 -
[291]
Please, please, please can people stop explaining their OOC motivations bracketed in this forum?
It's not needed. IC feelings and opinions are just that - the feelings and opinions of the character, not the player.
You don't need to excuse yourself for the choices you make for your character because of real life events - we all have a player behind the character and everyone should be aware of that and not assume that the player is the same as their character seems.
If I ran into Verone at the supermarket, I wouldn't need to defend my shopping cart.
Well, not unless I had beer.
But if there's a lot of OOC reasoning behind something that needs to be discussed, start a thread in CAOD or another OOC area, rather than shattering immersion and asking people to make IC decisions based on your real life.
-Eva-
 Electus Matari - taking it one bad guy at a time |
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