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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Mechaet
Thunderwaffe Goonswarm Federation
56
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Posted - 2013.07.05 02:57:00 -
[211] - Quote
Our fleets were crushed under the heaping piles of loot we were trying to get off the field. |
Damian Gene
Bloodtear Industries Gentlemen's Agreement
32
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Posted - 2013.07.05 02:59:00 -
[212] - Quote
Marlona Sky wrote:Damian Gene wrote:I got bat-phoned, and was on my way home from the Holiday to join in on the action. (I skipped out on family to join this battle)
This is a major mess-up by CCP. Don't fix it if it isn't broken.
However, with that said, the benefit of doubt must be given. I forgive you.
I do wish CCP could compensate in some way.
Learn from your mistakes. NEVER AGAIN. You bailed on your family to play in 10% TiDi???
I bailed on beer drinking, and blowing up fireworks, to play in 10% tidi |
Keter Zero
GoonWaffe Goonswarm Federation
0
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Posted - 2013.07.05 03:01:00 -
[213] - Quote
So CCP pushed a button and gave TEST free carriers? On the 4th of July? Is this specifically to snub all the European mans that made the fight for us CFC?!
Why. |
Jim from Accounting
School of Applied Knowledge Caldari State
1
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Posted - 2013.07.05 03:02:00 -
[214] - Quote
Yes, people make mistakes. When people make mistakes of this magnitude at work, though, they get fired. Is anyone getting fired for this? |
Alexander Omega
GoonWaffe Goonswarm Federation
2
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Posted - 2013.07.05 03:03:00 -
[215] - Quote
Damian Gene wrote: I bailed on beer drinking, and blowing up fireworks, to play in 10% tidi
This.
I DEMAND THAT CCP GIVES ALL INVOLVED BUNCH OF QUAFE AND FIREWORKS AND LAUNCHERS! |
Damian Gene
Bloodtear Industries Gentlemen's Agreement
33
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Posted - 2013.07.05 03:06:00 -
[216] - Quote
Alexander Omega wrote:Damian Gene wrote: I bailed on beer drinking, and blowing up fireworks, to play in 10% tidi
This. I DEMAND THAT CCP GIVES ALL INVOLVED BUNCH OF QUAFE AND FIREWORKS AND LAUNCHERS!
*Likes* |
Parris Vasilkovsky
Vasilkovsky Interstellar Goonswarm Federation
0
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Posted - 2013.07.05 03:08:00 -
[217] - Quote
Hey CCP,
Just wanna let you know your server code is a sack of crap and you should really devote more resources to it and to better DevOps.
Sincerely, A Not **** Developer-in-Arms. |
eddict
Dreddit Test Alliance Please Ignore
1
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Posted - 2013.07.05 03:11:00 -
[218] - Quote
Jim from Accounting wrote:Yes, people make mistakes. When people make mistakes of this magnitude at work, though, they get fired. Is anyone getting fired for this?
Come on we can't burn a test dev/admin every time we meta-game a server crash. On the other hand if the tears are this sweet every time it might be worth it. |
Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3850
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Posted - 2013.07.05 03:15:00 -
[219] - Quote
Placid09 wrote:I think your best bet would be to not touch the systems. Changing the node settings gives too many possibilities for mistakes like this, and also messes with the fleets in transit to the system.
IMHO the best option is to properly automate the re-homing system by testing it on unpopulated and low-populated systems first.
There should also be facilities in the proxy severs and client software to make the transition between sol nodes as seamless as possible, something like a "pause" I structure to the client from the proxy, then a "resume" once the sol has been relocated and is running properly.
Aggression timers most certainly should be maintained over downtimes and restarts, especially considering downtime is as short as four minutes these days.
In short, the way to ensure that Goons have less to cry over in the future is for CCP to deliberately try making the same mistakes on low pop/empty nodes to see what breaks, how it breaks, and how the server software, proxy software, client software and migration process can be hardened against failures.
TL;DR: CCP needs to fail more and harder to get the migration process working better. Day 0 advice for new players: Day 0 Advice for New Players |
Sala Cameron
North Eastern Swat Pandemic Legion
116
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Posted - 2013.07.05 03:16:00 -
[220] - Quote
I don't want to know how many kills I've missed by nodes crashing or accidentally moved systems, but hey, welcome to EVE. |
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Morgan Oakes
North Eastern Swat Pandemic Legion
4
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Posted - 2013.07.05 03:19:00 -
[221] - Quote
Jim from Accounting wrote:Yes, people make mistakes. When people make mistakes of this magnitude at work, though, they get fired. Is anyone getting fired for this?
maybe at your min wage pizza-delivery job they get fired. in the real world, they get promoted to senior-management. |
Mad Ani
Perkone Caldari State
233
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Posted - 2013.07.05 03:19:00 -
[222] - Quote
I had 5564 people tuned in the stream when the node crashed...
Quite embarrassing, but I didn't blurt about it to the viewers. Showed them another fight in the meantime, however that was pretty bad. I lost all the viewers as the fight had ended
http://www.twitch.tv/mad_ani/c/2524548 GÖ½ GÖ¬ MAD ANI TV/RADIO GÇó 24/7 EVE live stream with Trance/Dance/Chillout GÇó On air since 17th Jan 2013 GÇóMost popular stream GÇó3rd Party Super Service |
Dirk Morbho
Mindstar Technology Fatal Ascension
6
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Posted - 2013.07.05 03:20:00 -
[223] - Quote
bad CCP! bad!
ok question: who did the reboot?
ps. something something something free stuff?
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OldWolf69
IR0N. SpaceMonkey's Alliance
62
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Posted - 2013.07.05 03:20:00 -
[224] - Quote
eddict wrote:Jim from Accounting wrote:Yes, people make mistakes. When people make mistakes of this magnitude at work, though, they get fired. Is anyone getting fired for this? Come on we can't burn a test dev/admin every time we meta-game a server crash. On the other hand if the tears are this sweet every time it might be worth it. Well, actually i can understand your happyness. At least now your capital pilots aren't forced to fly Ventures too. So we might get a chance to a second good fight. http://i.imgur.com/XD8gjlp.jpg |
Toshiro Ozuwara
Association of Commonwealth Enterprises Test Alliance Please Ignore
235
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Posted - 2013.07.05 03:23:00 -
[225] - Quote
Alexander Omega wrote:Have we? Are you including what Pizza has grabbed so far So Pizza grabbing moons are now moons the CFC took?
Alexander Omega wrote:[and do you even know where all the R64s are? This is a non sequitur.
Alexander Omega wrote:Those were primarily TEST carriers dieing, and they wouldn't have been replaced any time soon, if ever. I am surprised you know this. I don't know this, and I am in test, and in one of the capital building corps.
Alexander Omega wrote:hat's a pretty big deal, even if you have friends to prop you up Says the guy in the largest coalition in the game.
Alexander Omega wrote:~100 less carriers that we have to worry about showing up, ~100 less to rep structures, ~100 less to move stuff around, make money, and be all around really damn useful for the day to day functioning of an alliance and its members. I don't think anyone was arguing that losing our carriers would have been a huge blow.
The point is that you guys didn't kill them.
Will Fountain be Goonswarm's Waterloo?Read all about it in COAD. |
Gustavus Adolphus
Croatoan Enterprises The Silent One's
6
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Posted - 2013.07.05 03:26:00 -
[226] - Quote
I need a drink, where is the popcorn? |
Aurthes
M. Corp Engineering Fatal Ascension
12
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Posted - 2013.07.05 03:28:00 -
[227] - Quote
Maybe CCP has made this a prelude to an upcoming announcement with the hiring of Sean Decker of EA. For a few hundred micro-transactions, they can have server related "events". |
OldWolf69
IR0N. SpaceMonkey's Alliance
62
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Posted - 2013.07.05 03:28:00 -
[228] - Quote
[/quote] I don't think anyone was arguing that losing our carriers would have been a huge blow. The point is that you guys didn't kill them.[/quote] There's always cheap Ventures in hisec, so i doubt loosing so many carriers would get your capital pilots in the situation to fly in pods.
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Hakaru Ishiwara
Republic Military School Minmatar Republic
472
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Posted - 2013.07.05 03:32:00 -
[229] - Quote
CCP Falcon wrote:Evening capsuleers,
WeGÇÖd like to ask that you keep discussions and questions relating to tonightGÇÖs fleet fight in Z9PP-H to this thread so as to keep CCP responses centralized, and to make this the go to place for questions and answers.
*snip*
Would you please address the costs (human, financial, etc.) associated with dedicating more computing (and network?) resources to meet the requirements of larger fleet engagements?
As a customer, my perception of CCP is that you guys almost need your arm twisted and broken before you will take steps to facilitate the most epic moments of EVE game play. Why?
What is holding CCP back from allocating all available resources towards known flashpoints where many major entities could engage? +++++++ I have never shed a tear for a fellow EVE player until now. Mark GÇ£SeleeneGÇ¥ Heard's Blog Honoring Sean "Vile Rat" Smith. |
Frostys Virpio
Lame Corp Name
541
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Posted - 2013.07.05 03:32:00 -
[230] - Quote
When someone did a misstake like that where I work, they didn't even get to pack thier boxes themself. |
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Setaceous
Nexus Prima
157
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Posted - 2013.07.05 03:34:00 -
[231] - Quote
Jim from Accounting wrote:Yes, people make mistakes. When people make mistakes of this magnitude at work, though, they get fired. Is anyone getting fired for this?
Only in the US. Other countries have more reasonable employment laws :P
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Hakaru Ishiwara
Republic Military School Minmatar Republic
473
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Posted - 2013.07.05 03:36:00 -
[232] - Quote
Setaceous wrote:Jim from Accounting wrote:Yes, people make mistakes. When people make mistakes of this magnitude at work, though, they get fired. Is anyone getting fired for this? Only in the US. Other countries have more reasonable employment laws :P This is about poor process implementation. CCP management failed to develop and execute on a good plan for resource shifting and allocation when their systems were overtaxed. +++++++ I have never shed a tear for a fellow EVE player until now. Mark GÇ£SeleeneGÇ¥ Heard's Blog Honoring Sean "Vile Rat" Smith. |
Hrald
Dreddit Test Alliance Please Ignore
109
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Posted - 2013.07.05 03:56:00 -
[233] - Quote
Wow, lots of entitled neckbeards in here posting like pubbies. I thought GSF prided themselves on their posting because :paywall: |
Nexus Day
Lustrevik Trade and Travel Bureau
677
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Posted - 2013.07.05 03:57:00 -
[234] - Quote
Thank you for the out of game explanation CCP, but what is the in-game explanation? This thread has so much content it may be 'Thread of the Year' and it is only January.
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Parris Vasilkovsky
Vasilkovsky Interstellar Goonswarm Federation
2
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Posted - 2013.07.05 03:57:00 -
[235] - Quote
Hrald wrote:Wow, lots of entitled neckbeards in here posting like pubbies. I thought GSF prided themselves on their posting because :paywall: Um, GSF is the worst at posting. You should know, you used to live on our couch. |
Onictus
Silver Snake Enterprise Fatal Ascension
292
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Posted - 2013.07.05 04:03:00 -
[236] - Quote
Toshiro Ozuwara wrote: I don't think anyone was arguing that losing our carriers would have been a huge blow.
The point is that you guys didn't kill them.
Interesting point.
Of all of the alliances in that fight today, TEST is the only one that isn't on the evekill top20.
You are "winning" but Whores in Space has more kills camping Jita. |
Kraytun
The Warp Core Stabilizers Tactical Narcotics Team
0
|
Posted - 2013.07.05 04:03:00 -
[237] - Quote
ectweak wrote:ectweak wrote:CCP Falcon:
I have a few questions that I would like to hopefully have answered, if you would be so kind.
1) Understanding the purpose of the system remap, and the desire to have it increase response of the server (node) when pushed past its peak, What is the average increase in ability of the server (node) handling the fight itself, when a remap (when performed properly) occurs? Is this increase in processing ability significant enough to warrant a hot-swap?
2) What safeguards are there in place (or I assume planned) to prevent something such as this occurring?
3) This isn't the first recorded instance of a server swap such as this occurring (and causing one side that believed they had the upper hand to potentially lose out). Is the staff member responsible for today's remap responsible for others as well?
4) Why, is this treated like a standard downtime (where everyone gets out freely), Instead of the server recording ALL combat timers in place in the affected systems, and treating the ships that have these flags accordingly. The example here being that when the server comes back to operation, the timers resume?
I understand that these questions may have already been asked, but left unanswered, and I feel it best to reiterate them. I apologize, I missed one more question I had 5) How is there NOT a safeguard at the very least in the system transfer protocols to come up with an error, when a non-existent system is entered? (attempting to move everything but Q9PP-H instead of Z9PP-H, should have failed, as there IS no system called Q9PP-H)
Good questions, CCP..??? |
Khira Kitamatsu
667
|
Posted - 2013.07.05 04:06:00 -
[238] - Quote
Wow...I feel sorry for both sides, and for CCP. Ponies!-á We need more ponies! |
Laserak
GoonWaffe Goonswarm Federation
42
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Posted - 2013.07.05 04:17:00 -
[239] - Quote
Its like one of those once in an eve career moments when you've spent 4 hours chewing through battleships and reinforcements and you finally get to turn 490 Megathrons worth of dps onto bubbled archons and they are melting with a quickness and then the screen goes dark |
Aemon Cross
GoonWaffe Goonswarm Federation
0
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Posted - 2013.07.05 04:36:00 -
[240] - Quote
Mor Erata wrote:Goons are cute when they are upset
I don't understand why TEST peeps are even posting after they got a nice dose of Deus Ex Machina (look it up if you're not sure what that means. Take your time, its a sophisticated concept). It seems to be a pretty douchebag thing to do, but I suppose we're not expecting a lot when they get their CCP engineer friends to help them out of a jam.
GG! |
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