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Mafarrico
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Posted - 2005.11.25 18:27:00 -
[1]
Edited by: Mafarrico on 25/11/2005 18:31:57 I see here and elsewhere people that use the Tempest to do all lvl 4 missions. I would like to hear from them. Is there a setup that is flexible enough to do all of them, do you change setups during one same mission (short range going in, long range clearing the rest)?
I ask because i was away from the game for quite a while, (back then you had to armor tank the tempest, now the shield tank is Viable?) and although i have skills i dont have a lot of money to blow trying setups on my own...
Cheers and Thanks
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Sky Hunter
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Posted - 2005.11.25 19:50:00 -
[2]
I run lvl 4 in such fitting:
6x 800(T2 prefered), 2x Cruise Missle Launcher 1x AB II, 1x Web(use a good one, i use x5 proto), 3x Cap Recharger II/Named(18% one). 1x Large Armor Rep II, 4x Hardener, 1600 Nanofiber plate.
6 Heavy Drones or 9 Medium T2 drones. About 8000 armor with pretty good resistances since armor EM resistance on Minmatar is 70% so if going against 'all-type-dmg' rats you dont need to worry about EM. Hits on ranges from about 3km to 25km, ofc depending on target. I even managed to shoot down frigs on approach as they were mwding right onto me and i started my guns on them from 40km, so i had pretty good chance of hit before they fall into orbit(5-15km). Once frigs orbiting me, i was usually setting drones on them and cruisers/BS were ACs and missles job.
Drawbacks: Not very good dmg absorbtion since i cant fit 2 Large rep IIs or at least run them both. Eats alot of ammo, expect to load full cargo of it if your going on a long mission. Cant run Rep+everything+AB.....can only run Rep+ Everything but without AB, so i use AB only to approach or in short bursts to get to range a bit more.
Good sides: Good speed, nice dmg output, wide selection of ammo i.e. dmg types. Can fit any AC setup to fit your needs: Dual 425/650 and 800s like mentioned above.
-=-
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Mafarrico
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Posted - 2005.11.25 20:23:00 -
[3]
Thank you, that is helpfull. Tells me things haven't changed THAT much, too :).
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JaiMaster
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Posted - 2005.11.27 20:06:00 -
[4]
Mount 1400s and an AB-2, drive yourself 90km away from the nearest rat before engaging and enjoy picking off everything without taking a hit back.
Getting up close and personal with NPCs is just silly in a tempest IMO ------- Skill points. ISK. Ships, rare equipment. Its all just a means to an end...
Your end.
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Nocturnal Avenger
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Posted - 2005.11.27 20:25:00 -
[5]
Originally by: Sky Hunter I run lvl 4 in such fitting:
Now imagine a machariel instead :P
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Mafarrico
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Posted - 2005.11.27 21:21:00 -
[6]
Originally by: JaiMaster Mount 1400s and an AB-2, drive yourself 90km away from the nearest rat before engaging and enjoy picking off everything without taking a hit back.
Getting up close and personal with NPCs is just silly in a tempest IMO
The point is that in missions you dont always have the luxury of picking your engagement distance, so you do have to tank and/or do enough close range damage to at least get away...
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Catalyst Rayne
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Posted - 2005.11.27 23:45:00 -
[7]
Edited by: Catalyst Rayne on 27/11/2005 23:48:30 There are few missions where you arrive in the mission and are up close and personal with rats from the off. I know which missions I might struggle with and just generally avoid them now (rogue drones/infested outpost and silence the informant mostly). I use: 6 x 1400 'scouts' 2 x assault launchers
1 x large shield booster II 1 x 100MN afterburner II 2 x tracking computer II 1 x sensor booster II
5 x gyrostab II 1 x tracking enhancer II
You can fit the assaults with defenders for taking out cruise missiles, or if you get webbers up close, switch to bloodclaws to pop them. I use drones as well in case I get any frigates hovering too close for my liking. The effective range with the guns is up to 120km (my max targetting range) and the shortest is about 35km, inside that its drones and missile territory. I get about 700m/s with the ab on so you can keep the range from all bar the quickest rats. And if you know that your going to have a swarm of cruisers on you when you arrive through a gate then you can swap out a tracking computer for a shield boost amp and this gives you more shield to play with while you get range on them.
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Haggislander
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Posted - 2005.11.28 04:00:00 -
[8]
humm, many interesting setups here.
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Koinski
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Posted - 2005.11.28 10:58:00 -
[9]
Originally by: Catalyst Rayne Edited by: Catalyst Rayne on 27/11/2005 23:48:30
I get about 700m/s with the ab on so you can keep the range from all bar the quickest rats.
I like your setup, actually i was using somethin similar, but since im new to lvl 4's i dont quite know all ths possibilities.
So i drop the Lif AB and go for a AB II, and i get a little more speed, but nowhere near 700. I could add 5% more, training the relevant skill to 5... How do you achieve 700m/s, am i overlooking something?
Anyway, i traded a Giro for an Overdrive and now i do around 600m/s. Will try tonight.
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Catalyst Rayne
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Posted - 2005.11.28 17:31:00 -
[10]
I have the rogue implants in, that helps bump my speed up quite a lot. I'm also in the Eve speed records thread thats probably buried deep in these pages by now. I would keep the gyro, the speed isn't that important really. Damage is probably better than going slightly faster.
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Violennce
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Posted - 2005.11.29 07:33:00 -
[11]
try 6*1400 2*medium nosferatu large shield booster t2 shield amplifier and 3 hardeners(depends in what you fight) 3*pdu t2 3* gyro t2
you will get enough tanking to take a lot of punishment and also good damage whit 3*gyro Used this setup in fountain..well werent missions but i didnt made sniping..and i could hold my shields up against 3 bs+escort for....like forever.7k shield whit a very good recharge is similar whait a raven tanking abilities.If you enter in a mission and you get in the middle of em just shoot at BS`s and clear the scramblers whit drones ...whit this setup you will just ignore fregates/cruisers damage...the damage recived from smaller ships will be just absorbed by the natural recharge of the shield(if you tank shield betwen 35%-50%)and the only realy damage you will take will be from bs....which you can boost....you get a very nice boost over time whit a large t2 and an amplifier ....and to shields stay up as much posible run the nos`s on a cruiser or something....will realy help your capacitator.
Also why i like this setup...whit some good engineering skills + 3 pdus + 2 medium nosferatu you will be able to boost your shield from 0-100 % and in the time you will be again at 0% shield the capacitator will be almost full again...so you repeat this at infinite.very important how you choose hardeners. Hope that will help you.Helped me.
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Lange Lot
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Posted - 2005.11.29 14:48:00 -
[12]
Anyone managed to clear the first level of Silent the informant lvl 4 with a Tempest? I mean, can any setup survive the first aggro group long enough to do something usefull?
Im thinking short range, armor tanking, thermal and kinetic hardening (explosive damage may not be too grea?) a 1600 plate, two large repairers, mids with cap rechargers and maybe a webber...
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Gaeth hEirennan
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Posted - 2005.11.29 16:08:00 -
[13]
Hi-Slots: 6 x 800mm Autocannons Tech II 2 x 'named' Cruise Launchers
Mid-Slots: 1 x 100mn AB II 1 x 90% 'named' webber 1 x Large Cap Battery 2 x Cap Recharger II
Low Slots: 2 x Large Armor Repair (Accom or T2) 2 x Hardeners (Mission Specific) 1 x 1600mm Plate 1 x Cap Relay
I really don't think there is 1 "golden" setup for the Tempest. I think the setup depends on your skill set and your tactics.
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Violennce
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Posted - 2005.12.02 18:21:00 -
[14]
Tempest on armor tanking?lol................
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Violennce
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Posted - 2005.12.02 18:22:00 -
[15]
Tempest is a pure gunship.low slots=gyro. if you dont put gyros tempest is just a bigger fregate.
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Ras Blumin
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Posted - 2005.12.02 20:06:00 -
[16]
Originally by: Violennce Tempest on armor tanking?lol................
It works.lol...................
p - l - u - r |
Shirei
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Posted - 2005.12.02 21:07:00 -
[17]
Originally by: Violennce Tempest is a pure gunship.low slots=gyro. if you dont put gyros tempest is just a bigger fregate.
The Tempest is the most versatile ship in the game.
It can do it all.. damage, armor tanking, shield tanking, EW. Of course it won't be best at any of them, but if you reduce it to only one of those things, you will never be able to use it for everything you can use it for.
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Chadawahee
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Posted - 2005.12.02 21:18:00 -
[18]
Originally by: Lange Lot Anyone managed to clear the first level of Silent the informant lvl 4 with a Tempest? I mean, can any setup survive the first aggro group long enough to do something usefull?
Im thinking short range, armor tanking, thermal and kinetic hardening (explosive damage may not be too grea?) a 1600 plate, two large repairers, mids with cap rechargers and maybe a webber...
try 8 smartbombs and then get the hell out of there, you gotta be quick though, the beginspawn tends to go in +8k orbit once your inside. takes 8-9 salvos i think to take out the little ones,then you must dock and refit. i only tried it out once, for fun, with succes and with an apoc, dunno if it will work too with a temp
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deathfighter
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Posted - 2005.12.03 10:19:00 -
[19]
non deadspace misions are very very easy with the tempest. I use: Hi: 6x1400 II, 2xrocekt w defenders Med: 100ab, sensor booster, shield booster, 2xtracking computers Low: 5 gyroII, RCU or PDU(if fits).
Deadspace ones are harder to solo but i have good succes on shiled tanking.
Hi:6x800II 2xnamed nos (only ones that fit are E500 or better) Med:3xhardeners II, shield amplifier, large booster II 3xgyros II, 2xpduII, 1 nanofiber or overdrive injector.
I fight angels and before having shiled hardeners II i was using 2 hardeners (em and thgerm) and 1 pasive kinetic hardener. this allowed me to use 3 pdu's or 2 pdu's and 4 gyro's. I realy think 3 gyro II is preaty good and my tank lasts for a very long time once my 2 nos are locked. speed was a problem before being slightly faster than the bs rats but than i came out with that overdirve/ nanofiber. max spped with nanofiber is a little over 210m/s overdirve brings it to 225m/s. i have had to change setup to long range on some misions once the warpin point rats were clear. usually i think the long range setup is realy unbitable and very safe provided that u can get some range and not get ganked at warp in point. Anyone does a similar setup or has a better solution to better tanking and or speed while shield tanking close range plz let me know. i sense that i walk the edge a lot of times with this setup.
Death-
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deathfighter
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Posted - 2005.12.03 10:24:00 -
[20]
Originally by: Chadawahee
Originally by: Lange Lot Anyone managed to clear the first level of Silent the informant lvl 4 with a Tempest? I mean, can any setup survive the first aggro group long enough to do something usefull?
Im thinking short range, armor tanking, thermal and kinetic hardening (explosive damage may not be too grea?) a 1600 plate, two large repairers, mids with cap rechargers and maybe a webber...
try 8 smartbombs and then get the hell out of there, you gotta be quick though, the beginspawn tends to go in +8k orbit once your inside. takes 8-9 salvos i think to take out the little ones,then you must dock and refit. i only tried it out once, for fun, with succes and with an apoc, dunno if it will work too with a temp
If the first lvl is the elite drone parasite with 6 other little dornes than yes i have done that. with close rnage shiled tanking 3 gyro setup. put all your effort on the elite drone parasite. i kill it when my shilds are about 30-40%. but than again i have preaty good skills and tech II ac's do masive damage. i pay a lot of atention at the transevsal even the edp is a big targte. any mised shot is a dmg you didn't do. unforutnately i have to change to long range right after i kill those warp in drones. the 3 elite drone parasite close to the gate go down with less than one relaod of proton at 80-90km easy.
Death-
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Harry Voyager
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Posted - 2005.12.06 04:29:00 -
[21]
Now, I tend to stay with lvl 3 missions, so my experience may not be applicable to lvl 4 missions, but a Large Shield Booster II based shield tank won't hold against some of the heavier lvl 3 missions, particularly if you make a mistake.
However, if you step down to Dual 650 II's, you can mount twin Large Armour Rep IIs, and, if I recall, a pair of missile launchers, or a pair of large Nos.
Also, with dual Webs, your 650's will decimate any ship foolish enough to come closer than 10k, though it will cost you in tank sustainability.
Harry Voyager ____________________ I'm not an idiot; I just play one on the forums. |
xaioguai
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Posted - 2005.12.07 11:15:00 -
[22]
i just simply fly 2 ships
short range clear the way
dock
long range pwn the rest
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Testy Mctest
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Posted - 2005.12.07 11:47:00 -
[23]
Originally by: xaioguai i just simply fly 2 ships
short range clear the way
dock
long range pwn the rest
Very time inefficient. You'd be better doing level 3s, youd make more cash.
In fact, until you have a lot of skill points trained and a good setup, dont bother with level 4s. Level 3s make a lot more cash.
Sig removed. Image far too big. 120x400 pixels max. 24000 bytes max. -Kaemonn
Ohnoes, I've been nerfed :( |
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