Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Evil D4rk
Frag Executors ROMANIAN-LEGION
0
|
Posted - 2013.06.27 23:12:00 -
[31] - Quote
Joshua Foiritain wrote:Please file a bug report here; https://bugs.eveonline.com/newbugreport.asp. Include a picture of you standing sheet before accepting a storyline mission, a picture of your standing sheet after completing it and a picture of your standing transactions for that faction. It will take a bug hunter less then 10 minutes to confirm in which itll be fixed by the next patch.
404 - File or directory not found. = the bug report link.
Eve Files SS of Standings Before Mission completion
This storyline mission should give a 0.09% increase or a 9% increase in standing if you prefer to say it that way. Unfortunately as you can see in teh second screenshot it did not. It gives a literal increase in standings of 0.09. Which is much lower that a 9% increase. I have updated my petition with the gm.
Eve files SS of Standings After Mission |
Evil D4rk
Frag Executors ROMANIAN-LEGION
0
|
Posted - 2013.06.27 23:35:00 -
[32] - Quote
Cryo Kool wrote:Joshua Foiritain, I have also found that the faction increases are applied in a literal amount; not percentages. I have run numerous storyline missions with agents of all levels and with factions of both positive and negative standings. Every instance I have observed the same increase with the same level agents regardless of my standing with their faction. This may be functioning correctly for your specific faction or you alone, but I can concur it would take north of 500 missions to recover standing for me with gallante. I have trained most social skills to 4 with social itself to lvl 5. It is so 'soul crushingly' hopeless to actually achieve the desired standing that I have given up trying to achieve it (more than 30 hours spent trying). Level one storyline missions have only ever given me a 0.04 increase in faction standings; -5.0 and 4.0 both had a 0.04 increase.
I knew my corp members and I weren't the only one experiencing this. |
Evil D4rk
Frag Executors ROMANIAN-LEGION
0
|
Posted - 2013.06.28 00:49:00 -
[33] - Quote
GM Bunyip wrote:He's referring to the Regal Replacement branch of the Amarr Epic Arc. It's unique in that, unlike the other empire arcs, you can go rogue and work for the Nation (and get rewarded with Nation standings as a result). We didn't mention that to because a) you don't qualify for it standings-wise and b) you can't get a friend who does and have them share the standings (epic arc faction standing rewards don't split like regular missions do*) * Yes, sometimes they do in fact split, but this is not intended.
the wiki says that the Amarr epic arc last mission gives 6.5% increase with true power. nothing about faction standings. My True power standing is fine. |
Cryo Kool
Tax Holiday
0
|
Posted - 2013.06.28 01:04:00 -
[34] - Quote
GM Bunyip wrote:[quote=Evil D4rk]And you reward for completing a stroyline mission is increase in standing of 0.04!!
In the case of -5.0 standing, being rewarded an 0.04% gain would result in a new standing of -4.4 (significantly better than -4.96!).
Some math:
10 - Current Standing x percentage value gain represented as integer = Standings gain. Standings gain + current standing = New standing.
Ergo:
10 - -5.0 = 15 15 x (0.04) = 0.6 0.6 + -5.0 = -4.4
This is confusing; 0.04 would normally represent 4% with 0.04% being 0.0004. |
Cryo Kool
Tax Holiday
0
|
Posted - 2013.06.28 01:17:00 -
[35] - Quote
Joshua Foiritain wrote:Please file a bug report here; https://bugs.eveonline.com/newbugreport.asp. Include a picture of you standing sheet before accepting a storyline mission, a picture of your standing sheet after completing it and a picture of your standing transactions for that faction. It will take a bug hunter less then 10 minutes to confirm in which itll be fixed by the next patch. And thats your own fault for trying to fix your standings by doing level 1 missions. As i've tried to explain several different times in this topic; there are better and faster ways of doing that.
Oh you mean like increasing faction standings by doing the COSMOS missions? Thats right, those are now broken with the patch on 6/25 that despawns the entire static complex ~1 hr after someone hacks a can in it. Which means if you need a Holy Statue from the Museum Arcana in Zimse you are SOL. Even if the complex didn't despawn, the cans no longer respawn after someone hacks it following the expansion release, so you would need to get one within 15 minutes following downtime or it would be gone anyways.
I have very little faith that anything of value will be patched in a timely manner as I have unanswered petitions on this issue as well as numerous other players that have filed bug reports dating back to 2 days following the expansion that are still unanswered and unpatched. But that is fine; at least the character creator was patched. Now I can restyle my hair while I wait for the the actual game play mechanics to be fixed. |
DeMichael Crimson
Republic University Minmatar Republic
8660
|
Posted - 2013.06.28 08:07:00 -
[36] - Quote
First of all, there's 2 different ways to access the Epic Arcs - either with Faction or Corporation standing. If you use Corporation standing, the Faction needs to be above -2.00 standing. The agents all accept standings modified by Social skills.
Level 1 Sisters Of Eve Epic Arc = available to all, no standing required. This arc allows the player to choose 1 of the 4 main Empire Factions (Amarr, Caldari, Gallente, Minmatar) for completion.
Level 3 Pirate (Angel, Guristas) Epic Arcs = +3.00 Faction or Corporation standing for access. Each arc has 3 different starting agents (1 Pirate and 2 Empire) for easy access.
Level 4 Empire (Amarr, Caldari, Gallente, Minmatar) Epic Arcs = +5.00 Faction or Corporation standing for access.
These are the base amounts of Faction standing gained for completing the various Epic Arcs.
Level 1 SoE Epic Arc = +7.00% The Blood-Stained Stars
Level 3 Pirate Epic Arcs = +30.00% Angel Song Smash and Grab
Level 4 Empire Epic Arcs = +10.00% Right to Rule Penumbra Syndication Wildfire
Warning: Selecting the pathway Retraction (1 of 2 ending paths) to complete the Minmatar Epic mission arc Wildfire will only give +5.00% base Faction standing increase.
Social skills trained up will increase those amounts.
Now about the New Eden Standings Graph - http://www.newedenlibrary.net/eon/faction_standings.shtml That graph is incorrect. I don't know why people keep referring to it.
For the past 5 years that I've been playing this game, Thukker Tribe has never been positive with Pirate Factions and for the longest time was negative to all Factions, both Empire and Pirate. Just a couple years ago Thukker Tribe became a small faction and gained positive standing with Minmatar Republic.
This Standings graph is correct and up to date - http://www.eve-wiki.net/index.php?title=Standings#Standing_Relationships The 'In-Game Inter-Faction Relationships' graph is read from the top down. The 'Derived Inter-Faction Standing Modifier' graph is read from left to right.
Now about the OP and others complaining about having bad negative standings and having to grind 16 lv 1 missions just to get a Storyline mission - Proper Planning Prevents Poor Performance.
Seems nowadays players don't want to do any research at all. Usually I just link 'The Plan' and say a few words. So you want to gain standing quickly with Sansha after spending lot's of time shooting up their ships? Consider yourself lucky that you can still build up standing after shooting the hell out of them for so long.
This is the easiest and fastest way to get positive with Pirate Factions compared to grinding a bunch of level 1 missions :
First of all, train up the Social skills, especially Criminal Connections if you're gonna be doing Pirate missions. Then complete both of the lv 3 Pirate Epic Arcs. Accessing them should be fairly easy due to 2 different Empire Agents available for each arc. If you don't have enough Faction standing (above -2.00), then read 'The Plan'.
After completing Pirate arcs, work both Angel and Guristas Pirate level 1 Cosmos Agents - http://dl.eve-files.com/media/0911/Carebear_COSMOS_Extreme_v1.2.pdf - at the same time, then work the Level 2 Agents, etc. Keep watch on the Pirate Faction standings and bounce to the other Pirate Faction when needed to maintain access.
Completing those missions will incur both positive and negative derived standings towards the other Factions. However, it will also allow access to high level Pirate Agents. Completing regular missions (16 + Storyline) will quickly allow access to Allied Pirate Factions through derived standings.
-Allied Pirate Factions- Angel and Serpentis Guristas, Sansha and Blood Raiders
Well, that's all I have to say except good luck to you.
DMC |
Evil D4rk
Frag Executors ROMANIAN-LEGION
0
|
Posted - 2013.06.28 08:47:00 -
[37] - Quote
DeMichael Crimson wrote:First of all, there's 2 different ways to access the Epic Arcs - either with Faction or Corporation standing. If you use Corporation standing, the Faction needs to be above -2.00 standing. The agents all accept standings modified by Social skills. Level 1 Sisters Of Eve Epic Arc = available to all, no standing required. This arc allows the player to choose 1 of the 4 main Empire Factions (Amarr, Caldari, Gallente, Minmatar) for completion. Level 3 Pirate (Angel, Guristas) Epic Arcs = +3.00 Faction or Corporation standing for access. Each arc has 3 different starting agents (1 Pirate and 2 Empire) for easy access. Level 4 Empire (Amarr, Caldari, Gallente, Minmatar) Epic Arcs = +5.00 Faction or Corporation standing for access. These are the base amounts of Faction standing gained for completing the various Epic Arcs. Level 1 SoE Epic Arc = +7.00% The Blood-Stained Stars Level 3 Pirate Epic Arcs = +30.00% Angel Song Smash and Grab Level 4 Empire Epic Arcs = +10.00% Right to Rule Penumbra Syndication Wildfire Warning: Selecting the pathway Retraction (1 of 2 ending paths) to complete the Minmatar Epic mission arc Wildfire will only give +5.00% base Faction standing increase. Social skills trained up will increase those amounts. Now about the New Eden Standings Graph - http://www.newedenlibrary.net/eon/faction_standings.shtmlThat graph is incorrect. I don't know why people keep referring to it. For the past 5 years that I've been playing this game, Thukker Tribe has never been positive with Pirate Factions and for the longest time was negative to all Factions, both Empire and Pirate. Just a couple years ago Thukker Tribe became a small faction and gained positive standing with Minmatar Republic. This Standings graph is correct and up to date - http://www.eve-wiki.net/index.php?title=Standings#Standing_RelationshipsThe 'In-Game Inter-Faction Relationships' graph is read from the top down. The 'Derived Inter-Faction Standing Modifier' graph is read from left to right. Now about the OP and others complaining about having bad negative standings and having to grind 16 lv 1 missions just to get a Storyline mission - Proper Planning Prevents Poor Performance. Seems nowadays players don't want to do any research at all. Usually I just link ' The Plan' and say a few words. So you want to gain standing quickly with Sansha after spending lot's of time shooting up their ships? Consider yourself lucky that you can still build up standing after shooting the hell out of them for so long. This is the easiest and fastest way to get positive with Pirate Factions compared to grinding a bunch of level 1 missions : First of all, train up the Social skills, especially Criminal Connections if you're gonna be doing Pirate missions. Then complete both of the lv 3 Pirate Epic Arcs. Accessing them should be fairly easy due to 2 different Empire Agents available for each arc. If you don't have enough Faction standing (above -2.00), then read ' The Plan'. After completing Pirate arcs, work both Angel and Guristas Pirate level 1 Cosmos Agents - http://dl.eve-files.com/media/0911/Carebear_COSMOS_Extreme_v1.2.pdf - at the same time, then work the Level 2 Agents, etc. Keep watch on the Pirate Faction standings and bounce to the other Pirate Faction when needed to maintain access. Completing those missions will incur both positive and negative derived standings towards the other Factions. However, it will also allow access to high level Pirate Agents. Completing regular missions (16 + Storyline) will quickly allow access to Allied Pirate Factions through derived standings. -Allied Pirate Factions- Angel and Serpentis Guristas, Sansha and Blood Raiders Well, that's all I have to say except good luck to you. DMC
So have things changed?
Can anyone confirm that the Guristas Epic arc gives derived standings boost?
Because if it doesn't. Then we are wasting our time aren't we. |
DeMichael Crimson
Republic University Minmatar Republic
8667
|
Posted - 2013.06.28 09:05:00 -
[38] - Quote
Now that's an old forum thread.
Anyway, the Epic Arcs don't give any positive or negative derived standings towards the other Factions. They will incur some negative hits for aggression / ship kill which can be bypassed by having another character do the killing.
However, those hits are small compared to the amount of standing gained for completing the arc.
With Social skills trained up, completing the Guristas Epic Arc should effectively raise a -10.00 Faction standing up close to neutral Faction standing which basically allows you to access agents above level 1, with the required Corporation standing of course. Wouldn't take long then to access Sansha agents due to the positive derived standing gains.
Other than switching sides in the level 4 Amarr Epic Arc, I don't know any other way to gain standing quicker for access to Sansha high lv agents.
DMC |
Evil D4rk
Frag Executors ROMANIAN-LEGION
0
|
Posted - 2013.06.28 09:18:00 -
[39] - Quote
DeMichael Crimson wrote:Now that's an old forum thread. Anyway, the Epic Arcs don't give any positive or negative derived standings towards the other Factions. They will incur some negative hits for aggression / ship kill which can be bypassed by having another character do the killing. However, those hits are small compared to the amount of standing gained for completing the arc. With Social skills trained up, completing the Guristas Epic Arc should effectively raise a -10.00 Faction standing up close to neutral Faction standing which basically allows you to access agents above level 1, with the required Corporation standing of course. Wouldn't take long then to access Sansha agents due to the positive derived standing gains. Other than switching sides in the level 4 Amarr Epic Arc, I don't know any other way to gain standing quicker for access to Sansha high lv agents. DMC
Well thanks for clearing that up. It is good to know what can or can't help you sort things out. I also found this which is very clear too.
It's actually good to see the numbers clearly there.
So what i would like to know is, If the only way to raise Sansha standing is by the Amarr Epic Arc (which gives 10% faction gain - It is reported that actually only get 7% as you lose standing with Sansha for the Amarr part of the arc) And correct me if I am wrong on the maths but that means -10 starting standing your new standing would be -8.6. (this is calculated at 7% not 10%. 10% would equal a new standing of -8.)
Which is a very good boost.
but from then on you only have lvl 1 Storylines which as shown earlier seem to give .6% and .3% faction increase per mission. Which means from -8.6 to -1.9 you are getting half of a % increase every 1.5 hours.
Can anyone at CCP confirm that lvl 1 Storyline missions should be giving out this % of increases?? |
Joshua Foiritain
Coreli Corporation Ineluctable.
231
|
Posted - 2013.06.28 10:55:00 -
[40] - Quote
Evil D4rk wrote:Lots of text For whats its worth Materials For War Preparation is a really ****** storyline mission, on level 4 is offers a 1.1% standing increase while all other level 4 storylines offer ~11.7%. So yes, the terrible increase they give you at level 1 seems right.
Coreli Corporation: Small gang PVP & Drug Production, Apply now! |
|
Goldiiee
Tax and War Haven
424
|
Posted - 2013.06.28 11:13:00 -
[41] - Quote
Evil D4rk wrote:It's actually good to see the numbers clearly there. The only issue with the Amarr epic arc is that you need +5.0 Standings with Amarr to take this mission in the first place. What about for those people who don't have that. Is it really worth grinding rep with another faction to get a 10% boost with the one you really want? Sansha really need their own Epic Arc tbh. All pirate Factions do.
For Amarr Epic arc need 5.0 with Either Amarr faction or Ministry of Internal Order For Gallente Epic arc need 5.0 with Either Gallente faction or Impetus For Caldari Epic arc need 5.0 with Either Caldari faction or Expert Distribution For Minmitar Epic arc need 5.0 with Either Minmatar Republic or Brutor Tribe
If you haven't tanked to below -2.0 with any of these factions it takes about one day of hard grinding to get the to/corp standing to 5.0, or more depending on how bad you are at missions.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Couch Camoflage, If you sit very still maybe they wont see you. |
Evil D4rk
Frag Executors ROMANIAN-LEGION
0
|
Posted - 2013.06.28 11:14:00 -
[42] - Quote
Joshua Foiritain wrote:Evil D4rk wrote:Lots of text For whats its worth Materials For War Preparation is a really ****** storyline mission, on level 4 is offers a 1.1% standing increase while all other level 4 storylines offer ~11.7%. So yes, the terrible increase they give you at level 1 seems right.
The other issue is that my corp mate who ran level 1 missions for a couple of months only ever got 2 storyline missions offered. And they offered .3% & .6% increase in standings. Materials for War being the higher one at .6%. He would jump for joy when he got Materials for War.
|
Evil D4rk
Frag Executors ROMANIAN-LEGION
0
|
Posted - 2013.06.28 11:18:00 -
[43] - Quote
As we already have this post on post #10 by CCP Dropbear stating what the faction increases are for all epic arc missions. Can someone at CCP please post factions gains that are given by each faction for all Storyline missions please? |
Evil D4rk
Frag Executors ROMANIAN-LEGION
0
|
Posted - 2013.06.28 11:50:00 -
[44] - Quote
Goldiiee wrote:Evil D4rk wrote:It's actually good to see the numbers clearly there. The only issue with the Amarr epic arc is that you need +5.0 Standings with Amarr to take this mission in the first place. What about for those people who don't have that. Is it really worth grinding rep with another faction to get a 10% boost with the one you really want? Sansha really need their own Epic Arc tbh. All pirate Factions do. For Amarr Epic arc need 5.0 with Either Amarr faction or Ministry of Internal Order For Gallente Epic arc need 5.0 with Either Gallente faction or Impetus For Caldari Epic arc need 5.0 with Either Caldari faction or Expert Distribution For Minmitar Epic arc need 5.0 with Either Minmatar Republic or Brutor Tribe If you haven't tanked to below -2.0 with any of these factions it takes about one day of hard grinding to get the to/corp standing to 5.0, or more depending on how bad you are at missions.
The Amarr Arc applies to me. I am -4.60 to Amarr and 0.00 to MIO. How long are we talking about to get 5.00 with MIO? What sort of % gains are we talking about for Level 1 Missions?
Bearing in mind we are still talking about doing some level one missions for a day to be able to do the Amarr Epic arc, which will take another few hours, to then get a 7% standings increase with Sansha. Which as far as I can see at this moment is by far and away the biggest Sansha Standings Gain in the game. |
Goldiiee
Tax and War Haven
424
|
Posted - 2013.06.28 12:06:00 -
[45] - Quote
Evil D4rk wrote:The Amarr Arc applies to me. I am -4.60 to Amarr and 0.00 to MIO. How long are we talking about to get 5.00 with MIO? What sort of % gains are we talking about for Level 1 Missions?
Bearing in mind we are still talking about doing some level one missions for a day to be able to do the Amarr Epic arc, which will take another few hours, to then get a 7% standings increase with Sansha. Which as far as I can see at this moment is by far and away the biggest Sansha Standings Gain in the game. Well you have tanked standing with everyone, you will still need to get to -2 with Amarr so your looking at a long grind of LVL-1's for MIO. as soon as you get to -2 to Amarr though you should have made a big dent in the grind for 5.0 to MIO.
I had similar standing to Amarr a year or more ago, and it took me a week of grinding LVL-1's in a desy or assault ship to get the -2 needed but then the grind for 5.0 with MIO took a couple hours in a Mach.
This is the price you pay for collecting all those tags
Edit: BTW I do the Amarr Epic arc every 90 days dualboxing in two Expert fit and piloted Machs (70mil+ SP toons), it takes me up to 8 hours to complete it.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Couch Camoflage, If you sit very still maybe they wont see you. |
Qalix
Long Jump.
20
|
Posted - 2013.06.28 15:41:00 -
[46] - Quote
DeMichael Crimson wrote:First of all, there's 2 different ways to access the Epic Arcs - either with Faction or Corporation standing. If you use Corporation standing, the Faction needs to be above -2.00 standing. The agents all accept standings modified by Social skills. There is a third way: Agent standing.
Obviously you would have to work with someone who can already access the arc, but fleeting and sharing standings will get you standing with the Agent. Arcs that start with one agent, but then immediately send you to a different agent (e.g. Caldari arc) won't work unless you have multiple players who can access the arc who all share standings (one pilot at a time) with you. Something on the order of 8 or 9 pilots would do it.
I used this tactic for accessing the Minmatar arc. I had two pilots who could already access it and they shared standings with a third pilot. The third pilot had enough standings with the starting agent by the time the second pilot had ~4 missions left with the starting agent. With 3 pilots who have access, you could get access for 2 other pilots.
I'm not sure but I assume the minimum -2.00 standing with the Faction is still necessary. |
|
GM Bunyip
Game Masters C C P Alliance
38
|
Posted - 2013.06.28 18:46:00 -
[47] - Quote
Evil D4rk wrote:As we already have this post on post #10 by CCP Dropbear stating what the faction increases are for all epic arc missions. Can someone at CCP please post factions gains that are given by each faction for all Storyline missions please?
Pulling the epic arc numbers is fairly easy since they're right where GMs and Developers can see them. Pulling the numbers from generic missions is more difficult. Those values aren't as easily seen or found. I've poked one of our programmers to see what's possible, but can't promise anything.
|
|
Estella Osoka
Deep Void Merc Syndicate Villore Accords
113
|
Posted - 2013.06.28 19:11:00 -
[48] - Quote
Things to take away from this:
- Faction Standings gained from Storylines and Epic Arcs are NOT shared between fleet mates.
- You must have better than -2.00 faction standing to do missions higher than a L1 with NPC corps in that faction.
- If you ever want to do missions with the pirate factions, don't shoot them OR expect a long grind. |
DeMichael Crimson
Republic University Minmatar Republic
8688
|
Posted - 2013.06.28 19:37:00 -
[49] - Quote
http://dl.eve-files.com/media/1306/After.png
After looking at this, I don't understand why you're messing around with Amarr, especially since you're already close to being above -2.00 Faction standing with Sansha.
Also you really need to train up Diplomacy level 5 asap. That will reduce your negative standings even more. Not to mention Criminal Connections which will increase your positive standing with Pirate Agents, Corporations and Factions. Social skill definitely needs to be maxed since that boosts the amount of standing gained for completing missions.
Since you've already done some missions for a Sansha corp, I'm sure that corp standing must be close to being high. By the time you get past -2.00 Faction standing, you'll have access to level 4 Sansha Agents.
Anyway, you've gotten a lot of good suggestions from various players offering different options to fix the standings. Instead of complaining about the mechanics, pick one of the options and just do it.
DMC |
Qalix
Long Jump.
21
|
Posted - 2013.06.28 19:51:00 -
[50] - Quote
Unofficial, kind of tested tips for gaining faction standing at the low end of the scale:
You can't share faction standing gains, but you can share the work of getting storyline missions. Go to a system or cluster of systems with lots of level 1 agents for your chosen faction. You pull missions, you fly one of them and your buddies fly the rest for you. If you were working in a group of 4, you'd all run 4 missions each (16 total) before you got your first storyline. Rinse, repeat.
I don't have absolute proof, just anecdotal evidence, that agent standing affects the quality of the storyline mission. Generally, you'll want to stay with a single storyline agent using the above technique. Try to get a security agent, not a distribution or mining agent the bonuses seem to be better, but I haven't kept records. Keep in mind that you get corp standings from these agents as well and the bump can be HUGE (i've gotten a 45% corp raise on a single mission). This is a useful side effect once you get to -2 and can jump straight to high level agents of that corp.
Last, while this thread was Sansha specific, both the Guristas and Angel epic arcs have 3 possible entry agents, one of which is always an empire faction. |
|
eXistentiA
Bacon.
79
|
Posted - 2013.06.29 11:52:00 -
[51] - Quote
Personally i find the standings gains from missions a little too high, if i was to make a new character and power through missions i commonly find my standings and thus my access to levels of missions accelerate through faster than my skills needed to fly those missions.
As for people that have damaged standing and want to earn it back, i don't believe this should be easy. In eve you have to make choices and these choices should be something solid, not a choice you can go back on with ease. Whilst i agree that grind shouldn't be a mechanic in this game, i think there are better options then just giving more standings and thus maching decisions worth jack.
just a hand full of bearly thought through ideas :
- Allow pilots to bribe factions for standings (-10 to 0 only)
- Get faction increase by killing faction enemy's
- Make something more of the sharing standings with friends
|
Evil D4rk
Frag Executors ROMANIAN-LEGION
0
|
Posted - 2013.06.29 13:19:00 -
[52] - Quote
DeMichael Crimson wrote:http://dl.eve-files.com/media/1306/After.png
After looking at this, I don't understand why you're messing around with Amarr, especially since you're already close to being above -2.00 Faction standing with Sansha.
Also you really need to train up Diplomacy level 5 asap. That will reduce your negative standings even more. Not to mention Criminal Connections which will increase your positive standing with Pirate Agents, Corporations and Factions. Social skill definitely needs to be maxed since that boosts the amount of standing gained for completing missions.
Since you've already done some missions for a Sansha corp, I'm sure that corp standing must be close to being high. By the time you get past -2.00 Faction standing, you'll have access to level 4 Sansha Agents.
Anyway, you've gotten a lot of good suggestions from various players offering different options to fix the standings. Instead of complaining about the mechanics, pick one of the options and just do it.
DMC
my standings are fixed. Diplomacy 5 completed yesterday and My standings are now -1.88. But I'm not a selfish person, I didn't make this thread just for myself.
|
Evil D4rk
Frag Executors ROMANIAN-LEGION
0
|
Posted - 2013.06.29 13:32:00 -
[53] - Quote
eXistentiA wrote:just a hand full of bearly thought through ideas :
- Allow pilots to bribe factions for standings (-10 to 0 only)
- Get faction increase by killing faction enemy's
- Make something more of the sharing standings with friends
These are excellent ideas.
|
DeMichael Crimson
Republic University Minmatar Republic
8720
|
Posted - 2013.06.29 20:53:00 -
[54] - Quote
Evil D4rk wrote: my standings are fixed. Diplomacy 5 completed yesterday and My standings are now -1.88. But I'm not a selfish person, I didn't make this thread just for myself.
Gratz, now you have access to high level Sansha Agents.
Now that didn't take too long, right?
DMC |
Evil D4rk
Frag Executors ROMANIAN-LEGION
1
|
Posted - 2013.06.30 10:17:00 -
[55] - Quote
DeMichael Crimson wrote:Evil D4rk wrote: my standings are fixed. Diplomacy 5 completed yesterday and My standings are now -1.88. But I'm not a selfish person, I didn't make this thread just for myself.
Gratz, now you have access to high level Sansha Agents. Now that didn't take too long, right? DMC
It only took 51 level one missions and 5 days of training Diplomacy 5 top go from -2.68 to -1.88. So no, not long at all.......
|
sabre906
Old Spice Syndicate Sailors of the Sacred Spice
1161
|
Posted - 2013.07.01 00:12:00 -
[56] - Quote
Evil D4rk wrote:DeMichael Crimson wrote:Evil D4rk wrote: my standings are fixed. Diplomacy 5 completed yesterday and My standings are now -1.88. But I'm not a selfish person, I didn't make this thread just for myself.
Gratz, now you have access to high level Sansha Agents. Now that didn't take too long, right? DMC It only took 51 level one missions and 5 days of training Diplomacy 5 top go from -2.68 to -1.88. So no, not long at all.......
That's only 3 lvl 1 storylines. You might as well just have trained Diplomacy and do nothing else. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |
SkyMarshaller
SkyMarshaller Corp
23
|
Posted - 2013.07.01 04:02:00 -
[57] - Quote
I believe the OP is correct.
I am currently repairing the negative faction standings of two of my toons doing LvL 1 security/distribution missions for a nearby Gallente agent. In both cases all relevant social skills are at Lvl 5, but I was starting from a very, very low base (in other words not just terrible standings, disgusting ones). I have lost count of the number of these missions that I have done in the last few weeks, but judging from the implants I have been given as a reward for many of the storyline missions I reckon I've now completed about 16 on one toon & 5 on the other. That equates to roughly 256 & 60 missions respectively.
Each time I complete a storyline mission I check my faction standings, hoping upon hope to see that number reach below -5.00. I can say that the actual decrease in my negative standings after each storyline mission appears to be either 0.04 or 0.09. The actual amount of the improvement does not seem to have increased as I've got closer to that magical -5.00 mark.
If this is a bug, please fix it as I'm not sure if I can stomach the 200-300 Lvl 1 missions I still need to do.
|
Turelus
Caldari Independent Navy Reserve The Fourth District
433
|
Posted - 2013.07.01 15:27:00 -
[58] - Quote
Maybe CCP could implement more epic arcs like the Gurista and Angel ones (which were designed to reset standings) Although personally I would still like to see Empire have agents you can scan down and work for to do pirate missions. Lieutenant Turelus
Caldari Independent Navy Reserve
The Fourth District |
sabre906
Old Spice Syndicate Sailors of the Sacred Spice
1163
|
Posted - 2013.07.01 15:34:00 -
[59] - Quote
In other words, this is just a whine on how hard it is to grind standing out of lvl1s. Nothing I've seen have indicated any bug. On the contrary, the standing gain shown is just about right for lvl1s.
Standing mechanics have stayed the same since beta. It's just the ppl changed. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |
Qalix
Long Jump.
25
|
Posted - 2013.07.12 19:39:00 -
[60] - Quote
Qalix wrote:DeMichael Crimson wrote:First of all, there's 2 different ways to access the Epic Arcs - either with Faction or Corporation standing. If you use Corporation standing, the Faction needs to be above -2.00 standing. The agents all accept standings modified by Social skills. There is a third way: Agent standing. Obviously you would have to work with someone who can already access the arc, but fleeting and sharing standings will get you standing with the Agent. Arcs that start with one agent, but then immediately send you to a different agent (e.g. Caldari arc) won't work unless you have multiple players who can access the arc who all share standings (one pilot at a time) with you. Something on the order of 8 or 9 pilots would do it. I used this tactic for accessing the Minmatar arc. I had two pilots who could already access it and they shared standings with a third pilot. The third pilot had enough standings with the starting agent by the time the second pilot had ~4 missions left with the starting agent. With 3 pilots who have access, you could get access for 2 other pilots. I'm not sure but I assume the minimum -2.00 standing with the Faction is still necessary. Just an FYI for interested parties: I tried this today to get access for a new character. It did not give either agent or corp standings to the second character. It also only gave the first character HALF of the appropriate standings gain. I'm petitioning it to at least get the standing gain back, but I thought I would let people know in case they are attempting to use this. |
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |