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Author |
Thread Statistics | Show CCP posts - 43 post(s) |
Soulpirate
State War Academy Caldari State
2
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Posted - 2011.10.24 22:31:00 -
[1] - Quote
+1 to the OP
I just can't get over how some people are so afraid of change and the growth of EVE. |
Soulpirate
State War Academy Caldari State
2
|
Posted - 2011.10.24 22:37:00 -
[2] - Quote
Large Collidable Object wrote:Threads like this are the reason for the need of a dislike button... Carefull what you wish for. |
Soulpirate
State War Academy Caldari State
3
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Posted - 2011.10.25 03:33:00 -
[3] - Quote
Flamespar wrote:WTB. Response from CCP?
I find it interesting how whilst Devs have been active in other threads, they have not participated in these many Incarna threads. They don't need to respond, they know a lot of people want WiS and they know a lot more people will join than leave when they finally get to launching the full version.
WiS and Dust are a ground breaking concept that will propel EVE and CCP to the next level.
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Soulpirate
State War Academy Caldari State
5
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Posted - 2011.10.25 04:17:00 -
[4] - Quote
Kengutsi Akira wrote:Flamespar wrote:WTB. Response from CCP?
I find it interesting how whilst Devs have been active in other threads, they have not participated in these many Incarna threads. Someone wanna link the dev blog where we got told about Incarna being shelved?
Yes please!
I too would like to see the quotes that say WiS or even WoD have been "shelved" which means "stopped" or "put on hold" because the way I read it they are both very much alive. They are still being worked on but most of the work is on FiS for now, to get it back in better shape.
Quote:"Second, World of Darkness lives on. Its concepts are revolutionary. CCP continues to believe that it will alter the landscape of the MMO as significantly as EVE has done but we need more time to continue to develop them before dedicating the substantial resources required to bring this experience to market."
Quote:"For the same reasons, IncarnaGÇöthe real one with actual meaningful gameplay in itGÇö will be a big step towards the future. For an experience that relies so much on emergence and human interaction, itGÇÖs remarkable that itGÇÖs taken us this long to actually put a face on it. Once Incarna hits its stride, EVE will be more personal, and thus more accessible to general audiences. Visual self-expression in a virtual setting is a core psychological component of gaming; most people need to see their avatars, or something vaguely humanoid, or else they donGÇÖt connect with the game. We were behind the curve and it needs to be addressed for the sake of EVEGÇÖs longevity. We have the technology. Now we need time to add the content that will bring more meaning to the gameplayGÇöagain, without disrupting the space combat simulator that many of you are, or at least were, very much in love withGÇöand without delaying crucial improvements that this core experience desperately needs."
What's wrong with you people? Do you think you you say it often enough that WiS will ACTUALLY be shelved?
Incarna is moving forward and thus so is EVE.
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Soulpirate
State War Academy Caldari State
6
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Posted - 2011.10.25 23:26:00 -
[5] - Quote
Kengutsi Akira wrote:Andreus Ixiris wrote:It's a feature I'd like. You're asking the devs to focus dev time on the features you like. How are you any different from me? Im not asking them to continue to work on a side project that damaged their company. YOURE basically telling them that after they took a 20% hit to the company they should "walk it off" and keep going. WiS was tied to WoD. Thats pretty obvious when you look at the fact that they both got "back burner"ed together. The obvious difference between what Im saying and what youre telling them is IM not asking them to work on "features" Id like, Im asking them to work on what was the entire game up until the failed launch of the one room. T-Jay Charante wrote:Kengutsi Akira wrote:Andreus Ixiris wrote:I want WiS and to be honest I'd be perfectly happy for FiS to sit on the shelf while they deliver it. People like this are the ones looking to destroy the game lol The WiS crowd are the new Goons, destroying Eve is the goal, apparently. That guy, who would rather they put off FiS to get WiS going, yes. Hell even CCP sees this. They said as much in the announcement that the 20% would get fired. ID like to have a game AND have WiS. NOT let CCP go to **** to get WiS out ASAP Go back a few pages, read my thread about how they need to heal, the other guy just a page or two back. LET THE COMPANY HEAL - then... when they have a firm footing again, THEN they can work on more than one thing. You need to get some fresh air or something. Seriously, it will do you some good. |
Soulpirate
State War Academy Caldari State
24
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Posted - 2011.11.09 00:38:00 -
[6] - Quote
Ladie Harlot wrote:Issler Dainze wrote:I've repeatedly stated what I'd really like to see CCP announce is they are going dump the WoD engine and start a next generation WiS attempt with the engine they are building Dust on. They should probably wait and see just how badly Dust fails before doing that. I almost feel bad for you.
Living every day so consumed with negativity must really suck.
What sucks even more is how that attitude effects the general mood of the forums. |
Soulpirate
State War Academy Caldari State
25
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Posted - 2011.11.11 21:24:00 -
[7] - Quote
Cpt Greagor wrote:A lot of people might want WiS.
A lot more people definitely want FiS though. Show us you data.
Put me in the "wants WiS" catagory. |
Soulpirate
State War Academy Caldari State
25
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Posted - 2011.11.11 21:50:00 -
[8] - Quote
Myfanwy Heimdal wrote:Soulpirate wrote:Cpt Greagor wrote:A lot of people might want WiS.
A lot more people definitely want FiS though. Show us you data. Put me in the "wants WiS" catagory. Flying In Space? Well, let's count the people in the specialist forums; Exploration, Combat, Markets, Industry, etc etc -- these are all people who want Eve in the current FiS state. The Walking In Stations crowd. Again, which forum is that? Walking around, scratching the back of one's head is not Eve. There are games such as EQ and WoW which require walking around. At the moment there is no game mechanic in place which fits into Eve and improves the game. There can be lots of stuff which can be done in-station but little or none of it needs to be done outside of a pod. The whole point of Eve is that we're in that pod. Look, don't get me wrong -- if there were a good reason to be outside of a pod, I'd be there. But there isn't and there has been a complete dearth of good reasons to get out other than "I want to". WiS was, or is, a diseased test environment for a game for sub-pubescent teens and that's it. We're playing a game where we're immortals, demi-gods who roam amongst the stars - not fashionistas rummaging around clothes racks. We're supposed to be out there bringing down corporations and alliances; not trying on shoes! Have you always been scared of change?
Let me guess, in rl you have a government and/or union job. |
Soulpirate
State War Academy Caldari State
113
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Posted - 2012.01.02 07:28:00 -
[9] - Quote
I like to think that common areas are not too far off.
The new CQ's that came with Crucible look great and run much better than the first release of the CQ. I would think that the public areas are mostly finished and just need some tweaks. Hopefully we will see some more content added in upcoming patches.
I would like to see WiS become almost a game in itself making EVE something truely unique in the gaming world. Dust514 is a step in that direction and I do hope that WiS type interaction is involved in dealings with Dust players. |
Soulpirate
State War Academy Caldari State
113
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Posted - 2012.01.05 02:41:00 -
[10] - Quote
Xuko Nuki wrote:Really just a goon spamming the same thing over and over, as per usual. I recomend you try the "hide posts" feature of the forums. There are certain posters who seem to have nothing to add but negativity to any discusion, once you remove them most threads take on a much more positive and civil nature. |
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Soulpirate
State War Academy Caldari State
113
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Posted - 2012.01.05 03:54:00 -
[11] - Quote
Alpheias wrote:Soulpirate wrote:Xuko Nuki wrote:Really just a goon spamming the same thing over and over, as per usual. I recomend you try the "hide posts" feature of the forums. There are certain posters who seem to have nothing to add but negativity to any discusion, once you remove them most threads take on a much more positive and civil nature. There is a flip side to that coin. I don't see much point of any discussion without both sides, with arguments of all kinds and while I appreciate the input of those that I necessarily don't agree with, I think it is pathetic that you suggest to basically censor the other side. So talk to yourself in a mirror much? Don't get me wrong, I don't block people for having a difference of opinion, I just block the trolls that don't offer anything to threads but smart ass comments. There are only a few but they make up a lot of the negativity on these forums and quite frankly give the EVE community a bad name.
Also, sadly yes I do spend alot of time in front of the mirror and will continue to until I can get through that damn door. |
Soulpirate
State War Academy Caldari State
113
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Posted - 2012.01.06 22:50:00 -
[12] - Quote
One of the first things they could do imo would be to incorperate WiS into missions.
What I mean is, do your normal FiS mission with a station or ship at the end that needs to be boarded and the rest of the mission is then completed "on foot". This way we could get out of our CQ's and expand the feel of the whole EVE experience and we wouldn't have to worry about the large crowds, buying some time to get the tech tweaked, while at the same time giving us a little more room to move.
I personaly don't have a problem with them releasing bits of content over time and slowly expanding where we can walk and what we can do i a WiS capacity. All the FiS content wasn't added on day one and I don't really want to wait a couple more years for ALL of WiS to get launched at once.
The sooner we see some more WiS content the better, even if it's baby steps. FiS improvements seem to be moving along and I doubt they will back off that for while nor should they ever, but if we get to Dust514 without some more WiS to tie into it, that will be a huge tragedy imo. |
Soulpirate
State War Academy Caldari State
113
|
Posted - 2012.01.11 05:59:00 -
[13] - Quote
These forums have gone to ****.
I can't believe the crap that is being permited.
CCP has lost all control of it's game and it's forums. |
Soulpirate
State War Academy Caldari State
113
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Posted - 2012.01.12 00:26:00 -
[14] - Quote
Oh Well, I guess it's up to another company to pull off a propper FULL sci-fi sim.
Can you atleast add a /dance emote? So I can crank Billy Idol in my CQ. |
Soulpirate
State War Academy Caldari State
113
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Posted - 2012.01.17 19:18:00 -
[15] - Quote
leich wrote:Im Hoping WIS is put on a list of 10,000 items and it is 10,001.
In it's current incarnation it should just be removed from game.
There is no need requirement or benafit for either the player base or CCP.
The whole project was and still is a massive waste of time and money and causes more players to leave the game than anything else ever introduced.
only WIS feature i want is away to highly pilots in space that use it so i can troll them for having the same mental capacity as a 4 year old girl.
Sadly, due to the "hide posts" feature, I will no longer get to read any of your thoughtfull, well worded and constructive posts. |
Soulpirate
State War Academy Caldari State
113
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Posted - 2012.01.17 19:19:00 -
[16] - Quote
Vertisce Soritenshi wrote:I don't understand...CCP replies just as we asked them to...and everybody bitches about it. ******* be happy already...CCP is still working on WiS in a very limited form, thats it...there is no reason to badger them at this point. They have told us what they can at this time. If you want to get more involved and tell them how to do WiS put in an application after you get a degree in programming or game design. Have you read the DEV posts at all? |
Soulpirate
State War Academy Caldari State
113
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Posted - 2012.01.17 19:43:00 -
[17] - Quote
Vertisce Soritenshi wrote:Soulpirate wrote:Vertisce Soritenshi wrote:I don't understand...CCP replies just as we asked them to...and everybody bitches about it. ******* be happy already...CCP is still working on WiS in a very limited form, thats it...there is no reason to badger them at this point. They have told us what they can at this time. If you want to get more involved and tell them how to do WiS put in an application after you get a degree in programming or game design. Have you read the DEV posts at all? Yeah...so far they tell me that WiS is officially on hold with a 5 man team currently fleshing out ideas for it who are currently also reading through this thread for ideas. The dev responses are sufficient. Personally I want to thank Bayesian for taking the time to update us with this informaion. I encourage you to read this threadnaught as well as the many other threads out there with ideas for WiS. I also encourage you to ignore the WiS haters. Thank you very much for your time and all the hard work you are putting into EvE. Please make WiS great and release it when it is ready. Thank you. Sorry, I thought you meant the continued suggestions were "badgering" My bad. |
Soulpirate
State War Academy Caldari State
113
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Posted - 2012.01.17 20:12:00 -
[18] - Quote
Vertisce Soritenshi wrote:Issler Dainze wrote:
I find this a very unsettling "throw the WiS fans a bone to shut them up" kind of answer.
I was really responding to this...I find this to be uncalled for despite everything we have gotten from the Dev's at this point. Agreed. |
Soulpirate
State War Academy Caldari State
113
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Posted - 2012.01.19 18:21:00 -
[19] - Quote
First things first.
Optimize the graphics. As handy as it is to keep my coffee warm by placing my cup on my tower, it does make me a little nervous about what happens when I am in a large room full of other avatars. |
Soulpirate
State War Academy Caldari State
113
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Posted - 2012.01.19 22:56:00 -
[20] - Quote
EVE Online - Genesis |
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Soulpirate
State War Academy Caldari State
113
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Posted - 2012.01.20 18:42:00 -
[21] - Quote
Sheik Nanook wrote:CCP Oveur, 460 days ago:
"Personally, I'm looking forward for gambling... I'd like to see people gambling their Titans away..."
Well guess what, so do I... Gaming rooms are a must imo. I was thinking about Hold'em and how it could work.
I picture a room with a table much like any other online gaming site. However, this room would be a 3D enviroment(obviously), where you are the only "live" avatar at the table while the others are hologram projections at the table with you.
This would allow you to walk (zone) into a poker room and play with people who are perhaps on another station on the other side of the verse. With this you bypass needing to find people on the same station to play with, and you cut down on resoueces needed to draw the room, as the other players would be simplified renders.
Enter the room, pick a table from a list showing who is at the tables, min/max bets etc etc etc.
There would be a dealer at the table ofc, and ofc the house could take fee of some sort, adding an isk sink.
EVE voice would be great as well. |
Soulpirate
State War Academy Caldari State
113
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Posted - 2012.02.23 19:32:00 -
[22] - Quote
Shared rooms, sooner rather than later.
The blog stated pretty much what I expected it to, and I was happy to see that they will release content as it is ready. The EVE universe we have today wasn't released on day one, so it makes sense. Start with shared areas and add rooms/features over time.
The sooner we can share areas, the sooner the NEX store will get some real use, and hopefully draw in some more money to improve on EVE.
It's not about WiS vs FiS, its about EVE. Adding to WiS adds to EVE The more immersive this game becomes the better it becomes.
Being stuck in a ship ALL the time is a drag, being alone in the CQ is worse. |
Soulpirate
State War Academy Caldari State
113
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Posted - 2012.02.24 18:14:00 -
[23] - Quote
John McCreedy wrote:[I'm cross posting this from the blog thread.]
The entire problem from the start was expectation management. The whole WiS concept has been around since (I think) late 2004/early 2005 so players like me who have played a number of years and seen it develop had been fed a steady diet of promises and grandiose visions of our avatars wondering around space stations. What we got was a box we could take three steps in any direction before hitting a wall. There was nothing wrong with Captains quarters it was simply that they in themselves did not warrant an entire expansion built up around them. The failure was with the marketing guys rather than the developers and coupled with the mischief that was going on with the internal newsletter and e-mails being released, and the lack of any real content, lead to the mass hysteria that went on.
The initial video we had of WiS was of avatars wondering up and down a promenade visiting stores. A powerful visual message that set itself in the minds of players from the time. We also had suggestions of new crafting mini-professions, retail establishments and bars, corporate offices and a board room. I also think the whole "iteration" approach to this just simply isn't going to work because whilst iteration works fine with FiS, it works because that is the core content of the game that has been around since the beginning. WiS does not have that framework to build upon in iterations so you need to be bolder, take a risk on releasing something that has a more multi-faceted level of content that appeals to a far wider audience rather than a select group at a time.
Get the promenade out there and allow people to set up retail establishments to sell player-crafted avatar clothing. Limit the market so that they're only accessible through WiS and not the standard market interface. If you want to overhaul boosters then have them sold in bars in the station rather than some generic "establishment". The entire Corporate management interface is not fit for purpose (trying being a CEO and locking/unlocking hundreds of BPs) and this could all be overhauled through a corporate office. Provide ways from within which we would be able to interact with space - for example, remote access to local counts or ways to monitor the success of Dust 514 members/teams. Make jump clones accessible only via WiS based medical facilities.
Release something we can immerse ourselves in because timidity will doom you to repeating the same mistakes you made with Incarna. Solid. +1
I would be happy to wander a promenade with shop doors that are locked for now rather than be stuck in a room all alone with one locked door. We know the designs are there, there can't be that much work to release a common area.
I don't care if there is no actual game play at this point, I just hate being stuck in a room while I take care of station business. I know some people don't understand why/how people can just chill with their avatars but why they care how other people spend their time in game is beyond me.
Don't underestimate the power of human avartar interaction. Even if it doesn't have any real game play atm. |
Soulpirate
State War Academy Caldari State
113
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Posted - 2012.02.26 09:24:00 -
[24] - Quote
Taiwanistan wrote:Sorry, i am not paying $15 a month to watch a bunch of dudes lisping in a corner comparing pants and not being able to gank them. I'm sure there's a lot of other players who feel the same way.
So stay in your ship and stfu already. |
Soulpirate
State War Academy Caldari State
113
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Posted - 2012.02.26 19:58:00 -
[25] - Quote
Taiwanistan wrote:remember the eve forever or eve a future vision trailer where that chick shoots the guy dead? 1. that guy would wake up in his clone "welp i shoulda been hiding in my cq" 2. if it was in a hisec station, security drones or whatever would shredded that girl immediately after aggression. she would wake up in her clone and say "capping that a-hole was totally worth it".
that is how wis should be, not your "male attack" petting zoo. being in a safe zone would limit your game functions to the very basic. the cq is the equivalent of ship spinning. you shall not be allowed to lisp without risk. Totally agree that WiS should have the same risk as FiS when it comes to PvP. Only place you should be safe is in your CQ. I don't see why they cant develope the same security zone type policing for stations as they have for space. However I would hope that these security zones are within each station rather than mimicing the space the station is on. Riskier areas on the station brining more risk yet more chance of making isk.
WiS needs to be the avatar version of FiS as much as possible.
I know it would be way in the future, but imagin incursions happening on stations as well as in space. Maybe you find some faction mob lurking in one of the low-sec areas of the station, terminate him for whatever it is he may be carring.
Oh, and btw, did y'all mean "Melee attacks", because "male attack" sounds like a kick to the groin or something, and I dont want that. |
Soulpirate
State War Academy Caldari State
113
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Posted - 2012.03.29 01:46:00 -
[26] - Quote
CCP Prime wrote:Severian Carnifex wrote:We all know that WIS will be a long way to go. Thnx a lot for this response. And whats with old ideas that you promised us before, like common areas and shops??? I hope that will be given to us too. You know, many people leave EVE because there is no social and RPG part of it, common areas and shops would solve that problem. Common areas and shops aren't part of what we are looking at now. We're focusing on prototyping gameplay and then iterating a bit on what is already in the game and touches upon avatars. Feel free to ask us again about social spaces once something has come out of our current prototyping work. Can you give us an idea of when something might "come out of" your current prototyping work?
I really think some social areas should be near the top of the list in the next steps of WiS. If Dust releases without EVE players and Dust players being able to share some social areas I think it would be a shame. If Dust players who are new to the EVE universe get to socialise with EVE players and learn more about EVE through that interaction, it will help retain them, and possibly convince them to jump in a ship too. |
Soulpirate
Bedrock Industrial
119
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Posted - 2012.04.05 16:56:00 -
[27] - Quote
I'll say it again.
Release some more rooms/content sooner rather than later. Common areas for people to hang out for now, even if there is no actuall game play will be very well recieved, more than alot of people think.
Do not try and release a "finished" product, it will never be enough, all you will hear is, "that's it?". Expectations will be too high.
If you commit to slowly growing WiS over time by releasing content as it's ready it will progress much easier than trying to release a whole new game which I think many people are making the mistake of expecting.
If you are releasing a new game, yes you need to have a complete package to offer at launch, to keep people busy untill you can launch an expansion. Well, in this case the game already has plenty to do and adding small amounts of content, be it some new ships, more exploration plexes, new missions, or a common room(lounge) in stations, it all adds to EVE and the the EVE universe.
There is no WiS. There is no FiS. There is only EVE.
PS. It will be a great shame if Dust 514 launches without EVE players and Dust players being able to mingle. Having those two parts of the EVE Universe connected from launch will go a long way to retaining Dust players. |
Soulpirate
Bedrock Industrial
122
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Posted - 2012.04.05 17:51:00 -
[28] - Quote
Doc Fury wrote:So, to sum-up a lot of the posts in the last couple of pages:
CCP, giev WIS now, or RAGE!
Some of you need to get some realistic expectations or you are really gonna' be raging when WIS gets iterated next.
I don't get a sense of pending rage, just a feeling of anxious frustration. This isn't
really the shoot a statue kind of crowd. |
Soulpirate
Bedrock Industrial
124
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Posted - 2012.04.09 16:34:00 -
[29] - Quote
There is no FiS, there is no WiS, there is only EVE. |
Soulpirate
Bedrock Industrial
126
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Posted - 2012.04.09 16:36:00 -
[30] - Quote
HELIC0N ONE wrote:DeMichael Crimson wrote:Seems like every few weeks this thread has 3 or 4 new alts (probably owned by the same person) jumping in here trying to make everyone (including CCP) believe they are voicing the opinions of the Eve Community. The WiS-at-all-costs advocaters, are, of course, all genuine individuals and would never resort to sockpuppeting with alts. Please link these "WiS-at-all-costs" posts. |
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Soulpirate
Bedrock Industrial
127
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Posted - 2012.04.09 18:02:00 -
[31] - Quote
DeMichael Crimson wrote:RAP ACTION HERO wrote: "eve is dying because there is no wis", "i am unsubbing because there's no wis", sounds like wis-at-all-cost but eve is not dying, why rush wis? just let them get it right, they did botch it the first time.
Sounds like they want WiS content added to the game, nowhere did they say 'WiS at all costs'. As for your statement about WiS being botched the first time, it was the Incarna expansion that was botched and I'm not going to state all the problems associated with it again. The main problem with the WiS delivered in the Incarna expansion was that it didn't include the Ambulation that was promised to players years ago.
Truth.
The part that gets me is they stated that there were assests ready and coming in the next patches, but then all the drama started happening so they backed off. If common areas are built they should release them now, even if there is a promonade with a bunch of "coming soon" banners on all the shop windows, atleast it wouldn't feel as claustrophobic whilke we wait for gameplay elements to be added.
I think they misunderstood what people were upset about, we didn't NOT want more, we were upset we didnt get more for the time they put in. If there are more areas ready for release they should release them now.
If we waited for any part of EVE to be "completed" before it was released, EVE wouldn't be released yet. |
Soulpirate
Bedrock Industrial
130
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Posted - 2012.04.11 04:54:00 -
[32] - Quote
Kengutsi Akira wrote: again... so long as I can shut it off
cause if you cant then YOURE making ME play the way YOU want to which by your own argument is wrong
Is there any other part of EVE you can shut off? Can I shut off gate camps?
Why would you want to shut anything off? Just dont paticipate if you don't like it.
You're not making much sense.
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Soulpirate
Bedrock Industrial
131
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Posted - 2012.04.11 16:55:00 -
[33] - Quote
RAP ACTION HERO wrote:I make a most ominous prophecy, wis or ambulation, or whatever you want to call it, is nothing but a vehicle for MT and aurem sales. hillmar is getting korean whispers from his partners at nexon.
You want clothes, tattoos? buy aurem. Gambling? no you can't wager isk only aurem chips. Establishments? a space bar/club will require a starbase charter priced at x aurems. Corp rooms war rooms? same, per month aurem payments. and you can figure the rest
You want it, you pay for it, personally, avatar chatting isn't important for me, I won't pay, and there better be an esc checkbox to turn all that OFF. What's wrong with Aurum? If anything they should expand Aurum and do away with PLEX. Aurum has way more flexibilty in application.
Aurum and PLEX are the same thing, some people just can't accept it because they can't handle change(see what I did there?). |
Soulpirate
Bedrock Industrial
131
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Posted - 2012.04.12 17:06:00 -
[34] - Quote
What they need to do is sell PLEX of various sizes in the NeX store. 7 day, 14 day, 30 day etc. Also they should allow players to break up their Aurum into tokens of various sizes to sell any unwanted Aurum. They would have to stop selling GTC and sell large Aurum tokens in their place.
At the moment, if you want to buy anything from the NeX store, buying tokens is much cheaper and makes more sense than converting PLEX as you are less likley to end up with extra.
I think Aurum tokens are the new PLEX.
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