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CanI haveyourstuff
Native Freshfood Minmatar Republic
24
|
Posted - 2013.07.18 13:28:00 -
[151] - Quote
Tsukino Stareine wrote:? CanI haveyourstuff wrote:why would you not use them? Because unless you're bad, you don't use them all the time.
dafuq why?
what do you mean by bad? why do you write that **** and never back up your words?
I can also say "you only use t1 cruises if you are not bad" what does it even mean? |
Tsukino Stareine
The Red Circle Inc.
500
|
Posted - 2013.07.18 14:10:00 -
[152] - Quote
If you're taking 30 seconds to kill an NPC battleship I think I'll stick with my domi.
And you're bad if you use furies for every target because they don't apply full damage for anything bigger than a cruiser.
Target painters also don't apply all the time past 45km (10 seconds of a wasted cycle) |
Jaynen
n00b Industrial Works
0
|
Posted - 2013.07.18 14:25:00 -
[153] - Quote
Tsukino Stareine wrote:Jaynen wrote:I have been running a domi with t1 sentries and using wardens until stuff gets close. Training sentry drone V right now. It works pretty well. The mission with the waves spawning on a timer was a bit rough, had to keep warping around with the jump drive due to having so many BS out at a time (was fighting the minmatar pirates) Since I have a ton of laser skills I will have to give the Geddon a try Try using bouncers instead they do more damage to angels than wardens, also consider purchasing navy sentry drones, they are a significant upgrade to T1 and a good stopgap for the 20 day sentry drone V train. Golem also does not do 1050 DPS at lock range. Drone control range is 84km with perfect skills and a T2 DLA, plus sentry drone optimals with 1 fed navy omni range between 68km to 97km. You could use 2 omnis but that means space for only 1 painter. http://i.imgur.com/gCPnSGU.jpgThat's as close to 1050 DPS at lock range as I can get, bouncers have an optimal of 98km and curators 86km. You wouldnt usually use furys either, faction missiles drops the DPS down to 983.
Most my missions tend to be Sansha or Gurista. I have garde's that I use when things get under 65k but use the wardens at 100+ |
CanI haveyourstuff
Native Freshfood Minmatar Republic
24
|
Posted - 2013.07.18 15:26:00 -
[154] - Quote
Tsukino Stareine wrote:If you're taking 30 seconds to kill an NPC battleship I think I'll stick with my domi.
And you're bad if you use furies for every target because they don't apply full damage for anything bigger than a cruiser.
Target painters also don't apply all the time past 45km (10 seconds of a wasted cycle)
ofcourse I'm not going to shoot spider drone with fury, what the hell dude? :D
Anyway.. by the time I need to switch ammo, my haubgaublins have already killed anything smaller than cruisers... makes sence?
Please do show me proof or video or whatever how do you kill NPC battleship in less than 30 seconds with dominix when that target is 100km away.
TP's - I dont even need more than that because when all BS-es are dead, all crusiers are already at 45ish distance or closer so... your point is again invalid. |
Tobias Hareka
Republic Military School Minmatar Republic
24
|
Posted - 2013.07.18 15:56:00 -
[155] - Quote
Tsukino Stareine wrote:If you're taking 30 seconds to kill an NPC battleship I think I'll stick with my domi.
Confirming arty Maelstrom is worst ship for missions. The very reason I don't use it anymore. |
Tsukino Stareine
The Red Circle Inc.
503
|
Posted - 2013.07.18 20:52:00 -
[156] - Quote
CanI haveyourstuff wrote:Tsukino Stareine wrote:If you're taking 30 seconds to kill an NPC battleship I think I'll stick with my domi.
And you're bad if you use furies for every target because they don't apply full damage for anything bigger than a cruiser.
Target painters also don't apply all the time past 45km (10 seconds of a wasted cycle) ofcourse I'm not going to shoot spider drone with fury, what the hell dude? :D Anyway.. by the time I need to switch ammo, my haubgaublins have already killed anything smaller than cruisers... makes sence? Please do show me proof or video or whatever how do you kill NPC battleship in less than 30 seconds with dominix when that target is 100km away. TP's - I dont even need more than that because when all BS-es are dead, all crusiers are already at 45ish distance or closer so... your point is again invalid.
Yeah I somehow doubt your 5 unbonused hobs will do much damage in the grand scheme of things and wont solo much before you're done with the battleships with your missiles.
When I mission, I kill the small stuff first and the bigger stuff is still 70km+ off because the domi is just that good.
I can't show you a video but I think anyone who knows anything about missioning is going to laugh if at you if you think 30 seconds to kill bs rat is good (at any range). |
Robert Morningstar
Morningstar Excavations LTD Business Alliance of Manufacturers and Miners
0
|
Posted - 2013.07.18 20:58:00 -
[157] - Quote
Yes, you should not shoot at targets 90km away if other targets are closer no matter what ship you are in. There is no ship that has 100% projection at all ranges.
I dont spend any time burning down at all so you are comparing apples to oranges.
The rats that spawn within 70k catch as much damage from my Mach as they do from your Domi. Its not Magic, its damage projection.
The Blockade is the only mission worth running that has rats spawn at opposite ends. I finish the entire mission in one bounty tick. I would love to see a Dominix do that. Love it.
Flying a Domi when you have a Mach IS doing it wrong.
[/quote]
I disagree when optimal is >90k for my bounder II I will shoot stuff at that range In fact I 1 shot frigates at that range. |
Paikis
Vapour Holdings
890
|
Posted - 2013.07.18 22:23:00 -
[158] - Quote
Someone wrote:The rats that spawn within 70k catch as much damage from my Mach as they do from your Domi. Its not Magic, its damage projection.
The Blockade is the only mission worth running that has rats spawn at opposite ends. I finish the entire mission in one bounty tick. I would love to see a Dominix do that. Love it.
Flying a Domi when you have a Mach IS doing it wrong.
Falloff, learn about it. The Machariel is not the Messiah. |
Tsukino Stareine
The Red Circle Inc.
504
|
Posted - 2013.07.18 22:24:00 -
[159] - Quote
domi has been doing blockade in one bounty tick even before odyssey.... and actually the domi does project all of its dps to 90km, everything is within optimal. |
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
715
|
Posted - 2013.07.19 04:29:00 -
[160] - Quote
Tsukino Stareine wrote:If you're taking 30 seconds to kill an NPC battleship I think I'll stick with my domi.
And you're bad if you use furies for every target because they don't apply full damage for anything bigger than a cruiser.
Target painters also don't apply all the time past 45km (10 seconds of a wasted cycle)
Strawman. It was clearly stated @100k. Thanks for playing. Eve is Real |
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stoicfaux
2956
|
Posted - 2013.07.19 05:12:00 -
[161] - Quote
Tsukino Stareine wrote:You wouldnt usually use furys either, faction missiles drops the DPS down to 983. Furies are pretty much the only missile you use nowadays. Slap 4 TPs on a Golem and go to town. If you're dealing with Mercenary Commanders or elite Angel cruisers, then Precision or CN can save you a volley. You can also load Precision and two volley elite angel frigates.
With Fury, Battleships take three volleys to kill (~24s) or four for something like a Gist Seraphim (~32s) wheres CN will sometimes require an extra volley or two. BCs and Gruistas cruisers take one volley. CN or Precision missiles save you a volley against Mercenary Commanders (small fast cruiser) or elite angel cruisers (e.g. Arch Gistum Centurion,) so if you run across three or more such ships, then it's technically worth the 20s of reloading CN/Prec ammo to kill them.
And that's without Rigor or Flare rigs. If you leave your missile speed rigs on the Golem (left over from the Golem Was a Torpedo Boat days) you get nearly 15km/s missile speed so there's no DPS loss to volley miscounting out to 80+km.
Personally, I can't be bothered to switch ammo types except for extreme cases.
|
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
715
|
Posted - 2013.07.19 05:32:00 -
[162] - Quote
Your drones should be able to snipe the frigs on the way in anyway, the only thing even worth switching for seems to be elite cruisers or very close spawning frigs. Eve is Real |
ExcalibursTemplar
Citadel Enterprises
4
|
Posted - 2013.07.19 07:06:00 -
[163] - Quote
[stoicfaux wrote:Tsukino Stareine wrote:You wouldnt usually use furys either, faction missiles drops the DPS down to 983. Furies are pretty much the only missile you use nowadays. Slap 4 TPs on a Golem and go to town. If you're dealing with Mercenary Commanders or elite Angel cruisers, then Precision or CN can save you a volley. You can also load Precision and two volley elite angel frigates. With Fury, Battleships take three volleys to kill (~24s) or four for something like a Gist Seraphim (~32s) wheres CN will sometimes require an extra volley or two. BCs and Gruistas cruisers take one volley. CN or Precision missiles save you a volley against Mercenary Commanders (small fast cruiser) or elite angel cruisers (e.g. Arch Gistum Centurion,) so if you run across three or more such ships, then it's technically worth the 20s of reloading CN/Prec ammo to kill them. And that's without Rigor or Flare rigs. If you leave your missile speed rigs on the Golem (left over from the Golem Was a Torpedo Boat days) you get nearly 15km/s missile speed so there's no DPS loss to volley miscounting out to 80+km. Personally, I can't be bothered to switch ammo types except for extreme cases.
I don't fly a Golem I'm a CNR pilot myself but I'm just going to butt in with some kill times myself as we're both using cruise missiles and should be getting very similar kill times.
Volley time 7.84 iirc (i'm unable to check atm)
A bit of background first, i mission out of the forge so predominately i come up against Guristas, Blood raiders, Sansha (crap missions i try to skip unless pirate invasion) and occasionally the EOM mission and Angels extravaganza.
For EOM hydra BS die in two volleys, ogre die in 3 volleys and the end BS (the 1 million + BS) die in 4 volleys. That's with furry missiles. The cruisers all die with one volley of precision.
Mission style i kill the hydra BS first then swap to precession and kill all the cruisers to set of all the triggers. Then i just take out all the hydra BS then an ogre then an end BS and so on. For actual kill times (not cycle time kill time) roughly hydra die in 12 seconds, ogres die 18 seconds, end bs die 28 seconds at ranges of around 50km (the BS dies well before the cycle ends).
For Gurista, Sansha, Blood raiders, Serpentas it's the same sort of thing depending on the bounty BS die in two to four volleys with only the 1 million + bounty BS taking 4 volleys. BC, Cruiser and destroyers all die with one volley. frigs die with one volley, Guristas frigs i know for a fact die with half a stack of missiles in one volley. Only elite frigs take multiple volleys but normally i just use two target painters and one or two volley and hobs to take them out (they're no problem at all).
The only pirate faction were things get a bit screwy are Angels as T2 missile damage against them is weird. I honestly don't know what it is but the damage can be all over the place with them. The high bounty BS tend to die easy but the low bounty BS are all over the place sometimes they die in two volleys sometimes four sometimes even five. With T1 ammo though you just don't get that weirdness with the low bounty BS so I'm not sure whats going on.
EDIT: I don't get Angel missions often so its not a problem. |
CanI haveyourstuff
Native Freshfood Minmatar Republic
25
|
Posted - 2013.07.19 09:58:00 -
[164] - Quote
Tsukino Stareine wrote:Yeah I somehow doubt your 5 unbonused hobs will do much damage in the grand scheme of things and wont solo much before you're done with the battleships with your missiles.
When I mission, I kill the small stuff first and the bigger stuff is still 70km+ off because the domi is just that good.
I can't show you a video but I think anyone who knows anything about missioning is going to laugh if at you if you think 30 seconds to kill bs rat is good (at any range).
5 hobgob tech2 -s kill small frigates/destroyers so fast that I rarely need to switch ammo, honestly.
yes you kill small stuff in domi first because it's how you do it with gunboats and sentrys anyway... low transversal means targets go *pop*
but in golem you kill BS-es long range or whatever at what range inside 112km radius while hobgoblins kill all small stuff AT THE SAME TIME!!!!!!!!!!
this is just the most effective mission running there can be.. I'm here in eve since 2005 and believe me I've done everything here and tryed too many different ships and setups to even remember.
Only Mach can compete!
and clearly you are ignorant, refusing to understand what I even type.. maybe you dont even read at all? can you?
lauging who? at what? 30 sec npc kill.. well please DO SHOW me ship that can kill NPC BS in under 30 seconds FROM ETNERING POCKET, COMING OUT OF WARP.. BANG.. 112km range BS dead under 30 seconds! PROVE IT.
do I need to write more in caps? can you now read? |
Tsukino Stareine
The Red Circle Inc.
510
|
Posted - 2013.07.19 10:11:00 -
[165] - Quote
You've clearly not done any missioning since retribution was released, if you send hobs that far out on an unbonused ship you're almost guaranteed to either lose a couple or have to pull them back constantly.
And you never said anything about entering pocket, coming out of warp etc before, but the domi still could do it faster since it doesnt have the scan resolution of a mole. |
CanI haveyourstuff
Native Freshfood Minmatar Republic
25
|
Posted - 2013.07.19 10:17:00 -
[166] - Quote
Tsukino Stareine wrote:You've clearly not done any missioning since retribution was released, if you send hobs that far out on an unbonused ship you're almost guaranteed to either lose a couple or have to pull them back constantly.
And you never said anything about entering pocket, coming out of warp etc before, but the domi still could do it faster since it doesnt have the scan resolution of a mole.
god damn man, whats wrong with you.. :D
even IF i have to pull drones in.. no worryes, they come in.. I push them out again - offfff they go @ smalls. BECAUSE golem can lock up to 10 targets.. I can easily manage everything I attack.
MEANWHILE <- THIS is key word sir. MEANWHILE my fury cruises smash down BS/bc/cruiser targets at whatever range they are. Mostly all missions are ok.
Nowthen, that scan str... you can take RNI anyday and lock targets faster.. why not.. but is that 1-2 seconds so needed? I dunno.. I dont need that.
"noone is talking about entering pocked.. yadu yadu yadu yaa.." well why the **** do you think I talk about max lock range? and applying dps in that radious?
TO shoot target 10km away from me? jebus.. you make baby jesus cry man
oh and now there is the ending: I can schoose whatever damage type I want with RNI or Golem.. can you do it with dominix? I reallllllllllly doupt that. |
Tobias Hareka
Republic Military School Minmatar Republic
24
|
Posted - 2013.07.19 10:21:00 -
[167] - Quote
Tsukino Stareine wrote:I can't show you a video but I think anyone who knows anything about missioning is going to laugh if at you if you think 30 seconds to kill bs rat is good (at any range).
It takes 32-33 seconds to kill most BS rats with T2 1400s. And that's if you have all guns in one group. Unfortunately that's a wrong way to use artillery.
Tsukino Stareine wrote:You've clearly not done any missioning since retribution was released, if you send hobs that far out on an unbonused ship you're almost guaranteed to either lose a couple or have to pull them back constantly.
Wrong. Learn to use painters or just do enough damage with weapons so NPCs don't care about your light drones. |
CanI haveyourstuff
Native Freshfood Minmatar Republic
25
|
Posted - 2013.07.19 10:24:00 -
[168] - Quote
Tsukino Stareine wrote:@stoic 4 painters is nice in theory but again you're missing the point that they have a 45km optimal (thats with perfect painting skills) plus you have to actually MANAGE those 4 painters on targets and with marauders and their horrible scan res you're spending a lot of time actually targeting, retargeting, painting and then shooting. Some time is lost in all that micro.
I'm not stoic but still... you talk about managing while sitting in dominix? seriously?
Do you even have clue how lazy ass mission runner RNI or Golem are?
micromanagement with dominix is out of roof compared to missile boat. |
ExcalibursTemplar
Citadel Enterprises
4
|
Posted - 2013.07.19 10:27:00 -
[169] - Quote
CanI haveyourstuff wrote:Tsukino Stareine wrote:Yeah I somehow doubt your 5 unbonused hobs will do much damage in the grand scheme of things and wont solo much before you're done with the battleships with your missiles.
When I mission, I kill the small stuff first and the bigger stuff is still 70km+ off because the domi is just that good.
I can't show you a video but I think anyone who knows anything about missioning is going to laugh if at you if you think 30 seconds to kill bs rat is good (at any range). 5 hobgob tech2 -s kill small frigates/destroyers so fast that I rarely need to switch ammo, honestly. yes you kill small stuff in domi first because it's how you do it with gunboats and sentrys anyway... low transversal means targets go *pop* but in golem you kill BS-es long range or whatever range inside 112km radius while hobgoblins kill all small stuff AT THE SAME TIME!!!!!!!!!!this is just the most effective mission running there can be.. I'm here in eve since 2005 and believe me I've done everything here and tryed too many different ships and setups to even remember. Only Mach can compete! and clearly you are ignorant, refusing to understand what I even type.. maybe you dont even read at all? can you? lauging who? at what? 30 sec npc kill.. well please DO SHOW me ship that can kill NPC BS in under 30 seconds FROM ETNERING POCKET, COMING OUT OF WARP.. BANG.. 112km range BS dead under 30 seconds! PROVE IT. do I need to write more in caps? can you now read? just in case I'll write it up again. Enter mission pocket, come out of warp, lock target @ 100km something, kill it under 30 seconds - show me ship that can do it. afaik there is only RNI or Golem for that.. (not so much RNI because 96ish lock range meaning you'd still have to slowboat a bit)
The above in bold is exactly the way i fly.
Also with good fitting skills and some faction mods (to use less cpu) you can have fit 4 cn bcu in the low slots and a low slot mod to increase range upto iirc 114km.
I'll post the fit I'm on about after when i get home.
|
Tsukino Stareine
The Red Circle Inc.
510
|
Posted - 2013.07.19 10:46:00 -
[170] - Quote
even IF i have to pull drones in.. no worryes, they come in.. I push them out again - offfff they go @ smalls. BECAUSE golem can lock up to 10 targets.. I can easily manage everything I attack.
Good, now you've wasted 10+ seconds recalling and sending them back out again. Tell me again how this is efficient?
MEANWHILE <- THIS is key word sir. MEANWHILE my fury cruises smash down BS/bc/cruiser targets at whatever range they are. Mostly all missions are ok.
I never disputed that, but good luck hitting cruiser targets with furies and expecting decent damage.
Nowthen, that scan str... you can take RNI anyday and lock targets faster.. why not.. but is that 1-2 seconds so needed? I dunno.. I dont need that.
You can't shoot what you haven't locked, on my dominix a lot of times I'm actually limited by my locking speed since I blow things up so fast. Maybe it's ok on a golem because you kill a lot slower.
"noone is talking about entering pocked.. yadu yadu yadu yaa.." well why the **** do you think I talk about max lock range? and applying dps in that radious?
Either way a domi will take a battleship out in under 30 seconds.
I'm not stoic but still... you talk about managing while sitting in dominix? seriously?
Do you even have clue how lazy ass mission runner RNI or Golem is? Bear
micromanagement with dominix is out of roof compared to missile boat.
I target things and press f and 1 to shoot, you have to manage 4(?) painters on specific targets (you won't paint battleships for example) and have to pick targets from your overview to kill. I can just target what's closest and press 2 buttons.
Does sentry drones ignore target's tank completely and two shot BS rats?
No, but they do between 750 and 850 DPS depending on what drones I'm using and have a chance at critical (wrecking) hits.
Wrong. Learn to use painters or just do enough damage with weapons so NPCs don't care about your light drones.
Wrong, if you send your lights out to frigates and the frigates are not in range to shoot you, they will switch to your drones. |
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Tobias Hareka
Republic Military School Minmatar Republic
24
|
Posted - 2013.07.19 10:59:00 -
[171] - Quote
Tsukino Stareine wrote:No, but they do between 750 and 850 DPS depending on what drones I'm using and have a chance at critical (wrecking) hits.
750? That's what Apocalypse NI does at 90+ km with Scorch. And that's without damage bonus.
And you say that like wrecking hits aren't possible with artillery. It sure does feel good doing 3,5k+ volleys with just two guns. |
CanI haveyourstuff
Native Freshfood Minmatar Republic
25
|
Posted - 2013.07.19 11:05:00 -
[172] - Quote
Tsukino Stareine wrote:1 .Good, now you've wasted 10+ seconds recalling and sending them back out again. Tell me again how this is efficient? 2. I never disputed that, but good luck hitting cruiser targets with furies and expecting decent damage. 3. You can't shoot what you haven't locked, on my dominix a lot of times I'm actually limited by my locking speed since I blow things up so fast. Maybe it's ok on a golem because you kill a lot slower. 4. Either way a domi will take a battleship out in under 30 seconds. 5. I target things and press f and 1 to shoot, you have to manage 4(?) painters on specific targets (you won't paint battleships for example) and have to pick targets from your overview to kill. I can just target what's closest and press 2 buttons. 6. No, but they do between 750 and 850 DPS depending on what drones I'm using and have a chance at critical (wrecking) hits. 7. Wrong, if you send your lights out to frigates and the frigates are not in range to shoot you, they will switch to your drones.
1. I'm not wasting anything by the time I need to change ammo there might be 1 small flying around and usually I cba to even care... I can wait that 30 more seconds too if need. But thats not the point - overall mission completion time is fastest possible anyway.
Point is, meanwhile I micromanage (play strategy game) with my drones I can kill everything else.
2. Hitting cruiser targets with furies? well learn this now: most cruisers have signature radius 250+ and with that one little TP I apply almost all damage. I dont even get it why do you bring it up to discussion.. it's totally unnecessary. They die so fast it's not even worth mentioning.
3. I can shoot what I have locked, I can lock 10 targets!!!!! I dont have to lock up all BS-es all the time.. I can easily keep 3 BS-es locked and lock 4-th when nr 1 or 2 is going *pop* by the time I kill that nr 3.. lock time is enough to lockup 2-3 more new targets - whtever they be. Marauder sensor str aint that bad too now... comon.
4. Either way RNI or GOLEM take down BS in 25 seconds... If you tell me that you kill BS target faster with dominix with 850 dps of which 20% you waste damage because of damage type - it's just plain lie.
you cant tell us that 850 dps dominix can kill BS faster than RNI or Golem that does 1050ish dps and applys all of it - it's just like saing 1+1=3
5. why would it be so hard to press two buttons at the same time.. F1 and F2..3..4.. not hard imo. And remember that you do not need to paint anything bigger than cruiser. I really dont see the problem here.
6. well cool story bro but while you micromanage your different drones, sentrys... I just shoot targets while small drones do other work.
7. you still cannot comprehend that those frigates will be in range so fast that it doesnt matter? I can shoot BS in group where are those firagets too.. they burn to my drone range, they agro me.. I send drones and I dont care about them anymore.
Even If I cba micromanage with my drones, I just one ot two show any frigate at 112km range.. which you cannot do with domi. First you need to get in range, REMEMBER? max skilled domi has 87km lock range!!!!!!!!!!!111111111
good luck doing damage to 100km target in mission where you have to travel to gate also.
You just cannot argue against it.... |
Tsukino Stareine
The Red Circle Inc.
511
|
Posted - 2013.07.19 11:37:00 -
[173] - Quote
750? That's what Apocalypse NI does at 90+ km with Scorch. And that's without damage bonus.
And you say that like wrecking hits aren't possible with artillery. It sure does feel good doing 3,5k+ volleys with just two guns.
I would love to see this ANI that does 750 dps at 90km+, best I could get was 755 with +6% implants and a pashans mindlink to 80+16
1. I'm not wasting anything by the time I need to change ammo there might be 1 small flying around and usually I cba to even care... I can wait that 30 more seconds too if need. But thats not the point - overall mission completion time is fastest possible anyway.
That's a direct contradiction, you can wait 30 extra seconds to clear a room but its still your fastest completion time? Why not be smart and use sentries like in the fit I posted and have the sentries deal with frigates on approach?
2. Hitting cruiser targets with furies? well learn this now: most cruisers have signature radius 250+ and with that one little TP I apply almost all damage. I dont even get it why do you bring it up to discussion.. it's totally unnecessary. They die so fast it's not even worth mentioning.
Oh really? 250m sig radius? This is a list of all guristas cruisers found in missions, and note guristas are the biggest out of all the rats. The difference between 1 volleying and 2 volleying a simple cruiser rat is significant when we are talking about clear times.
3. I can shoot what I have locked, I can lock 10 targets!!!!! I dont have to lock up all BS-es all the time.. I can easily keep 3 BS-es locked and lock 4-th when nr 1 or 2 is going *pop* by the time I kill that nr 3.. lock time is enough to lockup 2-3 more new targets - whtever they be. Marauder sensor str aint that bad too now... comon.
It's not sensor strength, it's scan resolution. It takes over 10 seconds to lock a battleship in a golem and the domi I have has a sensor booster on it meaning it has a 138km targeting range and locks battleships in under 6 seconds.
4. Either way RNI or GOLEM take down BS in 25 seconds... If you tell me that you kill BS target faster with dominix with 850 dps of which 20% you waste damage because of damage type - it's just plain lie.
So now it's 25 seconds, please make up your mind. Also who said I can't change damage types? I can certainly change damage types.
5. why would it be so hard to press two buttons at the same time.. F1 and F2..3..4.. not hard imo. And remember that you do not need to paint anything bigger than cruiser. I really dont see the problem here.
You still have to pick what you paint, you can't just do it randomly or it loses it's purpose. One misclick and you've wasted 10 seconds of your painter. I don't have any of those troubles on my domi.
6. well cool story bro but while you micromanage your different drones, sentrys... I just shoot targets while small drones do other work.
As I said before, I deploy sentries and then hit F and 1 to shoot things. Nothing more to it, unless you count activating my other modules sometimes.
7. you still cannot comprehend that those frigates will be in range so fast that it doesnt matter? I can shoot BS in group where are those firagets too.. they burn to my drone range, they agro me.. I send drones and I dont care about them anymore.
The fastest angel frigates go at 450m/s If we're talking about 100km away it takes them over 3.5 minutes to get to you at 0 and over a minute to get within your 60km drone control range. While you're waiting for them to come into range, my domi has cleared the room already.
Even If I cba micromanage with my drones, I just one ot two show any frigate at 112km range.. which you cannot do with domi. First you need to get in range, REMEMBER? max skilled domi has 87km lock range!!!!!!!!!!!111111111
Already addressed this
good luck doing damage to 100km target in mission where you have to travel to gate also.
I don't need luck I have mathematics on my side. https://forums.eveonline.com/default.aspx?g=posts&m=3017077#post3017077 |
Goldiiee
Tax and War Haven
474
|
Posted - 2013.07.19 11:54:00 -
[174] - Quote
I don't get how anyone using a MJD and having to wait for the cool down to get back to the gate would think that's the best ship for the job. I clear most rooms faster than 3 minutes, not to mention waiting another 3 minutes before hitting the next gate to do the trick again.
I guess 'The best ship to do LVL-4's' is the ship that lets you complete them without losing the ship, but if it is a 3 room mission and you are waiting 6 minutes in the first room and 6 minutes in the second room then you are waiting for a cool down when I am accepting the next mission.
But if you love your ship then it is the right ship for you.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Couch Camoflage, If you sit very still maybe they wont see you. |
CanI haveyourstuff
Native Freshfood Minmatar Republic
25
|
Posted - 2013.07.19 12:02:00 -
[175] - Quote
Tsukino Stareine
RNI, GOLEM, MACH, NM win at missions.. thats an a fact.
You use your domi and do whatever the **** you want, srsly
btw no one is going to fit 3 sentrys on golem or rni just BECAUSE to blap couple of frigs... everyone uses small fast drones + salvage drones. IT's what ppl use.. deal with it. with 3 sentrys you'll not have enough room for other drones.
Sentry aint better. Period!
I have perfect rattler drone missile dominix whatever the fck you want ship skills and I have used them all.
In incursions I use vindicator... mach or NM because they are BEST AT IT. In lvl4-s RNI GOLEM NM MACH... because they are BEST AT IT.
end of god damn story. It's been proven 10000000000000000000000 times already in past years and now even after odyssey.
I cba to argue with you anymore |
Lilan Kahn
The Littlest Hobos Whores in space
164
|
Posted - 2013.07.19 12:19:00 -
[176] - Quote
clearly the best ship is what you want to run mission with while at war with me |
Tsukino Stareine
The Red Circle Inc.
514
|
Posted - 2013.07.19 12:22:00 -
[177] - Quote
Goldiiee wrote:I don't get how anyone using a MJD and having to wait for the cool down to get back to the gate would think that's the best ship for the job. I clear most rooms faster than 3 minutes, not to mention waiting another 3 minutes before hitting the next gate to do the trick again.
I guess 'The best ship to do LVL-4's' is the ship that lets you complete them without losing the ship, but if it is a 3 room mission and you are waiting 6 minutes in the first room and 6 minutes in the second room then you are waiting for a cool down when I am accepting the next mission.
But if you love your ship then it is the right ship for you.
Depends on what mission but if its not an extravaganza most rooms take more than 3 minutes (vengeance for example)
It doesn't take another 3 minutes to get to the gate, you MJD right at the start and then again once you've cleared the room. There's no waiting for the second jump because you did the first one at the beginning.
So for example a 3 room mission with gates far away from entry point:
enter pocket MJD away clear room MJD to gate enter pocket clear room MJD when off cd continue clearing MJD to gate
etc
RNI, GOLEM, MACH, NM win at missions.. thats an a fact.
No that's just your misguided opinion and refusal to adapt to the changing game.
btw no one is going to fit 3 sentrys on golem or rni just BECAUSE to blap couple of frigs... everyone uses small fast drones + salvage drones. IT's what ppl use.. deal with it. with 3 sentrys you'll not have enough room for other drones.
YOU dont use sentry drones because you don't know their capabilities. They aren't just there to blap a couple of frigs, they can contribute to your dps out to 100km as well. Clearly not EVERYONE uses light and salvage drones because I am one person who does not (well I do have a flight of lights in my domi but they rarely see any use).
I have perfect rattler drone missile dominix whatever the fck you want ship skills and I have used them all.
Just because you have the sp and isk to sit in these ships doesnt mean you know how to fly them.
In incursions I use vindicator... mach or NM because they are BEST AT IT. In lvl4-s RNI GOLEM NM MACH... because they are BEST AT IT.
Nobody is talking about incursions and no they are not BEST AT IT, they are good at it but not the best.
end of god damn story. It's been proven 10000000000000000000000 times already in past years and now even after odyssey.
Where is the proof =S?
btw npc firagets also have MWD-s... 450m/s is not their max speed!!!!!!! and If they go MWD mode and face my fury cruises.. they isntapop!
no they don't only belt rats and sleepers have MWDs, with some unique exceptions like named pirates. |
CanI haveyourstuff
Native Freshfood Minmatar Republic
25
|
Posted - 2013.07.19 12:25:00 -
[178] - Quote
NOW go make video how you own RNI GOLEM NM MACH @ missioning with your dominix.
OR GTFO! simple as that |
Tsukino Stareine
The Red Circle Inc.
515
|
Posted - 2013.07.19 12:26:00 -
[179] - Quote
CanI haveyourstuff wrote:NOW go make video how you own RNI GOLEM NM MACH @ missioning with your dominix. OR GTFO! simple as that
no u |
CanI haveyourstuff
Native Freshfood Minmatar Republic
25
|
Posted - 2013.07.19 12:27:00 -
[180] - Quote
Tsukino Stareine wrote:CanI haveyourstuff wrote:NOW go make video how you own RNI GOLEM NM MACH @ missioning with your dominix. OR GTFO! simple as that no u
I dont have to do it.. go look random youtube video how RNI NM MACH GOLEM do it...
So.... U!!!!!!!!!!!
also would be epic to hear about what's better in incursions than vindi nm mach :P plz |
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